117 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			117 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===-- llvm/Support/Threading.cpp- Control multithreading mode --*- C++ -*-==//
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| //
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| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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| // See https://llvm.org/LICENSE.txt for license information.
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| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines helper functions for running LLVM in a multi-threaded
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| // environment.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Support/Threading.h"
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| #include "llvm/ADT/Optional.h"
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| #include "llvm/Config/config.h"
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| #include "llvm/Support/Host.h"
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| 
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| #include <cassert>
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| #include <errno.h>
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| #include <stdlib.h>
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| #include <string.h>
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| 
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| using namespace llvm;
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| 
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| //===----------------------------------------------------------------------===//
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| //=== WARNING: Implementation here must contain only TRULY operating system
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| //===          independent code.
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| //===----------------------------------------------------------------------===//
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| 
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| bool llvm::llvm_is_multithreaded() {
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| #if LLVM_ENABLE_THREADS != 0
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|   return true;
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| #else
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|   return false;
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| #endif
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| }
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| 
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| #if LLVM_ENABLE_THREADS == 0 ||                                                \
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|     (!defined(_WIN32) && !defined(HAVE_PTHREAD_H))
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| uint64_t llvm::get_threadid() { return 0; }
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| 
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| uint32_t llvm::get_max_thread_name_length() { return 0; }
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| 
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| void llvm::set_thread_name(const Twine &Name) {}
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| 
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| void llvm::get_thread_name(SmallVectorImpl<char> &Name) { Name.clear(); }
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| 
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| llvm::BitVector llvm::get_thread_affinity_mask() { return {}; }
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| 
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| unsigned llvm::ThreadPoolStrategy::compute_thread_count() const {
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|   // When threads are disabled, ensure clients will loop at least once.
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|   return 1;
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| }
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| 
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| #else
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| 
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| int computeHostNumHardwareThreads();
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| 
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| unsigned llvm::ThreadPoolStrategy::compute_thread_count() const {
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|   int MaxThreadCount = UseHyperThreads ? computeHostNumHardwareThreads()
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|                                        : sys::getHostNumPhysicalCores();
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|   if (MaxThreadCount <= 0)
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|     MaxThreadCount = 1;
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|   if (ThreadsRequested == 0)
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|     return MaxThreadCount;
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|   if (!Limit)
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|     return ThreadsRequested;
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|   return std::min((unsigned)MaxThreadCount, ThreadsRequested);
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| }
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| 
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| // Include the platform-specific parts of this class.
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| #ifdef LLVM_ON_UNIX
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| #include "Unix/Threading.inc"
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| #endif
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| #ifdef _WIN32
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| #include "Windows/Threading.inc"
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| #endif
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| 
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| // Must be included after Threading.inc to provide definition for llvm::thread
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| // because FreeBSD's condvar.h (included by user.h) misuses the "thread"
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| // keyword.
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| #include "llvm/Support/thread.h"
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| 
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| #if defined(__APPLE__)
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|   // Darwin's default stack size for threads except the main one is only 512KB,
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|   // which is not enough for some/many normal LLVM compilations. This implements
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|   // the same interface as std::thread but requests the same stack size as the
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|   // main thread (8MB) before creation.
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| const llvm::Optional<unsigned> llvm::thread::DefaultStackSize = 8 * 1024 * 1024;
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| #else
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| const llvm::Optional<unsigned> llvm::thread::DefaultStackSize = None;
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| #endif
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| 
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| 
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| #endif
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| 
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| Optional<ThreadPoolStrategy>
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| llvm::get_threadpool_strategy(StringRef Num, ThreadPoolStrategy Default) {
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|   if (Num == "all")
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|     return llvm::hardware_concurrency();
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|   if (Num.empty())
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|     return Default;
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|   unsigned V;
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|   if (Num.getAsInteger(10, V))
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|     return None; // malformed 'Num' value
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|   if (V == 0)
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|     return Default;
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| 
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|   // Do not take the Default into account. This effectively disables
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|   // heavyweight_hardware_concurrency() if the user asks for any number of
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|   // threads on the cmd-line.
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|   ThreadPoolStrategy S = llvm::hardware_concurrency();
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|   S.ThreadsRequested = V;
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|   return S;
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| }
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