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			500 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
| ===========================================
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| Control Flow Integrity Design Documentation
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| ===========================================
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| 
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| This page documents the design of the :doc:`ControlFlowIntegrity` schemes
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| supported by Clang.
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| 
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| Forward-Edge CFI for Virtual Calls
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| ==================================
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| 
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| This scheme works by allocating, for each static type used to make a virtual
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| call, a region of read-only storage in the object file holding a bit vector
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| that maps onto to the region of storage used for those virtual tables. Each
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| set bit in the bit vector corresponds to the `address point`_ for a virtual
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| table compatible with the static type for which the bit vector is being built.
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| 
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| For example, consider the following three C++ classes:
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| 
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| .. code-block:: c++
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| 
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|   struct A {
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|     virtual void f1();
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|     virtual void f2();
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|     virtual void f3();
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|   };
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| 
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|   struct B : A {
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|     virtual void f1();
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|     virtual void f2();
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|     virtual void f3();
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|   };
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| 
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|   struct C : A {
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|     virtual void f1();
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|     virtual void f2();
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|     virtual void f3();
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|   };
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| 
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| The scheme will cause the virtual tables for A, B and C to be laid out
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| consecutively:
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| 
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| .. csv-table:: Virtual Table Layout for A, B, C
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|   :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
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| 
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|   A::offset-to-top, &A::rtti, &A::f1, &A::f2, &A::f3, B::offset-to-top, &B::rtti, &B::f1, &B::f2, &B::f3, C::offset-to-top, &C::rtti, &C::f1, &C::f2, &C::f3
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| 
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| The bit vector for static types A, B and C will look like this:
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| 
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| .. csv-table:: Bit Vectors for A, B, C
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|   :header: Class, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
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| 
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|   A, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0
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|   B, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0
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|   C, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0
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| 
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| Bit vectors are represented in the object file as byte arrays. By loading
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| from indexed offsets into the byte array and applying a mask, a program can
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| test bits from the bit set with a relatively short instruction sequence. Bit
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| vectors may overlap so long as they use different bits. For the full details,
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| see the `ByteArrayBuilder`_ class.
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| 
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| In this case, assuming A is laid out at offset 0 in bit 0, B at offset 0 in
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| bit 1 and C at offset 0 in bit 2, the byte array would look like this:
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| 
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| .. code-block:: c++
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| 
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|   char bits[] = { 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0, 5, 0, 0 };
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| 
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| To emit a virtual call, the compiler will assemble code that checks that
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| the object's virtual table pointer is in-bounds and aligned and that the
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| relevant bit is set in the bit vector.
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| 
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| For example on x86 a typical virtual call may look like this:
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| 
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| .. code-block:: none
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| 
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|   ca7fbb:       48 8b 0f                mov    (%rdi),%rcx
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|   ca7fbe:       48 8d 15 c3 42 fb 07    lea    0x7fb42c3(%rip),%rdx
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|   ca7fc5:       48 89 c8                mov    %rcx,%rax
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|   ca7fc8:       48 29 d0                sub    %rdx,%rax
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|   ca7fcb:       48 c1 c0 3d             rol    $0x3d,%rax
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|   ca7fcf:       48 3d 7f 01 00 00       cmp    $0x17f,%rax
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|   ca7fd5:       0f 87 36 05 00 00       ja     ca8511
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|   ca7fdb:       48 8d 15 c0 0b f7 06    lea    0x6f70bc0(%rip),%rdx
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|   ca7fe2:       f6 04 10 10             testb  $0x10,(%rax,%rdx,1)
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|   ca7fe6:       0f 84 25 05 00 00       je     ca8511
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|   ca7fec:       ff 91 98 00 00 00       callq  *0x98(%rcx)
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|     [...]
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|   ca8511:       0f 0b                   ud2
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| 
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| The compiler relies on co-operation from the linker in order to assemble
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| the bit vectors for the whole program. It currently does this using LLVM's
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| `type metadata`_ mechanism together with link-time optimization.
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| 
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| .. _address point: https://mentorembedded.github.io/cxx-abi/abi.html#vtable-general
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| .. _type metadata: http://llvm.org/docs/TypeMetadata.html
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| .. _ByteArrayBuilder: http://llvm.org/docs/doxygen/html/structllvm_1_1ByteArrayBuilder.html
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| 
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| Optimizations
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| -------------
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| 
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| The scheme as described above is the fully general variant of the scheme.
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| Most of the time we are able to apply one or more of the following
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| optimizations to improve binary size or performance.
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| 
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| In fact, if you try the above example with the current version of the
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| compiler, you will probably find that it will not use the described virtual
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| table layout or machine instructions. Some of the optimizations we are about
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| to introduce cause the compiler to use a different layout or a different
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| sequence of machine instructions.
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| 
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| Stripping Leading/Trailing Zeros in Bit Vectors
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| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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| 
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| If a bit vector contains leading or trailing zeros, we can strip them from
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| the vector. The compiler will emit code to check if the pointer is in range
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| of the region covered by ones, and perform the bit vector check using a
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| truncated version of the bit vector. For example, the bit vectors for our
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| example class hierarchy will be emitted like this:
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| 
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| .. csv-table:: Bit Vectors for A, B, C
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|   :header: Class, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
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| 
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|   A,  ,  , 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1,  ,  
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|   B,  ,  ,  ,  ,  ,  ,  , 1,  ,  ,  ,  ,  ,  ,  
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|   C,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  , 1,  ,  
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| 
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| Short Inline Bit Vectors
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| ~~~~~~~~~~~~~~~~~~~~~~~~
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| 
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| If the vector is sufficiently short, we can represent it as an inline constant
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| on x86. This saves us a few instructions when reading the correct element
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| of the bit vector.
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| 
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| If the bit vector fits in 32 bits, the code looks like this:
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| 
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| .. code-block:: none
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| 
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|      dc2:       48 8b 03                mov    (%rbx),%rax
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|      dc5:       48 8d 15 14 1e 00 00    lea    0x1e14(%rip),%rdx
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|      dcc:       48 89 c1                mov    %rax,%rcx
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|      dcf:       48 29 d1                sub    %rdx,%rcx
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|      dd2:       48 c1 c1 3d             rol    $0x3d,%rcx
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|      dd6:       48 83 f9 03             cmp    $0x3,%rcx
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|      dda:       77 2f                   ja     e0b <main+0x9b>
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|      ddc:       ba 09 00 00 00          mov    $0x9,%edx
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|      de1:       0f a3 ca                bt     %ecx,%edx
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|      de4:       73 25                   jae    e0b <main+0x9b>
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|      de6:       48 89 df                mov    %rbx,%rdi
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|      de9:       ff 10                   callq  *(%rax)
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|     [...]
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|      e0b:       0f 0b                   ud2    
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| 
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| Or if the bit vector fits in 64 bits:
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| 
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| .. code-block:: none
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| 
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|     11a6:       48 8b 03                mov    (%rbx),%rax
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|     11a9:       48 8d 15 d0 28 00 00    lea    0x28d0(%rip),%rdx
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|     11b0:       48 89 c1                mov    %rax,%rcx
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|     11b3:       48 29 d1                sub    %rdx,%rcx
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|     11b6:       48 c1 c1 3d             rol    $0x3d,%rcx
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|     11ba:       48 83 f9 2a             cmp    $0x2a,%rcx
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|     11be:       77 35                   ja     11f5 <main+0xb5>
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|     11c0:       48 ba 09 00 00 00 00    movabs $0x40000000009,%rdx
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|     11c7:       04 00 00 
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|     11ca:       48 0f a3 ca             bt     %rcx,%rdx
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|     11ce:       73 25                   jae    11f5 <main+0xb5>
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|     11d0:       48 89 df                mov    %rbx,%rdi
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|     11d3:       ff 10                   callq  *(%rax)
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|     [...]
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|     11f5:       0f 0b                   ud2    
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| 
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| If the bit vector consists of a single bit, there is only one possible
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| virtual table, and the check can consist of a single equality comparison:
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| 
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| .. code-block:: none
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| 
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|      9a2:   48 8b 03                mov    (%rbx),%rax
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|      9a5:   48 8d 0d a4 13 00 00    lea    0x13a4(%rip),%rcx
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|      9ac:   48 39 c8                cmp    %rcx,%rax
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|      9af:   75 25                   jne    9d6 <main+0x86>
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|      9b1:   48 89 df                mov    %rbx,%rdi
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|      9b4:   ff 10                   callq  *(%rax)
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|      [...]
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|      9d6:   0f 0b                   ud2
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| 
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| Virtual Table Layout
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| ~~~~~~~~~~~~~~~~~~~~
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| 
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| The compiler lays out classes of disjoint hierarchies in separate regions
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| of the object file. At worst, bit vectors in disjoint hierarchies only
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| need to cover their disjoint hierarchy. But the closer that classes in
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| sub-hierarchies are laid out to each other, the smaller the bit vectors for
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| those sub-hierarchies need to be (see "Stripping Leading/Trailing Zeros in Bit
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| Vectors" above). The `GlobalLayoutBuilder`_ class is responsible for laying
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| out the globals efficiently to minimize the sizes of the underlying bitsets.
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| 
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| .. _GlobalLayoutBuilder: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/Transforms/IPO/LowerTypeTests.h?view=markup
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| 
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| Alignment
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| ~~~~~~~~~
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| 
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| If all gaps between address points in a particular bit vector are multiples
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| of powers of 2, the compiler can compress the bit vector by strengthening
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| the alignment requirements of the virtual table pointer. For example, given
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| this class hierarchy:
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| 
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| .. code-block:: c++
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| 
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|   struct A {
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|     virtual void f1();
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|     virtual void f2();
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|   };
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| 
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|   struct B : A {
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|     virtual void f1();
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|     virtual void f2();
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|     virtual void f3();
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|     virtual void f4();
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|     virtual void f5();
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|     virtual void f6();
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|   };
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| 
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|   struct C : A {
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|     virtual void f1();
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|     virtual void f2();
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|   };
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| 
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| The virtual tables will be laid out like this:
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| 
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| .. csv-table:: Virtual Table Layout for A, B, C
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|   :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
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| 
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|   A::offset-to-top, &A::rtti, &A::f1, &A::f2, B::offset-to-top, &B::rtti, &B::f1, &B::f2, &B::f3, &B::f4, &B::f5, &B::f6, C::offset-to-top, &C::rtti, &C::f1, &C::f2
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| 
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| Notice that each address point for A is separated by 4 words. This lets us
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| emit a compressed bit vector for A that looks like this:
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| 
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| .. csv-table::
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|   :header: 2, 6, 10, 14
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| 
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|   1, 1, 0, 1
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| 
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| At call sites, the compiler will strengthen the alignment requirements by
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| using a different rotate count. For example, on a 64-bit machine where the
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| address points are 4-word aligned (as in A from our example), the ``rol``
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| instruction may look like this:
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| 
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| .. code-block:: none
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| 
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|      dd2:       48 c1 c1 3b             rol    $0x3b,%rcx
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| 
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| Padding to Powers of 2
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| ~~~~~~~~~~~~~~~~~~~~~~
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| 
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| Of course, this alignment scheme works best if the address points are
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| in fact aligned correctly. To make this more likely to happen, we insert
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| padding between virtual tables that in many cases aligns address points to
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| a power of 2. Specifically, our padding aligns virtual tables to the next
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| highest power of 2 bytes; because address points for specific base classes
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| normally appear at fixed offsets within the virtual table, this normally
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| has the effect of aligning the address points as well.
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| 
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| This scheme introduces tradeoffs between decreased space overhead for
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| instructions and bit vectors and increased overhead in the form of padding. We
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| therefore limit the amount of padding so that we align to no more than 128
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| bytes. This number was found experimentally to provide a good tradeoff.
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| 
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| Eliminating Bit Vector Checks for All-Ones Bit Vectors
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| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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| 
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| If the bit vector is all ones, the bit vector check is redundant; we simply
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| need to check that the address is in range and well aligned. This is more
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| likely to occur if the virtual tables are padded.
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| 
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| Forward-Edge CFI for Indirect Function Calls
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| ============================================
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| 
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| Under forward-edge CFI for indirect function calls, each unique function
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| type has its own bit vector, and at each call site we need to check that the
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| function pointer is a member of the function type's bit vector. This scheme
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| works in a similar way to forward-edge CFI for virtual calls, the distinction
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| being that we need to build bit vectors of function entry points rather than
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| of virtual tables.
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| 
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| Unlike when re-arranging global variables, we cannot re-arrange functions
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| in a particular order and base our calculations on the layout of the
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| functions' entry points, as we have no idea how large a particular function
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| will end up being (the function sizes could even depend on how we arrange
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| the functions). Instead, we build a jump table, which is a block of code
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| consisting of one branch instruction for each of the functions in the bit
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| set that branches to the target function, and redirect any taken function
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| addresses to the corresponding jump table entry. In this way, the distance
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| between function entry points is predictable and controllable. In the object
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| file's symbol table, the symbols for the target functions also refer to the
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| jump table entries, so that addresses taken outside the module will pass
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| any verification done inside the module.
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| 
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| In more concrete terms, suppose we have three functions ``f``, ``g``,
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| ``h`` which are all of the same type, and a function foo that returns their
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| addresses:
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| 
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| .. code-block:: none
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| 
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|   f:
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|   mov 0, %eax
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|   ret
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| 
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|   g:
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|   mov 1, %eax
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|   ret
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| 
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|   h:
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|   mov 2, %eax
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|   ret
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| 
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|   foo:
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|   mov f, %eax
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|   mov g, %edx
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|   mov h, %ecx
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|   ret
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| 
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| Our jump table will (conceptually) look like this:
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| 
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| .. code-block:: none
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| 
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|   f:
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|   jmp .Ltmp0 ; 5 bytes
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|   int3       ; 1 byte
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|   int3       ; 1 byte
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|   int3       ; 1 byte
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| 
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|   g:
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|   jmp .Ltmp1 ; 5 bytes
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|   int3       ; 1 byte
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|   int3       ; 1 byte
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|   int3       ; 1 byte
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| 
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|   h:
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|   jmp .Ltmp2 ; 5 bytes
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|   int3       ; 1 byte
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|   int3       ; 1 byte
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|   int3       ; 1 byte
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| 
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|   .Ltmp0:
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|   mov 0, %eax
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|   ret
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| 
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|   .Ltmp1:
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|   mov 1, %eax
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|   ret
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| 
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|   .Ltmp2:
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|   mov 2, %eax
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|   ret
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| 
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|   foo:
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|   mov f, %eax
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|   mov g, %edx
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|   mov h, %ecx
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|   ret
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| 
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| Because the addresses of ``f``, ``g``, ``h`` are evenly spaced at a power of
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| 2, and function types do not overlap (unlike class types with base classes),
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| we can normally apply the `Alignment`_ and `Eliminating Bit Vector Checks
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| for All-Ones Bit Vectors`_ optimizations thus simplifying the check at each
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| call site to a range and alignment check.
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| 
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| Shared library support
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| ======================
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| 
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| **EXPERIMENTAL**
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| 
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| The basic CFI mode described above assumes that the application is a
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| monolithic binary; at least that all possible virtual/indirect call
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| targets and the entire class hierarchy are known at link time. The
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| cross-DSO mode, enabled with **-f[no-]sanitize-cfi-cross-dso** relaxes
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| this requirement by allowing virtual and indirect calls to cross the
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| DSO boundary.
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| 
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| Assuming the following setup: the binary consists of several
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| instrumented and several uninstrumented DSOs. Some of them may be
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| dlopen-ed/dlclose-d periodically, even frequently.
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| 
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|   - Calls made from uninstrumented DSOs are not checked and just work.
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|   - Calls inside any instrumented DSO are fully protected.
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|   - Calls between different instrumented DSOs are also protected, with
 | ||
|      a performance penalty (in addition to the monolithic CFI
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|      overhead).
 | ||
|   - Calls from an instrumented DSO to an uninstrumented one are
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|      unchecked and just work, with performance penalty.
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|   - Calls from an instrumented DSO outside of any known DSO are
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|      detected as CFI violations.
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| 
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| In the monolithic scheme a call site is instrumented as
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| 
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| .. code-block:: none
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| 
 | ||
|    if (!InlinedFastCheck(f))
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|      abort();
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|    call *f
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| 
 | ||
| In the cross-DSO scheme it becomes
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| 
 | ||
| .. code-block:: none
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| 
 | ||
|    if (!InlinedFastCheck(f))
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|      __cfi_slowpath(CallSiteTypeId, f);
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|    call *f
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| 
 | ||
| CallSiteTypeId
 | ||
| --------------
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| 
 | ||
| ``CallSiteTypeId`` is a stable process-wide identifier of the
 | ||
| call-site type. For a virtual call site, the type in question is the class
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| type; for an indirect function call it is the function signature. The
 | ||
| mapping from a type to an identifier is an ABI detail. In the current,
 | ||
| experimental, implementation the identifier of type T is calculated as
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| follows:
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| 
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|   -  Obtain the mangled name for "typeinfo name for T".
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|   -  Calculate MD5 hash of the name as a string.
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|   -  Reinterpret the first 8 bytes of the hash as a little-endian
 | ||
|      64-bit integer.
 | ||
| 
 | ||
| It is possible, but unlikely, that collisions in the
 | ||
| ``CallSiteTypeId`` hashing will result in weaker CFI checks that would
 | ||
| still be conservatively correct.
 | ||
| 
 | ||
| CFI_Check
 | ||
| ---------
 | ||
| 
 | ||
| In the general case, only the target DSO knows whether the call to
 | ||
| function ``f`` with type ``CallSiteTypeId`` is valid or not.  To
 | ||
| export this information, every DSO implements
 | ||
| 
 | ||
| .. code-block:: none
 | ||
| 
 | ||
|    void __cfi_check(uint64 CallSiteTypeId, void *TargetAddr)
 | ||
| 
 | ||
| This function provides external modules with access to CFI checks for the
 | ||
| targets inside this DSO.  For each known ``CallSiteTypeId``, this function
 | ||
| performs an ``llvm.type.test`` with the corresponding type identifier. It
 | ||
| aborts if the type is unknown, or if the check fails.
 | ||
| 
 | ||
| The basic implementation is a large switch statement over all values
 | ||
| of CallSiteTypeId supported by this DSO, and each case is similar to
 | ||
| the InlinedFastCheck() in the basic CFI mode.
 | ||
| 
 | ||
| CFI Shadow
 | ||
| ----------
 | ||
| 
 | ||
| To route CFI checks to the target DSO's __cfi_check function, a
 | ||
| mapping from possible virtual / indirect call targets to
 | ||
| the corresponding __cfi_check functions is maintained. This mapping is
 | ||
| implemented as a sparse array of 2 bytes for every possible page (4096
 | ||
| bytes) of memory. The table is kept readonly (FIXME: not yet) most of
 | ||
| the time.
 | ||
| 
 | ||
| There are 3 types of shadow values:
 | ||
| 
 | ||
|   -  Address in a CFI-instrumented DSO.
 | ||
|   -  Unchecked address (a “trusted” non-instrumented DSO). Encoded as
 | ||
|      value 0xFFFF.
 | ||
|   -  Invalid address (everything else). Encoded as value 0.
 | ||
| 
 | ||
| For a CFI-instrumented DSO, a shadow value encodes the address of the
 | ||
| __cfi_check function for all call targets in the corresponding memory
 | ||
| page. If Addr is the target address, and V is the shadow value, then
 | ||
| the address of __cfi_check is calculated as
 | ||
| 
 | ||
| .. code-block:: none
 | ||
| 
 | ||
|   __cfi_check = AlignUpTo(Addr, 4096) - (V + 1) * 4096
 | ||
| 
 | ||
| This works as long as __cfi_check is aligned by 4096 bytes and located
 | ||
| below any call targets in its DSO, but not more than 256MB apart from
 | ||
| them.
 | ||
| 
 | ||
| CFI_SlowPath
 | ||
| ------------
 | ||
| 
 | ||
| The slow path check is implemented in compiler-rt library as
 | ||
| 
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| .. code-block:: none
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|   void __cfi_slowpath(uint64 CallSiteTypeId, void *TargetAddr)
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| 
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| This functions loads a shadow value for ``TargetAddr``, finds the
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| address of __cfi_check as described above and calls that.
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| 
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| Position-independent executable requirement
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| -------------------------------------------
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| 
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| Cross-DSO CFI mode requires that the main executable is built as PIE.
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| In non-PIE executables the address of an external function (taken from
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| the main executable) is the address of that function’s PLT record in
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| the main executable. This would break the CFI checks.
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