905 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
			
		
		
	
	
			905 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
==========================
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Exception Handling in LLVM
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==========================
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.. contents::
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   :local:
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Introduction
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============
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This document is the central repository for all information pertaining to
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exception handling in LLVM.  It describes the format that LLVM exception
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handling information takes, which is useful for those interested in creating
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front-ends or dealing directly with the information.  Further, this document
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provides specific examples of what exception handling information is used for in
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C and C++.
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Itanium ABI Zero-cost Exception Handling
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----------------------------------------
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Exception handling for most programming languages is designed to recover from
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conditions that rarely occur during general use of an application.  To that end,
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exception handling should not interfere with the main flow of an application's
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algorithm by performing checkpointing tasks, such as saving the current pc or
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register state.
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The Itanium ABI Exception Handling Specification defines a methodology for
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providing outlying data in the form of exception tables without inlining
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speculative exception handling code in the flow of an application's main
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algorithm.  Thus, the specification is said to add "zero-cost" to the normal
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execution of an application.
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A more complete description of the Itanium ABI exception handling runtime
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support of can be found at `Itanium C++ ABI: Exception Handling
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<http://itanium-cxx-abi.github.io/cxx-abi/abi-eh.html>`_. A description of the
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exception frame format can be found at `Exception Frames
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<http://refspecs.linuxfoundation.org/LSB_3.0.0/LSB-Core-generic/LSB-Core-generic/ehframechpt.html>`_,
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with details of the DWARF 4 specification at `DWARF 4 Standard
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<http://dwarfstd.org/Dwarf4Std.php>`_.  A description for the C++ exception
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table formats can be found at `Exception Handling Tables
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<http://itanium-cxx-abi.github.io/cxx-abi/exceptions.pdf>`_.
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Setjmp/Longjmp Exception Handling
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---------------------------------
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Setjmp/Longjmp (SJLJ) based exception handling uses LLVM intrinsics
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`llvm.eh.sjlj.setjmp`_ and `llvm.eh.sjlj.longjmp`_ to handle control flow for
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exception handling.
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For each function which does exception processing --- be it ``try``/``catch``
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blocks or cleanups --- that function registers itself on a global frame
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list. When exceptions are unwinding, the runtime uses this list to identify
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which functions need processing.
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Landing pad selection is encoded in the call site entry of the function
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context. The runtime returns to the function via `llvm.eh.sjlj.longjmp`_, where
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a switch table transfers control to the appropriate landing pad based on the
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index stored in the function context.
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In contrast to DWARF exception handling, which encodes exception regions and
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frame information in out-of-line tables, SJLJ exception handling builds and
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removes the unwind frame context at runtime. This results in faster exception
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handling at the expense of slower execution when no exceptions are thrown. As
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exceptions are, by their nature, intended for uncommon code paths, DWARF
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exception handling is generally preferred to SJLJ.
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Windows Runtime Exception Handling
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-----------------------------------
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LLVM supports handling exceptions produced by the Windows runtime, but it
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requires a very different intermediate representation. It is not based on the
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":ref:`landingpad <i_landingpad>`" instruction like the other two models, and is
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described later in this document under :ref:`wineh`.
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Overview
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--------
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When an exception is thrown in LLVM code, the runtime does its best to find a
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handler suited to processing the circumstance.
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The runtime first attempts to find an *exception frame* corresponding to the
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function where the exception was thrown.  If the programming language supports
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exception handling (e.g. C++), the exception frame contains a reference to an
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exception table describing how to process the exception.  If the language does
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not support exception handling (e.g. C), or if the exception needs to be
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forwarded to a prior activation, the exception frame contains information about
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how to unwind the current activation and restore the state of the prior
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activation.  This process is repeated until the exception is handled. If the
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exception is not handled and no activations remain, then the application is
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terminated with an appropriate error message.
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Because different programming languages have different behaviors when handling
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exceptions, the exception handling ABI provides a mechanism for
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supplying *personalities*. An exception handling personality is defined by
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way of a *personality function* (e.g. ``__gxx_personality_v0`` in C++),
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which receives the context of the exception, an *exception structure*
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containing the exception object type and value, and a reference to the exception
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table for the current function.  The personality function for the current
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compile unit is specified in a *common exception frame*.
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The organization of an exception table is language dependent. For C++, an
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exception table is organized as a series of code ranges defining what to do if
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an exception occurs in that range. Typically, the information associated with a
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range defines which types of exception objects (using C++ *type info*) that are
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handled in that range, and an associated action that should take place. Actions
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typically pass control to a *landing pad*.
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A landing pad corresponds roughly to the code found in the ``catch`` portion of
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a ``try``/``catch`` sequence. When execution resumes at a landing pad, it
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receives an *exception structure* and a *selector value* corresponding to the
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*type* of exception thrown. The selector is then used to determine which *catch*
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should actually process the exception.
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LLVM Code Generation
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====================
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From a C++ developer's perspective, exceptions are defined in terms of the
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``throw`` and ``try``/``catch`` statements. In this section we will describe the
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implementation of LLVM exception handling in terms of C++ examples.
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Throw
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-----
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Languages that support exception handling typically provide a ``throw``
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operation to initiate the exception process. Internally, a ``throw`` operation
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breaks down into two steps.
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#. A request is made to allocate exception space for an exception structure.
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   This structure needs to survive beyond the current activation. This structure
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   will contain the type and value of the object being thrown.
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#. A call is made to the runtime to raise the exception, passing the exception
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   structure as an argument.
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In C++, the allocation of the exception structure is done by the
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``__cxa_allocate_exception`` runtime function. The exception raising is handled
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by ``__cxa_throw``. The type of the exception is represented using a C++ RTTI
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structure.
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Try/Catch
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---------
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A call within the scope of a *try* statement can potentially raise an
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exception. In those circumstances, the LLVM C++ front-end replaces the call with
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an ``invoke`` instruction. Unlike a call, the ``invoke`` has two potential
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continuation points:
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#. where to continue when the call succeeds as per normal, and
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#. where to continue if the call raises an exception, either by a throw or the
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   unwinding of a throw
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The term used to define the place where an ``invoke`` continues after an
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exception is called a *landing pad*. LLVM landing pads are conceptually
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alternative function entry points where an exception structure reference and a
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type info index are passed in as arguments. The landing pad saves the exception
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structure reference and then proceeds to select the catch block that corresponds
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to the type info of the exception object.
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The LLVM :ref:`i_landingpad` is used to convey information about the landing
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pad to the back end. For C++, the ``landingpad`` instruction returns a pointer
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and integer pair corresponding to the pointer to the *exception structure* and
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the *selector value* respectively.
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The ``landingpad`` instruction looks for a reference to the personality
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function to be used for this ``try``/``catch`` sequence in the parent
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function's attribute list. The instruction contains a list of *cleanup*,
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*catch*, and *filter* clauses. The exception is tested against the clauses
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sequentially from first to last. The clauses have the following meanings:
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-  ``catch <type> @ExcType``
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   - This clause means that the landingpad block should be entered if the
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     exception being thrown is of type ``@ExcType`` or a subtype of
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     ``@ExcType``. For C++, ``@ExcType`` is a pointer to the ``std::type_info``
 | 
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     object (an RTTI object) representing the C++ exception type.
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   - If ``@ExcType`` is ``null``, any exception matches, so the landingpad
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     should always be entered. This is used for C++ catch-all blocks ("``catch
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     (...)``").
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   - When this clause is matched, the selector value will be equal to the value
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     returned by "``@llvm.eh.typeid.for(i8* @ExcType)``". This will always be a
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     positive value.
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-  ``filter <type> [<type> @ExcType1, ..., <type> @ExcTypeN]``
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   - This clause means that the landingpad should be entered if the exception
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     being thrown does *not* match any of the types in the list (which, for C++,
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     are again specified as ``std::type_info`` pointers).
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   - C++ front-ends use this to implement C++ exception specifications, such as
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     "``void foo() throw (ExcType1, ..., ExcTypeN) { ... }``".
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   - When this clause is matched, the selector value will be negative.
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   - The array argument to ``filter`` may be empty; for example, "``[0 x i8**]
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     undef``". This means that the landingpad should always be entered. (Note
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     that such a ``filter`` would not be equivalent to "``catch i8* null``",
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     because ``filter`` and ``catch`` produce negative and positive selector
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     values respectively.)
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-  ``cleanup``
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   - This clause means that the landingpad should always be entered.
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   - C++ front-ends use this for calling objects' destructors.
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   - When this clause is matched, the selector value will be zero.
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   - The runtime may treat "``cleanup``" differently from "``catch <type>
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     null``".
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     In C++, if an unhandled exception occurs, the language runtime will call
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     ``std::terminate()``, but it is implementation-defined whether the runtime
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     unwinds the stack and calls object destructors first. For example, the GNU
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     C++ unwinder does not call object destructors when an unhandled exception
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     occurs. The reason for this is to improve debuggability: it ensures that
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     ``std::terminate()`` is called from the context of the ``throw``, so that
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     this context is not lost by unwinding the stack. A runtime will typically
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     implement this by searching for a matching non-``cleanup`` clause, and
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     aborting if it does not find one, before entering any landingpad blocks.
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Once the landing pad has the type info selector, the code branches to the code
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for the first catch. The catch then checks the value of the type info selector
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against the index of type info for that catch.  Since the type info index is not
 | 
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known until all the type infos have been gathered in the backend, the catch code
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must call the `llvm.eh.typeid.for`_ intrinsic to determine the index for a given
 | 
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type info. If the catch fails to match the selector then control is passed on to
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the next catch.
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Finally, the entry and exit of catch code is bracketed with calls to
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``__cxa_begin_catch`` and ``__cxa_end_catch``.
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* ``__cxa_begin_catch`` takes an exception structure reference as an argument
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  and returns the value of the exception object.
 | 
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* ``__cxa_end_catch`` takes no arguments. This function:
 | 
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  #. Locates the most recently caught exception and decrements its handler
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     count,
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  #. Removes the exception from the *caught* stack if the handler count goes to
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     zero, and
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  #. Destroys the exception if the handler count goes to zero and the exception
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     was not re-thrown by throw.
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  .. note::
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    a rethrow from within the catch may replace this call with a
 | 
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    ``__cxa_rethrow``.
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Cleanups
 | 
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--------
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A cleanup is extra code which needs to be run as part of unwinding a scope.  C++
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destructors are a typical example, but other languages and language extensions
 | 
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provide a variety of different kinds of cleanups. In general, a landing pad may
 | 
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need to run arbitrary amounts of cleanup code before actually entering a catch
 | 
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block. To indicate the presence of cleanups, a :ref:`i_landingpad` should have
 | 
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a *cleanup* clause.  Otherwise, the unwinder will not stop at the landing pad if
 | 
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there are no catches or filters that require it to.
 | 
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.. note::
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  Do not allow a new exception to propagate out of the execution of a
 | 
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  cleanup. This can corrupt the internal state of the unwinder.  Different
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  languages describe different high-level semantics for these situations: for
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  example, C++ requires that the process be terminated, whereas Ada cancels both
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  exceptions and throws a third.
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When all cleanups are finished, if the exception is not handled by the current
 | 
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function, resume unwinding by calling the :ref:`resume instruction <i_resume>`,
 | 
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passing in the result of the ``landingpad`` instruction for the original
 | 
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landing pad.
 | 
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Throw Filters
 | 
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-------------
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C++ allows the specification of which exception types may be thrown from a
 | 
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function. To represent this, a top level landing pad may exist to filter out
 | 
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invalid types. To express this in LLVM code the :ref:`i_landingpad` will have a
 | 
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filter clause. The clause consists of an array of type infos.
 | 
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``landingpad`` will return a negative value
 | 
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if the exception does not match any of the type infos. If no match is found then
 | 
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a call to ``__cxa_call_unexpected`` should be made, otherwise
 | 
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``_Unwind_Resume``.  Each of these functions requires a reference to the
 | 
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exception structure.  Note that the most general form of a ``landingpad``
 | 
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instruction can have any number of catch, cleanup, and filter clauses (though
 | 
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having more than one cleanup is pointless). The LLVM C++ front-end can generate
 | 
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such ``landingpad`` instructions due to inlining creating nested exception
 | 
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handling scopes.
 | 
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.. _undefined:
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Restrictions
 | 
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------------
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The unwinder delegates the decision of whether to stop in a call frame to that
 | 
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call frame's language-specific personality function. Not all unwinders guarantee
 | 
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that they will stop to perform cleanups. For example, the GNU C++ unwinder
 | 
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doesn't do so unless the exception is actually caught somewhere further up the
 | 
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stack.
 | 
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In order for inlining to behave correctly, landing pads must be prepared to
 | 
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handle selector results that they did not originally advertise. Suppose that a
 | 
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function catches exceptions of type ``A``, and it's inlined into a function that
 | 
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catches exceptions of type ``B``. The inliner will update the ``landingpad``
 | 
						|
instruction for the inlined landing pad to include the fact that ``B`` is also
 | 
						|
caught. If that landing pad assumes that it will only be entered to catch an
 | 
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``A``, it's in for a rude awakening.  Consequently, landing pads must test for
 | 
						|
the selector results they understand and then resume exception propagation with
 | 
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the `resume instruction <LangRef.html#i_resume>`_ if none of the conditions
 | 
						|
match.
 | 
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 | 
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Exception Handling Intrinsics
 | 
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=============================
 | 
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 | 
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In addition to the ``landingpad`` and ``resume`` instructions, LLVM uses several
 | 
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intrinsic functions (name prefixed with ``llvm.eh``) to provide exception
 | 
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handling information at various points in generated code.
 | 
						|
 | 
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.. _llvm.eh.typeid.for:
 | 
						|
 | 
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``llvm.eh.typeid.for``
 | 
						|
----------------------
 | 
						|
 | 
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.. code-block:: llvm
 | 
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 | 
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  i32 @llvm.eh.typeid.for(i8* %type_info)
 | 
						|
 | 
						|
 | 
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This intrinsic returns the type info index in the exception table of the current
 | 
						|
function.  This value can be used to compare against the result of
 | 
						|
``landingpad`` instruction.  The single argument is a reference to a type info.
 | 
						|
 | 
						|
Uses of this intrinsic are generated by the C++ front-end.
 | 
						|
 | 
						|
.. _llvm.eh.begincatch:
 | 
						|
 | 
						|
``llvm.eh.begincatch``
 | 
						|
----------------------
 | 
						|
 | 
						|
.. code-block:: llvm
 | 
						|
 | 
						|
  void @llvm.eh.begincatch(i8* %ehptr, i8* %ehobj)
 | 
						|
 | 
						|
 | 
						|
This intrinsic marks the beginning of catch handling code within the blocks
 | 
						|
following a ``landingpad`` instruction.  The exact behavior of this function
 | 
						|
depends on the compilation target and the personality function associated
 | 
						|
with the ``landingpad`` instruction.
 | 
						|
 | 
						|
The first argument to this intrinsic is a pointer that was previously extracted
 | 
						|
from the aggregate return value of the ``landingpad`` instruction.  The second
 | 
						|
argument to the intrinsic is a pointer to stack space where the exception object
 | 
						|
should be stored. The runtime handles the details of copying the exception
 | 
						|
object into the slot. If the second parameter is null, no copy occurs.
 | 
						|
 | 
						|
Uses of this intrinsic are generated by the C++ front-end.  Many targets will
 | 
						|
use implementation-specific functions (such as ``__cxa_begin_catch``) instead
 | 
						|
of this intrinsic.  The intrinsic is provided for targets that require a more
 | 
						|
abstract interface.
 | 
						|
 | 
						|
When used in the native Windows C++ exception handling implementation, this
 | 
						|
intrinsic serves as a placeholder to delimit code before a catch handler is
 | 
						|
outlined.  When the handler is outlined, this intrinsic will be replaced
 | 
						|
by instructions that retrieve the exception object pointer from the frame
 | 
						|
allocation block.
 | 
						|
 | 
						|
 | 
						|
.. _llvm.eh.endcatch:
 | 
						|
 | 
						|
``llvm.eh.endcatch``
 | 
						|
----------------------
 | 
						|
 | 
						|
.. code-block:: llvm
 | 
						|
 | 
						|
  void @llvm.eh.endcatch()
 | 
						|
 | 
						|
 | 
						|
This intrinsic marks the end of catch handling code within the current block,
 | 
						|
which will be a successor of a block which called ``llvm.eh.begincatch''.
 | 
						|
The exact behavior of this function depends on the compilation target and the
 | 
						|
personality function associated with the corresponding ``landingpad``
 | 
						|
instruction.
 | 
						|
 | 
						|
There may be more than one call to ``llvm.eh.endcatch`` for any given call to
 | 
						|
``llvm.eh.begincatch`` with each ``llvm.eh.endcatch`` call corresponding to the
 | 
						|
end of a different control path.  All control paths following a call to
 | 
						|
``llvm.eh.begincatch`` must reach a call to ``llvm.eh.endcatch``.
 | 
						|
 | 
						|
Uses of this intrinsic are generated by the C++ front-end.  Many targets will
 | 
						|
use implementation-specific functions (such as ``__cxa_begin_catch``) instead
 | 
						|
of this intrinsic.  The intrinsic is provided for targets that require a more
 | 
						|
abstract interface.
 | 
						|
 | 
						|
When used in the native Windows C++ exception handling implementation, this
 | 
						|
intrinsic serves as a placeholder to delimit code before a catch handler is
 | 
						|
outlined.  After the handler is outlined, this intrinsic is simply removed.
 | 
						|
 | 
						|
 | 
						|
.. _llvm.eh.exceptionpointer:
 | 
						|
 | 
						|
``llvm.eh.exceptionpointer``
 | 
						|
----------------------------
 | 
						|
 | 
						|
.. code-block:: text
 | 
						|
 | 
						|
  i8 addrspace(N)* @llvm.eh.padparam.pNi8(token %catchpad)
 | 
						|
 | 
						|
 | 
						|
This intrinsic retrieves a pointer to the exception caught by the given
 | 
						|
``catchpad``.
 | 
						|
 | 
						|
 | 
						|
SJLJ Intrinsics
 | 
						|
---------------
 | 
						|
 | 
						|
The ``llvm.eh.sjlj`` intrinsics are used internally within LLVM's
 | 
						|
backend.  Uses of them are generated by the backend's
 | 
						|
``SjLjEHPrepare`` pass.
 | 
						|
 | 
						|
.. _llvm.eh.sjlj.setjmp:
 | 
						|
 | 
						|
``llvm.eh.sjlj.setjmp``
 | 
						|
~~~~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
.. code-block:: text
 | 
						|
 | 
						|
  i32 @llvm.eh.sjlj.setjmp(i8* %setjmp_buf)
 | 
						|
 | 
						|
For SJLJ based exception handling, this intrinsic forces register saving for the
 | 
						|
current function and stores the address of the following instruction for use as
 | 
						|
a destination address by `llvm.eh.sjlj.longjmp`_. The buffer format and the
 | 
						|
overall functioning of this intrinsic is compatible with the GCC
 | 
						|
``__builtin_setjmp`` implementation allowing code built with the clang and GCC
 | 
						|
to interoperate.
 | 
						|
 | 
						|
The single parameter is a pointer to a five word buffer in which the calling
 | 
						|
context is saved. The front end places the frame pointer in the first word, and
 | 
						|
the target implementation of this intrinsic should place the destination address
 | 
						|
for a `llvm.eh.sjlj.longjmp`_ in the second word. The following three words are
 | 
						|
available for use in a target-specific manner.
 | 
						|
 | 
						|
.. _llvm.eh.sjlj.longjmp:
 | 
						|
 | 
						|
``llvm.eh.sjlj.longjmp``
 | 
						|
~~~~~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
.. code-block:: llvm
 | 
						|
 | 
						|
  void @llvm.eh.sjlj.longjmp(i8* %setjmp_buf)
 | 
						|
 | 
						|
For SJLJ based exception handling, the ``llvm.eh.sjlj.longjmp`` intrinsic is
 | 
						|
used to implement ``__builtin_longjmp()``. The single parameter is a pointer to
 | 
						|
a buffer populated by `llvm.eh.sjlj.setjmp`_. The frame pointer and stack
 | 
						|
pointer are restored from the buffer, then control is transferred to the
 | 
						|
destination address.
 | 
						|
 | 
						|
``llvm.eh.sjlj.lsda``
 | 
						|
~~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
.. code-block:: llvm
 | 
						|
 | 
						|
  i8* @llvm.eh.sjlj.lsda()
 | 
						|
 | 
						|
For SJLJ based exception handling, the ``llvm.eh.sjlj.lsda`` intrinsic returns
 | 
						|
the address of the Language Specific Data Area (LSDA) for the current
 | 
						|
function. The SJLJ front-end code stores this address in the exception handling
 | 
						|
function context for use by the runtime.
 | 
						|
 | 
						|
``llvm.eh.sjlj.callsite``
 | 
						|
~~~~~~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
.. code-block:: llvm
 | 
						|
 | 
						|
  void @llvm.eh.sjlj.callsite(i32 %call_site_num)
 | 
						|
 | 
						|
For SJLJ based exception handling, the ``llvm.eh.sjlj.callsite`` intrinsic
 | 
						|
identifies the callsite value associated with the following ``invoke``
 | 
						|
instruction. This is used to ensure that landing pad entries in the LSDA are
 | 
						|
generated in matching order.
 | 
						|
 | 
						|
Asm Table Formats
 | 
						|
=================
 | 
						|
 | 
						|
There are two tables that are used by the exception handling runtime to
 | 
						|
determine which actions should be taken when an exception is thrown.
 | 
						|
 | 
						|
Exception Handling Frame
 | 
						|
------------------------
 | 
						|
 | 
						|
An exception handling frame ``eh_frame`` is very similar to the unwind frame
 | 
						|
used by DWARF debug info. The frame contains all the information necessary to
 | 
						|
tear down the current frame and restore the state of the prior frame. There is
 | 
						|
an exception handling frame for each function in a compile unit, plus a common
 | 
						|
exception handling frame that defines information common to all functions in the
 | 
						|
unit.
 | 
						|
 | 
						|
The format of this call frame information (CFI) is often platform-dependent,
 | 
						|
however. ARM, for example, defines their own format. Apple has their own compact
 | 
						|
unwind info format.  On Windows, another format is used for all architectures
 | 
						|
since 32-bit x86.  LLVM will emit whatever information is required by the
 | 
						|
target.
 | 
						|
 | 
						|
Exception Tables
 | 
						|
----------------
 | 
						|
 | 
						|
An exception table contains information about what actions to take when an
 | 
						|
exception is thrown in a particular part of a function's code. This is typically
 | 
						|
referred to as the language-specific data area (LSDA). The format of the LSDA
 | 
						|
table is specific to the personality function, but the majority of personalities
 | 
						|
out there use a variation of the tables consumed by ``__gxx_personality_v0``.
 | 
						|
There is one exception table per function, except leaf functions and functions
 | 
						|
that have calls only to non-throwing functions. They do not need an exception
 | 
						|
table.
 | 
						|
 | 
						|
.. _wineh:
 | 
						|
 | 
						|
Exception Handling using the Windows Runtime
 | 
						|
=================================================
 | 
						|
 | 
						|
Background on Windows exceptions
 | 
						|
---------------------------------
 | 
						|
 | 
						|
Interacting with exceptions on Windows is significantly more complicated than
 | 
						|
on Itanium C++ ABI platforms. The fundamental difference between the two models
 | 
						|
is that Itanium EH is designed around the idea of "successive unwinding," while
 | 
						|
Windows EH is not.
 | 
						|
 | 
						|
Under Itanium, throwing an exception typically involes allocating thread local
 | 
						|
memory to hold the exception, and calling into the EH runtime. The runtime
 | 
						|
identifies frames with appropriate exception handling actions, and successively
 | 
						|
resets the register context of the current thread to the most recently active
 | 
						|
frame with actions to run. In LLVM, execution resumes at a ``landingpad``
 | 
						|
instruction, which produces register values provided by the runtime. If a
 | 
						|
function is only cleaning up allocated resources, the function is responsible
 | 
						|
for calling ``_Unwind_Resume`` to transition to the next most recently active
 | 
						|
frame after it is finished cleaning up. Eventually, the frame responsible for
 | 
						|
handling the exception calls ``__cxa_end_catch`` to destroy the exception,
 | 
						|
release its memory, and resume normal control flow.
 | 
						|
 | 
						|
The Windows EH model does not use these successive register context resets.
 | 
						|
Instead, the active exception is typically described by a frame on the stack.
 | 
						|
In the case of C++ exceptions, the exception object is allocated in stack memory
 | 
						|
and its address is passed to ``__CxxThrowException``. General purpose structured
 | 
						|
exceptions (SEH) are more analogous to Linux signals, and they are dispatched by
 | 
						|
userspace DLLs provided with Windows. Each frame on the stack has an assigned EH
 | 
						|
personality routine, which decides what actions to take to handle the exception.
 | 
						|
There are a few major personalities for C and C++ code: the C++ personality
 | 
						|
(``__CxxFrameHandler3``) and the SEH personalities (``_except_handler3``,
 | 
						|
``_except_handler4``, and ``__C_specific_handler``). All of them implement
 | 
						|
cleanups by calling back into a "funclet" contained in the parent function.
 | 
						|
 | 
						|
Funclets, in this context, are regions of the parent function that can be called
 | 
						|
as though they were a function pointer with a very special calling convention.
 | 
						|
The frame pointer of the parent frame is passed into the funclet either using
 | 
						|
the standard EBP register or as the first parameter register, depending on the
 | 
						|
architecture. The funclet implements the EH action by accessing local variables
 | 
						|
in memory through the frame pointer, and returning some appropriate value,
 | 
						|
continuing the EH process.  No variables live in to or out of the funclet can be
 | 
						|
allocated in registers.
 | 
						|
 | 
						|
The C++ personality also uses funclets to contain the code for catch blocks
 | 
						|
(i.e. all user code between the braces in ``catch (Type obj) { ... }``). The
 | 
						|
runtime must use funclets for catch bodies because the C++ exception object is
 | 
						|
allocated in a child stack frame of the function handling the exception. If the
 | 
						|
runtime rewound the stack back to frame of the catch, the memory holding the
 | 
						|
exception would be overwritten quickly by subsequent function calls.  The use of
 | 
						|
funclets also allows ``__CxxFrameHandler3`` to implement rethrow without
 | 
						|
resorting to TLS. Instead, the runtime throws a special exception, and then uses
 | 
						|
SEH (``__try / __except``) to resume execution with new information in the child
 | 
						|
frame.
 | 
						|
 | 
						|
In other words, the successive unwinding approach is incompatible with Visual
 | 
						|
C++ exceptions and general purpose Windows exception handling. Because the C++
 | 
						|
exception object lives in stack memory, LLVM cannot provide a custom personality
 | 
						|
function that uses landingpads.  Similarly, SEH does not provide any mechanism
 | 
						|
to rethrow an exception or continue unwinding.  Therefore, LLVM must use the IR
 | 
						|
constructs described later in this document to implement compatible exception
 | 
						|
handling.
 | 
						|
 | 
						|
SEH filter expressions
 | 
						|
-----------------------
 | 
						|
 | 
						|
The SEH personality functions also use funclets to implement filter expressions,
 | 
						|
which allow executing arbitrary user code to decide which exceptions to catch.
 | 
						|
Filter expressions should not be confused with the ``filter`` clause of the LLVM
 | 
						|
``landingpad`` instruction.  Typically filter expressions are used to determine
 | 
						|
if the exception came from a particular DLL or code region, or if code faulted
 | 
						|
while accessing a particular memory address range. LLVM does not currently have
 | 
						|
IR to represent filter expressions because it is difficult to represent their
 | 
						|
control dependencies.  Filter expressions run during the first phase of EH,
 | 
						|
before cleanups run, making it very difficult to build a faithful control flow
 | 
						|
graph.  For now, the new EH instructions cannot represent SEH filter
 | 
						|
expressions, and frontends must outline them ahead of time. Local variables of
 | 
						|
the parent function can be escaped and accessed using the ``llvm.localescape``
 | 
						|
and ``llvm.localrecover`` intrinsics.
 | 
						|
 | 
						|
New exception handling instructions
 | 
						|
------------------------------------
 | 
						|
 | 
						|
The primary design goal of the new EH instructions is to support funclet
 | 
						|
generation while preserving information about the CFG so that SSA formation
 | 
						|
still works.  As a secondary goal, they are designed to be generic across MSVC
 | 
						|
and Itanium C++ exceptions. They make very few assumptions about the data
 | 
						|
required by the personality, so long as it uses the familiar core EH actions:
 | 
						|
catch, cleanup, and terminate.  However, the new instructions are hard to modify
 | 
						|
without knowing details of the EH personality. While they can be used to
 | 
						|
represent Itanium EH, the landingpad model is strictly better for optimization
 | 
						|
purposes.
 | 
						|
 | 
						|
The following new instructions are considered "exception handling pads", in that
 | 
						|
they must be the first non-phi instruction of a basic block that may be the
 | 
						|
unwind destination of an EH flow edge:
 | 
						|
``catchswitch``, ``catchpad``, and ``cleanuppad``.
 | 
						|
As with landingpads, when entering a try scope, if the
 | 
						|
frontend encounters a call site that may throw an exception, it should emit an
 | 
						|
invoke that unwinds to a ``catchswitch`` block. Similarly, inside the scope of a
 | 
						|
C++ object with a destructor, invokes should unwind to a ``cleanuppad``.
 | 
						|
 | 
						|
New instructions are also used to mark the points where control is transferred
 | 
						|
out of a catch/cleanup handler (which will correspond to exits from the
 | 
						|
generated funclet).  A catch handler which reaches its end by normal execution
 | 
						|
executes a ``catchret`` instruction, which is a terminator indicating where in
 | 
						|
the function control is returned to.  A cleanup handler which reaches its end
 | 
						|
by normal execution executes a ``cleanupret`` instruction, which is a terminator
 | 
						|
indicating where the active exception will unwind to next.
 | 
						|
 | 
						|
Each of these new EH pad instructions has a way to identify which action should
 | 
						|
be considered after this action. The ``catchswitch`` instruction is a terminator
 | 
						|
and has an unwind destination operand analogous to the unwind destination of an
 | 
						|
invoke.  The ``cleanuppad`` instruction is not
 | 
						|
a terminator, so the unwind destination is stored on the ``cleanupret``
 | 
						|
instruction instead. Successfully executing a catch handler should resume
 | 
						|
normal control flow, so neither ``catchpad`` nor ``catchret`` instructions can
 | 
						|
unwind. All of these "unwind edges" may refer to a basic block that contains an
 | 
						|
EH pad instruction, or they may unwind to the caller.  Unwinding to the caller
 | 
						|
has roughly the same semantics as the ``resume`` instruction in the landingpad
 | 
						|
model. When inlining through an invoke, instructions that unwind to the caller
 | 
						|
are hooked up to unwind to the unwind destination of the call site.
 | 
						|
 | 
						|
Putting things together, here is a hypothetical lowering of some C++ that uses
 | 
						|
all of the new IR instructions:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
  struct Cleanup {
 | 
						|
    Cleanup();
 | 
						|
    ~Cleanup();
 | 
						|
    int m;
 | 
						|
  };
 | 
						|
  void may_throw();
 | 
						|
  int f() noexcept {
 | 
						|
    try {
 | 
						|
      Cleanup obj;
 | 
						|
      may_throw();
 | 
						|
    } catch (int e) {
 | 
						|
      may_throw();
 | 
						|
      return e;
 | 
						|
    }
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
 | 
						|
.. code-block:: text
 | 
						|
 | 
						|
  define i32 @f() nounwind personality i32 (...)* @__CxxFrameHandler3 {
 | 
						|
  entry:
 | 
						|
    %obj = alloca %struct.Cleanup, align 4
 | 
						|
    %e = alloca i32, align 4
 | 
						|
    %call = invoke %struct.Cleanup* @"??0Cleanup@@QEAA@XZ"(%struct.Cleanup* nonnull %obj)
 | 
						|
            to label %invoke.cont unwind label %lpad.catch
 | 
						|
 | 
						|
  invoke.cont:                                      ; preds = %entry
 | 
						|
    invoke void @"?may_throw@@YAXXZ"()
 | 
						|
            to label %invoke.cont.2 unwind label %lpad.cleanup
 | 
						|
 | 
						|
  invoke.cont.2:                                    ; preds = %invoke.cont
 | 
						|
    call void @"??_DCleanup@@QEAA@XZ"(%struct.Cleanup* nonnull %obj) nounwind
 | 
						|
    br label %return
 | 
						|
 | 
						|
  return:                                           ; preds = %invoke.cont.3, %invoke.cont.2
 | 
						|
    %retval.0 = phi i32 [ 0, %invoke.cont.2 ], [ %3, %invoke.cont.3 ]
 | 
						|
    ret i32 %retval.0
 | 
						|
 | 
						|
  lpad.cleanup:                                     ; preds = %invoke.cont.2
 | 
						|
    %0 = cleanuppad within none []
 | 
						|
    call void @"??1Cleanup@@QEAA@XZ"(%struct.Cleanup* nonnull %obj) nounwind
 | 
						|
    cleanupret %0 unwind label %lpad.catch
 | 
						|
 | 
						|
  lpad.catch:                                       ; preds = %lpad.cleanup, %entry
 | 
						|
    %1 = catchswitch within none [label %catch.body] unwind label %lpad.terminate
 | 
						|
 | 
						|
  catch.body:                                       ; preds = %lpad.catch
 | 
						|
    %catch = catchpad within %1 [%rtti.TypeDescriptor2* @"??_R0H@8", i32 0, i32* %e]
 | 
						|
    invoke void @"?may_throw@@YAXXZ"()
 | 
						|
            to label %invoke.cont.3 unwind label %lpad.terminate
 | 
						|
 | 
						|
  invoke.cont.3:                                    ; preds = %catch.body
 | 
						|
    %3 = load i32, i32* %e, align 4
 | 
						|
    catchret from %catch to label %return
 | 
						|
 | 
						|
  lpad.terminate:                                   ; preds = %catch.body, %lpad.catch
 | 
						|
    cleanuppad within none []
 | 
						|
    call void @"?terminate@@YAXXZ"
 | 
						|
    unreachable
 | 
						|
  }
 | 
						|
 | 
						|
Funclet parent tokens
 | 
						|
-----------------------
 | 
						|
 | 
						|
In order to produce tables for EH personalities that use funclets, it is
 | 
						|
necessary to recover the nesting that was present in the source. This funclet
 | 
						|
parent relationship is encoded in the IR using tokens produced by the new "pad"
 | 
						|
instructions. The token operand of a "pad" or "ret" instruction indicates which
 | 
						|
funclet it is in, or "none" if it is not nested within another funclet.
 | 
						|
 | 
						|
The ``catchpad`` and ``cleanuppad`` instructions establish new funclets, and
 | 
						|
their tokens are consumed by other "pad" instructions to establish membership.
 | 
						|
The ``catchswitch`` instruction does not create a funclet, but it produces a
 | 
						|
token that is always consumed by its immediate successor ``catchpad``
 | 
						|
instructions. This ensures that every catch handler modelled by a ``catchpad``
 | 
						|
belongs to exactly one ``catchswitch``, which models the dispatch point after a
 | 
						|
C++ try.
 | 
						|
 | 
						|
Here is an example of what this nesting looks like using some hypothetical
 | 
						|
C++ code:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
  void f() {
 | 
						|
    try {
 | 
						|
      throw;
 | 
						|
    } catch (...) {
 | 
						|
      try {
 | 
						|
        throw;
 | 
						|
      } catch (...) {
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
.. code-block:: text
 | 
						|
 | 
						|
  define void @f() #0 personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) {
 | 
						|
  entry:
 | 
						|
    invoke void @_CxxThrowException(i8* null, %eh.ThrowInfo* null) #1
 | 
						|
            to label %unreachable unwind label %catch.dispatch
 | 
						|
 | 
						|
  catch.dispatch:                                   ; preds = %entry
 | 
						|
    %0 = catchswitch within none [label %catch] unwind to caller
 | 
						|
 | 
						|
  catch:                                            ; preds = %catch.dispatch
 | 
						|
    %1 = catchpad within %0 [i8* null, i32 64, i8* null]
 | 
						|
    invoke void @_CxxThrowException(i8* null, %eh.ThrowInfo* null) #1
 | 
						|
            to label %unreachable unwind label %catch.dispatch2
 | 
						|
 | 
						|
  catch.dispatch2:                                  ; preds = %catch
 | 
						|
    %2 = catchswitch within %1 [label %catch3] unwind to caller
 | 
						|
 | 
						|
  catch3:                                           ; preds = %catch.dispatch2
 | 
						|
    %3 = catchpad within %2 [i8* null, i32 64, i8* null]
 | 
						|
    catchret from %3 to label %try.cont
 | 
						|
 | 
						|
  try.cont:                                         ; preds = %catch3
 | 
						|
    catchret from %1 to label %try.cont6
 | 
						|
 | 
						|
  try.cont6:                                        ; preds = %try.cont
 | 
						|
    ret void
 | 
						|
 | 
						|
  unreachable:                                      ; preds = %catch, %entry
 | 
						|
    unreachable
 | 
						|
  }
 | 
						|
 | 
						|
The "inner" ``catchswitch`` consumes ``%1`` which is produced by the outer
 | 
						|
catchswitch.
 | 
						|
 | 
						|
.. _wineh-constraints:
 | 
						|
 | 
						|
Funclet transitions
 | 
						|
-----------------------
 | 
						|
 | 
						|
The EH tables for personalities that use funclets make implicit use of the
 | 
						|
funclet nesting relationship to encode unwind destinations, and so are
 | 
						|
constrained in the set of funclet transitions they can represent.  The related
 | 
						|
LLVM IR instructions accordingly have constraints that ensure encodability of
 | 
						|
the EH edges in the flow graph.
 | 
						|
 | 
						|
A ``catchswitch``, ``catchpad``, or ``cleanuppad`` is said to be "entered"
 | 
						|
when it executes.  It may subsequently be "exited" by any of the following
 | 
						|
means:
 | 
						|
 | 
						|
* A ``catchswitch`` is immediately exited when none of its constituent
 | 
						|
  ``catchpad``\ s are appropriate for the in-flight exception and it unwinds
 | 
						|
  to its unwind destination or the caller.
 | 
						|
* A ``catchpad`` and its parent ``catchswitch`` are both exited when a
 | 
						|
  ``catchret`` from the ``catchpad`` is executed.
 | 
						|
* A ``cleanuppad`` is exited when a ``cleanupret`` from it is executed.
 | 
						|
* Any of these pads is exited when control unwinds to the function's caller,
 | 
						|
  either by a ``call`` which unwinds all the way to the function's caller,
 | 
						|
  a nested ``catchswitch`` marked "``unwinds to caller``", or a nested
 | 
						|
  ``cleanuppad``\ 's ``cleanupret`` marked "``unwinds to caller"``.
 | 
						|
* Any of these pads is exited when an unwind edge (from an ``invoke``,
 | 
						|
  nested ``catchswitch``, or nested ``cleanuppad``\ 's ``cleanupret``)
 | 
						|
  unwinds to a destination pad that is not a descendant of the given pad.
 | 
						|
 | 
						|
Note that the ``ret`` instruction is *not* a valid way to exit a funclet pad;
 | 
						|
it is undefined behavior to execute a ``ret`` when a pad has been entered but
 | 
						|
not exited.
 | 
						|
 | 
						|
A single unwind edge may exit any number of pads (with the restrictions that
 | 
						|
the edge from a ``catchswitch`` must exit at least itself, and the edge from
 | 
						|
a ``cleanupret`` must exit at least its ``cleanuppad``), and then must enter
 | 
						|
exactly one pad, which must be distinct from all the exited pads.  The parent
 | 
						|
of the pad that an unwind edge enters must be the most-recently-entered
 | 
						|
not-yet-exited pad (after exiting from any pads that the unwind edge exits),
 | 
						|
or "none" if there is no such pad.  This ensures that the stack of executing
 | 
						|
funclets at run-time always corresponds to some path in the funclet pad tree
 | 
						|
that the parent tokens encode.
 | 
						|
 | 
						|
All unwind edges which exit any given funclet pad (including ``cleanupret``
 | 
						|
edges exiting their ``cleanuppad`` and ``catchswitch`` edges exiting their
 | 
						|
``catchswitch``) must share the same unwind destination.  Similarly, any
 | 
						|
funclet pad which may be exited by unwind to caller must not be exited by
 | 
						|
any exception edges which unwind anywhere other than the caller.  This
 | 
						|
ensures that each funclet as a whole has only one unwind destination, which
 | 
						|
EH tables for funclet personalities may require.  Note that any unwind edge
 | 
						|
which exits a ``catchpad`` also exits its parent ``catchswitch``, so this
 | 
						|
implies that for any given ``catchswitch``, its unwind destination must also
 | 
						|
be the unwind destination of any unwind edge that exits any of its constituent
 | 
						|
``catchpad``\s.  Because ``catchswitch`` has no ``nounwind`` variant, and
 | 
						|
because IR producers are not *required* to annotate calls which will not
 | 
						|
unwind as ``nounwind``, it is legal to nest a ``call`` or an "``unwind to
 | 
						|
caller``\ " ``catchswitch`` within a funclet pad that has an unwind
 | 
						|
destination other than caller; it is undefined behavior for such a ``call``
 | 
						|
or ``catchswitch`` to unwind.
 | 
						|
 | 
						|
Finally, the funclet pads' unwind destinations cannot form a cycle.  This
 | 
						|
ensures that EH lowering can construct "try regions" with a tree-like
 | 
						|
structure, which funclet-based personalities may require.
 | 
						|
 | 
						|
Exception Handling support on the target
 | 
						|
=================================================
 | 
						|
 | 
						|
In order to support exception handling on particular target, there are a few
 | 
						|
items need to be implemented.
 | 
						|
 | 
						|
* CFI directives
 | 
						|
 | 
						|
  First, you have to assign each target register with a unique DWARF number.
 | 
						|
  Then in ``TargetFrameLowering``'s ``emitPrologue``, you have to emit `CFI
 | 
						|
  directives <https://sourceware.org/binutils/docs/as/CFI-directives.html>`_
 | 
						|
  to specify how to calculate the CFA (Canonical Frame Address) and how register
 | 
						|
  is restored from the address pointed by the CFA with an offset. The assembler
 | 
						|
  is instructed by CFI directives to build ``.eh_frame`` section, which is used
 | 
						|
  by th unwinder to unwind stack during exception handling.
 | 
						|
 | 
						|
* ``getExceptionPointerRegister`` and ``getExceptionSelectorRegister``
 | 
						|
 | 
						|
  ``TargetLowering`` must implement both functions. The *personality function*
 | 
						|
  passes the *exception structure* (a pointer) and *selector value* (an integer)
 | 
						|
  to the landing pad through the registers specified by ``getExceptionPointerRegister``
 | 
						|
  and ``getExceptionSelectorRegister`` respectively. On most platforms, they
 | 
						|
  will be GPRs and will be the same as the ones specified in the calling convention.
 | 
						|
 | 
						|
* ``EH_RETURN``
 | 
						|
 | 
						|
  The ISD node represents the undocumented GCC extension ``__builtin_eh_return (offset, handler)``,
 | 
						|
  which adjusts the stack by offset and then jumps to the handler. ``__builtin_eh_return``
 | 
						|
  is used in GCC unwinder (`libgcc <https://gcc.gnu.org/onlinedocs/gccint/Libgcc.html>`_),
 | 
						|
  but not in LLVM unwinder (`libunwind <https://clang.llvm.org/docs/Toolchain.html#unwind-library>`_).
 | 
						|
  If you are on the top of ``libgcc`` and have particular requirement on your target,
 | 
						|
  you have to handle ``EH_RETURN`` in ``TargetLowering``.
 | 
						|
 | 
						|
If you don't leverage the existing runtime (``libstdc++`` and ``libgcc``),
 | 
						|
you have to take a look on `libc++ <https://libcxx.llvm.org/>`_ and
 | 
						|
`libunwind <https://clang.llvm.org/docs/Toolchain.html#unwind-library>`_
 | 
						|
to see what have to be done there. For ``libunwind``, you have to do the following
 | 
						|
 | 
						|
* ``__libunwind_config.h``
 | 
						|
 | 
						|
  Define macros for your target.
 | 
						|
 | 
						|
* ``include/libunwind.h``
 | 
						|
 | 
						|
  Define enum for the target registers.
 | 
						|
 | 
						|
* ``src/Registers.hpp``
 | 
						|
 | 
						|
  Define ``Registers`` class for your target, implement setter and getter functions.
 | 
						|
 | 
						|
* ``src/UnwindCursor.hpp``
 | 
						|
 | 
						|
  Define ``dwarfEncoding`` and ``stepWithCompactEncoding`` for your ``Registers``
 | 
						|
  class.
 | 
						|
 | 
						|
* ``src/UnwindRegistersRestore.S``
 | 
						|
 | 
						|
  Write an assembly function to restore all your target registers from the memory.
 | 
						|
 | 
						|
* ``src/UnwindRegistersSave.S``
 | 
						|
 | 
						|
  Write an assembly function to save all your target registers on the memory.
 |