121 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			121 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
//===--- FileSystemStatCache.cpp - Caching for 'stat' calls ---------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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//  This file defines the FileSystemStatCache interface.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Basic/FileSystemStatCache.h"
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#include "llvm/Support/Path.h"
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#include <fcntl.h>
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// FIXME: This is terrible, we need this for ::close.
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#if !defined(_MSC_VER) && !defined(__MINGW32__)
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#include <unistd.h>
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#include <sys/uio.h>
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#else
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#include <io.h>
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#endif
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using namespace clang;
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#if defined(_MSC_VER)
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#define S_ISDIR(s) ((_S_IFDIR & s) !=0)
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#endif
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/// FileSystemStatCache::get - Get the 'stat' information for the specified
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/// path, using the cache to accelerate it if possible.  This returns true if
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/// the path does not exist or false if it exists.
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///
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/// If FileDescriptor is non-null, then this lookup should only return success
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/// for files (not directories).  If it is null this lookup should only return
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/// success for directories (not files).  On a successful file lookup, the
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/// implementation can optionally fill in FileDescriptor with a valid
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/// descriptor and the client guarantees that it will close it.
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bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf,
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                              int *FileDescriptor, FileSystemStatCache *Cache) {
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  LookupResult R;
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  bool isForDir = FileDescriptor == 0;
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  // If we have a cache, use it to resolve the stat query.
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  if (Cache)
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    R = Cache->getStat(Path, StatBuf, FileDescriptor);
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  else if (isForDir) {
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    // If this is a directory and we have no cache, just go to the file system.
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    R = ::stat(Path, &StatBuf) != 0 ? CacheMissing : CacheExists;
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  } else {
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    // Otherwise, we have to go to the filesystem.  We can always just use
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    // 'stat' here, but (for files) the client is asking whether the file exists
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    // because it wants to turn around and *open* it.  It is more efficient to
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    // do "open+fstat" on success than it is to do "stat+open".
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    //
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    // Because of this, check to see if the file exists with 'open'.  If the
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    // open succeeds, use fstat to get the stat info.
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    int OpenFlags = O_RDONLY;
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#ifdef O_BINARY
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    OpenFlags |= O_BINARY;  // Open input file in binary mode on win32.
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#endif
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    *FileDescriptor = ::open(Path, OpenFlags);
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    if (*FileDescriptor == -1) {
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      // If the open fails, our "stat" fails.
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      R = CacheMissing;
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    } else {
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      // Otherwise, the open succeeded.  Do an fstat to get the information
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      // about the file.  We'll end up returning the open file descriptor to the
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      // client to do what they please with it.
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      if (::fstat(*FileDescriptor, &StatBuf) == 0)
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        R = CacheExists;
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      else {
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        // fstat rarely fails.  If it does, claim the initial open didn't
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        // succeed.
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        R = CacheMissing;
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        ::close(*FileDescriptor);
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        *FileDescriptor = -1;
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      }
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    }
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  }
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  // If the path doesn't exist, return failure.
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  if (R == CacheMissing) return true;
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  // If the path exists, make sure that its "directoryness" matches the clients
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  // demands.
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  if (S_ISDIR(StatBuf.st_mode) != isForDir) {
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    // If not, close the file if opened.
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    if (FileDescriptor && *FileDescriptor != -1) {
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      ::close(*FileDescriptor);
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      *FileDescriptor = -1;
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    }
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    return true;
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  }
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  return false;
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}
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MemorizeStatCalls::LookupResult
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MemorizeStatCalls::getStat(const char *Path, struct stat &StatBuf,
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                           int *FileDescriptor) {
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  LookupResult Result = statChained(Path, StatBuf, FileDescriptor);
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  // Do not cache failed stats, it is easy to construct common inconsistent
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  // situations if we do, and they are not important for PCH performance (which
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  // currently only needs the stats to construct the initial FileManager
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  // entries).
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  if (Result == CacheMissing)
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    return Result;
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  // Cache file 'stat' results and directories with absolutely paths.
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  if (!S_ISDIR(StatBuf.st_mode) || llvm::sys::path::is_absolute(Path))
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    StatCalls[Path] = StatBuf;
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  return Result;
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}
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