179 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			179 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
//===--- CodeGenTypes.cpp - TBAA information for LLVM CodeGen -------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This is the code that manages TBAA information and defines the TBAA policy
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// for the optimizer to use. Relevant standards text includes:
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//
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//   C99 6.5p7
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//   C++ [basic.lval] (p10 in n3126, p15 in some earlier versions)
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//
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//===----------------------------------------------------------------------===//
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#include "CodeGenTBAA.h"
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#include "Mangle.h"
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#include "clang/AST/ASTContext.h"
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#include "llvm/LLVMContext.h"
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#include "llvm/Metadata.h"
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#include "llvm/Constants.h"
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#include "llvm/Type.h"
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using namespace clang;
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using namespace CodeGen;
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CodeGenTBAA::CodeGenTBAA(ASTContext &Ctx, llvm::LLVMContext& VMContext,
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                         const LangOptions &Features, MangleContext &MContext)
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  : Context(Ctx), VMContext(VMContext), Features(Features), MContext(MContext),
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    Root(0), Char(0) {
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}
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CodeGenTBAA::~CodeGenTBAA() {
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}
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llvm::MDNode *CodeGenTBAA::getRoot() {
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  // Define the root of the tree. This identifies the tree, so that
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  // if our LLVM IR is linked with LLVM IR from a different front-end
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  // (or a different version of this front-end), their TBAA trees will
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  // remain distinct, and the optimizer will treat them conservatively.
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  if (!Root)
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    Root = getTBAAInfoForNamedType("Simple C/C++ TBAA", 0);
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  return Root;
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}
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llvm::MDNode *CodeGenTBAA::getChar() {
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  // Define the root of the tree for user-accessible memory. C and C++
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  // give special powers to char and certain similar types. However,
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  // these special powers only cover user-accessible memory, and doesn't
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  // include things like vtables.
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  if (!Char)
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    Char = getTBAAInfoForNamedType("omnipotent char", getRoot());
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  return Char;
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}
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/// getTBAAInfoForNamedType - Create a TBAA tree node with the given string
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/// as its identifier, and the given Parent node as its tree parent.
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llvm::MDNode *CodeGenTBAA::getTBAAInfoForNamedType(llvm::StringRef NameStr,
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                                                   llvm::MDNode *Parent,
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                                                   bool Readonly) {
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  // Currently there is only one flag defined - the readonly flag.
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  llvm::Value *Flags = 0;
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  if (Readonly)
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    Flags = llvm::ConstantInt::get(llvm::Type::getInt64Ty(VMContext), true);
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  // Set up the mdnode operand list.
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  llvm::Value *Ops[] = {
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    llvm::MDString::get(VMContext, NameStr),
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    Parent,
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    Flags
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  };
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  // Create the mdnode.
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  return llvm::MDNode::get(VMContext, Ops, llvm::array_lengthof(Ops) - !Flags);
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}
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static bool TypeHasMayAlias(QualType QTy) {
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  // Tagged types have declarations, and therefore may have attributes.
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  if (const TagType *TTy = dyn_cast<TagType>(QTy))
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    return TTy->getDecl()->hasAttr<MayAliasAttr>();
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  // Typedef types have declarations, and therefore may have attributes.
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  if (const TypedefType *TTy = dyn_cast<TypedefType>(QTy)) {
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    if (TTy->getDecl()->hasAttr<MayAliasAttr>())
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      return true;
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    // Also, their underlying types may have relevant attributes.
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    return TypeHasMayAlias(TTy->desugar());
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  }
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  return false;
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}
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llvm::MDNode *
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CodeGenTBAA::getTBAAInfo(QualType QTy) {
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  // If the type has the may_alias attribute (even on a typedef), it is
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  // effectively in the general char alias class.
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  if (TypeHasMayAlias(QTy))
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    return getChar();
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  Type *Ty = Context.getCanonicalType(QTy).getTypePtr();
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  if (llvm::MDNode *N = MetadataCache[Ty])
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    return N;
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  // Handle builtin types.
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  if (const BuiltinType *BTy = dyn_cast<BuiltinType>(Ty)) {
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    switch (BTy->getKind()) {
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    // Character types are special and can alias anything.
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    // In C++, this technically only includes "char" and "unsigned char",
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    // and not "signed char". In C, it includes all three. For now,
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    // the risk of exploiting this detail in C++ seems likely to outweigh
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    // the benefit.
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    case BuiltinType::Char_U:
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    case BuiltinType::Char_S:
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    case BuiltinType::UChar:
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    case BuiltinType::SChar:
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      return getChar();
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    // Unsigned types can alias their corresponding signed types.
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    case BuiltinType::UShort:
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      return getTBAAInfo(Context.ShortTy);
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    case BuiltinType::UInt:
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      return getTBAAInfo(Context.IntTy);
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    case BuiltinType::ULong:
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      return getTBAAInfo(Context.LongTy);
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    case BuiltinType::ULongLong:
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      return getTBAAInfo(Context.LongLongTy);
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    case BuiltinType::UInt128:
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      return getTBAAInfo(Context.Int128Ty);
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    // Treat all other builtin types as distinct types. This includes
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    // treating wchar_t, char16_t, and char32_t as distinct from their
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    // "underlying types".
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    default:
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      return MetadataCache[Ty] =
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               getTBAAInfoForNamedType(BTy->getName(Features), getChar());
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    }
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  }
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  // Handle pointers.
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  // TODO: Implement C++'s type "similarity" and consider dis-"similar"
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  // pointers distinct.
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  if (Ty->isPointerType())
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    return MetadataCache[Ty] = getTBAAInfoForNamedType("any pointer",
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                                                       getChar());
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  // Enum types are distinct types. In C++ they have "underlying types",
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  // however they aren't related for TBAA.
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  if (const EnumType *ETy = dyn_cast<EnumType>(Ty)) {
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    // In C mode, two anonymous enums are compatible iff their members
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    // are the same -- see C99 6.2.7p1. For now, be conservative. We could
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    // theoretically implement this by combining information about all the
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    // members into a single identifying MDNode.
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    if (!Features.CPlusPlus &&
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        ETy->getDecl()->getTypedefForAnonDecl())
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      return MetadataCache[Ty] = getChar();
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    // In C++ mode, types have linkage, so we can rely on the ODR and
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    // on their mangled names, if they're external.
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    // TODO: Is there a way to get a program-wide unique name for a
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    // decl with local linkage or no linkage?
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    if (Features.CPlusPlus &&
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        ETy->getDecl()->getLinkage() != ExternalLinkage)
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      return MetadataCache[Ty] = getChar();
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    // TODO: This is using the RTTI name. Is there a better way to get
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    // a unique string for a type?
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    llvm::SmallString<256> OutName;
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    MContext.mangleCXXRTTIName(QualType(ETy, 0), OutName);
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    return MetadataCache[Ty] = getTBAAInfoForNamedType(OutName, getChar());
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  }
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  // For now, handle any other kind of type conservatively.
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  return MetadataCache[Ty] = getChar();
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}
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