396 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			396 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===-- BasicBlockSections.cpp ---=========--------------------------------===//
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| //
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| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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| // See https://llvm.org/LICENSE.txt for license information.
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| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // BasicBlockSections implementation.
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| //
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| // The purpose of this pass is to assign sections to basic blocks when
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| // -fbasic-block-sections= option is used. Further, with profile information
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| // only the subset of basic blocks with profiles are placed in separate sections
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| // and the rest are grouped in a cold section. The exception handling blocks are
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| // treated specially to ensure they are all in one seciton.
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| //
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| // Basic Block Sections
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| // ====================
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| //
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| // With option, -fbasic-block-sections=list, every function may be split into
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| // clusters of basic blocks. Every cluster will be emitted into a separate
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| // section with its basic blocks sequenced in the given order. To get the
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| // optimized performance, the clusters must form an optimal BB layout for the
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| // function. We insert a symbol at the beginning of every cluster's section to
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| // allow the linker to reorder the sections in any arbitrary sequence. A global
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| // order of these sections would encapsulate the function layout.
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| // For example, consider the following clusters for a function foo (consisting
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| // of 6 basic blocks 0, 1, ..., 5).
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| //
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| // 0 2
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| // 1 3 5
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| //
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| // * Basic blocks 0 and 2 are placed in one section with symbol `foo`
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| //   referencing the beginning of this section.
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| // * Basic blocks 1, 3, 5 are placed in a separate section. A new symbol
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| //   `foo.__part.1` will reference the beginning of this section.
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| // * Basic block 4 (note that it is not referenced in the list) is placed in
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| //   one section, and a new symbol `foo.cold` will point to it.
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| //
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| // There are a couple of challenges to be addressed:
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| //
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| // 1. The last basic block of every cluster should not have any implicit
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| //    fallthrough to its next basic block, as it can be reordered by the linker.
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| //    The compiler should make these fallthroughs explicit by adding
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| //    unconditional jumps..
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| //
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| // 2. All inter-cluster branch targets would now need to be resolved by the
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| //    linker as they cannot be calculated during compile time. This is done
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| //    using static relocations. Further, the compiler tries to use short branch
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| //    instructions on some ISAs for small branch offsets. This is not possible
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| //    for inter-cluster branches as the offset is not determined at compile
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| //    time, and therefore, long branch instructions have to be used for those.
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| //
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| // 3. Debug Information (DebugInfo) and Call Frame Information (CFI) emission
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| //    needs special handling with basic block sections. DebugInfo needs to be
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| //    emitted with more relocations as basic block sections can break a
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| //    function into potentially several disjoint pieces, and CFI needs to be
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| //    emitted per cluster. This also bloats the object file and binary sizes.
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| //
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| // Basic Block Labels
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| // ==================
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| //
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| // With -fbasic-block-sections=labels, we emit the offsets of BB addresses of
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| // every function into the .llvm_bb_addr_map section. Along with the function
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| // symbols, this allows for mapping of virtual addresses in PMU profiles back to
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| // the corresponding basic blocks. This logic is implemented in AsmPrinter. This
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| // pass only assigns the BBSectionType of every function to ``labels``.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/ADT/Optional.h"
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| #include "llvm/ADT/SmallVector.h"
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| #include "llvm/ADT/StringRef.h"
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| #include "llvm/CodeGen/BasicBlockSectionsProfileReader.h"
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| #include "llvm/CodeGen/BasicBlockSectionUtils.h"
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| #include "llvm/CodeGen/MachineFunction.h"
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| #include "llvm/CodeGen/MachineFunctionPass.h"
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| #include "llvm/CodeGen/Passes.h"
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| #include "llvm/CodeGen/TargetInstrInfo.h"
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| #include "llvm/InitializePasses.h"
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| #include "llvm/Target/TargetMachine.h"
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| 
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| using namespace llvm;
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| 
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| // Placing the cold clusters in a separate section mitigates against poor
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| // profiles and allows optimizations such as hugepage mapping to be applied at a
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| // section granularity. Defaults to ".text.split." which is recognized by lld
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| // via the `-z keep-text-section-prefix` flag.
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| cl::opt<std::string> llvm::BBSectionsColdTextPrefix(
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|     "bbsections-cold-text-prefix",
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|     cl::desc("The text prefix to use for cold basic block clusters"),
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|     cl::init(".text.split."), cl::Hidden);
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| 
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| cl::opt<bool> BBSectionsDetectSourceDrift(
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|     "bbsections-detect-source-drift",
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|     cl::desc("This checks if there is a fdo instr. profile hash "
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|              "mismatch for this function"),
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|     cl::init(true), cl::Hidden);
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| 
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| namespace {
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| 
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| class BasicBlockSections : public MachineFunctionPass {
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| public:
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|   static char ID;
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| 
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|   BasicBlockSectionsProfileReader *BBSectionsProfileReader = nullptr;
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| 
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|   BasicBlockSections() : MachineFunctionPass(ID) {
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|     initializeBasicBlockSectionsPass(*PassRegistry::getPassRegistry());
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|   }
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| 
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|   StringRef getPassName() const override {
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|     return "Basic Block Sections Analysis";
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|   }
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| 
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|   void getAnalysisUsage(AnalysisUsage &AU) const override;
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| 
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|   /// Identify basic blocks that need separate sections and prepare to emit them
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|   /// accordingly.
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|   bool runOnMachineFunction(MachineFunction &MF) override;
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| };
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| 
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| } // end anonymous namespace
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| 
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| char BasicBlockSections::ID = 0;
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| INITIALIZE_PASS(BasicBlockSections, "bbsections-prepare",
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|                 "Prepares for basic block sections, by splitting functions "
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|                 "into clusters of basic blocks.",
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|                 false, false)
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| 
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| // This function updates and optimizes the branching instructions of every basic
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| // block in a given function to account for changes in the layout.
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| static void updateBranches(
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|     MachineFunction &MF,
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|     const SmallVector<MachineBasicBlock *, 4> &PreLayoutFallThroughs) {
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|   const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo();
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|   SmallVector<MachineOperand, 4> Cond;
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|   for (auto &MBB : MF) {
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|     auto NextMBBI = std::next(MBB.getIterator());
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|     auto *FTMBB = PreLayoutFallThroughs[MBB.getNumber()];
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|     // If this block had a fallthrough before we need an explicit unconditional
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|     // branch to that block if either
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|     //     1- the block ends a section, which means its next block may be
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|     //        reorderd by the linker, or
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|     //     2- the fallthrough block is not adjacent to the block in the new
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|     //        order.
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|     if (FTMBB && (MBB.isEndSection() || &*NextMBBI != FTMBB))
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|       TII->insertUnconditionalBranch(MBB, FTMBB, MBB.findBranchDebugLoc());
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| 
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|     // We do not optimize branches for machine basic blocks ending sections, as
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|     // their adjacent block might be reordered by the linker.
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|     if (MBB.isEndSection())
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|       continue;
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| 
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|     // It might be possible to optimize branches by flipping the branch
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|     // condition.
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|     Cond.clear();
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|     MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For analyzeBranch.
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|     if (TII->analyzeBranch(MBB, TBB, FBB, Cond))
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|       continue;
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|     MBB.updateTerminator(FTMBB);
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|   }
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| }
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| 
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| // This function provides the BBCluster information associated with a function.
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| // Returns true if a valid association exists and false otherwise.
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| bool getBBClusterInfoForFunction(
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|     const MachineFunction &MF,
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|     BasicBlockSectionsProfileReader *BBSectionsProfileReader,
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|     std::vector<Optional<BBClusterInfo>> &V) {
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| 
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|   // Find the assoicated cluster information.
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|   std::pair<bool, SmallVector<BBClusterInfo, 4>> P =
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|       BBSectionsProfileReader->getBBClusterInfoForFunction(MF.getName());
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|   if (!P.first)
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|     return false;
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| 
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|   if (P.second.empty()) {
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|     // This indicates that sections are desired for all basic blocks of this
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|     // function. We clear the BBClusterInfo vector to denote this.
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|     V.clear();
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|     return true;
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|   }
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| 
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|   V.resize(MF.getNumBlockIDs());
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|   for (auto bbClusterInfo : P.second) {
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|     // Bail out if the cluster information contains invalid MBB numbers.
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|     if (bbClusterInfo.MBBNumber >= MF.getNumBlockIDs())
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|       return false;
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|     V[bbClusterInfo.MBBNumber] = bbClusterInfo;
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|   }
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|   return true;
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| }
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| 
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| // This function sorts basic blocks according to the cluster's information.
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| // All explicitly specified clusters of basic blocks will be ordered
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| // accordingly. All non-specified BBs go into a separate "Cold" section.
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| // Additionally, if exception handling landing pads end up in more than one
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| // clusters, they are moved into a single "Exception" section. Eventually,
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| // clusters are ordered in increasing order of their IDs, with the "Exception"
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| // and "Cold" succeeding all other clusters.
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| // FuncBBClusterInfo represent the cluster information for basic blocks. If this
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| // is empty, it means unique sections for all basic blocks in the function.
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| static void
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| assignSections(MachineFunction &MF,
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|                const std::vector<Optional<BBClusterInfo>> &FuncBBClusterInfo) {
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|   assert(MF.hasBBSections() && "BB Sections is not set for function.");
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|   // This variable stores the section ID of the cluster containing eh_pads (if
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|   // all eh_pads are one cluster). If more than one cluster contain eh_pads, we
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|   // set it equal to ExceptionSectionID.
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|   Optional<MBBSectionID> EHPadsSectionID;
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| 
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|   for (auto &MBB : MF) {
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|     // With the 'all' option, every basic block is placed in a unique section.
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|     // With the 'list' option, every basic block is placed in a section
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|     // associated with its cluster, unless we want individual unique sections
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|     // for every basic block in this function (if FuncBBClusterInfo is empty).
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|     if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All ||
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|         FuncBBClusterInfo.empty()) {
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|       // If unique sections are desired for all basic blocks of the function, we
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|       // set every basic block's section ID equal to its number (basic block
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|       // id). This further ensures that basic blocks are ordered canonically.
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|       MBB.setSectionID({static_cast<unsigned int>(MBB.getNumber())});
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|     } else if (FuncBBClusterInfo[MBB.getNumber()].hasValue())
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|       MBB.setSectionID(FuncBBClusterInfo[MBB.getNumber()]->ClusterID);
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|     else {
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|       // BB goes into the special cold section if it is not specified in the
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|       // cluster info map.
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|       MBB.setSectionID(MBBSectionID::ColdSectionID);
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|     }
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| 
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|     if (MBB.isEHPad() && EHPadsSectionID != MBB.getSectionID() &&
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|         EHPadsSectionID != MBBSectionID::ExceptionSectionID) {
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|       // If we already have one cluster containing eh_pads, this must be updated
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|       // to ExceptionSectionID. Otherwise, we set it equal to the current
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|       // section ID.
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|       EHPadsSectionID = EHPadsSectionID.hasValue()
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|                             ? MBBSectionID::ExceptionSectionID
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|                             : MBB.getSectionID();
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|     }
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|   }
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| 
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|   // If EHPads are in more than one section, this places all of them in the
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|   // special exception section.
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|   if (EHPadsSectionID == MBBSectionID::ExceptionSectionID)
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|     for (auto &MBB : MF)
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|       if (MBB.isEHPad())
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|         MBB.setSectionID(EHPadsSectionID.getValue());
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| }
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| 
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| void llvm::sortBasicBlocksAndUpdateBranches(
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|     MachineFunction &MF, MachineBasicBlockComparator MBBCmp) {
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|   SmallVector<MachineBasicBlock *, 4> PreLayoutFallThroughs(
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|       MF.getNumBlockIDs());
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|   for (auto &MBB : MF)
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|     PreLayoutFallThroughs[MBB.getNumber()] = MBB.getFallThrough();
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| 
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|   MF.sort(MBBCmp);
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| 
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|   // Set IsBeginSection and IsEndSection according to the assigned section IDs.
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|   MF.assignBeginEndSections();
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| 
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|   // After reordering basic blocks, we must update basic block branches to
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|   // insert explicit fallthrough branches when required and optimize branches
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|   // when possible.
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|   updateBranches(MF, PreLayoutFallThroughs);
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| }
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| 
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| // If the exception section begins with a landing pad, that landing pad will
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| // assume a zero offset (relative to @LPStart) in the LSDA. However, a value of
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| // zero implies "no landing pad." This function inserts a NOP just before the EH
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| // pad label to ensure a nonzero offset. Returns true if padding is not needed.
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| static bool avoidZeroOffsetLandingPad(MachineFunction &MF) {
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|   for (auto &MBB : MF) {
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|     if (MBB.isBeginSection() && MBB.isEHPad()) {
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|       MachineBasicBlock::iterator MI = MBB.begin();
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|       while (!MI->isEHLabel())
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|         ++MI;
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|       MCInst Nop = MF.getSubtarget().getInstrInfo()->getNop();
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|       BuildMI(MBB, MI, DebugLoc(),
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|               MF.getSubtarget().getInstrInfo()->get(Nop.getOpcode()));
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|       return false;
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|     }
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|   }
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|   return true;
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| }
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| 
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| // This checks if the source of this function has drifted since this binary was
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| // profiled previously.  For now, we are piggy backing on what PGO does to
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| // detect this with instrumented profiles.  PGO emits an hash of the IR and
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| // checks if the hash has changed.  Advanced basic block layout is usually done
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| // on top of PGO optimized binaries and hence this check works well in practice.
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| static bool hasInstrProfHashMismatch(MachineFunction &MF) {
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|   if (!BBSectionsDetectSourceDrift)
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|     return false;
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| 
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|   const char MetadataName[] = "instr_prof_hash_mismatch";
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|   auto *Existing = MF.getFunction().getMetadata(LLVMContext::MD_annotation);
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|   if (Existing) {
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|     MDTuple *Tuple = cast<MDTuple>(Existing);
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|     for (auto &N : Tuple->operands())
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|       if (cast<MDString>(N.get())->getString() == MetadataName)
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|         return true;
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|   }
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| 
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|   return false;
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| }
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| 
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| bool BasicBlockSections::runOnMachineFunction(MachineFunction &MF) {
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|   auto BBSectionsType = MF.getTarget().getBBSectionsType();
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|   assert(BBSectionsType != BasicBlockSection::None &&
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|          "BB Sections not enabled!");
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| 
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|   // Check for source drift.  If the source has changed since the profiles
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|   // were obtained, optimizing basic blocks might be sub-optimal.
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|   // This only applies to BasicBlockSection::List as it creates
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|   // clusters of basic blocks using basic block ids. Source drift can
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|   // invalidate these groupings leading to sub-optimal code generation with
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|   // regards to performance.
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|   if (BBSectionsType == BasicBlockSection::List &&
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|       hasInstrProfHashMismatch(MF))
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|     return true;
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| 
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|   // Renumber blocks before sorting them for basic block sections.  This is
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|   // useful during sorting, basic blocks in the same section will retain the
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|   // default order.  This renumbering should also be done for basic block
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|   // labels to match the profiles with the correct blocks.
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|   MF.RenumberBlocks();
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| 
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|   if (BBSectionsType == BasicBlockSection::Labels) {
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|     MF.setBBSectionsType(BBSectionsType);
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|     return true;
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|   }
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| 
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|   BBSectionsProfileReader = &getAnalysis<BasicBlockSectionsProfileReader>();
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| 
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|   std::vector<Optional<BBClusterInfo>> FuncBBClusterInfo;
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|   if (BBSectionsType == BasicBlockSection::List &&
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|       !getBBClusterInfoForFunction(MF, BBSectionsProfileReader,
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|                                    FuncBBClusterInfo))
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|     return true;
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|   MF.setBBSectionsType(BBSectionsType);
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|   assignSections(MF, FuncBBClusterInfo);
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| 
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|   // We make sure that the cluster including the entry basic block precedes all
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|   // other clusters.
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|   auto EntryBBSectionID = MF.front().getSectionID();
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| 
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|   // Helper function for ordering BB sections as follows:
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|   //   * Entry section (section including the entry block).
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|   //   * Regular sections (in increasing order of their Number).
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|   //     ...
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|   //   * Exception section
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|   //   * Cold section
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|   auto MBBSectionOrder = [EntryBBSectionID](const MBBSectionID &LHS,
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|                                             const MBBSectionID &RHS) {
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|     // We make sure that the section containing the entry block precedes all the
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|     // other sections.
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|     if (LHS == EntryBBSectionID || RHS == EntryBBSectionID)
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|       return LHS == EntryBBSectionID;
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|     return LHS.Type == RHS.Type ? LHS.Number < RHS.Number : LHS.Type < RHS.Type;
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|   };
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| 
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|   // We sort all basic blocks to make sure the basic blocks of every cluster are
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|   // contiguous and ordered accordingly. Furthermore, clusters are ordered in
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|   // increasing order of their section IDs, with the exception and the
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|   // cold section placed at the end of the function.
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|   auto Comparator = [&](const MachineBasicBlock &X,
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|                         const MachineBasicBlock &Y) {
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|     auto XSectionID = X.getSectionID();
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|     auto YSectionID = Y.getSectionID();
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|     if (XSectionID != YSectionID)
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|       return MBBSectionOrder(XSectionID, YSectionID);
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|     // If the two basic block are in the same section, the order is decided by
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|     // their position within the section.
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|     if (XSectionID.Type == MBBSectionID::SectionType::Default)
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|       return FuncBBClusterInfo[X.getNumber()]->PositionInCluster <
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|              FuncBBClusterInfo[Y.getNumber()]->PositionInCluster;
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|     return X.getNumber() < Y.getNumber();
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|   };
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| 
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|   sortBasicBlocksAndUpdateBranches(MF, Comparator);
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|   avoidZeroOffsetLandingPad(MF);
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|   return true;
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| }
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| 
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| void BasicBlockSections::getAnalysisUsage(AnalysisUsage &AU) const {
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|   AU.setPreservesAll();
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|   AU.addRequired<BasicBlockSectionsProfileReader>();
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|   MachineFunctionPass::getAnalysisUsage(AU);
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| }
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| 
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| MachineFunctionPass *llvm::createBasicBlockSectionsPass() {
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|   return new BasicBlockSections();
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| }
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