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			804 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
| ===========================================
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| Control Flow Integrity Design Documentation
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| ===========================================
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| 
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| This page documents the design of the :doc:`ControlFlowIntegrity` schemes
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| supported by Clang.
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| 
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| Forward-Edge CFI for Virtual Calls
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| ==================================
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| 
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| This scheme works by allocating, for each static type used to make a virtual
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| call, a region of read-only storage in the object file holding a bit vector
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| that maps onto to the region of storage used for those virtual tables. Each
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| set bit in the bit vector corresponds to the `address point`_ for a virtual
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| table compatible with the static type for which the bit vector is being built.
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| 
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| For example, consider the following three C++ classes:
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| 
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| .. code-block:: c++
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| 
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|   struct A {
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|     virtual void f1();
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|     virtual void f2();
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|     virtual void f3();
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|   };
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| 
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|   struct B : A {
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|     virtual void f1();
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|     virtual void f2();
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|     virtual void f3();
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|   };
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| 
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|   struct C : A {
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|     virtual void f1();
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|     virtual void f2();
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|     virtual void f3();
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|   };
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| 
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| The scheme will cause the virtual tables for A, B and C to be laid out
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| consecutively:
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| 
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| .. csv-table:: Virtual Table Layout for A, B, C
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|   :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
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| 
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|   A::offset-to-top, &A::rtti, &A::f1, &A::f2, &A::f3, B::offset-to-top, &B::rtti, &B::f1, &B::f2, &B::f3, C::offset-to-top, &C::rtti, &C::f1, &C::f2, &C::f3
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| 
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| The bit vector for static types A, B and C will look like this:
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| 
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| .. csv-table:: Bit Vectors for A, B, C
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|   :header: Class, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
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| 
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|   A, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0
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|   B, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0
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|   C, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0
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| 
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| Bit vectors are represented in the object file as byte arrays. By loading
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| from indexed offsets into the byte array and applying a mask, a program can
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| test bits from the bit set with a relatively short instruction sequence. Bit
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| vectors may overlap so long as they use different bits. For the full details,
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| see the `ByteArrayBuilder`_ class.
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| 
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| In this case, assuming A is laid out at offset 0 in bit 0, B at offset 0 in
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| bit 1 and C at offset 0 in bit 2, the byte array would look like this:
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| 
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| .. code-block:: c++
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| 
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|   char bits[] = { 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0, 5, 0, 0 };
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| 
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| To emit a virtual call, the compiler will assemble code that checks that
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| the object's virtual table pointer is in-bounds and aligned and that the
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| relevant bit is set in the bit vector.
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| 
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| For example on x86 a typical virtual call may look like this:
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| 
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| .. code-block:: none
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| 
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|   ca7fbb:       48 8b 0f                mov    (%rdi),%rcx
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|   ca7fbe:       48 8d 15 c3 42 fb 07    lea    0x7fb42c3(%rip),%rdx
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|   ca7fc5:       48 89 c8                mov    %rcx,%rax
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|   ca7fc8:       48 29 d0                sub    %rdx,%rax
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|   ca7fcb:       48 c1 c0 3d             rol    $0x3d,%rax
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|   ca7fcf:       48 3d 7f 01 00 00       cmp    $0x17f,%rax
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|   ca7fd5:       0f 87 36 05 00 00       ja     ca8511
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|   ca7fdb:       48 8d 15 c0 0b f7 06    lea    0x6f70bc0(%rip),%rdx
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|   ca7fe2:       f6 04 10 10             testb  $0x10,(%rax,%rdx,1)
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|   ca7fe6:       0f 84 25 05 00 00       je     ca8511
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|   ca7fec:       ff 91 98 00 00 00       callq  *0x98(%rcx)
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|     [...]
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|   ca8511:       0f 0b                   ud2
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| 
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| The compiler relies on co-operation from the linker in order to assemble
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| the bit vectors for the whole program. It currently does this using LLVM's
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| `type metadata`_ mechanism together with link-time optimization.
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| 
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| .. _address point: https://itanium-cxx-abi.github.io/cxx-abi/abi.html#vtable-general
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| .. _type metadata: https://llvm.org/docs/TypeMetadata.html
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| .. _ByteArrayBuilder: https://llvm.org/docs/doxygen/html/structllvm_1_1ByteArrayBuilder.html
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| 
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| Optimizations
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| -------------
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| 
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| The scheme as described above is the fully general variant of the scheme.
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| Most of the time we are able to apply one or more of the following
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| optimizations to improve binary size or performance.
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| 
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| In fact, if you try the above example with the current version of the
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| compiler, you will probably find that it will not use the described virtual
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| table layout or machine instructions. Some of the optimizations we are about
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| to introduce cause the compiler to use a different layout or a different
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| sequence of machine instructions.
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| 
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| Stripping Leading/Trailing Zeros in Bit Vectors
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| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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| 
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| If a bit vector contains leading or trailing zeros, we can strip them from
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| the vector. The compiler will emit code to check if the pointer is in range
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| of the region covered by ones, and perform the bit vector check using a
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| truncated version of the bit vector. For example, the bit vectors for our
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| example class hierarchy will be emitted like this:
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| 
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| .. csv-table:: Bit Vectors for A, B, C
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|   :header: Class, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
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| 
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|   A,  ,  , 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1,  ,  
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|   B,  ,  ,  ,  ,  ,  ,  , 1,  ,  ,  ,  ,  ,  ,  
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|   C,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  , 1,  ,  
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| 
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| Short Inline Bit Vectors
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| ~~~~~~~~~~~~~~~~~~~~~~~~
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| 
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| If the vector is sufficiently short, we can represent it as an inline constant
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| on x86. This saves us a few instructions when reading the correct element
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| of the bit vector.
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| 
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| If the bit vector fits in 32 bits, the code looks like this:
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| 
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| .. code-block:: none
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| 
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|      dc2:       48 8b 03                mov    (%rbx),%rax
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|      dc5:       48 8d 15 14 1e 00 00    lea    0x1e14(%rip),%rdx
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|      dcc:       48 89 c1                mov    %rax,%rcx
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|      dcf:       48 29 d1                sub    %rdx,%rcx
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|      dd2:       48 c1 c1 3d             rol    $0x3d,%rcx
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|      dd6:       48 83 f9 03             cmp    $0x3,%rcx
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|      dda:       77 2f                   ja     e0b <main+0x9b>
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|      ddc:       ba 09 00 00 00          mov    $0x9,%edx
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|      de1:       0f a3 ca                bt     %ecx,%edx
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|      de4:       73 25                   jae    e0b <main+0x9b>
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|      de6:       48 89 df                mov    %rbx,%rdi
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|      de9:       ff 10                   callq  *(%rax)
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|     [...]
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|      e0b:       0f 0b                   ud2    
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| 
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| Or if the bit vector fits in 64 bits:
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| 
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| .. code-block:: none
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| 
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|     11a6:       48 8b 03                mov    (%rbx),%rax
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|     11a9:       48 8d 15 d0 28 00 00    lea    0x28d0(%rip),%rdx
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|     11b0:       48 89 c1                mov    %rax,%rcx
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|     11b3:       48 29 d1                sub    %rdx,%rcx
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|     11b6:       48 c1 c1 3d             rol    $0x3d,%rcx
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|     11ba:       48 83 f9 2a             cmp    $0x2a,%rcx
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|     11be:       77 35                   ja     11f5 <main+0xb5>
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|     11c0:       48 ba 09 00 00 00 00    movabs $0x40000000009,%rdx
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|     11c7:       04 00 00 
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|     11ca:       48 0f a3 ca             bt     %rcx,%rdx
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|     11ce:       73 25                   jae    11f5 <main+0xb5>
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|     11d0:       48 89 df                mov    %rbx,%rdi
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|     11d3:       ff 10                   callq  *(%rax)
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|     [...]
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|     11f5:       0f 0b                   ud2    
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| 
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| If the bit vector consists of a single bit, there is only one possible
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| virtual table, and the check can consist of a single equality comparison:
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| 
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| .. code-block:: none
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| 
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|      9a2:   48 8b 03                mov    (%rbx),%rax
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|      9a5:   48 8d 0d a4 13 00 00    lea    0x13a4(%rip),%rcx
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|      9ac:   48 39 c8                cmp    %rcx,%rax
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|      9af:   75 25                   jne    9d6 <main+0x86>
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|      9b1:   48 89 df                mov    %rbx,%rdi
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|      9b4:   ff 10                   callq  *(%rax)
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|      [...]
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|      9d6:   0f 0b                   ud2
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| 
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| Virtual Table Layout
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| ~~~~~~~~~~~~~~~~~~~~
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| 
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| The compiler lays out classes of disjoint hierarchies in separate regions
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| of the object file. At worst, bit vectors in disjoint hierarchies only
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| need to cover their disjoint hierarchy. But the closer that classes in
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| sub-hierarchies are laid out to each other, the smaller the bit vectors for
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| those sub-hierarchies need to be (see "Stripping Leading/Trailing Zeros in Bit
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| Vectors" above). The `GlobalLayoutBuilder`_ class is responsible for laying
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| out the globals efficiently to minimize the sizes of the underlying bitsets.
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| 
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| .. _GlobalLayoutBuilder: https://github.com/llvm/llvm-project/blob/main/llvm/include/llvm/Transforms/IPO/LowerTypeTests.h
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| 
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| Alignment
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| ~~~~~~~~~
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| 
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| If all gaps between address points in a particular bit vector are multiples
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| of powers of 2, the compiler can compress the bit vector by strengthening
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| the alignment requirements of the virtual table pointer. For example, given
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| this class hierarchy:
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| 
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| .. code-block:: c++
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| 
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|   struct A {
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|     virtual void f1();
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|     virtual void f2();
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|   };
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| 
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|   struct B : A {
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|     virtual void f1();
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|     virtual void f2();
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|     virtual void f3();
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|     virtual void f4();
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|     virtual void f5();
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|     virtual void f6();
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|   };
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| 
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|   struct C : A {
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|     virtual void f1();
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|     virtual void f2();
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|   };
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| 
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| The virtual tables will be laid out like this:
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| 
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| .. csv-table:: Virtual Table Layout for A, B, C
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|   :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
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| 
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|   A::offset-to-top, &A::rtti, &A::f1, &A::f2, B::offset-to-top, &B::rtti, &B::f1, &B::f2, &B::f3, &B::f4, &B::f5, &B::f6, C::offset-to-top, &C::rtti, &C::f1, &C::f2
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| 
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| Notice that each address point for A is separated by 4 words. This lets us
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| emit a compressed bit vector for A that looks like this:
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| 
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| .. csv-table::
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|   :header: 2, 6, 10, 14
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| 
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|   1, 1, 0, 1
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| 
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| At call sites, the compiler will strengthen the alignment requirements by
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| using a different rotate count. For example, on a 64-bit machine where the
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| address points are 4-word aligned (as in A from our example), the ``rol``
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| instruction may look like this:
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| 
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| .. code-block:: none
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| 
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|      dd2:       48 c1 c1 3b             rol    $0x3b,%rcx
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| 
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| Padding to Powers of 2
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| ~~~~~~~~~~~~~~~~~~~~~~
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| 
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| Of course, this alignment scheme works best if the address points are
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| in fact aligned correctly. To make this more likely to happen, we insert
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| padding between virtual tables that in many cases aligns address points to
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| a power of 2. Specifically, our padding aligns virtual tables to the next
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| highest power of 2 bytes; because address points for specific base classes
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| normally appear at fixed offsets within the virtual table, this normally
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| has the effect of aligning the address points as well.
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| 
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| This scheme introduces tradeoffs between decreased space overhead for
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| instructions and bit vectors and increased overhead in the form of padding. We
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| therefore limit the amount of padding so that we align to no more than 128
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| bytes. This number was found experimentally to provide a good tradeoff.
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| 
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| Eliminating Bit Vector Checks for All-Ones Bit Vectors
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| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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| 
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| If the bit vector is all ones, the bit vector check is redundant; we simply
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| need to check that the address is in range and well aligned. This is more
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| likely to occur if the virtual tables are padded.
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| 
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| Forward-Edge CFI for Virtual Calls by Interleaving Virtual Tables
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| -----------------------------------------------------------------
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| 
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| Dimitar et. al. proposed a novel approach that interleaves virtual tables in [1]_.  
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| This approach is more efficient in terms of space because padding and bit vectors are no longer needed. 
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| At the same time, it is also more efficient in terms of performance because in the interleaved layout 
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| address points of the virtual tables are consecutive, thus the validity check of a virtual 
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| vtable pointer is always a range check. 
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| 
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| At a high level, the interleaving scheme consists of three steps: 1) split virtual table groups into 
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| separate virtual tables, 2) order virtual tables by a pre-order traversal of the class hierarchy 
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| and 3) interleave virtual tables.
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| 
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| The interleaving scheme implemented in LLVM is inspired by [1]_ but has its own
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| enhancements (more in `Interleave virtual tables`_).
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| 
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| .. [1] `Protecting C++ Dynamic Dispatch Through VTable Interleaving <https://cseweb.ucsd.edu/~lerner/papers/ivtbl-ndss16.pdf>`_. Dimitar Bounov, Rami Gökhan Kıcı, Sorin Lerner.
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| 
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| Split virtual table groups into separate virtual tables
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| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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| 
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| The Itanium C++ ABI glues multiple individual virtual tables for a class into a combined virtual table (virtual table group). 
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| The interleaving scheme, however, can only work with individual virtual tables so it must split the combined virtual tables first.
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| In comparison, the old scheme does not require the splitting but it is more efficient when the combined virtual tables have been split.
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| The `GlobalSplit`_ pass is responsible for splitting combined virtual tables into individual ones. 
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| 
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| .. _GlobalSplit: https://github.com/llvm/llvm-project/blob/main/llvm/lib/Transforms/IPO/GlobalSplit.cpp
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| 
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| Order virtual tables by a pre-order traversal of the class hierarchy 
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| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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| 
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| This step is common to both the old scheme described above and the interleaving scheme. 
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| For the interleaving scheme, since the combined virtual tables have been split in the previous step, 
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| this step ensures that for any class all the compatible virtual tables will appear consecutively. 
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| For the old scheme, the same property may not hold since it may work on combined virtual tables. 
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| 
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| For example, consider the following four C++ classes:
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| 
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| .. code-block:: c++
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| 
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|   struct A {
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|     virtual void f1();
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|   };
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| 
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|   struct B : A {
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|     virtual void f1();
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|     virtual void f2();
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|   };
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| 
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|   struct C : A {
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|     virtual void f1();
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|     virtual void f3();
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|   };
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| 
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|   struct D : B {
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|     virtual void f1();
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|     virtual void f2();
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|   };
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| 
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| This step will arrange the virtual tables for A, B, C, and D in the order of *vtable-of-A, vtable-of-B, vtable-of-D, vtable-of-C*.
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| 
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| Interleave virtual tables
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| ~~~~~~~~~~~~~~~~~~~~~~~~~
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| 
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| This step is where the interleaving scheme deviates from the old scheme. Instead of laying out 
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| whole virtual tables in the previously computed order, the interleaving scheme lays out table 
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| entries of the virtual tables strategically to ensure the following properties:  
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| 
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| (1) offset-to-top and RTTI fields layout property
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| 
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| The Itanium C++ ABI specifies that offset-to-top and RTTI fields appear at the offsets behind the 
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| address point. Note that libraries like libcxxabi do assume this property. 
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| 
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| (2) virtual function entry layout property
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| 
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| For each virtual function the distance between an virtual table entry for this function and the corresponding 
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| address point is always the same. This property ensures that dynamic dispatch still works with the interleaving layout.
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| 
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| Note that the interleaving scheme in the CFI implementation guarantees both properties above whereas the original scheme proposed   
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| in [1]_ only guarantees the second property. 
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| 
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| To illustrate how the interleaving algorithm works, let us continue with the running example.
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| The algorithm first separates all the virtual table entries into two work lists. To do so, 
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| it starts by allocating two work lists, one initialized with all the offset-to-top entries of virtual tables in the order 
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| computed in the last step, one initialized with all the RTTI entries in the same order. 
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| 
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| .. csv-table:: Work list 1 Layout 
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|   :header: 0, 1, 2, 3
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|   
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|   A::offset-to-top, B::offset-to-top, D::offset-to-top, C::offset-to-top
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| 
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| 
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| .. csv-table:: Work list 2 layout
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|   :header: 0, 1, 2, 3,
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|   
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|   &A::rtti, &B::rtti, &D::rtti, &C::rtti 
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| 
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| Then for each virtual function the algorithm goes through all the virtual tables in the previously computed order
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| to collect all the related entries into a virtual function list. 
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| After this step, there are the following virtual function lists:
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| 
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| .. csv-table:: f1 list 
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|   :header: 0, 1, 2, 3
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| 
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|   &A::f1, &B::f1, &D::f1, &C::f1
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| 
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| 
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| .. csv-table:: f2 list 
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|   :header: 0, 1
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| 
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|   &B::f2, &D::f2
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| 
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| 
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| .. csv-table:: f3 list 
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|   :header: 0
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| 
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|   &C::f3
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| 
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| Next, the algorithm picks the longest remaining virtual function list and appends the whole list to the shortest work list
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| until no function lists are left, and pads the shorter work list so that they are of the same length. 
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| In the example, f1 list will be first added to work list 1, then f2 list will be added 
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| to work list 2, and finally f3 list will be added to the work list 2. Since work list 1 now has one more entry than 
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| work list 2, a padding entry is added to the latter. After this step, the two work lists look like: 
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| 
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| .. csv-table:: Work list 1 Layout 
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|   :header: 0, 1, 2, 3, 4, 5, 6, 7
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| 
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|   A::offset-to-top, B::offset-to-top, D::offset-to-top, C::offset-to-top, &A::f1, &B::f1, &D::f1, &C::f1
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| 
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| 
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| .. csv-table:: Work list 2 layout
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|   :header: 0, 1, 2, 3, 4, 5, 6, 7
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| 
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|   &A::rtti, &B::rtti, &D::rtti, &C::rtti, &B::f2, &D::f2, &C::f3, padding  
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| 
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| Finally, the algorithm merges the two work lists into the interleaved layout by alternatingly 
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| moving the head of each list to the final layout. After this step, the final interleaved layout looks like:
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| 
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| .. csv-table:: Interleaved layout
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|   :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 
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| 
 | ||
|   A::offset-to-top, &A::rtti, B::offset-to-top, &B::rtti, D::offset-to-top, &D::rtti, C::offset-to-top, &C::rtti, &A::f1, &B::f2, &B::f1, &D::f2, &D::f1, &C::f3, &C::f1, padding
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| 
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| In the above interleaved layout, each virtual table's offset-to-top and RTTI are always adjacent, which shows that the layout has the first property.
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| For the second property, let us look at f2 as an example. In the interleaved layout,
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| there are two entries for f2: B::f2 and D::f2. The distance between &B::f2 
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| and its address point D::offset-to-top (the entry immediately after &B::rtti) is 5 entry-length, so is the distance between &D::f2 and C::offset-to-top (the entry immediately after &D::rtti).
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| 
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| Forward-Edge CFI for Indirect Function Calls
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| ============================================
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| 
 | ||
| Under forward-edge CFI for indirect function calls, each unique function
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| type has its own bit vector, and at each call site we need to check that the
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| function pointer is a member of the function type's bit vector. This scheme
 | ||
| works in a similar way to forward-edge CFI for virtual calls, the distinction
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| being that we need to build bit vectors of function entry points rather than
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| of virtual tables.
 | ||
| 
 | ||
| Unlike when re-arranging global variables, we cannot re-arrange functions
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| in a particular order and base our calculations on the layout of the
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| functions' entry points, as we have no idea how large a particular function
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| will end up being (the function sizes could even depend on how we arrange
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| the functions). Instead, we build a jump table, which is a block of code
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| consisting of one branch instruction for each of the functions in the bit
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| set that branches to the target function, and redirect any taken function
 | ||
| addresses to the corresponding jump table entry. In this way, the distance
 | ||
| between function entry points is predictable and controllable. In the object
 | ||
| file's symbol table, the symbols for the target functions also refer to the
 | ||
| jump table entries, so that addresses taken outside the module will pass
 | ||
| any verification done inside the module.
 | ||
| 
 | ||
| In more concrete terms, suppose we have three functions ``f``, ``g``,
 | ||
| ``h`` which are all of the same type, and a function foo that returns their
 | ||
| addresses:
 | ||
| 
 | ||
| .. code-block:: none
 | ||
| 
 | ||
|   f:
 | ||
|   mov 0, %eax
 | ||
|   ret
 | ||
| 
 | ||
|   g:
 | ||
|   mov 1, %eax
 | ||
|   ret
 | ||
| 
 | ||
|   h:
 | ||
|   mov 2, %eax
 | ||
|   ret
 | ||
| 
 | ||
|   foo:
 | ||
|   mov f, %eax
 | ||
|   mov g, %edx
 | ||
|   mov h, %ecx
 | ||
|   ret
 | ||
| 
 | ||
| Our jump table will (conceptually) look like this:
 | ||
| 
 | ||
| .. code-block:: none
 | ||
| 
 | ||
|   f:
 | ||
|   jmp .Ltmp0 ; 5 bytes
 | ||
|   int3       ; 1 byte
 | ||
|   int3       ; 1 byte
 | ||
|   int3       ; 1 byte
 | ||
| 
 | ||
|   g:
 | ||
|   jmp .Ltmp1 ; 5 bytes
 | ||
|   int3       ; 1 byte
 | ||
|   int3       ; 1 byte
 | ||
|   int3       ; 1 byte
 | ||
| 
 | ||
|   h:
 | ||
|   jmp .Ltmp2 ; 5 bytes
 | ||
|   int3       ; 1 byte
 | ||
|   int3       ; 1 byte
 | ||
|   int3       ; 1 byte
 | ||
| 
 | ||
|   .Ltmp0:
 | ||
|   mov 0, %eax
 | ||
|   ret
 | ||
| 
 | ||
|   .Ltmp1:
 | ||
|   mov 1, %eax
 | ||
|   ret
 | ||
| 
 | ||
|   .Ltmp2:
 | ||
|   mov 2, %eax
 | ||
|   ret
 | ||
| 
 | ||
|   foo:
 | ||
|   mov f, %eax
 | ||
|   mov g, %edx
 | ||
|   mov h, %ecx
 | ||
|   ret
 | ||
| 
 | ||
| Because the addresses of ``f``, ``g``, ``h`` are evenly spaced at a power of
 | ||
| 2, and function types do not overlap (unlike class types with base classes),
 | ||
| we can normally apply the `Alignment`_ and `Eliminating Bit Vector Checks
 | ||
| for All-Ones Bit Vectors`_ optimizations thus simplifying the check at each
 | ||
| call site to a range and alignment check.
 | ||
| 
 | ||
| Shared library support
 | ||
| ======================
 | ||
| 
 | ||
| **EXPERIMENTAL**
 | ||
| 
 | ||
| The basic CFI mode described above assumes that the application is a
 | ||
| monolithic binary; at least that all possible virtual/indirect call
 | ||
| targets and the entire class hierarchy are known at link time. The
 | ||
| cross-DSO mode, enabled with **-f[no-]sanitize-cfi-cross-dso** relaxes
 | ||
| this requirement by allowing virtual and indirect calls to cross the
 | ||
| DSO boundary.
 | ||
| 
 | ||
| Assuming the following setup: the binary consists of several
 | ||
| instrumented and several uninstrumented DSOs. Some of them may be
 | ||
| dlopen-ed/dlclose-d periodically, even frequently.
 | ||
| 
 | ||
|   - Calls made from uninstrumented DSOs are not checked and just work.
 | ||
|   - Calls inside any instrumented DSO are fully protected.
 | ||
|   - Calls between different instrumented DSOs are also protected, with
 | ||
|      a performance penalty (in addition to the monolithic CFI
 | ||
|      overhead).
 | ||
|   - Calls from an instrumented DSO to an uninstrumented one are
 | ||
|      unchecked and just work, with performance penalty.
 | ||
|   - Calls from an instrumented DSO outside of any known DSO are
 | ||
|      detected as CFI violations.
 | ||
| 
 | ||
| In the monolithic scheme a call site is instrumented as
 | ||
| 
 | ||
| .. code-block:: none
 | ||
| 
 | ||
|    if (!InlinedFastCheck(f))
 | ||
|      abort();
 | ||
|    call *f
 | ||
| 
 | ||
| In the cross-DSO scheme it becomes
 | ||
| 
 | ||
| .. code-block:: none
 | ||
| 
 | ||
|    if (!InlinedFastCheck(f))
 | ||
|      __cfi_slowpath(CallSiteTypeId, f);
 | ||
|    call *f
 | ||
| 
 | ||
| CallSiteTypeId
 | ||
| --------------
 | ||
| 
 | ||
| ``CallSiteTypeId`` is a stable process-wide identifier of the
 | ||
| call-site type. For a virtual call site, the type in question is the class
 | ||
| type; for an indirect function call it is the function signature. The
 | ||
| mapping from a type to an identifier is an ABI detail. In the current,
 | ||
| experimental, implementation the identifier of type T is calculated as
 | ||
| follows:
 | ||
| 
 | ||
|   -  Obtain the mangled name for "typeinfo name for T".
 | ||
|   -  Calculate MD5 hash of the name as a string.
 | ||
|   -  Reinterpret the first 8 bytes of the hash as a little-endian
 | ||
|      64-bit integer.
 | ||
| 
 | ||
| It is possible, but unlikely, that collisions in the
 | ||
| ``CallSiteTypeId`` hashing will result in weaker CFI checks that would
 | ||
| still be conservatively correct.
 | ||
| 
 | ||
| CFI_Check
 | ||
| ---------
 | ||
| 
 | ||
| In the general case, only the target DSO knows whether the call to
 | ||
| function ``f`` with type ``CallSiteTypeId`` is valid or not.  To
 | ||
| export this information, every DSO implements
 | ||
| 
 | ||
| .. code-block:: none
 | ||
| 
 | ||
|    void __cfi_check(uint64 CallSiteTypeId, void *TargetAddr, void *DiagData)
 | ||
| 
 | ||
| This function provides external modules with access to CFI checks for
 | ||
| the targets inside this DSO.  For each known ``CallSiteTypeId``, this
 | ||
| function performs an ``llvm.type.test`` with the corresponding type
 | ||
| identifier. It reports an error if the type is unknown, or if the
 | ||
| check fails. Depending on the values of compiler flags
 | ||
| ``-fsanitize-trap`` and ``-fsanitize-recover``, this function may
 | ||
| print an error, abort and/or return to the caller. ``DiagData`` is an
 | ||
| opaque pointer to the diagnostic information about the error, or
 | ||
| ``null`` if the caller does not provide this information.
 | ||
| 
 | ||
| The basic implementation is a large switch statement over all values
 | ||
| of CallSiteTypeId supported by this DSO, and each case is similar to
 | ||
| the InlinedFastCheck() in the basic CFI mode.
 | ||
| 
 | ||
| CFI Shadow
 | ||
| ----------
 | ||
| 
 | ||
| To route CFI checks to the target DSO's __cfi_check function, a
 | ||
| mapping from possible virtual / indirect call targets to the
 | ||
| corresponding __cfi_check functions is maintained. This mapping is
 | ||
| implemented as a sparse array of 2 bytes for every possible page (4096
 | ||
| bytes) of memory. The table is kept readonly most of the time.
 | ||
| 
 | ||
| There are 3 types of shadow values:
 | ||
| 
 | ||
|   -  Address in a CFI-instrumented DSO.
 | ||
|   -  Unchecked address (a “trusted” non-instrumented DSO). Encoded as
 | ||
|      value 0xFFFF.
 | ||
|   -  Invalid address (everything else). Encoded as value 0.
 | ||
| 
 | ||
| For a CFI-instrumented DSO, a shadow value encodes the address of the
 | ||
| __cfi_check function for all call targets in the corresponding memory
 | ||
| page. If Addr is the target address, and V is the shadow value, then
 | ||
| the address of __cfi_check is calculated as
 | ||
| 
 | ||
| .. code-block:: none
 | ||
| 
 | ||
|   __cfi_check = AlignUpTo(Addr, 4096) - (V + 1) * 4096
 | ||
| 
 | ||
| This works as long as __cfi_check is aligned by 4096 bytes and located
 | ||
| below any call targets in its DSO, but not more than 256MB apart from
 | ||
| them.
 | ||
| 
 | ||
| CFI_SlowPath
 | ||
| ------------
 | ||
| 
 | ||
| The slow path check is implemented in a runtime support library as
 | ||
| 
 | ||
| .. code-block:: none
 | ||
| 
 | ||
|   void __cfi_slowpath(uint64 CallSiteTypeId, void *TargetAddr)
 | ||
|   void __cfi_slowpath_diag(uint64 CallSiteTypeId, void *TargetAddr, void *DiagData)
 | ||
| 
 | ||
| These functions loads a shadow value for ``TargetAddr``, finds the
 | ||
| address of ``__cfi_check`` as described above and calls
 | ||
| that. ``DiagData`` is an opaque pointer to diagnostic data which is
 | ||
| passed verbatim to ``__cfi_check``, and ``__cfi_slowpath`` passes
 | ||
| ``nullptr`` instead.
 | ||
| 
 | ||
| Compiler-RT library contains reference implementations of slowpath
 | ||
| functions, but they have unresolvable issues with correctness and
 | ||
| performance in the handling of dlopen(). It is recommended that
 | ||
| platforms provide their own implementations, usually as part of libc
 | ||
| or libdl.
 | ||
| 
 | ||
| Position-independent executable requirement
 | ||
| -------------------------------------------
 | ||
| 
 | ||
| Cross-DSO CFI mode requires that the main executable is built as PIE.
 | ||
| In non-PIE executables the address of an external function (taken from
 | ||
| the main executable) is the address of that function’s PLT record in
 | ||
| the main executable. This would break the CFI checks.
 | ||
| 
 | ||
| Backward-edge CFI for return statements (RCFI)
 | ||
| ==============================================
 | ||
| 
 | ||
| This section is a proposal. As of March 2017 it is not implemented.
 | ||
| 
 | ||
| Backward-edge control flow (`RET` instructions) can be hijacked
 | ||
| via overwriting the return address (`RA`) on stack.
 | ||
| Various mitigation techniques (e.g. `SafeStack`_, `RFG`_, `Intel CET`_)
 | ||
| try to detect or prevent `RA` corruption on stack.
 | ||
| 
 | ||
| RCFI enforces the expected control flow in several different ways described below.
 | ||
| RCFI heavily relies on LTO.
 | ||
| 
 | ||
| Leaf Functions
 | ||
| --------------
 | ||
| If `f()` is a leaf function (i.e. it has no calls
 | ||
| except maybe no-return calls) it can be called using a special calling convention
 | ||
| that stores `RA` in a dedicated register `R` before the `CALL` instruction.
 | ||
| `f()` does not spill `R` and does not use the `RET` instruction,
 | ||
| instead it uses the value in `R` to `JMP` to `RA`.
 | ||
| 
 | ||
| This flavour of CFI is *precise*, i.e. the function is guaranteed to return
 | ||
| to the point exactly following the call.
 | ||
| 
 | ||
| An alternative approach is to
 | ||
| copy `RA` from stack to `R` in the first instruction of `f()`,
 | ||
| then `JMP` to `R`.
 | ||
| This approach is simpler to implement (does not require changing the caller)
 | ||
| but weaker (there is a small window when `RA` is actually stored on stack).
 | ||
| 
 | ||
| 
 | ||
| Functions called once
 | ||
| ---------------------
 | ||
| Suppose `f()` is called in just one place in the program
 | ||
| (assuming we can verify this in LTO mode).
 | ||
| In this case we can replace the `RET` instruction with a `JMP` instruction
 | ||
| with the immediate constant for `RA`.
 | ||
| This will *precisely* enforce the return control flow no matter what is stored on stack.
 | ||
| 
 | ||
| Another variant is to compare `RA` on stack with the known constant and abort
 | ||
| if they don't match; then `JMP` to the known constant address.
 | ||
| 
 | ||
| Functions called in a small number of call sites
 | ||
| ------------------------------------------------
 | ||
| We may extend the above approach to cases where `f()`
 | ||
| is called more than once (but still a small number of times).
 | ||
| With LTO we know all possible values of `RA` and we check them
 | ||
| one-by-one (or using binary search) against the value on stack.
 | ||
| If the match is found, we `JMP` to the known constant address, otherwise abort.
 | ||
| 
 | ||
| This protection is *near-precise*, i.e. it guarantees that the control flow will
 | ||
| be transferred to one of the valid return addresses for this function,
 | ||
| but not necessary to the point of the most recent `CALL`.
 | ||
| 
 | ||
| General case
 | ||
| ------------
 | ||
| For functions called multiple times a *return jump table* is constructed
 | ||
| in the same manner as jump tables for indirect function calls (see above).
 | ||
| The correct jump table entry (or its index) is passed by `CALL` to `f()`
 | ||
| (as an extra argument) and then spilled to stack.
 | ||
| The `RET` instruction is replaced with a load of the jump table entry,
 | ||
| jump table range check, and `JMP` to the jump table entry.
 | ||
| 
 | ||
| This protection is also *near-precise*.
 | ||
| 
 | ||
| Returns from functions called indirectly
 | ||
| ----------------------------------------
 | ||
| 
 | ||
| If a function is called indirectly, the return jump table is constructed for the
 | ||
| equivalence class of functions instead of a single function.
 | ||
| 
 | ||
| Cross-DSO calls
 | ||
| ---------------
 | ||
| Consider two instrumented DSOs, `A` and `B`. `A` defines `f()` and `B` calls it.
 | ||
| 
 | ||
| This case will be handled similarly to the cross-DSO scheme using the slow path callback.
 | ||
| 
 | ||
| Non-goals
 | ||
| ---------
 | ||
| 
 | ||
| RCFI does not protect `RET` instructions:
 | ||
|   * in non-instrumented DSOs,
 | ||
|   * in instrumented DSOs for functions that are called from non-instrumented DSOs,
 | ||
|   * embedded into other instructions (e.g. `0f4fc3 cmovg %ebx,%eax`).
 | ||
| 
 | ||
| .. _SafeStack: https://clang.llvm.org/docs/SafeStack.html
 | ||
| .. _RFG: https://xlab.tencent.com/en/2016/11/02/return-flow-guard
 | ||
| .. _Intel CET: https://software.intel.com/en-us/blogs/2016/06/09/intel-release-new-technology-specifications-protect-rop-attacks
 | ||
| 
 | ||
| Hardware support
 | ||
| ================
 | ||
| 
 | ||
| We believe that the above design can be efficiently implemented in hardware.
 | ||
| A single new instruction added to an ISA would allow to perform the forward-edge CFI check
 | ||
| with fewer bytes per check (smaller code size overhead) and potentially more
 | ||
| efficiently. The current software-only instrumentation requires at least
 | ||
| 32-bytes per check (on x86_64).
 | ||
| A hardware instruction may probably be less than ~ 12 bytes.
 | ||
| Such instruction would check that the argument pointer is in-bounds,
 | ||
| and is properly aligned, and if the checks fail it will either trap (in monolithic scheme)
 | ||
| or call the slow path function (cross-DSO scheme).
 | ||
| The bit vector lookup is probably too complex for a hardware implementation.
 | ||
| 
 | ||
| .. code-block:: none
 | ||
| 
 | ||
|   //  This instruction checks that 'Ptr'
 | ||
|   //   * is aligned by (1 << kAlignment) and
 | ||
|   //   * is inside [kRangeBeg, kRangeBeg+(kRangeSize<<kAlignment))
 | ||
|   //  and if the check fails it jumps to the given target (slow path).
 | ||
|   //
 | ||
|   // 'Ptr' is a register, pointing to the virtual function table
 | ||
|   //    or to the function which we need to check. We may require an explicit
 | ||
|   //    fixed register to be used.
 | ||
|   // 'kAlignment' is a 4-bit constant.
 | ||
|   // 'kRangeSize' is a ~20-bit constant.
 | ||
|   // 'kRangeBeg' is a PC-relative constant (~28 bits)
 | ||
|   //    pointing to the beginning of the allowed range for 'Ptr'.
 | ||
|   // 'kFailedCheckTarget': is a PC-relative constant (~28 bits)
 | ||
|   //    representing the target to branch to when the check fails.
 | ||
|   //    If kFailedCheckTarget==0, the process will trap
 | ||
|   //    (monolithic binary scheme).
 | ||
|   //    Otherwise it will jump to a handler that implements `CFI_SlowPath`
 | ||
|   //    (cross-DSO scheme).
 | ||
|   CFI_Check(Ptr, kAlignment, kRangeSize, kRangeBeg, kFailedCheckTarget) {
 | ||
|      if (Ptr < kRangeBeg ||
 | ||
|          Ptr >= kRangeBeg + (kRangeSize << kAlignment) ||
 | ||
|          Ptr & ((1 << kAlignment) - 1))
 | ||
|            Jump(kFailedCheckTarget);
 | ||
|   }
 | ||
| 
 | ||
| An alternative and more compact encoding would not use `kFailedCheckTarget`,
 | ||
| and will trap on check failure instead.
 | ||
| This will allow us to fit the instruction into **8-9 bytes**.
 | ||
| The cross-DSO checks will be performed by a trap handler and
 | ||
| performance-critical ones will have to be black-listed and checked using the
 | ||
| software-only scheme.
 | ||
| 
 | ||
| Note that such hardware extension would be complementary to checks
 | ||
| at the callee side, such as e.g. **Intel ENDBRANCH**.
 | ||
| Moreover, CFI would have two benefits over ENDBRANCH: a) precision and b)
 | ||
| ability to protect against invalid casts between polymorphic types.
 |