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			1216 lines
		
	
	
		
			47 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
====================================
 | 
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Getting Started with the LLVM System
 | 
						|
====================================
 | 
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 | 
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.. contents::
 | 
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   :local:
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 | 
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Overview
 | 
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========
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 | 
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Welcome to the LLVM project!
 | 
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 | 
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The LLVM project has multiple components. The core of the project is
 | 
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itself called "LLVM". This contains all of the tools, libraries, and header
 | 
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files needed to process intermediate representations and converts it into
 | 
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object files.  Tools include an assembler, disassembler, bitcode analyzer, and
 | 
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bitcode optimizer.  It also contains basic regression tests.
 | 
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C-like languages use the `Clang <https://clang.llvm.org/>`_ front end.  This
 | 
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component compiles C, C++, Objective C, and Objective C++ code into LLVM bitcode
 | 
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-- and from there into object files, using LLVM.
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Other components include:
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the `libc++ C++ standard library <https://libcxx.llvm.org>`_,
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the `LLD linker <https://lld.llvm.org>`_, and more.
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Getting the Source Code and Building LLVM
 | 
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=========================================
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The LLVM Getting Started documentation may be out of date.  The `Clang
 | 
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Getting Started <https://clang.llvm.org/get_started.html>`_ page might have more
 | 
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accurate information.
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This is an example workflow and configuration to get and build the LLVM source:
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#. Checkout LLVM (including related subprojects like Clang):
 | 
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   * ``git clone https://github.com/llvm/llvm-project.git``
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   * Or, on windows, ``git clone --config core.autocrlf=false
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     https://github.com/llvm/llvm-project.git``
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#. Configure and build LLVM and Clang:
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   * ``cd llvm-project``
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   * ``mkdir build``
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   * ``cd build``
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   * ``cmake -G <generator> [options] ../llvm``
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 | 
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     Some common build system generators are:
 | 
						|
 | 
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     * ``Ninja`` --- for generating `Ninja <https://ninja-build.org>`_
 | 
						|
       build files. Most llvm developers use Ninja.
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						|
     * ``Unix Makefiles`` --- for generating make-compatible parallel makefiles.
 | 
						|
     * ``Visual Studio`` --- for generating Visual Studio projects and
 | 
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       solutions.
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						|
     * ``Xcode`` --- for generating Xcode projects.
 | 
						|
 | 
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     Some Common options:
 | 
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 | 
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     * ``-DLLVM_ENABLE_PROJECTS='...'`` --- semicolon-separated list of the LLVM
 | 
						|
       subprojects you'd like to additionally build. Can include any of: clang,
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       clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld,
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       polly, or debuginfo-tests.
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       For example, to build LLVM, Clang, libcxx, and libcxxabi, use
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       ``-DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi"``.
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     * ``-DCMAKE_INSTALL_PREFIX=directory`` --- Specify for *directory* the full
 | 
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       pathname of where you want the LLVM tools and libraries to be installed
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       (default ``/usr/local``).
 | 
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     * ``-DCMAKE_BUILD_TYPE=type`` --- Valid options for *type* are Debug,
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       Release, RelWithDebInfo, and MinSizeRel. Default is Debug.
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     * ``-DLLVM_ENABLE_ASSERTIONS=On`` --- Compile with assertion checks enabled
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       (default is Yes for Debug builds, No for all other build types).
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   * ``cmake --build . [--target <target>]`` or the build system specified
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     above directly.
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     * The default target (i.e. ``cmake --build .`` or ``make``) will build all of
 | 
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       LLVM.
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     * The ``check-all`` target (i.e. ``ninja check-all``) will run the
 | 
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       regression tests to ensure everything is in working order.
 | 
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     * CMake will generate build targets for each tool and library, and most
 | 
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       LLVM sub-projects generate their own ``check-<project>`` target.
 | 
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 | 
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     * Running a serial build will be **slow**.  To improve speed, try running a
 | 
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       parallel build. That's done by default in Ninja; for ``make``, use the
 | 
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       option ``-j NN``, where ``NN`` is the number of parallel jobs, e.g. the
 | 
						|
       number of available CPUs.
 | 
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 | 
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   * For more information see `CMake <CMake.html>`__
 | 
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 | 
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   * If you get an "internal compiler error (ICE)" or test failures, see
 | 
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     `below`_.
 | 
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Consult the `Getting Started with LLVM`_ section for detailed information on
 | 
						|
configuring and compiling LLVM.  Go to `Directory Layout`_ to learn about the
 | 
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layout of the source code tree.
 | 
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 | 
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Requirements
 | 
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============
 | 
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 | 
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Before you begin to use the LLVM system, review the requirements given below.
 | 
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This may save you some trouble by knowing ahead of time what hardware and
 | 
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software you will need.
 | 
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Hardware
 | 
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--------
 | 
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 | 
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LLVM is known to work on the following host platforms:
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================== ===================== =============
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OS                 Arch                  Compilers
 | 
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================== ===================== =============
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Linux              x86\ :sup:`1`         GCC, Clang
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Linux              amd64                 GCC, Clang
 | 
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Linux              ARM                   GCC, Clang
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Linux              Mips                  GCC, Clang
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Linux              PowerPC               GCC, Clang
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Solaris            V9 (Ultrasparc)       GCC
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FreeBSD            x86\ :sup:`1`         GCC, Clang
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FreeBSD            amd64                 GCC, Clang
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NetBSD             x86\ :sup:`1`         GCC, Clang
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NetBSD             amd64                 GCC, Clang
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macOS\ :sup:`2`    PowerPC               GCC
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macOS              x86                   GCC, Clang
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Cygwin/Win32       x86\ :sup:`1, 3`      GCC
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Windows            x86\ :sup:`1`         Visual Studio
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Windows x64        x86-64                Visual Studio
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================== ===================== =============
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.. note::
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  #. Code generation supported for Pentium processors and up
 | 
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  #. Code generation supported for 32-bit ABI only
 | 
						|
  #. To use LLVM modules on Win32-based system, you may configure LLVM
 | 
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     with ``-DBUILD_SHARED_LIBS=On``.
 | 
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 | 
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Note that Debug builds require a lot of time and disk space.  An LLVM-only build
 | 
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will need about 1-3 GB of space.  A full build of LLVM and Clang will need around
 | 
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15-20 GB of disk space.  The exact space requirements will vary by system.  (It
 | 
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is so large because of all the debugging information and the fact that the
 | 
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libraries are statically linked into multiple tools).
 | 
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 | 
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If you are space-constrained, you can build only selected tools or only
 | 
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selected targets.  The Release build requires considerably less space.
 | 
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 | 
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The LLVM suite *may* compile on other platforms, but it is not guaranteed to do
 | 
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so.  If compilation is successful, the LLVM utilities should be able to
 | 
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assemble, disassemble, analyze, and optimize LLVM bitcode.  Code generation
 | 
						|
should work as well, although the generated native code may not work on your
 | 
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platform.
 | 
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 | 
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Software
 | 
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--------
 | 
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 | 
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Compiling LLVM requires that you have several software packages installed. The
 | 
						|
table below lists those required packages. The Package column is the usual name
 | 
						|
for the software package that LLVM depends on. The Version column provides
 | 
						|
"known to work" versions of the package. The Notes column describes how LLVM
 | 
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uses the package and provides other details.
 | 
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=========================================================== ============ ==========================================
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Package                                                     Version      Notes
 | 
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=========================================================== ============ ==========================================
 | 
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`CMake <http://cmake.org/>`__                               >=3.4.3      Makefile/workspace generator
 | 
						|
`GCC <http://gcc.gnu.org/>`_                                >=5.1.0      C/C++ compiler\ :sup:`1`
 | 
						|
`python <http://www.python.org/>`_                          >=2.7        Automated test suite\ :sup:`2`
 | 
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`zlib <http://zlib.net>`_                                   >=1.2.3.4    Compression library\ :sup:`3`
 | 
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`GNU Make <http://savannah.gnu.org/projects/make>`_         3.79, 3.79.1 Makefile/build processor\ :sup:`4`
 | 
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=========================================================== ============ ==========================================
 | 
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 | 
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.. note::
 | 
						|
 | 
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   #. Only the C and C++ languages are needed so there's no need to build the
 | 
						|
      other languages for LLVM's purposes. See `below` for specific version
 | 
						|
      info.
 | 
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   #. Only needed if you want to run the automated test suite in the
 | 
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      ``llvm/test`` directory.
 | 
						|
   #. Optional, adds compression / uncompression capabilities to selected LLVM
 | 
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      tools.
 | 
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   #. Optional, you can use any other build tool supported by CMake.
 | 
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 | 
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Additionally, your compilation host is expected to have the usual plethora of
 | 
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Unix utilities. Specifically:
 | 
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 | 
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* **ar** --- archive library builder
 | 
						|
* **bzip2** --- bzip2 command for distribution generation
 | 
						|
* **bunzip2** --- bunzip2 command for distribution checking
 | 
						|
* **chmod** --- change permissions on a file
 | 
						|
* **cat** --- output concatenation utility
 | 
						|
* **cp** --- copy files
 | 
						|
* **date** --- print the current date/time
 | 
						|
* **echo** --- print to standard output
 | 
						|
* **egrep** --- extended regular expression search utility
 | 
						|
* **find** --- find files/dirs in a file system
 | 
						|
* **grep** --- regular expression search utility
 | 
						|
* **gzip** --- gzip command for distribution generation
 | 
						|
* **gunzip** --- gunzip command for distribution checking
 | 
						|
* **install** --- install directories/files
 | 
						|
* **mkdir** --- create a directory
 | 
						|
* **mv** --- move (rename) files
 | 
						|
* **ranlib** --- symbol table builder for archive libraries
 | 
						|
* **rm** --- remove (delete) files and directories
 | 
						|
* **sed** --- stream editor for transforming output
 | 
						|
* **sh** --- Bourne shell for make build scripts
 | 
						|
* **tar** --- tape archive for distribution generation
 | 
						|
* **test** --- test things in file system
 | 
						|
* **unzip** --- unzip command for distribution checking
 | 
						|
* **zip** --- zip command for distribution generation
 | 
						|
 | 
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.. _below:
 | 
						|
.. _check here:
 | 
						|
 | 
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Host C++ Toolchain, both Compiler and Standard Library
 | 
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------------------------------------------------------
 | 
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 | 
						|
LLVM is very demanding of the host C++ compiler, and as such tends to expose
 | 
						|
bugs in the compiler. We also attempt to follow improvements and developments in
 | 
						|
the C++ language and library reasonably closely. As such, we require a modern
 | 
						|
host C++ toolchain, both compiler and standard library, in order to build LLVM.
 | 
						|
 | 
						|
LLVM is written using the subset of C++ documented in :doc:`coding
 | 
						|
standards<CodingStandards>`. To enforce this language version, we check the most
 | 
						|
popular host toolchains for specific minimum versions in our build systems:
 | 
						|
 | 
						|
* Clang 3.5
 | 
						|
* Apple Clang 6.0
 | 
						|
* GCC 5.1
 | 
						|
* Visual Studio 2017
 | 
						|
 | 
						|
Anything older than these toolchains *may* work, but will require forcing the
 | 
						|
build system with a special option and is not really a supported host platform.
 | 
						|
Also note that older versions of these compilers have often crashed or
 | 
						|
miscompiled LLVM.
 | 
						|
 | 
						|
For less widely used host toolchains such as ICC or xlC, be aware that a very
 | 
						|
recent version may be required to support all of the C++ features used in LLVM.
 | 
						|
 | 
						|
We track certain versions of software that are *known* to fail when used as
 | 
						|
part of the host toolchain. These even include linkers at times.
 | 
						|
 | 
						|
**GNU ld 2.16.X**. Some 2.16.X versions of the ld linker will produce very long
 | 
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warning messages complaining that some "``.gnu.linkonce.t.*``" symbol was
 | 
						|
defined in a discarded section. You can safely ignore these messages as they are
 | 
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erroneous and the linkage is correct.  These messages disappear using ld 2.17.
 | 
						|
 | 
						|
**GNU binutils 2.17**: Binutils 2.17 contains `a bug
 | 
						|
<http://sourceware.org/bugzilla/show_bug.cgi?id=3111>`__ which causes huge link
 | 
						|
times (minutes instead of seconds) when building LLVM.  We recommend upgrading
 | 
						|
to a newer version (2.17.50.0.4 or later).
 | 
						|
 | 
						|
**GNU Binutils 2.19.1 Gold**: This version of Gold contained `a bug
 | 
						|
<http://sourceware.org/bugzilla/show_bug.cgi?id=9836>`__ which causes
 | 
						|
intermittent failures when building LLVM with position independent code.  The
 | 
						|
symptom is an error about cyclic dependencies.  We recommend upgrading to a
 | 
						|
newer version of Gold.
 | 
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 | 
						|
Getting a Modern Host C++ Toolchain
 | 
						|
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | 
						|
 | 
						|
This section mostly applies to Linux and older BSDs. On macOS, you should
 | 
						|
have a sufficiently modern Xcode, or you will likely need to upgrade until you
 | 
						|
do. Windows does not have a "system compiler", so you must install either Visual
 | 
						|
Studio 2017 or a recent version of mingw64. FreeBSD 10.0 and newer have a modern
 | 
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Clang as the system compiler.
 | 
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 | 
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However, some Linux distributions and some other or older BSDs sometimes have
 | 
						|
extremely old versions of GCC. These steps attempt to help you upgrade you
 | 
						|
compiler even on such a system. However, if at all possible, we encourage you
 | 
						|
to use a recent version of a distribution with a modern system compiler that
 | 
						|
meets these requirements. Note that it is tempting to install a prior
 | 
						|
version of Clang and libc++ to be the host compiler, however libc++ was not
 | 
						|
well tested or set up to build on Linux until relatively recently. As
 | 
						|
a consequence, this guide suggests just using libstdc++ and a modern GCC as the
 | 
						|
initial host in a bootstrap, and then using Clang (and potentially libc++).
 | 
						|
 | 
						|
The first step is to get a recent GCC toolchain installed. The most common
 | 
						|
distribution on which users have struggled with the version requirements is
 | 
						|
Ubuntu Precise, 12.04 LTS. For this distribution, one easy option is to install
 | 
						|
the `toolchain testing PPA`_ and use it to install a modern GCC. There is
 | 
						|
a really nice discussions of this on the `ask ubuntu stack exchange`_ and a
 | 
						|
`github gist`_ with updated commands. However, not all users can use PPAs and
 | 
						|
there are many other distributions, so it may be necessary (or just useful, if
 | 
						|
you're here you *are* doing compiler development after all) to build and install
 | 
						|
GCC from source. It is also quite easy to do these days.
 | 
						|
 | 
						|
.. _toolchain testing PPA:
 | 
						|
  https://launchpad.net/~ubuntu-toolchain-r/+archive/test
 | 
						|
.. _ask ubuntu stack exchange:
 | 
						|
  https://askubuntu.com/questions/466651/how-do-i-use-the-latest-gcc-on-ubuntu/581497#58149
 | 
						|
.. _github gist:
 | 
						|
  https://gist.github.com/application2000/73fd6f4bf1be6600a2cf9f56315a2d91
 | 
						|
 | 
						|
Easy steps for installing GCC 5.1.0:
 | 
						|
 | 
						|
.. code-block:: console
 | 
						|
 | 
						|
  % gcc_version=5.1.0
 | 
						|
  % wget https://ftp.gnu.org/gnu/gcc/gcc-${gcc_version}/gcc-${gcc_version}.tar.bz2
 | 
						|
  % wget https://ftp.gnu.org/gnu/gcc/gcc-${gcc_version}/gcc-${gcc_version}.tar.bz2.sig
 | 
						|
  % wget https://ftp.gnu.org/gnu/gnu-keyring.gpg
 | 
						|
  % signature_invalid=`gpg --verify --no-default-keyring --keyring ./gnu-keyring.gpg gcc-${gcc_version}.tar.bz2.sig`
 | 
						|
  % if [ $signature_invalid ]; then echo "Invalid signature" ; exit 1 ; fi
 | 
						|
  % tar -xvjf gcc-${gcc_version}.tar.bz2
 | 
						|
  % cd gcc-${gcc_version}
 | 
						|
  % ./contrib/download_prerequisites
 | 
						|
  % cd ..
 | 
						|
  % mkdir gcc-${gcc_version}-build
 | 
						|
  % cd gcc-${gcc_version}-build
 | 
						|
  % $PWD/../gcc-${gcc_version}/configure --prefix=$HOME/toolchains --enable-languages=c,c++
 | 
						|
  % make -j$(nproc)
 | 
						|
  % make install
 | 
						|
 | 
						|
For more details, check out the excellent `GCC wiki entry`_, where I got most
 | 
						|
of this information from.
 | 
						|
 | 
						|
.. _GCC wiki entry:
 | 
						|
  https://gcc.gnu.org/wiki/InstallingGCC
 | 
						|
 | 
						|
Once you have a GCC toolchain, configure your build of LLVM to use the new
 | 
						|
toolchain for your host compiler and C++ standard library. Because the new
 | 
						|
version of libstdc++ is not on the system library search path, you need to pass
 | 
						|
extra linker flags so that it can be found at link time (``-L``) and at runtime
 | 
						|
(``-rpath``). If you are using CMake, this invocation should produce working
 | 
						|
binaries:
 | 
						|
 | 
						|
.. code-block:: console
 | 
						|
 | 
						|
  % mkdir build
 | 
						|
  % cd build
 | 
						|
  % CC=$HOME/toolchains/bin/gcc CXX=$HOME/toolchains/bin/g++ \
 | 
						|
    cmake .. -DCMAKE_CXX_LINK_FLAGS="-Wl,-rpath,$HOME/toolchains/lib64 -L$HOME/toolchains/lib64"
 | 
						|
 | 
						|
If you fail to set rpath, most LLVM binaries will fail on startup with a message
 | 
						|
from the loader similar to ``libstdc++.so.6: version `GLIBCXX_3.4.20' not
 | 
						|
found``. This means you need to tweak the -rpath linker flag.
 | 
						|
 | 
						|
This method will add an absolute path to the rpath of all executables. That's
 | 
						|
fine for local development. If you want to distribute the binaries you build
 | 
						|
so that they can run on older systems, copy ``libstdc++.so.6`` into the
 | 
						|
``lib/`` directory.  All of LLVM's shipping binaries have an rpath pointing at
 | 
						|
``$ORIGIN/../lib``, so they will find ``libstdc++.so.6`` there.  Non-distributed
 | 
						|
binaries don't have an rpath set and won't find ``libstdc++.so.6``. Pass
 | 
						|
``-DLLVM_LOCAL_RPATH="$HOME/toolchains/lib64"`` to cmake to add an absolute
 | 
						|
path to ``libstdc++.so.6`` as above. Since these binaries are not distributed,
 | 
						|
having an absolute local path is fine for them.
 | 
						|
 | 
						|
When you build Clang, you will need to give *it* access to modern C++
 | 
						|
standard library in order to use it as your new host in part of a bootstrap.
 | 
						|
There are two easy ways to do this, either build (and install) libc++ along
 | 
						|
with Clang and then use it with the ``-stdlib=libc++`` compile and link flag,
 | 
						|
or install Clang into the same prefix (``$HOME/toolchains`` above) as GCC.
 | 
						|
Clang will look within its own prefix for libstdc++ and use it if found. You
 | 
						|
can also add an explicit prefix for Clang to look in for a GCC toolchain with
 | 
						|
the ``--gcc-toolchain=/opt/my/gcc/prefix`` flag, passing it to both compile and
 | 
						|
link commands when using your just-built-Clang to bootstrap.
 | 
						|
 | 
						|
.. _Getting Started with LLVM:
 | 
						|
 | 
						|
Getting Started with LLVM
 | 
						|
=========================
 | 
						|
 | 
						|
The remainder of this guide is meant to get you up and running with LLVM and to
 | 
						|
give you some basic information about the LLVM environment.
 | 
						|
 | 
						|
The later sections of this guide describe the `general layout`_ of the LLVM
 | 
						|
source tree, a `simple example`_ using the LLVM tool chain, and `links`_ to find
 | 
						|
more information about LLVM or to get help via e-mail.
 | 
						|
 | 
						|
Terminology and Notation
 | 
						|
------------------------
 | 
						|
 | 
						|
Throughout this manual, the following names are used to denote paths specific to
 | 
						|
the local system and working environment.  *These are not environment variables
 | 
						|
you need to set but just strings used in the rest of this document below*.  In
 | 
						|
any of the examples below, simply replace each of these names with the
 | 
						|
appropriate pathname on your local system.  All these paths are absolute:
 | 
						|
 | 
						|
``SRC_ROOT``
 | 
						|
 | 
						|
  This is the top level directory of the LLVM source tree.
 | 
						|
 | 
						|
``OBJ_ROOT``
 | 
						|
 | 
						|
  This is the top level directory of the LLVM object tree (i.e. the tree where
 | 
						|
  object files and compiled programs will be placed.  It can be the same as
 | 
						|
  SRC_ROOT).
 | 
						|
 | 
						|
Unpacking the LLVM Archives
 | 
						|
---------------------------
 | 
						|
 | 
						|
If you have the LLVM distribution, you will need to unpack it before you can
 | 
						|
begin to compile it.  LLVM is distributed as a number of different
 | 
						|
subprojects. Each one has its own download which is a TAR archive that is
 | 
						|
compressed with the gzip program.
 | 
						|
 | 
						|
The files are as follows, with *x.y* marking the version number:
 | 
						|
 | 
						|
``llvm-x.y.tar.gz``
 | 
						|
 | 
						|
  Source release for the LLVM libraries and tools.
 | 
						|
 | 
						|
``cfe-x.y.tar.gz``
 | 
						|
 | 
						|
  Source release for the Clang frontend.
 | 
						|
 | 
						|
.. _checkout:
 | 
						|
 | 
						|
Checkout LLVM from Git
 | 
						|
----------------------
 | 
						|
 | 
						|
You can also checkout the source code for LLVM from Git.
 | 
						|
 | 
						|
.. note::
 | 
						|
 | 
						|
  Passing ``--config core.autocrlf=false`` should not be required in
 | 
						|
  the future after we adjust the .gitattribute settings correctly, but
 | 
						|
  is required for Windows users at the time of this writing.
 | 
						|
 | 
						|
Simply run:
 | 
						|
 | 
						|
.. code-block:: console
 | 
						|
 | 
						|
  % git clone https://github.com/llvm/llvm-project.git
 | 
						|
 | 
						|
or on Windows,
 | 
						|
 | 
						|
.. code-block:: console
 | 
						|
 | 
						|
  % git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git
 | 
						|
 | 
						|
This will create an '``llvm-project``' directory in the current directory and
 | 
						|
fully populate it with all of the source code, test directories, and local
 | 
						|
copies of documentation files for LLVM and all the related subprojects. Note
 | 
						|
that unlike the tarballs, which contain each subproject in a separate file, the
 | 
						|
git repository contains all of the projects together.
 | 
						|
 | 
						|
If you want to get a specific release (as opposed to the most recent revision),
 | 
						|
you can check out a tag after cloning the repository. E.g., `git checkout
 | 
						|
llvmorg-6.0.1` inside the ``llvm-project`` directory created by the above
 | 
						|
command.  Use `git tag -l` to list all of them.
 | 
						|
 | 
						|
Sending patches
 | 
						|
^^^^^^^^^^^^^^^
 | 
						|
 | 
						|
Please read `Developer Policy <DeveloperPolicy.html#one-off-patches>`_, too.
 | 
						|
 | 
						|
We don't currently accept github pull requests, so you'll need to send patches
 | 
						|
either via emailing to llvm-commits, or, preferably, via :ref:`Phabricator
 | 
						|
<phabricator-reviews>`.
 | 
						|
 | 
						|
You'll generally want to make sure your branch has a single commit,
 | 
						|
corresponding to the review you wish to send, up-to-date with the upstream
 | 
						|
``origin/master`` branch, and doesn't contain merges. Once you have that, you
 | 
						|
can start `a Phabricator review <Phabricator.html>`_ (or use ``git show`` or
 | 
						|
``git format-patch`` to output the diff, and attach it to an email message).
 | 
						|
 | 
						|
However, using the "Arcanist" tool is often easier. After `installing
 | 
						|
arcanist`_, you can upload the latest commit using:
 | 
						|
 | 
						|
.. code-block:: console
 | 
						|
 | 
						|
  % arc diff HEAD~1
 | 
						|
 | 
						|
Additionally, before sending a patch for review, please also try to ensure it's
 | 
						|
formatted properly. We use ``clang-format`` for this, which has git integration
 | 
						|
through the ``git-clang-format`` script. On some systems, it may already be
 | 
						|
installed (or be installable via your package manager). If so, you can simply
 | 
						|
run it -- the following command will format only the code changed in the most
 | 
						|
recent commit:
 | 
						|
 | 
						|
.. code-block:: console
 | 
						|
 | 
						|
  % git clang-format HEAD~1
 | 
						|
 | 
						|
Note that this modifies the files, but doesn't commit them -- you'll likely want
 | 
						|
to run
 | 
						|
 | 
						|
.. code-block:: console
 | 
						|
 | 
						|
  % git commit --amend -a
 | 
						|
 | 
						|
in order to update the last commit with all pending changes.
 | 
						|
 | 
						|
.. note::
 | 
						|
  If you don't already have ``clang-format`` or ``git clang-format`` installed
 | 
						|
  on your system, the ``clang-format`` binary will be built alongside clang, and
 | 
						|
  the git integration can be run from
 | 
						|
  ``clang/tools/clang-format/git-clang-format``.
 | 
						|
 | 
						|
 | 
						|
.. _commit_from_git:
 | 
						|
 | 
						|
For developers to commit changes from Git
 | 
						|
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | 
						|
 | 
						|
Once a patch is reviewed, you should rebase it, re-test locally, and commit the
 | 
						|
changes to LLVM's master branch. This is done using `git push` if you have the
 | 
						|
required access rights. See `committing a change
 | 
						|
<Phabricator.html#committing-a-change>`_ for Phabricator based commits or
 | 
						|
`obtaining commit access <DeveloperPolicy.html#obtaining-commit-access>`_
 | 
						|
for commit access.
 | 
						|
 | 
						|
Here is an example workflow using git. This workflow assumes you have an
 | 
						|
accepted commit on the branch named `branch-with-change`.
 | 
						|
 | 
						|
.. code-block:: console
 | 
						|
 | 
						|
  # Go to the branch with your accepted commit.
 | 
						|
  % git checkout branch-with-change
 | 
						|
  # Rebase your change onto the latest commits on Github.
 | 
						|
  % git pull --rebase origin master
 | 
						|
  # Rerun the appropriate tests if needed.
 | 
						|
  % ninja check-$whatever
 | 
						|
  # Check that the list of commits about to be pushed is correct.
 | 
						|
  % git log origin/master...HEAD --oneline
 | 
						|
  # Push to Github.
 | 
						|
  % git push origin HEAD:master
 | 
						|
 | 
						|
LLVM currently has a linear-history policy, which means that merge commits are
 | 
						|
not allowed. The `llvm-project` repo on github is configured to reject pushes
 | 
						|
that include merges, so the `git rebase` step above is required.
 | 
						|
 | 
						|
Please ask for help if you're having trouble with your particular git workflow.
 | 
						|
 | 
						|
Git pre-push hook
 | 
						|
^^^^^^^^^^^^^^^^^
 | 
						|
 | 
						|
We include an optional pre-push hook that run some sanity checks on the revisions
 | 
						|
you are about to push and ask confirmation if you push multiple commits at once.
 | 
						|
You can set it up (on Unix systems) by running from the repository root:
 | 
						|
 | 
						|
.. code-block:: console
 | 
						|
 | 
						|
  % ln -sf ../../llvm/utils/git/pre-push.py .git/hooks/pre-push
 | 
						|
 | 
						|
Bisecting commits
 | 
						|
^^^^^^^^^^^^^^^^^
 | 
						|
 | 
						|
See `Bisecting LLVM code <GitBisecting.html>`_ for how to use ``git bisect``
 | 
						|
on LLVM.
 | 
						|
 | 
						|
Reverting a change
 | 
						|
^^^^^^^^^^^^^^^^^^
 | 
						|
 | 
						|
When reverting changes using git, the default message will say "This reverts
 | 
						|
commit XYZ". Leave this at the end of the commit message, but add some details
 | 
						|
before it as to why the commit is being reverted. A brief explanation and/or
 | 
						|
links to bots that demonstrate the problem are sufficient.
 | 
						|
 | 
						|
Checkout via SVN (deprecated)
 | 
						|
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | 
						|
 | 
						|
The SVN repository is no longer updated, but it is still available for now. If
 | 
						|
you need to check the code out of SVN rather than git for some reason, you can
 | 
						|
do it like so:
 | 
						|
 | 
						|
* ``cd where-you-want-llvm-to-live``
 | 
						|
* Read-Only: ``svn co https://llvm.org/svn/llvm-project/llvm/trunk llvm``
 | 
						|
* Read-Write: ``svn co https://user@llvm.org/svn/llvm-project/llvm/trunk llvm``
 | 
						|
 | 
						|
This will create an '``llvm``' directory in the current directory and fully
 | 
						|
populate it with the LLVM source code, Makefiles, test directories, and local
 | 
						|
copies of documentation files.
 | 
						|
 | 
						|
If you want to get a specific release (as opposed to the most recent revision),
 | 
						|
you can check it out from the '``tags``' directory (instead of '``trunk``'). The
 | 
						|
following releases are located in the following subdirectories of the '``tags``'
 | 
						|
directory:
 | 
						|
 | 
						|
* Release 3.5.0 and later: **RELEASE_350/final** and so on
 | 
						|
* Release 2.9 through 3.4: **RELEASE_29/final** and so on
 | 
						|
* Release 1.1 through 2.8: **RELEASE_11** and so on
 | 
						|
* Release 1.0: **RELEASE_1**
 | 
						|
 | 
						|
Local LLVM Configuration
 | 
						|
------------------------
 | 
						|
 | 
						|
Once checked out repository, the LLVM suite source code must be configured
 | 
						|
before being built. This process uses CMake.  Unlinke the normal ``configure``
 | 
						|
script, CMake generates the build files in whatever format you request as well
 | 
						|
as various ``*.inc`` files, and ``llvm/include/Config/config.h``.
 | 
						|
 | 
						|
Variables are passed to ``cmake`` on the command line using the format
 | 
						|
``-D<variable name>=<value>``. The following variables are some common options
 | 
						|
used by people developing LLVM.
 | 
						|
 | 
						|
+-------------------------+----------------------------------------------------+
 | 
						|
| Variable                | Purpose                                            |
 | 
						|
+=========================+====================================================+
 | 
						|
| CMAKE_C_COMPILER        | Tells ``cmake`` which C compiler to use. By        |
 | 
						|
|                         | default, this will be /usr/bin/cc.                 |
 | 
						|
+-------------------------+----------------------------------------------------+
 | 
						|
| CMAKE_CXX_COMPILER      | Tells ``cmake`` which C++ compiler to use. By      |
 | 
						|
|                         | default, this will be /usr/bin/c++.                |
 | 
						|
+-------------------------+----------------------------------------------------+
 | 
						|
| CMAKE_BUILD_TYPE        | Tells ``cmake`` what type of build you are trying  |
 | 
						|
|                         | to generate files for. Valid options are Debug,    |
 | 
						|
|                         | Release, RelWithDebInfo, and MinSizeRel. Default   |
 | 
						|
|                         | is Debug.                                          |
 | 
						|
+-------------------------+----------------------------------------------------+
 | 
						|
| CMAKE_INSTALL_PREFIX    | Specifies the install directory to target when     |
 | 
						|
|                         | running the install action of the build files.     |
 | 
						|
+-------------------------+----------------------------------------------------+
 | 
						|
| PYTHON_EXECUTABLE       | Forces CMake to use a specific Python version by   |
 | 
						|
|                         | passing a path to a Python interpreter. By default |
 | 
						|
|                         | the Python version of the interpreter in your PATH |
 | 
						|
|                         | is used.                                           |
 | 
						|
+-------------------------+----------------------------------------------------+
 | 
						|
| LLVM_TARGETS_TO_BUILD   | A semicolon delimited list controlling which       |
 | 
						|
|                         | targets will be built and linked into llvm.        |
 | 
						|
|                         | The default list is defined as                     |
 | 
						|
|                         | ``LLVM_ALL_TARGETS``, and can be set to include    |
 | 
						|
|                         | out-of-tree targets. The default value includes:   |
 | 
						|
|                         | ``AArch64, AMDGPU, ARM, BPF, Hexagon, Mips,        |
 | 
						|
|                         | MSP430, NVPTX, PowerPC, Sparc, SystemZ, X86,       |
 | 
						|
|                         | XCore``.                                           |
 | 
						|
|                         |                                                    |
 | 
						|
+-------------------------+----------------------------------------------------+
 | 
						|
| LLVM_ENABLE_DOXYGEN     | Build doxygen-based documentation from the source  |
 | 
						|
|                         | code This is disabled by default because it is     |
 | 
						|
|                         | slow and generates a lot of output.                |
 | 
						|
+-------------------------+----------------------------------------------------+
 | 
						|
| LLVM_ENABLE_PROJECTS    | A semicolon-delimited list selecting which of the  |
 | 
						|
|                         | other LLVM subprojects to additionally build. (Only|
 | 
						|
|                         | effective when using a side-by-side project layout |
 | 
						|
|                         | e.g. via git). The default list is empty. Can      |
 | 
						|
|                         | include: clang, libcxx, libcxxabi, libunwind, lldb,|
 | 
						|
|                         | compiler-rt, lld, polly, or debuginfo-tests.       |
 | 
						|
+-------------------------+----------------------------------------------------+
 | 
						|
| LLVM_ENABLE_SPHINX      | Build sphinx-based documentation from the source   |
 | 
						|
|                         | code. This is disabled by default because it is    |
 | 
						|
|                         | slow and generates a lot of output. Sphinx version |
 | 
						|
|                         | 1.5 or later recommended.                          |
 | 
						|
+-------------------------+----------------------------------------------------+
 | 
						|
| LLVM_BUILD_LLVM_DYLIB   | Generate libLLVM.so. This library contains a       |
 | 
						|
|                         | default set of LLVM components that can be         |
 | 
						|
|                         | overridden with ``LLVM_DYLIB_COMPONENTS``. The     |
 | 
						|
|                         | default contains most of LLVM and is defined in    |
 | 
						|
|                         | ``tools/llvm-shlib/CMakelists.txt``. This option is|
 | 
						|
|                         | not available on Windows.                          |
 | 
						|
+-------------------------+----------------------------------------------------+
 | 
						|
| LLVM_OPTIMIZED_TABLEGEN | Builds a release tablegen that gets used during    |
 | 
						|
|                         | the LLVM build. This can dramatically speed up     |
 | 
						|
|                         | debug builds.                                      |
 | 
						|
+-------------------------+----------------------------------------------------+
 | 
						|
 | 
						|
To configure LLVM, follow these steps:
 | 
						|
 | 
						|
#. Change directory into the object root directory:
 | 
						|
 | 
						|
   .. code-block:: console
 | 
						|
 | 
						|
     % cd OBJ_ROOT
 | 
						|
 | 
						|
#. Run the ``cmake``:
 | 
						|
 | 
						|
   .. code-block:: console
 | 
						|
 | 
						|
     % cmake -G "Unix Makefiles" -DCMAKE_INSTALL_PREFIX=/install/path
 | 
						|
       [other options] SRC_ROOT
 | 
						|
 | 
						|
Compiling the LLVM Suite Source Code
 | 
						|
------------------------------------
 | 
						|
 | 
						|
Unlike with autotools, with CMake your build type is defined at configuration.
 | 
						|
If you want to change your build type, you can re-run cmake with the following
 | 
						|
invocation:
 | 
						|
 | 
						|
   .. code-block:: console
 | 
						|
 | 
						|
     % cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=type SRC_ROOT
 | 
						|
 | 
						|
Between runs, CMake preserves the values set for all options. CMake has the
 | 
						|
following build types defined:
 | 
						|
 | 
						|
Debug
 | 
						|
 | 
						|
  These builds are the default. The build system will compile the tools and
 | 
						|
  libraries unoptimized, with debugging information, and asserts enabled.
 | 
						|
 | 
						|
Release
 | 
						|
 | 
						|
  For these builds, the build system will compile the tools and libraries
 | 
						|
  with optimizations enabled and not generate debug info. CMakes default
 | 
						|
  optimization level is -O3. This can be configured by setting the
 | 
						|
  ``CMAKE_CXX_FLAGS_RELEASE`` variable on the CMake command line.
 | 
						|
 | 
						|
RelWithDebInfo
 | 
						|
 | 
						|
  These builds are useful when debugging. They generate optimized binaries with
 | 
						|
  debug information. CMakes default optimization level is -O2. This can be
 | 
						|
  configured by setting the ``CMAKE_CXX_FLAGS_RELWITHDEBINFO`` variable on the
 | 
						|
  CMake command line.
 | 
						|
 | 
						|
Once you have LLVM configured, you can build it by entering the *OBJ_ROOT*
 | 
						|
directory and issuing the following command:
 | 
						|
 | 
						|
.. code-block:: console
 | 
						|
 | 
						|
  % make
 | 
						|
 | 
						|
If the build fails, please `check here`_ to see if you are using a version of
 | 
						|
GCC that is known not to compile LLVM.
 | 
						|
 | 
						|
If you have multiple processors in your machine, you may wish to use some of the
 | 
						|
parallel build options provided by GNU Make.  For example, you could use the
 | 
						|
command:
 | 
						|
 | 
						|
.. code-block:: console
 | 
						|
 | 
						|
  % make -j2
 | 
						|
 | 
						|
There are several special targets which are useful when working with the LLVM
 | 
						|
source code:
 | 
						|
 | 
						|
``make clean``
 | 
						|
 | 
						|
  Removes all files generated by the build.  This includes object files,
 | 
						|
  generated C/C++ files, libraries, and executables.
 | 
						|
 | 
						|
``make install``
 | 
						|
 | 
						|
  Installs LLVM header files, libraries, tools, and documentation in a hierarchy
 | 
						|
  under ``$PREFIX``, specified with ``CMAKE_INSTALL_PREFIX``, which
 | 
						|
  defaults to ``/usr/local``.
 | 
						|
 | 
						|
``make docs-llvm-html``
 | 
						|
 | 
						|
  If configured with ``-DLLVM_ENABLE_SPHINX=On``, this will generate a directory
 | 
						|
  at ``OBJ_ROOT/docs/html`` which contains the HTML formatted documentation.
 | 
						|
 | 
						|
Cross-Compiling LLVM
 | 
						|
--------------------
 | 
						|
 | 
						|
It is possible to cross-compile LLVM itself. That is, you can create LLVM
 | 
						|
executables and libraries to be hosted on a platform different from the platform
 | 
						|
where they are built (a Canadian Cross build). To generate build files for
 | 
						|
cross-compiling CMake provides a variable ``CMAKE_TOOLCHAIN_FILE`` which can
 | 
						|
define compiler flags and variables used during the CMake test operations.
 | 
						|
 | 
						|
The result of such a build is executables that are not runnable on the build
 | 
						|
host but can be executed on the target. As an example the following CMake
 | 
						|
invocation can generate build files targeting iOS. This will work on macOS
 | 
						|
with the latest Xcode:
 | 
						|
 | 
						|
.. code-block:: console
 | 
						|
 | 
						|
  % cmake -G "Ninja" -DCMAKE_OSX_ARCHITECTURES="armv7;armv7s;arm64"
 | 
						|
    -DCMAKE_TOOLCHAIN_FILE=<PATH_TO_LLVM>/cmake/platforms/iOS.cmake
 | 
						|
    -DCMAKE_BUILD_TYPE=Release -DLLVM_BUILD_RUNTIME=Off -DLLVM_INCLUDE_TESTS=Off
 | 
						|
    -DLLVM_INCLUDE_EXAMPLES=Off -DLLVM_ENABLE_BACKTRACES=Off [options]
 | 
						|
    <PATH_TO_LLVM>
 | 
						|
 | 
						|
Note: There are some additional flags that need to be passed when building for
 | 
						|
iOS due to limitations in the iOS SDK.
 | 
						|
 | 
						|
Check :doc:`HowToCrossCompileLLVM` and `Clang docs on how to cross-compile in general
 | 
						|
<https://clang.llvm.org/docs/CrossCompilation.html>`_ for more information
 | 
						|
about cross-compiling.
 | 
						|
 | 
						|
The Location of LLVM Object Files
 | 
						|
---------------------------------
 | 
						|
 | 
						|
The LLVM build system is capable of sharing a single LLVM source tree among
 | 
						|
several LLVM builds.  Hence, it is possible to build LLVM for several different
 | 
						|
platforms or configurations using the same source tree.
 | 
						|
 | 
						|
* Change directory to where the LLVM object files should live:
 | 
						|
 | 
						|
  .. code-block:: console
 | 
						|
 | 
						|
    % cd OBJ_ROOT
 | 
						|
 | 
						|
* Run ``cmake``:
 | 
						|
 | 
						|
  .. code-block:: console
 | 
						|
 | 
						|
    % cmake -G "Unix Makefiles" SRC_ROOT
 | 
						|
 | 
						|
The LLVM build will create a structure underneath *OBJ_ROOT* that matches the
 | 
						|
LLVM source tree. At each level where source files are present in the source
 | 
						|
tree there will be a corresponding ``CMakeFiles`` directory in the *OBJ_ROOT*.
 | 
						|
Underneath that directory there is another directory with a name ending in
 | 
						|
``.dir`` under which you'll find object files for each source.
 | 
						|
 | 
						|
For example:
 | 
						|
 | 
						|
  .. code-block:: console
 | 
						|
 | 
						|
    % cd llvm_build_dir
 | 
						|
    % find lib/Support/ -name APFloat*
 | 
						|
    lib/Support/CMakeFiles/LLVMSupport.dir/APFloat.cpp.o
 | 
						|
 | 
						|
Optional Configuration Items
 | 
						|
----------------------------
 | 
						|
 | 
						|
If you're running on a Linux system that supports the `binfmt_misc
 | 
						|
<http://en.wikipedia.org/wiki/binfmt_misc>`_
 | 
						|
module, and you have root access on the system, you can set your system up to
 | 
						|
execute LLVM bitcode files directly. To do this, use commands like this (the
 | 
						|
first command may not be required if you are already using the module):
 | 
						|
 | 
						|
.. code-block:: console
 | 
						|
 | 
						|
  % mount -t binfmt_misc none /proc/sys/fs/binfmt_misc
 | 
						|
  % echo ':llvm:M::BC::/path/to/lli:' > /proc/sys/fs/binfmt_misc/register
 | 
						|
  % chmod u+x hello.bc   (if needed)
 | 
						|
  % ./hello.bc
 | 
						|
 | 
						|
This allows you to execute LLVM bitcode files directly.  On Debian, you can also
 | 
						|
use this command instead of the 'echo' command above:
 | 
						|
 | 
						|
.. code-block:: console
 | 
						|
 | 
						|
  % sudo update-binfmts --install llvm /path/to/lli --magic 'BC'
 | 
						|
 | 
						|
.. _Program Layout:
 | 
						|
.. _general layout:
 | 
						|
 | 
						|
Directory Layout
 | 
						|
================
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One useful source of information about the LLVM source base is the LLVM `doxygen
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<http://www.doxygen.org/>`_ documentation available at
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`<https://llvm.org/doxygen/>`_.  The following is a brief introduction to code
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layout:
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``llvm/examples``
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-----------------
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Simple examples using the LLVM IR and JIT.
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``llvm/include``
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----------------
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Public header files exported from the LLVM library. The three main subdirectories:
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``llvm/include/llvm``
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  All LLVM-specific header files, and  subdirectories for different portions of
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  LLVM: ``Analysis``, ``CodeGen``, ``Target``, ``Transforms``, etc...
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``llvm/include/llvm/Support``
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  Generic support libraries provided with LLVM but not necessarily specific to
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  LLVM. For example, some C++ STL utilities and a Command Line option processing
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  library store header files here.
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``llvm/include/llvm/Config``
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  Header files configured by ``cmake``.  They wrap "standard" UNIX and
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  C header files.  Source code can include these header files which
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  automatically take care of the conditional #includes that ``cmake``
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  generates.
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``llvm/lib``
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------------
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Most source files are here. By putting code in libraries, LLVM makes it easy to
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share code among the `tools`_.
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``llvm/lib/IR/``
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  Core LLVM source files that implement core classes like Instruction and
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  BasicBlock.
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``llvm/lib/AsmParser/``
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  Source code for the LLVM assembly language parser library.
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``llvm/lib/Bitcode/``
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  Code for reading and writing bitcode.
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``llvm/lib/Analysis/``
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  A variety of program analyses, such as Call Graphs, Induction Variables,
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  Natural Loop Identification, etc.
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``llvm/lib/Transforms/``
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  IR-to-IR program transformations, such as Aggressive Dead Code Elimination,
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  Sparse Conditional Constant Propagation, Inlining, Loop Invariant Code Motion,
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  Dead Global Elimination, and many others.
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``llvm/lib/Target/``
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  Files describing target architectures for code generation.  For example,
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  ``llvm/lib/Target/X86`` holds the X86 machine description.
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``llvm/lib/CodeGen/``
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  The major parts of the code generator: Instruction Selector, Instruction
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  Scheduling, and Register Allocation.
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``llvm/lib/MC/``
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  (FIXME: T.B.D.)  ....?
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``llvm/lib/ExecutionEngine/``
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  Libraries for directly executing bitcode at runtime in interpreted and
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  JIT-compiled scenarios.
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``llvm/lib/Support/``
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  Source code that corresponding to the header files in ``llvm/include/ADT/``
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  and ``llvm/include/Support/``.
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``llvm/projects``
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-----------------
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Projects not strictly part of LLVM but shipped with LLVM. This is also the
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directory for creating your own LLVM-based projects which leverage the LLVM
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build system.
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``llvm/test``
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-------------
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Feature and regression tests and other sanity checks on LLVM infrastructure. These
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are intended to run quickly and cover a lot of territory without being exhaustive.
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``test-suite``
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--------------
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A comprehensive correctness, performance, and benchmarking test suite
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for LLVM.  This comes in a ``separate git repository
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<https://github.com/llvm/llvm-test-suite>``, because it contains a
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large amount of third-party code under a variety of licenses. For
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details see the :doc:`Testing Guide <TestingGuide>` document.
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.. _tools:
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``llvm/tools``
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--------------
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Executables built out of the libraries
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above, which form the main part of the user interface.  You can always get help
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for a tool by typing ``tool_name -help``.  The following is a brief introduction
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to the most important tools.  More detailed information is in
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the `Command Guide <CommandGuide/index.html>`_.
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``bugpoint``
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  ``bugpoint`` is used to debug optimization passes or code generation backends
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  by narrowing down the given test case to the minimum number of passes and/or
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  instructions that still cause a problem, whether it is a crash or
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  miscompilation. See `<HowToSubmitABug.html>`_ for more information on using
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  ``bugpoint``.
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``llvm-ar``
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  The archiver produces an archive containing the given LLVM bitcode files,
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  optionally with an index for faster lookup.
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``llvm-as``
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  The assembler transforms the human readable LLVM assembly to LLVM bitcode.
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``llvm-dis``
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  The disassembler transforms the LLVM bitcode to human readable LLVM assembly.
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``llvm-link``
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  ``llvm-link``, not surprisingly, links multiple LLVM modules into a single
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  program.
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``lli``
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  ``lli`` is the LLVM interpreter, which can directly execute LLVM bitcode
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  (although very slowly...). For architectures that support it (currently x86,
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  Sparc, and PowerPC), by default, ``lli`` will function as a Just-In-Time
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  compiler (if the functionality was compiled in), and will execute the code
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  *much* faster than the interpreter.
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``llc``
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  ``llc`` is the LLVM backend compiler, which translates LLVM bitcode to a
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  native code assembly file.
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``opt``
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  ``opt`` reads LLVM bitcode, applies a series of LLVM to LLVM transformations
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  (which are specified on the command line), and outputs the resultant
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  bitcode.   '``opt -help``'  is a good way to get a list of the
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  program transformations available in LLVM.
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  ``opt`` can also  run a specific analysis on an input LLVM bitcode
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  file and print  the results.  Primarily useful for debugging
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  analyses, or familiarizing yourself with what an analysis does.
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``llvm/utils``
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--------------
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Utilities for working with LLVM source code; some are part of the build process
 | 
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because they are code generators for parts of the infrastructure.
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``codegen-diff``
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  ``codegen-diff`` finds differences between code that LLC
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  generates and code that LLI generates. This is useful if you are
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  debugging one of them, assuming that the other generates correct output. For
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  the full user manual, run ```perldoc codegen-diff'``.
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``emacs/``
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   Emacs and XEmacs syntax highlighting  for LLVM   assembly files and TableGen
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   description files.  See the ``README`` for information on using them.
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``getsrcs.sh``
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  Finds and outputs all non-generated source files,
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  useful if one wishes to do a lot of development across directories
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  and does not want to find each file. One way to use it is to run,
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  for example: ``xemacs `utils/getsources.sh``` from the top of the LLVM source
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  tree.
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``llvmgrep``
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  Performs an ``egrep -H -n`` on each source file in LLVM and
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  passes to it a regular expression provided on ``llvmgrep``'s command
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  line. This is an efficient way of searching the source base for a
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  particular regular expression.
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``TableGen/``
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  Contains the tool used to generate register
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  descriptions, instruction set descriptions, and even assemblers from common
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  TableGen description files.
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``vim/``
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  vim syntax-highlighting for LLVM assembly files
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  and TableGen description files. See the    ``README`` for how to use them.
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.. _simple example:
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An Example Using the LLVM Tool Chain
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====================================
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This section gives an example of using LLVM with the Clang front end.
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Example with clang
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------------------
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#. First, create a simple C file, name it 'hello.c':
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   .. code-block:: c
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     #include <stdio.h>
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     int main() {
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       printf("hello world\n");
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       return 0;
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     }
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#. Next, compile the C file into a native executable:
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   .. code-block:: console
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     % clang hello.c -o hello
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   .. note::
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     Clang works just like GCC by default.  The standard -S and -c arguments
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     work as usual (producing a native .s or .o file, respectively).
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#. Next, compile the C file into an LLVM bitcode file:
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   .. code-block:: console
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     % clang -O3 -emit-llvm hello.c -c -o hello.bc
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   The -emit-llvm option can be used with the -S or -c options to emit an LLVM
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   ``.ll`` or ``.bc`` file (respectively) for the code.  This allows you to use
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   the `standard LLVM tools <CommandGuide/index.html>`_ on the bitcode file.
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#. Run the program in both forms. To run the program, use:
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   .. code-block:: console
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      % ./hello
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   and
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   .. code-block:: console
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     % lli hello.bc
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   The second examples shows how to invoke the LLVM JIT, :doc:`lli
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   <CommandGuide/lli>`.
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#. Use the ``llvm-dis`` utility to take a look at the LLVM assembly code:
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   .. code-block:: console
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     % llvm-dis < hello.bc | less
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#. Compile the program to native assembly using the LLC code generator:
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   .. code-block:: console
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     % llc hello.bc -o hello.s
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#. Assemble the native assembly language file into a program:
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   .. code-block:: console
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     % /opt/SUNWspro/bin/cc -xarch=v9 hello.s -o hello.native   # On Solaris
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     % gcc hello.s -o hello.native                              # On others
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#. Execute the native code program:
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   .. code-block:: console
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     % ./hello.native
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   Note that using clang to compile directly to native code (i.e. when the
 | 
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   ``-emit-llvm`` option is not present) does steps 6/7/8 for you.
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Common Problems
 | 
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===============
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If you are having problems building or using LLVM, or if you have any other
 | 
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general questions about LLVM, please consult the `Frequently Asked
 | 
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Questions <FAQ.html>`_ page.
 | 
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 | 
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If you are having problems with limited memory and build time, please try
 | 
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building with ninja instead of make. Please consider configuring the
 | 
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following options with cmake:
 | 
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 * -G Ninja
 | 
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   Setting this option will allow you to build with ninja instead of make.
 | 
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   Building with ninja significantly improves your build time, especially with
 | 
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   incremental builds, and improves your memory usage.
 | 
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 * -DLLVM_USE_LINKER
 | 
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   Setting this option to lld will significantly reduce linking time for LLVM
 | 
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   executables on ELF-based platforms, such as Linux. If you are building LLVM
 | 
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   for the first time and lld is not available to you as a binary package, then
 | 
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   you may want to use the gold linker as a faster alternative to GNU ld.
 | 
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 * -DCMAKE_BUILD_TYPE
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    - Debug --- This is the default build type. This disables optimizations while
 | 
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      compiling LLVM and enables debug info. On ELF-based platforms (e.g. Linux)
 | 
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      linking with debug info may consume a large amount of memory.
 | 
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    - Release --- Turns on optimizations and disables debug info. Combining the
 | 
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      Release build type with -DLLVM_ENABLE_ASSERTIONS=ON may be a good trade-off
 | 
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      between speed and debugability during development, particularly for running
 | 
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      the test suite.
 | 
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 | 
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 * -DLLVM_ENABLE_ASSERTIONS
 | 
						|
   This option defaults to ON for Debug builds and defaults to OFF for Release
 | 
						|
   builds. As mentioned in the previous option, using the Release build type and
 | 
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   enabling assertions may be a good alternative to using the Debug build type.
 | 
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 | 
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 * -DLLVM_PARALLEL_LINK_JOBS
 | 
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   Set this equal to number of jobs you wish to run simultaneously. This is
 | 
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   similar to the -j option used with make, but only for link jobs. This option
 | 
						|
   can only be used with ninja. You may wish to use a very low number of jobs,
 | 
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   as this will greatly reduce the amount of memory used during the build
 | 
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   process. If you have limited memory, you may wish to set this to 1.
 | 
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 | 
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 * -DLLVM_TARGETS_TO_BUILD
 | 
						|
   Set this equal to the target you wish to build. You may wish to set this to
 | 
						|
   X86; however, you will find a full list of targets within the
 | 
						|
   llvm-project/llvm/lib/Target directory.
 | 
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 | 
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 * -DLLVM_OPTIMIZED_TABLEGEN
 | 
						|
   Set this to ON to generate a fully optimized tablegen during your build. This
 | 
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   will significantly improve your build time. This is only useful if you are
 | 
						|
   using the Debug build type.
 | 
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 | 
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 * -DLLVM_ENABLE_PROJECTS
 | 
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   Set this equal to the projects you wish to compile (e.g. clang, lld, etc.) If
 | 
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   compiling more than one project, separate the items with a semicolon. Should
 | 
						|
   you run into issues with the semicolon, try surrounding it with single quotes.
 | 
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 | 
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 * -DCLANG_ENABLE_STATIC_ANALYZER
 | 
						|
   Set this option to OFF if you do not require the clang static analyzer. This
 | 
						|
   should improve your build time slightly.
 | 
						|
 | 
						|
 * -DLLVM_USE_SPLIT_DWARF
 | 
						|
   Consider setting this to ON if you require a debug build, as this will ease
 | 
						|
   memory pressure on the linker. This will make linking much faster, as the
 | 
						|
   binaries will not contain any of the debug information; however, this will
 | 
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   generate the debug information in the form of a DWARF object file (with the
 | 
						|
   extension .dwo). This only applies to host platforms using ELF, such as Linux.
 | 
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 | 
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.. _links:
 | 
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 | 
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Links
 | 
						|
=====
 | 
						|
 | 
						|
This document is just an **introduction** on how to use LLVM to do some simple
 | 
						|
things... there are many more interesting and complicated things that you can do
 | 
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that aren't documented here (but we'll gladly accept a patch if you want to
 | 
						|
write something up!).  For more information about LLVM, check out:
 | 
						|
 | 
						|
* `LLVM Homepage <https://llvm.org/>`_
 | 
						|
* `LLVM Doxygen Tree <https://llvm.org/doxygen/>`_
 | 
						|
* `Starting a Project that Uses LLVM <https://llvm.org/docs/Projects.html>`_
 | 
						|
 | 
						|
.. _installing arcanist: https://secure.phabricator.com/book/phabricator/article/arcanist_quick_start/
 |