740 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			740 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===- SelectionDAGBuilder.h - Selection-DAG building -----------*- C++ -*-===//
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| //
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| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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| // See https://llvm.org/LICENSE.txt for license information.
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| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This implements routines for translating from LLVM IR into SelectionDAG IR.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_LIB_CODEGEN_SELECTIONDAG_SELECTIONDAGBUILDER_H
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| #define LLVM_LIB_CODEGEN_SELECTIONDAG_SELECTIONDAGBUILDER_H
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| 
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| #include "StatepointLowering.h"
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| #include "llvm/ADT/ArrayRef.h"
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| #include "llvm/ADT/DenseMap.h"
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| #include "llvm/ADT/MapVector.h"
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| #include "llvm/ADT/SmallVector.h"
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| #include "llvm/CodeGen/CodeGenCommonISel.h"
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| #include "llvm/CodeGen/ISDOpcodes.h"
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| #include "llvm/CodeGen/SelectionDAGNodes.h"
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| #include "llvm/CodeGen/SwitchLoweringUtils.h"
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| #include "llvm/CodeGen/TargetLowering.h"
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| #include "llvm/CodeGen/ValueTypes.h"
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| #include "llvm/IR/DebugLoc.h"
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| #include "llvm/IR/Instruction.h"
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| #include "llvm/Support/BranchProbability.h"
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| #include "llvm/Support/CodeGen.h"
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| #include "llvm/Support/ErrorHandling.h"
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| #include "llvm/Support/MachineValueType.h"
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| #include <algorithm>
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| #include <cassert>
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| #include <cstdint>
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| #include <utility>
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| #include <vector>
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| 
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| namespace llvm {
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| 
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| class AAResults;
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| class AllocaInst;
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| class AtomicCmpXchgInst;
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| class AtomicRMWInst;
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| class BasicBlock;
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| class BranchInst;
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| class CallInst;
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| class CallBrInst;
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| class CatchPadInst;
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| class CatchReturnInst;
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| class CatchSwitchInst;
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| class CleanupPadInst;
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| class CleanupReturnInst;
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| class Constant;
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| class ConstrainedFPIntrinsic;
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| class DbgValueInst;
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| class DataLayout;
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| class DIExpression;
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| class DILocalVariable;
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| class DILocation;
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| class FenceInst;
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| class FunctionLoweringInfo;
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| class GCFunctionInfo;
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| class GCRelocateInst;
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| class GCResultInst;
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| class GCStatepointInst;
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| class IndirectBrInst;
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| class InvokeInst;
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| class LandingPadInst;
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| class LLVMContext;
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| class LoadInst;
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| class MachineBasicBlock;
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| class PHINode;
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| class ResumeInst;
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| class ReturnInst;
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| class SDDbgValue;
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| class SelectionDAG;
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| class StoreInst;
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| class SwiftErrorValueTracking;
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| class SwitchInst;
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| class TargetLibraryInfo;
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| class TargetMachine;
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| class Type;
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| class VAArgInst;
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| class UnreachableInst;
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| class Use;
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| class User;
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| class Value;
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| 
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| //===----------------------------------------------------------------------===//
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| /// SelectionDAGBuilder - This is the common target-independent lowering
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| /// implementation that is parameterized by a TargetLowering object.
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| ///
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| class SelectionDAGBuilder {
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|   /// The current instruction being visited.
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|   const Instruction *CurInst = nullptr;
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| 
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|   DenseMap<const Value*, SDValue> NodeMap;
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| 
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|   /// Maps argument value for unused arguments. This is used
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|   /// to preserve debug information for incoming arguments.
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|   DenseMap<const Value*, SDValue> UnusedArgNodeMap;
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| 
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|   /// Helper type for DanglingDebugInfoMap.
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|   class DanglingDebugInfo {
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|     const DbgValueInst* DI = nullptr;
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|     DebugLoc dl;
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|     unsigned SDNodeOrder = 0;
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| 
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|   public:
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|     DanglingDebugInfo() = default;
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|     DanglingDebugInfo(const DbgValueInst *di, DebugLoc DL, unsigned SDNO)
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|         : DI(di), dl(std::move(DL)), SDNodeOrder(SDNO) {}
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| 
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|     const DbgValueInst* getDI() { return DI; }
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|     DebugLoc getdl() { return dl; }
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|     unsigned getSDNodeOrder() { return SDNodeOrder; }
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|   };
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| 
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|   /// Helper type for DanglingDebugInfoMap.
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|   typedef std::vector<DanglingDebugInfo> DanglingDebugInfoVector;
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| 
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|   /// Keeps track of dbg_values for which we have not yet seen the referent.
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|   /// We defer handling these until we do see it.
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|   MapVector<const Value*, DanglingDebugInfoVector> DanglingDebugInfoMap;
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| 
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| public:
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|   /// Loads are not emitted to the program immediately.  We bunch them up and
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|   /// then emit token factor nodes when possible.  This allows us to get simple
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|   /// disambiguation between loads without worrying about alias analysis.
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|   SmallVector<SDValue, 8> PendingLoads;
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| 
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|   /// State used while lowering a statepoint sequence (gc_statepoint,
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|   /// gc_relocate, and gc_result).  See StatepointLowering.hpp/cpp for details.
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|   StatepointLoweringState StatepointLowering;
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| 
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| private:
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|   /// CopyToReg nodes that copy values to virtual registers for export to other
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|   /// blocks need to be emitted before any terminator instruction, but they have
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|   /// no other ordering requirements. We bunch them up and the emit a single
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|   /// tokenfactor for them just before terminator instructions.
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|   SmallVector<SDValue, 8> PendingExports;
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| 
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|   /// Similar to loads, nodes corresponding to constrained FP intrinsics are
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|   /// bunched up and emitted when necessary.  These can be moved across each
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|   /// other and any (normal) memory operation (load or store), but not across
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|   /// calls or instructions having unspecified side effects.  As a special
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|   /// case, constrained FP intrinsics using fpexcept.strict may not be deleted
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|   /// even if otherwise unused, so they need to be chained before any
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|   /// terminator instruction (like PendingExports).  We track the latter
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|   /// set of nodes in a separate list.
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|   SmallVector<SDValue, 8> PendingConstrainedFP;
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|   SmallVector<SDValue, 8> PendingConstrainedFPStrict;
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| 
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|   /// Update root to include all chains from the Pending list.
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|   SDValue updateRoot(SmallVectorImpl<SDValue> &Pending);
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| 
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|   /// A unique monotonically increasing number used to order the SDNodes we
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|   /// create.
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|   unsigned SDNodeOrder;
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| 
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|   /// Determine the rank by weight of CC in [First,Last]. If CC has more weight
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|   /// than each cluster in the range, its rank is 0.
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|   unsigned caseClusterRank(const SwitchCG::CaseCluster &CC,
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|                            SwitchCG::CaseClusterIt First,
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|                            SwitchCG::CaseClusterIt Last);
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| 
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|   /// Emit comparison and split W into two subtrees.
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|   void splitWorkItem(SwitchCG::SwitchWorkList &WorkList,
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|                      const SwitchCG::SwitchWorkListItem &W, Value *Cond,
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|                      MachineBasicBlock *SwitchMBB);
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| 
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|   /// Lower W.
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|   void lowerWorkItem(SwitchCG::SwitchWorkListItem W, Value *Cond,
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|                      MachineBasicBlock *SwitchMBB,
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|                      MachineBasicBlock *DefaultMBB);
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| 
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|   /// Peel the top probability case if it exceeds the threshold
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|   MachineBasicBlock *
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|   peelDominantCaseCluster(const SwitchInst &SI,
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|                           SwitchCG::CaseClusterVector &Clusters,
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|                           BranchProbability &PeeledCaseProb);
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| 
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| private:
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|   const TargetMachine &TM;
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| 
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| public:
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|   /// Lowest valid SDNodeOrder. The special case 0 is reserved for scheduling
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|   /// nodes without a corresponding SDNode.
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|   static const unsigned LowestSDNodeOrder = 1;
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| 
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|   SelectionDAG &DAG;
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|   AAResults *AA = nullptr;
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|   const TargetLibraryInfo *LibInfo;
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| 
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|   class SDAGSwitchLowering : public SwitchCG::SwitchLowering {
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|   public:
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|     SDAGSwitchLowering(SelectionDAGBuilder *sdb, FunctionLoweringInfo &funcinfo)
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|         : SwitchCG::SwitchLowering(funcinfo), SDB(sdb) {}
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| 
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|     virtual void addSuccessorWithProb(
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|         MachineBasicBlock *Src, MachineBasicBlock *Dst,
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|         BranchProbability Prob = BranchProbability::getUnknown()) override {
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|       SDB->addSuccessorWithProb(Src, Dst, Prob);
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|     }
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| 
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|   private:
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|     SelectionDAGBuilder *SDB;
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|   };
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| 
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|   // Data related to deferred switch lowerings. Used to construct additional
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|   // Basic Blocks in SelectionDAGISel::FinishBasicBlock.
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|   std::unique_ptr<SDAGSwitchLowering> SL;
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| 
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|   /// A StackProtectorDescriptor structure used to communicate stack protector
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|   /// information in between SelectBasicBlock and FinishBasicBlock.
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|   StackProtectorDescriptor SPDescriptor;
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| 
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|   // Emit PHI-node-operand constants only once even if used by multiple
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|   // PHI nodes.
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|   DenseMap<const Constant *, unsigned> ConstantsOut;
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| 
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|   /// Information about the function as a whole.
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|   FunctionLoweringInfo &FuncInfo;
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| 
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|   /// Information about the swifterror values used throughout the function.
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|   SwiftErrorValueTracking &SwiftError;
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| 
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|   /// Garbage collection metadata for the function.
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|   GCFunctionInfo *GFI;
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| 
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|   /// Map a landing pad to the call site indexes.
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|   DenseMap<MachineBasicBlock *, SmallVector<unsigned, 4>> LPadToCallSiteMap;
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| 
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|   /// This is set to true if a call in the current block has been translated as
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|   /// a tail call. In this case, no subsequent DAG nodes should be created.
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|   bool HasTailCall = false;
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| 
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|   LLVMContext *Context;
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| 
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|   SelectionDAGBuilder(SelectionDAG &dag, FunctionLoweringInfo &funcinfo,
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|                       SwiftErrorValueTracking &swifterror, CodeGenOpt::Level ol)
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|       : SDNodeOrder(LowestSDNodeOrder), TM(dag.getTarget()), DAG(dag),
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|         SL(std::make_unique<SDAGSwitchLowering>(this, funcinfo)), FuncInfo(funcinfo),
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|         SwiftError(swifterror) {}
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| 
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|   void init(GCFunctionInfo *gfi, AAResults *AA,
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|             const TargetLibraryInfo *li);
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| 
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|   /// Clear out the current SelectionDAG and the associated state and prepare
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|   /// this SelectionDAGBuilder object to be used for a new block. This doesn't
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|   /// clear out information about additional blocks that are needed to complete
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|   /// switch lowering or PHI node updating; that information is cleared out as
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|   /// it is consumed.
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|   void clear();
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| 
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|   /// Clear the dangling debug information map. This function is separated from
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|   /// the clear so that debug information that is dangling in a basic block can
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|   /// be properly resolved in a different basic block. This allows the
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|   /// SelectionDAG to resolve dangling debug information attached to PHI nodes.
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|   void clearDanglingDebugInfo();
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| 
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|   /// Return the current virtual root of the Selection DAG, flushing any
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|   /// PendingLoad items. This must be done before emitting a store or any other
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|   /// memory node that may need to be ordered after any prior load instructions.
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|   SDValue getMemoryRoot();
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| 
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|   /// Similar to getMemoryRoot, but also flushes PendingConstrainedFP(Strict)
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|   /// items. This must be done before emitting any call other any other node
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|   /// that may need to be ordered after FP instructions due to other side
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|   /// effects.
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|   SDValue getRoot();
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| 
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|   /// Similar to getRoot, but instead of flushing all the PendingLoad items,
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|   /// flush all the PendingExports (and PendingConstrainedFPStrict) items.
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|   /// It is necessary to do this before emitting a terminator instruction.
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|   SDValue getControlRoot();
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| 
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|   SDLoc getCurSDLoc() const {
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|     return SDLoc(CurInst, SDNodeOrder);
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|   }
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| 
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|   DebugLoc getCurDebugLoc() const {
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|     return CurInst ? CurInst->getDebugLoc() : DebugLoc();
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|   }
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| 
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|   void CopyValueToVirtualRegister(const Value *V, unsigned Reg,
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|                                   ISD::NodeType ExtendType = ISD::ANY_EXTEND);
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| 
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|   void visit(const Instruction &I);
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| 
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|   void visit(unsigned Opcode, const User &I);
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| 
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|   /// If there was virtual register allocated for the value V emit CopyFromReg
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|   /// of the specified type Ty. Return empty SDValue() otherwise.
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|   SDValue getCopyFromRegs(const Value *V, Type *Ty);
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| 
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|   /// Register a dbg_value which relies on a Value which we have not yet seen.
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|   void addDanglingDebugInfo(const DbgValueInst *DI, DebugLoc DL,
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|                             unsigned Order);
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| 
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|   /// If we have dangling debug info that describes \p Variable, or an
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|   /// overlapping part of variable considering the \p Expr, then this method
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|   /// will drop that debug info as it isn't valid any longer.
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|   void dropDanglingDebugInfo(const DILocalVariable *Variable,
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|                              const DIExpression *Expr);
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| 
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|   /// If we saw an earlier dbg_value referring to V, generate the debug data
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|   /// structures now that we've seen its definition.
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|   void resolveDanglingDebugInfo(const Value *V, SDValue Val);
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| 
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|   /// For the given dangling debuginfo record, perform last-ditch efforts to
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|   /// resolve the debuginfo to something that is represented in this DAG. If
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|   /// this cannot be done, produce an Undef debug value record.
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|   void salvageUnresolvedDbgValue(DanglingDebugInfo &DDI);
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| 
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|   /// For a given list of Values, attempt to create and record a SDDbgValue in
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|   /// the SelectionDAG.
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|   bool handleDebugValue(ArrayRef<const Value *> Values, DILocalVariable *Var,
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|                         DIExpression *Expr, DebugLoc CurDL, DebugLoc InstDL,
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|                         unsigned Order, bool IsVariadic);
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| 
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|   /// Evict any dangling debug information, attempting to salvage it first.
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|   void resolveOrClearDbgInfo();
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| 
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|   SDValue getValue(const Value *V);
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| 
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|   SDValue getNonRegisterValue(const Value *V);
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|   SDValue getValueImpl(const Value *V);
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| 
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|   void setValue(const Value *V, SDValue NewN) {
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|     SDValue &N = NodeMap[V];
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|     assert(!N.getNode() && "Already set a value for this node!");
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|     N = NewN;
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|   }
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| 
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|   void setUnusedArgValue(const Value *V, SDValue NewN) {
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|     SDValue &N = UnusedArgNodeMap[V];
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|     assert(!N.getNode() && "Already set a value for this node!");
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|     N = NewN;
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|   }
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| 
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|   void FindMergedConditions(const Value *Cond, MachineBasicBlock *TBB,
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|                             MachineBasicBlock *FBB, MachineBasicBlock *CurBB,
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|                             MachineBasicBlock *SwitchBB,
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|                             Instruction::BinaryOps Opc, BranchProbability TProb,
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|                             BranchProbability FProb, bool InvertCond);
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|   void EmitBranchForMergedCondition(const Value *Cond, MachineBasicBlock *TBB,
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|                                     MachineBasicBlock *FBB,
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|                                     MachineBasicBlock *CurBB,
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|                                     MachineBasicBlock *SwitchBB,
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|                                     BranchProbability TProb, BranchProbability FProb,
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|                                     bool InvertCond);
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|   bool ShouldEmitAsBranches(const std::vector<SwitchCG::CaseBlock> &Cases);
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|   bool isExportableFromCurrentBlock(const Value *V, const BasicBlock *FromBB);
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|   void CopyToExportRegsIfNeeded(const Value *V);
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|   void ExportFromCurrentBlock(const Value *V);
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|   void LowerCallTo(const CallBase &CB, SDValue Callee, bool IsTailCall,
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|                    bool IsMustTailCall, const BasicBlock *EHPadBB = nullptr);
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| 
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|   // Lower range metadata from 0 to N to assert zext to an integer of nearest
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|   // floor power of two.
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|   SDValue lowerRangeToAssertZExt(SelectionDAG &DAG, const Instruction &I,
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|                                  SDValue Op);
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| 
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|   void populateCallLoweringInfo(TargetLowering::CallLoweringInfo &CLI,
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|                                 const CallBase *Call, unsigned ArgIdx,
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|                                 unsigned NumArgs, SDValue Callee,
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|                                 Type *ReturnTy, bool IsPatchPoint);
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| 
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|   std::pair<SDValue, SDValue>
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|   lowerInvokable(TargetLowering::CallLoweringInfo &CLI,
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|                  const BasicBlock *EHPadBB = nullptr);
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| 
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|   /// When an MBB was split during scheduling, update the
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|   /// references that need to refer to the last resulting block.
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|   void UpdateSplitBlock(MachineBasicBlock *First, MachineBasicBlock *Last);
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| 
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|   /// Describes a gc.statepoint or a gc.statepoint like thing for the purposes
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|   /// of lowering into a STATEPOINT node.
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|   struct StatepointLoweringInfo {
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|     /// Bases[i] is the base pointer for Ptrs[i].  Together they denote the set
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|     /// of gc pointers this STATEPOINT has to relocate.
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|     SmallVector<const Value *, 16> Bases;
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|     SmallVector<const Value *, 16> Ptrs;
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| 
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|     /// The set of gc.relocate calls associated with this gc.statepoint.
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|     SmallVector<const GCRelocateInst *, 16> GCRelocates;
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| 
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|     /// The full list of gc arguments to the gc.statepoint being lowered.
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|     ArrayRef<const Use> GCArgs;
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| 
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|     /// The gc.statepoint instruction.
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|     const Instruction *StatepointInstr = nullptr;
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| 
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|     /// The list of gc transition arguments present in the gc.statepoint being
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|     /// lowered.
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|     ArrayRef<const Use> GCTransitionArgs;
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| 
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|     /// The ID that the resulting STATEPOINT instruction has to report.
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|     unsigned ID = -1;
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| 
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|     /// Information regarding the underlying call instruction.
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|     TargetLowering::CallLoweringInfo CLI;
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| 
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|     /// The deoptimization state associated with this gc.statepoint call, if
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|     /// any.
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|     ArrayRef<const Use> DeoptState;
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| 
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|     /// Flags associated with the meta arguments being lowered.
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|     uint64_t StatepointFlags = -1;
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| 
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|     /// The number of patchable bytes the call needs to get lowered into.
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|     unsigned NumPatchBytes = -1;
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| 
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|     /// The exception handling unwind destination, in case this represents an
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|     /// invoke of gc.statepoint.
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|     const BasicBlock *EHPadBB = nullptr;
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| 
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|     explicit StatepointLoweringInfo(SelectionDAG &DAG) : CLI(DAG) {}
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|   };
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| 
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|   /// Lower \p SLI into a STATEPOINT instruction.
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|   SDValue LowerAsSTATEPOINT(StatepointLoweringInfo &SI);
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| 
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|   // This function is responsible for the whole statepoint lowering process.
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|   // It uniformly handles invoke and call statepoints.
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|   void LowerStatepoint(const GCStatepointInst &I,
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|                        const BasicBlock *EHPadBB = nullptr);
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| 
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|   void LowerCallSiteWithDeoptBundle(const CallBase *Call, SDValue Callee,
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|                                     const BasicBlock *EHPadBB);
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| 
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|   void LowerDeoptimizeCall(const CallInst *CI);
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|   void LowerDeoptimizingReturn();
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| 
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|   void LowerCallSiteWithDeoptBundleImpl(const CallBase *Call, SDValue Callee,
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|                                         const BasicBlock *EHPadBB,
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|                                         bool VarArgDisallowed,
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|                                         bool ForceVoidReturnTy);
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| 
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|   /// Returns the type of FrameIndex and TargetFrameIndex nodes.
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|   MVT getFrameIndexTy() {
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|     return DAG.getTargetLoweringInfo().getFrameIndexTy(DAG.getDataLayout());
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|   }
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| 
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| private:
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|   // Terminator instructions.
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|   void visitRet(const ReturnInst &I);
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|   void visitBr(const BranchInst &I);
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|   void visitSwitch(const SwitchInst &I);
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|   void visitIndirectBr(const IndirectBrInst &I);
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|   void visitUnreachable(const UnreachableInst &I);
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|   void visitCleanupRet(const CleanupReturnInst &I);
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|   void visitCatchSwitch(const CatchSwitchInst &I);
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|   void visitCatchRet(const CatchReturnInst &I);
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|   void visitCatchPad(const CatchPadInst &I);
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|   void visitCleanupPad(const CleanupPadInst &CPI);
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| 
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|   BranchProbability getEdgeProbability(const MachineBasicBlock *Src,
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|                                        const MachineBasicBlock *Dst) const;
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|   void addSuccessorWithProb(
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|       MachineBasicBlock *Src, MachineBasicBlock *Dst,
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|       BranchProbability Prob = BranchProbability::getUnknown());
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| 
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| public:
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|   void visitSwitchCase(SwitchCG::CaseBlock &CB, MachineBasicBlock *SwitchBB);
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|   void visitSPDescriptorParent(StackProtectorDescriptor &SPD,
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|                                MachineBasicBlock *ParentBB);
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|   void visitSPDescriptorFailure(StackProtectorDescriptor &SPD);
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|   void visitBitTestHeader(SwitchCG::BitTestBlock &B,
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|                           MachineBasicBlock *SwitchBB);
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|   void visitBitTestCase(SwitchCG::BitTestBlock &BB, MachineBasicBlock *NextMBB,
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|                         BranchProbability BranchProbToNext, unsigned Reg,
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|                         SwitchCG::BitTestCase &B, MachineBasicBlock *SwitchBB);
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|   void visitJumpTable(SwitchCG::JumpTable &JT);
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|   void visitJumpTableHeader(SwitchCG::JumpTable &JT,
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|                             SwitchCG::JumpTableHeader &JTH,
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|                             MachineBasicBlock *SwitchBB);
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| 
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| private:
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|   // These all get lowered before this pass.
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|   void visitInvoke(const InvokeInst &I);
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|   void visitCallBr(const CallBrInst &I);
 | |
|   void visitResume(const ResumeInst &I);
 | |
| 
 | |
|   void visitUnary(const User &I, unsigned Opcode);
 | |
|   void visitFNeg(const User &I) { visitUnary(I, ISD::FNEG); }
 | |
| 
 | |
|   void visitBinary(const User &I, unsigned Opcode);
 | |
|   void visitShift(const User &I, unsigned Opcode);
 | |
|   void visitAdd(const User &I)  { visitBinary(I, ISD::ADD); }
 | |
|   void visitFAdd(const User &I) { visitBinary(I, ISD::FADD); }
 | |
|   void visitSub(const User &I)  { visitBinary(I, ISD::SUB); }
 | |
|   void visitFSub(const User &I) { visitBinary(I, ISD::FSUB); }
 | |
|   void visitMul(const User &I)  { visitBinary(I, ISD::MUL); }
 | |
|   void visitFMul(const User &I) { visitBinary(I, ISD::FMUL); }
 | |
|   void visitURem(const User &I) { visitBinary(I, ISD::UREM); }
 | |
|   void visitSRem(const User &I) { visitBinary(I, ISD::SREM); }
 | |
|   void visitFRem(const User &I) { visitBinary(I, ISD::FREM); }
 | |
|   void visitUDiv(const User &I) { visitBinary(I, ISD::UDIV); }
 | |
|   void visitSDiv(const User &I);
 | |
|   void visitFDiv(const User &I) { visitBinary(I, ISD::FDIV); }
 | |
|   void visitAnd (const User &I) { visitBinary(I, ISD::AND); }
 | |
|   void visitOr  (const User &I) { visitBinary(I, ISD::OR); }
 | |
|   void visitXor (const User &I) { visitBinary(I, ISD::XOR); }
 | |
|   void visitShl (const User &I) { visitShift(I, ISD::SHL); }
 | |
|   void visitLShr(const User &I) { visitShift(I, ISD::SRL); }
 | |
|   void visitAShr(const User &I) { visitShift(I, ISD::SRA); }
 | |
|   void visitICmp(const User &I);
 | |
|   void visitFCmp(const User &I);
 | |
|   // Visit the conversion instructions
 | |
|   void visitTrunc(const User &I);
 | |
|   void visitZExt(const User &I);
 | |
|   void visitSExt(const User &I);
 | |
|   void visitFPTrunc(const User &I);
 | |
|   void visitFPExt(const User &I);
 | |
|   void visitFPToUI(const User &I);
 | |
|   void visitFPToSI(const User &I);
 | |
|   void visitUIToFP(const User &I);
 | |
|   void visitSIToFP(const User &I);
 | |
|   void visitPtrToInt(const User &I);
 | |
|   void visitIntToPtr(const User &I);
 | |
|   void visitBitCast(const User &I);
 | |
|   void visitAddrSpaceCast(const User &I);
 | |
| 
 | |
|   void visitExtractElement(const User &I);
 | |
|   void visitInsertElement(const User &I);
 | |
|   void visitShuffleVector(const User &I);
 | |
| 
 | |
|   void visitExtractValue(const User &I);
 | |
|   void visitInsertValue(const User &I);
 | |
|   void visitLandingPad(const LandingPadInst &LP);
 | |
| 
 | |
|   void visitGetElementPtr(const User &I);
 | |
|   void visitSelect(const User &I);
 | |
| 
 | |
|   void visitAlloca(const AllocaInst &I);
 | |
|   void visitLoad(const LoadInst &I);
 | |
|   void visitStore(const StoreInst &I);
 | |
|   void visitMaskedLoad(const CallInst &I, bool IsExpanding = false);
 | |
|   void visitMaskedStore(const CallInst &I, bool IsCompressing = false);
 | |
|   void visitMaskedGather(const CallInst &I);
 | |
|   void visitMaskedScatter(const CallInst &I);
 | |
|   void visitAtomicCmpXchg(const AtomicCmpXchgInst &I);
 | |
|   void visitAtomicRMW(const AtomicRMWInst &I);
 | |
|   void visitFence(const FenceInst &I);
 | |
|   void visitPHI(const PHINode &I);
 | |
|   void visitCall(const CallInst &I);
 | |
|   bool visitMemCmpBCmpCall(const CallInst &I);
 | |
|   bool visitMemPCpyCall(const CallInst &I);
 | |
|   bool visitMemChrCall(const CallInst &I);
 | |
|   bool visitStrCpyCall(const CallInst &I, bool isStpcpy);
 | |
|   bool visitStrCmpCall(const CallInst &I);
 | |
|   bool visitStrLenCall(const CallInst &I);
 | |
|   bool visitStrNLenCall(const CallInst &I);
 | |
|   bool visitUnaryFloatCall(const CallInst &I, unsigned Opcode);
 | |
|   bool visitBinaryFloatCall(const CallInst &I, unsigned Opcode);
 | |
|   void visitAtomicLoad(const LoadInst &I);
 | |
|   void visitAtomicStore(const StoreInst &I);
 | |
|   void visitLoadFromSwiftError(const LoadInst &I);
 | |
|   void visitStoreToSwiftError(const StoreInst &I);
 | |
|   void visitFreeze(const FreezeInst &I);
 | |
| 
 | |
|   void visitInlineAsm(const CallBase &Call,
 | |
|                       const BasicBlock *EHPadBB = nullptr);
 | |
|   void visitIntrinsicCall(const CallInst &I, unsigned Intrinsic);
 | |
|   void visitTargetIntrinsic(const CallInst &I, unsigned Intrinsic);
 | |
|   void visitConstrainedFPIntrinsic(const ConstrainedFPIntrinsic &FPI);
 | |
|   void visitVPLoadGather(const VPIntrinsic &VPIntrin, EVT VT,
 | |
|                          SmallVector<SDValue, 7> &OpValues, bool IsGather);
 | |
|   void visitVPStoreScatter(const VPIntrinsic &VPIntrin,
 | |
|                            SmallVector<SDValue, 7> &OpValues, bool IsScatter);
 | |
|   void visitVPStridedLoad(const VPIntrinsic &VPIntrin, EVT VT,
 | |
|                           SmallVectorImpl<SDValue> &OpValues);
 | |
|   void visitVPStridedStore(const VPIntrinsic &VPIntrin,
 | |
|                            SmallVectorImpl<SDValue> &OpValues);
 | |
|   void visitVPCmp(const VPCmpIntrinsic &VPIntrin);
 | |
|   void visitVectorPredicationIntrinsic(const VPIntrinsic &VPIntrin);
 | |
| 
 | |
|   void visitVAStart(const CallInst &I);
 | |
|   void visitVAArg(const VAArgInst &I);
 | |
|   void visitVAEnd(const CallInst &I);
 | |
|   void visitVACopy(const CallInst &I);
 | |
|   void visitStackmap(const CallInst &I);
 | |
|   void visitPatchpoint(const CallBase &CB, const BasicBlock *EHPadBB = nullptr);
 | |
| 
 | |
|   // These two are implemented in StatepointLowering.cpp
 | |
|   void visitGCRelocate(const GCRelocateInst &Relocate);
 | |
|   void visitGCResult(const GCResultInst &I);
 | |
| 
 | |
|   void visitVectorReduce(const CallInst &I, unsigned Intrinsic);
 | |
|   void visitVectorReverse(const CallInst &I);
 | |
|   void visitVectorSplice(const CallInst &I);
 | |
|   void visitStepVector(const CallInst &I);
 | |
| 
 | |
|   void visitUserOp1(const Instruction &I) {
 | |
|     llvm_unreachable("UserOp1 should not exist at instruction selection time!");
 | |
|   }
 | |
|   void visitUserOp2(const Instruction &I) {
 | |
|     llvm_unreachable("UserOp2 should not exist at instruction selection time!");
 | |
|   }
 | |
| 
 | |
|   void processIntegerCallValue(const Instruction &I,
 | |
|                                SDValue Value, bool IsSigned);
 | |
| 
 | |
|   void HandlePHINodesInSuccessorBlocks(const BasicBlock *LLVMBB);
 | |
| 
 | |
|   void emitInlineAsmError(const CallBase &Call, const Twine &Message);
 | |
| 
 | |
|   /// An enum that states to emit func argument dbg value the kind of intrinsic
 | |
|   /// it originally had. This controls the internal behavior of
 | |
|   /// EmitFuncArgumentDbgValue.
 | |
|   enum class FuncArgumentDbgValueKind {
 | |
|     Value,   // This was originally a llvm.dbg.value.
 | |
|     Addr,    // This was originally a llvm.dbg.addr.
 | |
|     Declare, // This was originally a llvm.dbg.declare.
 | |
|   };
 | |
| 
 | |
|   /// If V is an function argument then create corresponding DBG_VALUE machine
 | |
|   /// instruction for it now. At the end of instruction selection, they will be
 | |
|   /// inserted to the entry BB.
 | |
|   bool EmitFuncArgumentDbgValue(const Value *V, DILocalVariable *Variable,
 | |
|                                 DIExpression *Expr, DILocation *DL,
 | |
|                                 FuncArgumentDbgValueKind Kind,
 | |
|                                 const SDValue &N);
 | |
| 
 | |
|   /// Return the next block after MBB, or nullptr if there is none.
 | |
|   MachineBasicBlock *NextBlock(MachineBasicBlock *MBB);
 | |
| 
 | |
|   /// Update the DAG and DAG builder with the relevant information after
 | |
|   /// a new root node has been created which could be a tail call.
 | |
|   void updateDAGForMaybeTailCall(SDValue MaybeTC);
 | |
| 
 | |
|   /// Return the appropriate SDDbgValue based on N.
 | |
|   SDDbgValue *getDbgValue(SDValue N, DILocalVariable *Variable,
 | |
|                           DIExpression *Expr, const DebugLoc &dl,
 | |
|                           unsigned DbgSDNodeOrder);
 | |
| 
 | |
|   /// Lowers CallInst to an external symbol.
 | |
|   void lowerCallToExternalSymbol(const CallInst &I, const char *FunctionName);
 | |
| 
 | |
|   SDValue lowerStartEH(SDValue Chain, const BasicBlock *EHPadBB,
 | |
|                        MCSymbol *&BeginLabel);
 | |
|   SDValue lowerEndEH(SDValue Chain, const InvokeInst *II,
 | |
|                      const BasicBlock *EHPadBB, MCSymbol *BeginLabel);
 | |
| };
 | |
| 
 | |
| /// This struct represents the registers (physical or virtual)
 | |
| /// that a particular set of values is assigned, and the type information about
 | |
| /// the value. The most common situation is to represent one value at a time,
 | |
| /// but struct or array values are handled element-wise as multiple values.  The
 | |
| /// splitting of aggregates is performed recursively, so that we never have
 | |
| /// aggregate-typed registers. The values at this point do not necessarily have
 | |
| /// legal types, so each value may require one or more registers of some legal
 | |
| /// type.
 | |
| ///
 | |
| struct RegsForValue {
 | |
|   /// The value types of the values, which may not be legal, and
 | |
|   /// may need be promoted or synthesized from one or more registers.
 | |
|   SmallVector<EVT, 4> ValueVTs;
 | |
| 
 | |
|   /// The value types of the registers. This is the same size as ValueVTs and it
 | |
|   /// records, for each value, what the type of the assigned register or
 | |
|   /// registers are. (Individual values are never synthesized from more than one
 | |
|   /// type of register.)
 | |
|   ///
 | |
|   /// With virtual registers, the contents of RegVTs is redundant with TLI's
 | |
|   /// getRegisterType member function, however when with physical registers
 | |
|   /// it is necessary to have a separate record of the types.
 | |
|   SmallVector<MVT, 4> RegVTs;
 | |
| 
 | |
|   /// This list holds the registers assigned to the values.
 | |
|   /// Each legal or promoted value requires one register, and each
 | |
|   /// expanded value requires multiple registers.
 | |
|   SmallVector<unsigned, 4> Regs;
 | |
| 
 | |
|   /// This list holds the number of registers for each value.
 | |
|   SmallVector<unsigned, 4> RegCount;
 | |
| 
 | |
|   /// Records if this value needs to be treated in an ABI dependant manner,
 | |
|   /// different to normal type legalization.
 | |
|   Optional<CallingConv::ID> CallConv;
 | |
| 
 | |
|   RegsForValue() = default;
 | |
|   RegsForValue(const SmallVector<unsigned, 4> ®s, MVT regvt, EVT valuevt,
 | |
|                Optional<CallingConv::ID> CC = None);
 | |
|   RegsForValue(LLVMContext &Context, const TargetLowering &TLI,
 | |
|                const DataLayout &DL, unsigned Reg, Type *Ty,
 | |
|                Optional<CallingConv::ID> CC);
 | |
| 
 | |
|   bool isABIMangled() const {
 | |
|     return CallConv.hasValue();
 | |
|   }
 | |
| 
 | |
|   /// Add the specified values to this one.
 | |
|   void append(const RegsForValue &RHS) {
 | |
|     ValueVTs.append(RHS.ValueVTs.begin(), RHS.ValueVTs.end());
 | |
|     RegVTs.append(RHS.RegVTs.begin(), RHS.RegVTs.end());
 | |
|     Regs.append(RHS.Regs.begin(), RHS.Regs.end());
 | |
|     RegCount.push_back(RHS.Regs.size());
 | |
|   }
 | |
| 
 | |
|   /// Emit a series of CopyFromReg nodes that copies from this value and returns
 | |
|   /// the result as a ValueVTs value. This uses Chain/Flag as the input and
 | |
|   /// updates them for the output Chain/Flag. If the Flag pointer is NULL, no
 | |
|   /// flag is used.
 | |
|   SDValue getCopyFromRegs(SelectionDAG &DAG, FunctionLoweringInfo &FuncInfo,
 | |
|                           const SDLoc &dl, SDValue &Chain, SDValue *Flag,
 | |
|                           const Value *V = nullptr) const;
 | |
| 
 | |
|   /// Emit a series of CopyToReg nodes that copies the specified value into the
 | |
|   /// registers specified by this object. This uses Chain/Flag as the input and
 | |
|   /// updates them for the output Chain/Flag. If the Flag pointer is nullptr, no
 | |
|   /// flag is used. If V is not nullptr, then it is used in printing better
 | |
|   /// diagnostic messages on error.
 | |
|   void getCopyToRegs(SDValue Val, SelectionDAG &DAG, const SDLoc &dl,
 | |
|                      SDValue &Chain, SDValue *Flag, const Value *V = nullptr,
 | |
|                      ISD::NodeType PreferredExtendType = ISD::ANY_EXTEND) const;
 | |
| 
 | |
|   /// Add this value to the specified inlineasm node operand list. This adds the
 | |
|   /// code marker, matching input operand index (if applicable), and includes
 | |
|   /// the number of values added into it.
 | |
|   void AddInlineAsmOperands(unsigned Code, bool HasMatching,
 | |
|                             unsigned MatchingIdx, const SDLoc &dl,
 | |
|                             SelectionDAG &DAG, std::vector<SDValue> &Ops) const;
 | |
| 
 | |
|   /// Check if the total RegCount is greater than one.
 | |
|   bool occupiesMultipleRegs() const {
 | |
|     return std::accumulate(RegCount.begin(), RegCount.end(), 0) > 1;
 | |
|   }
 | |
| 
 | |
|   /// Return a list of registers and their sizes.
 | |
|   SmallVector<std::pair<unsigned, TypeSize>, 4> getRegsAndSizes() const;
 | |
| };
 | |
| 
 | |
| } // end namespace llvm
 | |
| 
 | |
| #endif // LLVM_LIB_CODEGEN_SELECTIONDAG_SELECTIONDAGBUILDER_H
 |