443 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			443 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- RegisterScavenging.cpp - Machine register scavenging --------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the machine register scavenger. It can provide
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// information, such as unused registers, at any point in a machine basic block.
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// It also provides a mechanism to make registers available by evicting them to
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// spill slots.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/RegisterScavenging.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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using namespace llvm;
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#define DEBUG_TYPE "reg-scavenging"
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/// setUsed - Set the register and its sub-registers as being used.
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void RegScavenger::setUsed(unsigned Reg) {
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  for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
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       SubRegs.isValid(); ++SubRegs)
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    RegsAvailable.reset(*SubRegs);
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}
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bool RegScavenger::isAliasUsed(unsigned Reg) const {
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  for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
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    if (isUsed(*AI, *AI == Reg))
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      return true;
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  return false;
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}
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void RegScavenger::initRegState() {
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  for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(),
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         IE = Scavenged.end(); I != IE; ++I) {
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    I->Reg = 0;
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    I->Restore = nullptr;
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  }
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  // All registers started out unused.
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  RegsAvailable.set();
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  if (!MBB)
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    return;
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  // Live-in registers are in use.
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  for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(),
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         E = MBB->livein_end(); I != E; ++I)
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    setUsed(*I);
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  // Pristine CSRs are also unavailable.
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  BitVector PR = MBB->getParent()->getFrameInfo()->getPristineRegs(MBB);
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  for (int I = PR.find_first(); I>0; I = PR.find_next(I))
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    setUsed(I);
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}
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void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) {
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  MachineFunction &MF = *mbb->getParent();
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  const TargetMachine &TM = MF.getTarget();
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  TII = TM.getInstrInfo();
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  TRI = TM.getRegisterInfo();
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  MRI = &MF.getRegInfo();
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  assert((NumPhysRegs == 0 || NumPhysRegs == TRI->getNumRegs()) &&
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         "Target changed?");
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  // It is not possible to use the register scavenger after late optimization
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  // passes that don't preserve accurate liveness information.
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  assert(MRI->tracksLiveness() &&
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         "Cannot use register scavenger with inaccurate liveness");
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  // Self-initialize.
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  if (!MBB) {
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    NumPhysRegs = TRI->getNumRegs();
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    RegsAvailable.resize(NumPhysRegs);
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    KillRegs.resize(NumPhysRegs);
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    DefRegs.resize(NumPhysRegs);
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    // Create callee-saved registers bitvector.
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    CalleeSavedRegs.resize(NumPhysRegs);
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    const MCPhysReg *CSRegs = TRI->getCalleeSavedRegs(&MF);
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    if (CSRegs != nullptr)
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      for (unsigned i = 0; CSRegs[i]; ++i)
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        CalleeSavedRegs.set(CSRegs[i]);
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  }
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  MBB = mbb;
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  initRegState();
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  Tracking = false;
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}
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void RegScavenger::addRegWithSubRegs(BitVector &BV, unsigned Reg) {
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  for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
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       SubRegs.isValid(); ++SubRegs)
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    BV.set(*SubRegs);
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}
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void RegScavenger::determineKillsAndDefs() {
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  assert(Tracking && "Must be tracking to determine kills and defs");
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  MachineInstr *MI = MBBI;
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  assert(!MI->isDebugValue() && "Debug values have no kills or defs");
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  // Find out which registers are early clobbered, killed, defined, and marked
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  // def-dead in this instruction.
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  // FIXME: The scavenger is not predication aware. If the instruction is
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  // predicated, conservatively assume "kill" markers do not actually kill the
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  // register. Similarly ignores "dead" markers.
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  bool isPred = TII->isPredicated(MI);
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  KillRegs.reset();
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  DefRegs.reset();
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  for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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    const MachineOperand &MO = MI->getOperand(i);
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    if (MO.isRegMask())
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      (isPred ? DefRegs : KillRegs).setBitsNotInMask(MO.getRegMask());
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    if (!MO.isReg())
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      continue;
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    unsigned Reg = MO.getReg();
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    if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) || isReserved(Reg))
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      continue;
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    if (MO.isUse()) {
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      // Ignore undef uses.
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      if (MO.isUndef())
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        continue;
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      if (!isPred && MO.isKill())
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        addRegWithSubRegs(KillRegs, Reg);
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    } else {
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      assert(MO.isDef());
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      if (!isPred && MO.isDead())
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        addRegWithSubRegs(KillRegs, Reg);
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      else
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        addRegWithSubRegs(DefRegs, Reg);
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    }
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  }
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}
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void RegScavenger::unprocess() {
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  assert(Tracking && "Cannot unprocess because we're not tracking");
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  MachineInstr *MI = MBBI;
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  if (!MI->isDebugValue()) {
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    determineKillsAndDefs();
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    // Commit the changes.
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    setUsed(KillRegs);
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    setUnused(DefRegs);
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  }
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  if (MBBI == MBB->begin()) {
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    MBBI = MachineBasicBlock::iterator(nullptr);
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    Tracking = false;
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  } else
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    --MBBI;
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}
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void RegScavenger::forward() {
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  // Move ptr forward.
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  if (!Tracking) {
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    MBBI = MBB->begin();
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    Tracking = true;
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  } else {
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    assert(MBBI != MBB->end() && "Already past the end of the basic block!");
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    MBBI = std::next(MBBI);
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  }
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  assert(MBBI != MBB->end() && "Already at the end of the basic block!");
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  MachineInstr *MI = MBBI;
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  for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(),
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         IE = Scavenged.end(); I != IE; ++I) {
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    if (I->Restore != MI)
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      continue;
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    I->Reg = 0;
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    I->Restore = nullptr;
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  }
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  if (MI->isDebugValue())
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    return;
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  determineKillsAndDefs();
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  // Verify uses and defs.
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#ifndef NDEBUG
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  for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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    const MachineOperand &MO = MI->getOperand(i);
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    if (!MO.isReg())
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      continue;
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    unsigned Reg = MO.getReg();
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    if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) || isReserved(Reg))
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      continue;
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    if (MO.isUse()) {
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      if (MO.isUndef())
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        continue;
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      if (!isUsed(Reg)) {
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        // Check if it's partial live: e.g.
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        // D0 = insert_subreg D0<undef>, S0
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        // ... D0
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        // The problem is the insert_subreg could be eliminated. The use of
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        // D0 is using a partially undef value. This is not *incorrect* since
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        // S1 is can be freely clobbered.
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        // Ideally we would like a way to model this, but leaving the
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        // insert_subreg around causes both correctness and performance issues.
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        bool SubUsed = false;
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        for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs)
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          if (isUsed(*SubRegs)) {
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            SubUsed = true;
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            break;
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          }
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        if (!SubUsed) {
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          MBB->getParent()->verify(nullptr, "In Register Scavenger");
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          llvm_unreachable("Using an undefined register!");
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        }
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        (void)SubUsed;
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      }
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    } else {
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      assert(MO.isDef());
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#if 0
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      // FIXME: Enable this once we've figured out how to correctly transfer
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      // implicit kills during codegen passes like the coalescer.
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      assert((KillRegs.test(Reg) || isUnused(Reg) ||
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              isLiveInButUnusedBefore(Reg, MI, MBB, TRI, MRI)) &&
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             "Re-defining a live register!");
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#endif
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    }
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  }
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#endif // NDEBUG
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  // Commit the changes.
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  setUnused(KillRegs);
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  setUsed(DefRegs);
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}
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void RegScavenger::getRegsUsed(BitVector &used, bool includeReserved) {
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  used = RegsAvailable;
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  used.flip();
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  if (includeReserved)
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    used |= MRI->getReservedRegs();
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  else
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    used.reset(MRI->getReservedRegs());
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}
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unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const {
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  for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
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       I != E; ++I)
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    if (!isAliasUsed(*I)) {
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      DEBUG(dbgs() << "Scavenger found unused reg: " << TRI->getName(*I) <<
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            "\n");
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      return *I;
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    }
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  return 0;
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}
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/// getRegsAvailable - Return all available registers in the register class
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/// in Mask.
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BitVector RegScavenger::getRegsAvailable(const TargetRegisterClass *RC) {
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  BitVector Mask(TRI->getNumRegs());
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  for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
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       I != E; ++I)
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    if (!isAliasUsed(*I))
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      Mask.set(*I);
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  return Mask;
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}
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/// findSurvivorReg - Return the candidate register that is unused for the
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/// longest after StargMII. UseMI is set to the instruction where the search
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/// stopped.
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///
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/// No more than InstrLimit instructions are inspected.
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///
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unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI,
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                                       BitVector &Candidates,
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                                       unsigned InstrLimit,
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                                       MachineBasicBlock::iterator &UseMI) {
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  int Survivor = Candidates.find_first();
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  assert(Survivor > 0 && "No candidates for scavenging");
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  MachineBasicBlock::iterator ME = MBB->getFirstTerminator();
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  assert(StartMI != ME && "MI already at terminator");
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  MachineBasicBlock::iterator RestorePointMI = StartMI;
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  MachineBasicBlock::iterator MI = StartMI;
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  bool inVirtLiveRange = false;
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  for (++MI; InstrLimit > 0 && MI != ME; ++MI, --InstrLimit) {
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    if (MI->isDebugValue()) {
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      ++InstrLimit; // Don't count debug instructions
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      continue;
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    }
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    bool isVirtKillInsn = false;
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    bool isVirtDefInsn = false;
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    // Remove any candidates touched by instruction.
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    for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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      const MachineOperand &MO = MI->getOperand(i);
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      if (MO.isRegMask())
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        Candidates.clearBitsNotInMask(MO.getRegMask());
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      if (!MO.isReg() || MO.isUndef() || !MO.getReg())
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        continue;
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      if (TargetRegisterInfo::isVirtualRegister(MO.getReg())) {
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        if (MO.isDef())
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          isVirtDefInsn = true;
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        else if (MO.isKill())
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          isVirtKillInsn = true;
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        continue;
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      }
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      for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid(); ++AI)
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        Candidates.reset(*AI);
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    }
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    // If we're not in a virtual reg's live range, this is a valid
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    // restore point.
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    if (!inVirtLiveRange) RestorePointMI = MI;
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    // Update whether we're in the live range of a virtual register
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    if (isVirtKillInsn) inVirtLiveRange = false;
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    if (isVirtDefInsn) inVirtLiveRange = true;
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    // Was our survivor untouched by this instruction?
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    if (Candidates.test(Survivor))
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      continue;
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    // All candidates gone?
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    if (Candidates.none())
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      break;
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    Survivor = Candidates.find_first();
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  }
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  // If we ran off the end, that's where we want to restore.
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  if (MI == ME) RestorePointMI = ME;
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  assert (RestorePointMI != StartMI &&
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          "No available scavenger restore location!");
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  // We ran out of candidates, so stop the search.
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  UseMI = RestorePointMI;
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  return Survivor;
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}
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static unsigned getFrameIndexOperandNum(MachineInstr *MI) {
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  unsigned i = 0;
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  while (!MI->getOperand(i).isFI()) {
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    ++i;
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    assert(i < MI->getNumOperands() &&
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           "Instr doesn't have FrameIndex operand!");
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  }
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  return i;
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}
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unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
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                                        MachineBasicBlock::iterator I,
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                                        int SPAdj) {
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  // Consider all allocatable registers in the register class initially
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  BitVector Candidates =
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    TRI->getAllocatableSet(*I->getParent()->getParent(), RC);
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  // Exclude all the registers being used by the instruction.
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  for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
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    MachineOperand &MO = I->getOperand(i);
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    if (MO.isReg() && MO.getReg() != 0 && !(MO.isUse() && MO.isUndef()) &&
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        !TargetRegisterInfo::isVirtualRegister(MO.getReg()))
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      Candidates.reset(MO.getReg());
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  }
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  // Try to find a register that's unused if there is one, as then we won't
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  // have to spill. Search explicitly rather than masking out based on
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  // RegsAvailable, as RegsAvailable does not take aliases into account.
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  // That's what getRegsAvailable() is for.
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  BitVector Available = getRegsAvailable(RC);
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  Available &= Candidates;
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  if (Available.any())
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    Candidates = Available;
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  // Find the register whose use is furthest away.
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  MachineBasicBlock::iterator UseMI;
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  unsigned SReg = findSurvivorReg(I, Candidates, 25, UseMI);
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  // If we found an unused register there is no reason to spill it.
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  if (!isAliasUsed(SReg)) {
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    DEBUG(dbgs() << "Scavenged register: " << TRI->getName(SReg) << "\n");
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    return SReg;
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  }
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  // Find an available scavenging slot.
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  unsigned SI;
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  for (SI = 0; SI < Scavenged.size(); ++SI)
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    if (Scavenged[SI].Reg == 0)
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      break;
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  if (SI == Scavenged.size()) {
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    // We need to scavenge a register but have no spill slot, the target
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    // must know how to do it (if not, we'll assert below).
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    Scavenged.push_back(ScavengedInfo());
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  }
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  // Avoid infinite regress
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  Scavenged[SI].Reg = SReg;
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  // If the target knows how to save/restore the register, let it do so;
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  // otherwise, use the emergency stack spill slot.
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  if (!TRI->saveScavengerRegister(*MBB, I, UseMI, RC, SReg)) {
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    // Spill the scavenged register before I.
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    assert(Scavenged[SI].FrameIndex >= 0 &&
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           "Cannot scavenge register without an emergency spill slot!");
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    TII->storeRegToStackSlot(*MBB, I, SReg, true, Scavenged[SI].FrameIndex,
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                             RC, TRI);
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    MachineBasicBlock::iterator II = std::prev(I);
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    unsigned FIOperandNum = getFrameIndexOperandNum(II);
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    TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
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    // Restore the scavenged register before its use (or first terminator).
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    TII->loadRegFromStackSlot(*MBB, UseMI, SReg, Scavenged[SI].FrameIndex,
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						|
                              RC, TRI);
 | 
						|
    II = std::prev(UseMI);
 | 
						|
 | 
						|
    FIOperandNum = getFrameIndexOperandNum(II);
 | 
						|
    TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
 | 
						|
  }
 | 
						|
 | 
						|
  Scavenged[SI].Restore = std::prev(UseMI);
 | 
						|
 | 
						|
  // Doing this here leads to infinite regress.
 | 
						|
  // Scavenged[SI].Reg = SReg;
 | 
						|
 | 
						|
  DEBUG(dbgs() << "Scavenged register (with spill): " << TRI->getName(SReg) <<
 | 
						|
        "\n");
 | 
						|
 | 
						|
  return SReg;
 | 
						|
}
 |