144 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			144 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- UDPSocket.cpp -----------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Host/common/UDPSocket.h"
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#include "lldb/Host/Config.h"
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#include "lldb/Utility/Log.h"
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#if LLDB_ENABLE_POSIX
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#include <arpa/inet.h>
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#include <sys/socket.h>
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#endif
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#include <memory>
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using namespace lldb;
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using namespace lldb_private;
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namespace {
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const int kDomain = AF_INET;
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const int kType = SOCK_DGRAM;
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static const char *g_not_supported_error = "Not supported";
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}
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UDPSocket::UDPSocket(NativeSocket socket) : Socket(ProtocolUdp, true, true) {
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  m_socket = socket;
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}
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UDPSocket::UDPSocket(bool should_close, bool child_processes_inherit)
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    : Socket(ProtocolUdp, should_close, child_processes_inherit) {}
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size_t UDPSocket::Send(const void *buf, const size_t num_bytes) {
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  return ::sendto(m_socket, static_cast<const char *>(buf), num_bytes, 0,
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                  m_sockaddr, m_sockaddr.GetLength());
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}
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Status UDPSocket::Connect(llvm::StringRef name) {
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  return Status("%s", g_not_supported_error);
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}
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Status UDPSocket::Listen(llvm::StringRef name, int backlog) {
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  return Status("%s", g_not_supported_error);
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}
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Status UDPSocket::Accept(Socket *&socket) {
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  return Status("%s", g_not_supported_error);
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}
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Status UDPSocket::Connect(llvm::StringRef name, bool child_processes_inherit,
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                          Socket *&socket) {
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  std::unique_ptr<UDPSocket> final_socket;
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  Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_CONNECTION));
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  LLDB_LOGF(log, "UDPSocket::%s (host/port = %s)", __FUNCTION__, name.data());
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  Status error;
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  std::string host_str;
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  std::string port_str;
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  int32_t port = INT32_MIN;
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  if (!DecodeHostAndPort(name, host_str, port_str, port, &error))
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    return error;
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  // At this point we have setup the receive port, now we need to setup the UDP
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  // send socket
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  struct addrinfo hints;
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  struct addrinfo *service_info_list = nullptr;
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  ::memset(&hints, 0, sizeof(hints));
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  hints.ai_family = kDomain;
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  hints.ai_socktype = kType;
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  int err = ::getaddrinfo(host_str.c_str(), port_str.c_str(), &hints,
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                          &service_info_list);
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  if (err != 0) {
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    error.SetErrorStringWithFormat(
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#if defined(_WIN32) && defined(UNICODE)
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        "getaddrinfo(%s, %s, &hints, &info) returned error %i (%S)",
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#else
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        "getaddrinfo(%s, %s, &hints, &info) returned error %i (%s)",
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#endif
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        host_str.c_str(), port_str.c_str(), err, gai_strerror(err));
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    return error;
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  }
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  for (struct addrinfo *service_info_ptr = service_info_list;
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       service_info_ptr != nullptr;
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       service_info_ptr = service_info_ptr->ai_next) {
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    auto send_fd = CreateSocket(
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        service_info_ptr->ai_family, service_info_ptr->ai_socktype,
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        service_info_ptr->ai_protocol, child_processes_inherit, error);
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    if (error.Success()) {
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      final_socket.reset(new UDPSocket(send_fd));
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      final_socket->m_sockaddr = service_info_ptr;
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      break;
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    } else
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      continue;
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  }
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  ::freeaddrinfo(service_info_list);
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  if (!final_socket)
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    return error;
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  SocketAddress bind_addr;
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  // Only bind to the loopback address if we are expecting a connection from
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  // localhost to avoid any firewall issues.
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  const bool bind_addr_success = (host_str == "127.0.0.1" || host_str == "localhost")
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                                     ? bind_addr.SetToLocalhost(kDomain, port)
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                                     : bind_addr.SetToAnyAddress(kDomain, port);
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  if (!bind_addr_success) {
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    error.SetErrorString("Failed to get hostspec to bind for");
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    return error;
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  }
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  bind_addr.SetPort(0); // Let the source port # be determined dynamically
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  err = ::bind(final_socket->GetNativeSocket(), bind_addr, bind_addr.GetLength());
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  struct sockaddr_in source_info;
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  socklen_t address_len = sizeof (struct sockaddr_in);
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  err = ::getsockname(final_socket->GetNativeSocket(), (struct sockaddr *) &source_info, &address_len);
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  socket = final_socket.release();
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  error.Clear();
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  return error;
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}
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std::string UDPSocket::GetRemoteConnectionURI() const {
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  if (m_socket != kInvalidSocketValue) {
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    return std::string(llvm::formatv(
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        "udp://[{0}]:{1}", m_sockaddr.GetIPAddress(), m_sockaddr.GetPort()));
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  }
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  return "";
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}
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