581 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			581 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
//== BasicStore.cpp - Basic map from Locations to Values --------*- C++ -*--==//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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//  This file defined the BasicStore and BasicStoreManager classes.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Analysis/Analyses/LiveVariables.h"
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#include "clang/Analysis/PathSensitive/GRState.h"
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#include "llvm/ADT/ImmutableMap.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Streams.h"
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using namespace clang;
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typedef llvm::ImmutableMap<const MemRegion*,SVal> BindingsTy;  
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namespace {
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class VISIBILITY_HIDDEN BasicStoreSubRegionMap : public SubRegionMap {
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public:
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  BasicStoreSubRegionMap() {}
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  bool iterSubRegions(const MemRegion* R, Visitor& V) const {
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    // Do nothing.  No subregions.
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    return true;
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  }
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};
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class VISIBILITY_HIDDEN BasicStoreManager : public StoreManager {
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  BindingsTy::Factory VBFactory;
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  GRStateManager& StateMgr;
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  const MemRegion* SelfRegion;
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public:
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  BasicStoreManager(GRStateManager& mgr)
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    : StoreManager(mgr.getAllocator()),
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      VBFactory(mgr.getAllocator()), 
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      StateMgr(mgr), 
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      SelfRegion(0) {}
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  ~BasicStoreManager() {}
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  SubRegionMap* getSubRegionMap(const GRState *state) {
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    return new BasicStoreSubRegionMap();
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  }
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  SVal Retrieve(const GRState *state, Loc loc, QualType T = QualType());  
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  const GRState* Bind(const GRState* St, Loc L, SVal V) {
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    Store store = St->getStore();
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    store = BindInternal(store, L, V);
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    return StateMgr.MakeStateWithStore(St, store);
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  }
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  Store BindInternal(Store St, Loc loc, SVal V);  
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  Store Remove(Store St, Loc loc);
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  Store getInitialStore();
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  // FIXME: Investigate what is using this. This method should be removed.
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  virtual Loc getLoc(const VarDecl* VD) {
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    return Loc::MakeVal(MRMgr.getVarRegion(VD));
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  }
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  const GRState* BindCompoundLiteral(const GRState* St, 
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                                     const CompoundLiteralExpr* CL,
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                                     SVal V) {
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    return St;
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  }
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  SVal getLValueVar(const GRState* St, const VarDecl* VD);
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  SVal getLValueString(const GRState* St, const StringLiteral* S);
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  SVal getLValueCompoundLiteral(const GRState* St, 
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                                const CompoundLiteralExpr* CL);
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  SVal getLValueIvar(const GRState* St, const ObjCIvarDecl* D, SVal Base);
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  SVal getLValueField(const GRState* St, SVal Base, const FieldDecl* D);  
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  SVal getLValueElement(const GRState* St, SVal Base, SVal Offset);
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  /// ArrayToPointer - Used by GRExprEngine::VistCast to handle implicit
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  ///  conversions between arrays and pointers.
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  SVal ArrayToPointer(SVal Array) { return Array; }
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  /// CastRegion - Used by GRExprEngine::VisitCast to handle casts from
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  ///  a MemRegion* to a specific location type.  'R' is the region being
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  ///  casted and 'CastToTy' the result type of the cast.
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  CastResult CastRegion(const GRState* state, const MemRegion* R,
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                        QualType CastToTy);
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  /// getSelfRegion - Returns the region for the 'self' (Objective-C) or
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  ///  'this' object (C++).  When used when analyzing a normal function this
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  ///  method returns NULL.
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  const MemRegion* getSelfRegion(Store) { 
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    return SelfRegion;  
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  }
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  /// RemoveDeadBindings - Scans a BasicStore of 'state' for dead values.
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  ///  It returns a new Store with these values removed, and populates LSymbols
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  ///  and DSymbols with the known set of live and dead symbols respectively.
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  Store
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  RemoveDeadBindings(const GRState* state, Stmt* Loc,
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                     SymbolReaper& SymReaper,
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                     llvm::SmallVectorImpl<const MemRegion*>& RegionRoots);
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  void iterBindings(Store store, BindingsHandler& f);
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  const GRState* BindDecl(const GRState* St, const VarDecl* VD, SVal InitVal) {
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    Store store = St->getStore();
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    store = BindDeclInternal(store, VD, &InitVal);
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    return StateMgr.MakeStateWithStore(St, store);
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  }
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  const GRState* BindDeclWithNoInit(const GRState* St, const VarDecl* VD) {
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    Store store = St->getStore();
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    store = BindDeclInternal(store, VD, 0);
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    return StateMgr.MakeStateWithStore(St, store);
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  }
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  Store BindDeclInternal(Store store, const VarDecl* VD, SVal* InitVal);
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  static inline BindingsTy GetBindings(Store store) {
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    return BindingsTy(static_cast<const BindingsTy::TreeTy*>(store));
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  }
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  void print(Store store, std::ostream& Out, const char* nl, const char *sep);
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};
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} // end anonymous namespace
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StoreManager* clang::CreateBasicStoreManager(GRStateManager& StMgr) {
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  return new BasicStoreManager(StMgr);
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}
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SVal BasicStoreManager::getLValueVar(const GRState* St, const VarDecl* VD) {
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  return Loc::MakeVal(MRMgr.getVarRegion(VD));
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}
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SVal BasicStoreManager::getLValueString(const GRState* St, 
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                                        const StringLiteral* S) {
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  return Loc::MakeVal(MRMgr.getStringRegion(S));
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}
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SVal BasicStoreManager::getLValueCompoundLiteral(const GRState* St,
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                                                 const CompoundLiteralExpr* CL){
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  return Loc::MakeVal(MRMgr.getCompoundLiteralRegion(CL));
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}
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SVal BasicStoreManager::getLValueIvar(const GRState* St, const ObjCIvarDecl* D,
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                                      SVal Base) {
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  return UnknownVal();
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}
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/// CastRegion - Used by GRExprEngine::VisitCast to handle casts from
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///  a MemRegion* to a specific location type.  'R' is the region being
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///  casted and 'CastToTy' the result type of the cast.
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StoreManager::CastResult
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BasicStoreManager::CastRegion(const GRState* state, const MemRegion* R,
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                              QualType CastToTy) {
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  // Return the same region if the region types are compatible.
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  if (const TypedRegion* TR = dyn_cast<TypedRegion>(R)) {
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    ASTContext& Ctx = StateMgr.getContext();
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    QualType Ta = Ctx.getCanonicalType(TR->getLValueType(Ctx));
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    QualType Tb = Ctx.getCanonicalType(CastToTy);
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    if (Ta == Tb)
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      return CastResult(state, R);
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  }
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  return CastResult(state, MRMgr.getTypedViewRegion(CastToTy, R));
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}
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SVal BasicStoreManager::getLValueField(const GRState* St, SVal Base,
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                                       const FieldDecl* D) {
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  if (Base.isUnknownOrUndef())
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    return Base;
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  Loc BaseL = cast<Loc>(Base);  
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  const MemRegion* BaseR = 0;
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  switch(BaseL.getSubKind()) {
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    case loc::SymbolValKind:
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      BaseR = MRMgr.getSymbolicRegion(cast<loc::SymbolVal>(&BaseL)->getSymbol(),
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                                      StateMgr.getSymbolManager());
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      break;
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    case loc::GotoLabelKind:
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    case loc::FuncValKind:
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      // Technically we can get here if people do funny things with casts.
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      return UndefinedVal();
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    case loc::MemRegionKind:
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      BaseR = cast<loc::MemRegionVal>(BaseL).getRegion();
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      break;
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    case loc::ConcreteIntKind:
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      // While these seem funny, this can happen through casts.
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      // FIXME: What we should return is the field offset.  For example,
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      //  add the field offset to the integer value.  That way funny things
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      //  like this work properly:  &(((struct foo *) 0xa)->f)
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      return Base;
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    default:
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      assert ("Unhandled Base.");
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      return Base;
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  }
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  return Loc::MakeVal(MRMgr.getFieldRegion(D, BaseR));
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}
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SVal BasicStoreManager::getLValueElement(const GRState* St, SVal Base,
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                                         SVal Offset) {
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  if (Base.isUnknownOrUndef())
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    return Base;
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  Loc BaseL = cast<Loc>(Base);  
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  const TypedRegion* BaseR = 0;
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  switch(BaseL.getSubKind()) {
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    case loc::SymbolValKind: {
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      // FIXME: Should we have symbolic regions be typed or typeless?
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      //  Here we assume that these regions are typeless, even though the
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      //  symbol is typed.
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      SymbolRef Sym = cast<loc::SymbolVal>(&BaseL)->getSymbol();
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      // Create a region to represent this symbol.
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      // FIXME: In the future we may just use symbolic regions instead of
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      //  SymbolVals to reason about symbolic memory chunks.
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      const MemRegion* SymR = MRMgr.getSymbolicRegion(Sym, 
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                                                  StateMgr.getSymbolManager());
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      // Layered a typed region on top of this.
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      QualType T = StateMgr.getSymbolManager().getType(Sym);
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      BaseR = MRMgr.getTypedViewRegion(T, SymR);
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      break;
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    }
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    case loc::GotoLabelKind:
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    case loc::FuncValKind:
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      // Technically we can get here if people do funny things with casts.
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      return UndefinedVal();
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    case loc::MemRegionKind: {
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      const MemRegion *R = cast<loc::MemRegionVal>(BaseL).getRegion();
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      if (isa<ElementRegion>(R)) {
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        // Basic example:
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        //   char buf[100];
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        //   char *q = &buf[1];  // p points to ElementRegion(buf,Unknown)
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        //   &q[10]
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        assert(cast<ElementRegion>(R)->getIndex().isUnknown());
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        return Base;
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      }
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      if (const TypedRegion *TR = dyn_cast<TypedRegion>(R)) {
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        BaseR = TR;
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        break;
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      }
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      // FIXME: Handle SymbolRegions?  Shouldn't be possible in 
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      // BasicStoreManager.
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      assert(!isa<SymbolicRegion>(R));
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      break;
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						|
    }
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						|
    case loc::ConcreteIntKind:
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						|
      // While these seem funny, this can happen through casts.
 | 
						|
      // FIXME: What we should return is the field offset.  For example,
 | 
						|
      //  add the field offset to the integer value.  That way funny things
 | 
						|
      //  like this work properly:  &(((struct foo *) 0xa)->f)
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      return Base;
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    default:
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      assert ("Unhandled Base.");
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      return Base;
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  }
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  if (BaseR)  
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    return Loc::MakeVal(MRMgr.getElementRegion(UnknownVal(), BaseR));
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  else
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    return UnknownVal();
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}
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SVal BasicStoreManager::Retrieve(const GRState* state, Loc loc, QualType T) {
 | 
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 | 
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  if (isa<UnknownVal>(loc))
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    return UnknownVal();
 | 
						|
  
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  assert (!isa<UndefinedVal>(loc));
 | 
						|
  
 | 
						|
  switch (loc.getSubKind()) {
 | 
						|
 | 
						|
    case loc::MemRegionKind: {
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      const VarRegion* R =
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        dyn_cast<VarRegion>(cast<loc::MemRegionVal>(loc).getRegion());
 | 
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 | 
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      if (!R)
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        return UnknownVal();
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      Store store = state->getStore();
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      BindingsTy B = GetBindings(store);
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						|
      BindingsTy::data_type* T = B.lookup(R);
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						|
      return T ? *T : UnknownVal();
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						|
    }
 | 
						|
      
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						|
    case loc::SymbolValKind:
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      return UnknownVal();
 | 
						|
      
 | 
						|
    case loc::ConcreteIntKind:
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      // Some clients may call GetSVal with such an option simply because
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						|
      // they are doing a quick scan through their Locs (potentially to
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      // invalidate their bindings).  Just return Undefined.
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      return UndefinedVal();            
 | 
						|
    case loc::FuncValKind:
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      return loc;
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						|
      
 | 
						|
    default:
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						|
      assert (false && "Invalid Loc.");
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						|
      break;
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						|
  }
 | 
						|
  
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  return UnknownVal();
 | 
						|
}
 | 
						|
  
 | 
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Store BasicStoreManager::BindInternal(Store store, Loc loc, SVal V) {    
 | 
						|
  switch (loc.getSubKind()) {      
 | 
						|
    case loc::MemRegionKind: {
 | 
						|
      const VarRegion* R =
 | 
						|
        dyn_cast<VarRegion>(cast<loc::MemRegionVal>(loc).getRegion());
 | 
						|
      
 | 
						|
      if (!R)
 | 
						|
        return store;
 | 
						|
      
 | 
						|
      BindingsTy B = GetBindings(store);
 | 
						|
      return V.isUnknown()
 | 
						|
        ? VBFactory.Remove(B, R).getRoot()
 | 
						|
        : VBFactory.Add(B, R, V).getRoot();
 | 
						|
    }
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						|
    default:
 | 
						|
      assert ("SetSVal for given Loc type not yet implemented.");
 | 
						|
      return store;
 | 
						|
  }
 | 
						|
}
 | 
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 | 
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Store BasicStoreManager::Remove(Store store, Loc loc) {
 | 
						|
  switch (loc.getSubKind()) {
 | 
						|
    case loc::MemRegionKind: {
 | 
						|
      const VarRegion* R =
 | 
						|
        dyn_cast<VarRegion>(cast<loc::MemRegionVal>(loc).getRegion());
 | 
						|
      
 | 
						|
      if (!R)
 | 
						|
        return store;
 | 
						|
      
 | 
						|
      BindingsTy B = GetBindings(store);
 | 
						|
      return VBFactory.Remove(B, R).getRoot();
 | 
						|
    }
 | 
						|
    default:
 | 
						|
      assert ("Remove for given Loc type not yet implemented.");
 | 
						|
      return store;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
Store
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						|
BasicStoreManager::RemoveDeadBindings(const GRState* state, Stmt* Loc,
 | 
						|
                                      SymbolReaper& SymReaper,
 | 
						|
                          llvm::SmallVectorImpl<const MemRegion*>& RegionRoots)
 | 
						|
{
 | 
						|
  
 | 
						|
  Store store = state->getStore();
 | 
						|
  BindingsTy B = GetBindings(store);
 | 
						|
  typedef SVal::symbol_iterator symbol_iterator;
 | 
						|
  
 | 
						|
  // Iterate over the variable bindings.
 | 
						|
  for (BindingsTy::iterator I=B.begin(), E=B.end(); I!=E ; ++I) {
 | 
						|
    const VarRegion *VR = cast<VarRegion>(I.getKey());
 | 
						|
    if (SymReaper.isLive(Loc, VR->getDecl())) {
 | 
						|
      RegionRoots.push_back(VR);      
 | 
						|
      SVal X = I.getData();
 | 
						|
      
 | 
						|
      for (symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end(); SI!=SE; ++SI)
 | 
						|
        SymReaper.markLive(*SI);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  
 | 
						|
  // Scan for live variables and live symbols.
 | 
						|
  llvm::SmallPtrSet<const VarRegion*, 10> Marked;
 | 
						|
  
 | 
						|
  while (!RegionRoots.empty()) {
 | 
						|
    const MemRegion* MR = RegionRoots.back();
 | 
						|
    RegionRoots.pop_back();
 | 
						|
    
 | 
						|
    while (MR) {
 | 
						|
      if (const SymbolicRegion* SymR = dyn_cast<SymbolicRegion>(MR)) {
 | 
						|
        SymReaper.markLive(SymR->getSymbol());
 | 
						|
        break;
 | 
						|
      }
 | 
						|
      else if (const VarRegion* R = dyn_cast<VarRegion>(MR)) {
 | 
						|
        if (Marked.count(R))
 | 
						|
          break;
 | 
						|
        
 | 
						|
        Marked.insert(R);
 | 
						|
        SVal X = Retrieve(state, loc::MemRegionVal(R));
 | 
						|
    
 | 
						|
        // FIXME: We need to handle symbols nested in region definitions.
 | 
						|
        for (symbol_iterator SI=X.symbol_begin(),SE=X.symbol_end();SI!=SE;++SI)
 | 
						|
          SymReaper.markLive(*SI);
 | 
						|
    
 | 
						|
        if (!isa<loc::MemRegionVal>(X))
 | 
						|
          break;
 | 
						|
    
 | 
						|
        const loc::MemRegionVal& LVD = cast<loc::MemRegionVal>(X);
 | 
						|
        RegionRoots.push_back(LVD.getRegion());
 | 
						|
        break;
 | 
						|
      }
 | 
						|
      else if (const SubRegion* R = dyn_cast<SubRegion>(MR))
 | 
						|
        MR = R->getSuperRegion();
 | 
						|
      else
 | 
						|
        break;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  
 | 
						|
  // Remove dead variable bindings.  
 | 
						|
  for (BindingsTy::iterator I=B.begin(), E=B.end(); I!=E ; ++I) {
 | 
						|
    const VarRegion* R = cast<VarRegion>(I.getKey());
 | 
						|
    
 | 
						|
    if (!Marked.count(R)) {
 | 
						|
      store = Remove(store, Loc::MakeVal(R));
 | 
						|
      SVal X = I.getData();
 | 
						|
      
 | 
						|
      for (symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end(); SI!=SE; ++SI)
 | 
						|
        SymReaper.maybeDead(*SI);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  
 | 
						|
  return store;
 | 
						|
}
 | 
						|
 | 
						|
Store BasicStoreManager::getInitialStore() {
 | 
						|
  
 | 
						|
  // The LiveVariables information already has a compilation of all VarDecls
 | 
						|
  // used in the function.  Iterate through this set, and "symbolicate"
 | 
						|
  // any VarDecl whose value originally comes from outside the function.
 | 
						|
 | 
						|
  typedef LiveVariables::AnalysisDataTy LVDataTy;
 | 
						|
  LVDataTy& D = StateMgr.getLiveVariables().getAnalysisData();
 | 
						|
 | 
						|
  Store St = VBFactory.GetEmptyMap().getRoot();
 | 
						|
 | 
						|
  for (LVDataTy::decl_iterator I=D.begin_decl(), E=D.end_decl(); I != E; ++I) {
 | 
						|
    NamedDecl* ND = const_cast<NamedDecl*>(I->first);
 | 
						|
 | 
						|
    // Handle implicit parameters.
 | 
						|
    if (ImplicitParamDecl* PD = dyn_cast<ImplicitParamDecl>(ND)) {
 | 
						|
      const Decl& CD = StateMgr.getCodeDecl();      
 | 
						|
      if (const ObjCMethodDecl* MD = dyn_cast<ObjCMethodDecl>(&CD)) {
 | 
						|
        if (MD->getSelfDecl() == PD) {
 | 
						|
          // Create a region for "self".
 | 
						|
          assert (SelfRegion == 0);
 | 
						|
          SelfRegion = MRMgr.getObjCObjectRegion(MD->getClassInterface(),
 | 
						|
                                                 MRMgr.getHeapRegion());
 | 
						|
          
 | 
						|
          St = BindInternal(St, Loc::MakeVal(MRMgr.getVarRegion(PD)),
 | 
						|
                            Loc::MakeVal(SelfRegion));
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
    else if (VarDecl* VD = dyn_cast<VarDecl>(ND)) {
 | 
						|
      // Punt on static variables for now.
 | 
						|
      if (VD->getStorageClass() == VarDecl::Static)
 | 
						|
        continue;
 | 
						|
 | 
						|
      // Only handle pointers and integers for now.
 | 
						|
      QualType T = VD->getType();
 | 
						|
      if (Loc::IsLocType(T) || T->isIntegerType()) {
 | 
						|
        // Initialize globals and parameters to symbolic values.
 | 
						|
        // Initialize local variables to undefined.
 | 
						|
        const MemRegion *R = StateMgr.getRegion(VD);
 | 
						|
        SVal X = (VD->hasGlobalStorage() || isa<ParmVarDecl>(VD) ||
 | 
						|
                  isa<ImplicitParamDecl>(VD))
 | 
						|
              ? SVal::GetRValueSymbolVal(StateMgr.getSymbolManager(), R)
 | 
						|
              : UndefinedVal();
 | 
						|
 | 
						|
        St = BindInternal(St, Loc::MakeVal(R), X);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return St;
 | 
						|
}
 | 
						|
 | 
						|
Store BasicStoreManager::BindDeclInternal(Store store, const VarDecl* VD,
 | 
						|
                                          SVal* InitVal) {
 | 
						|
                 
 | 
						|
  BasicValueFactory& BasicVals = StateMgr.getBasicVals();
 | 
						|
                 
 | 
						|
  // BasicStore does not model arrays and structs.
 | 
						|
  if (VD->getType()->isArrayType() || VD->getType()->isStructureType())
 | 
						|
    return store;
 | 
						|
 | 
						|
  if (VD->hasGlobalStorage()) {
 | 
						|
    // Handle variables with global storage: extern, static, PrivateExtern.
 | 
						|
 | 
						|
    // FIXME:: static variables may have an initializer, but the second time a
 | 
						|
    // function is called those values may not be current. Currently, a function
 | 
						|
    // will not be called more than once.
 | 
						|
 | 
						|
    // Static global variables should not be visited here.
 | 
						|
    assert(!(VD->getStorageClass() == VarDecl::Static &&
 | 
						|
             VD->isFileVarDecl()));
 | 
						|
    
 | 
						|
    // Process static variables.
 | 
						|
    if (VD->getStorageClass() == VarDecl::Static) {
 | 
						|
      // C99: 6.7.8 Initialization
 | 
						|
      //  If an object that has static storage duration is not initialized
 | 
						|
      //  explicitly, then: 
 | 
						|
      //   —if it has pointer type, it is initialized to a null pointer; 
 | 
						|
      //   —if it has arithmetic type, it is initialized to (positive or 
 | 
						|
      //     unsigned) zero;
 | 
						|
      if (!InitVal) {
 | 
						|
        QualType T = VD->getType();
 | 
						|
        if (Loc::IsLocType(T))
 | 
						|
          store = BindInternal(store, getLoc(VD),
 | 
						|
                       loc::ConcreteInt(BasicVals.getValue(0, T)));
 | 
						|
        else if (T->isIntegerType())
 | 
						|
          store = BindInternal(store, getLoc(VD),
 | 
						|
                       nonloc::ConcreteInt(BasicVals.getValue(0, T)));
 | 
						|
        else {
 | 
						|
          // assert(0 && "ignore other types of variables");
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        store = BindInternal(store, getLoc(VD), *InitVal);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    // Process local scalar variables.
 | 
						|
    QualType T = VD->getType();
 | 
						|
    if (Loc::IsLocType(T) || T->isIntegerType()) {
 | 
						|
      SVal V = InitVal ? *InitVal : UndefinedVal();
 | 
						|
      store = BindInternal(store, getLoc(VD), V);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return store;
 | 
						|
}
 | 
						|
 | 
						|
void BasicStoreManager::print(Store store, std::ostream& O,
 | 
						|
                              const char* nl, const char *sep) {
 | 
						|
      
 | 
						|
  llvm::raw_os_ostream Out(O);
 | 
						|
  BindingsTy B = GetBindings(store);
 | 
						|
  Out << "Variables:" << nl;
 | 
						|
  
 | 
						|
  bool isFirst = true;
 | 
						|
  
 | 
						|
  for (BindingsTy::iterator I=B.begin(), E=B.end(); I != E; ++I) {
 | 
						|
    if (isFirst) isFirst = false;
 | 
						|
    else Out << nl;
 | 
						|
    
 | 
						|
    Out << ' ' << I.getKey() << " : ";
 | 
						|
    I.getData().print(Out);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void BasicStoreManager::iterBindings(Store store, BindingsHandler& f) {
 | 
						|
  BindingsTy B = GetBindings(store);
 | 
						|
  
 | 
						|
  for (BindingsTy::iterator I=B.begin(), E=B.end(); I != E; ++I)
 | 
						|
    f.HandleBinding(*this, store, I.getKey(), I.getData());
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
StoreManager::BindingsHandler::~BindingsHandler() {}
 |