1076 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			1076 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- MachineFunction.cpp ------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// Collect native machine code information for a function.  This allows
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// target-specific information about the generated code to be stored with each
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// function.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SmallString.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/Twine.h"
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#include "llvm/Analysis/ConstantFolding.h"
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#include "llvm/Analysis/EHPersonalities.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineConstantPool.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineJumpTableInfo.h"
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#include "llvm/CodeGen/MachineMemOperand.h"
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#include "llvm/CodeGen/MachineModuleInfo.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/PseudoSourceValue.h"
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#include "llvm/CodeGen/TargetFrameLowering.h"
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#include "llvm/CodeGen/TargetLowering.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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#include "llvm/CodeGen/TargetSubtargetInfo.h"
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#include "llvm/CodeGen/WasmEHFuncInfo.h"
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#include "llvm/CodeGen/WinEHFuncInfo.h"
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#include "llvm/Config/llvm-config.h"
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#include "llvm/IR/Attributes.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/Constant.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/DebugInfoMetadata.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/GlobalValue.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/Metadata.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/ModuleSlotTracker.h"
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#include "llvm/IR/Value.h"
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#include "llvm/MC/MCContext.h"
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#include "llvm/MC/MCSymbol.h"
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#include "llvm/MC/SectionKind.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/DOTGraphTraits.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/GraphWriter.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetMachine.h"
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#include <algorithm>
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#include <cassert>
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#include <cstddef>
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#include <cstdint>
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#include <iterator>
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#include <string>
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#include <utility>
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#include <vector>
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using namespace llvm;
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#define DEBUG_TYPE "codegen"
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static cl::opt<unsigned>
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AlignAllFunctions("align-all-functions",
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                  cl::desc("Force the alignment of all functions."),
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                  cl::init(0), cl::Hidden);
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static const char *getPropertyName(MachineFunctionProperties::Property Prop) {
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  using P = MachineFunctionProperties::Property;
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  switch(Prop) {
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  case P::FailedISel: return "FailedISel";
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  case P::IsSSA: return "IsSSA";
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  case P::Legalized: return "Legalized";
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  case P::NoPHIs: return "NoPHIs";
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  case P::NoVRegs: return "NoVRegs";
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  case P::RegBankSelected: return "RegBankSelected";
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  case P::Selected: return "Selected";
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  case P::TracksLiveness: return "TracksLiveness";
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  }
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  llvm_unreachable("Invalid machine function property");
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}
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// Pin the vtable to this file.
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void MachineFunction::Delegate::anchor() {}
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void MachineFunctionProperties::print(raw_ostream &OS) const {
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  const char *Separator = "";
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  for (BitVector::size_type I = 0; I < Properties.size(); ++I) {
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    if (!Properties[I])
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      continue;
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    OS << Separator << getPropertyName(static_cast<Property>(I));
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    Separator = ", ";
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  }
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}
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//===----------------------------------------------------------------------===//
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// MachineFunction implementation
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//===----------------------------------------------------------------------===//
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// Out-of-line virtual method.
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MachineFunctionInfo::~MachineFunctionInfo() = default;
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void ilist_alloc_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
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  MBB->getParent()->DeleteMachineBasicBlock(MBB);
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}
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static inline unsigned getFnStackAlignment(const TargetSubtargetInfo *STI,
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                                           const Function &F) {
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  if (F.hasFnAttribute(Attribute::StackAlignment))
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    return F.getFnStackAlignment();
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  return STI->getFrameLowering()->getStackAlignment();
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}
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MachineFunction::MachineFunction(const Function &F,
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                                 const LLVMTargetMachine &Target,
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                                 const TargetSubtargetInfo &STI,
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                                 unsigned FunctionNum, MachineModuleInfo &mmi)
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    : F(F), Target(Target), STI(&STI), Ctx(mmi.getContext()), MMI(mmi) {
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  FunctionNumber = FunctionNum;
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  init();
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}
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void MachineFunction::handleInsertion(MachineInstr &MI) {
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  if (TheDelegate)
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    TheDelegate->MF_HandleInsertion(MI);
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}
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void MachineFunction::handleRemoval(MachineInstr &MI) {
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  if (TheDelegate)
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    TheDelegate->MF_HandleRemoval(MI);
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}
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void MachineFunction::init() {
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  // Assume the function starts in SSA form with correct liveness.
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  Properties.set(MachineFunctionProperties::Property::IsSSA);
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  Properties.set(MachineFunctionProperties::Property::TracksLiveness);
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  if (STI->getRegisterInfo())
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    RegInfo = new (Allocator) MachineRegisterInfo(this);
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  else
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    RegInfo = nullptr;
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  MFInfo = nullptr;
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  // We can realign the stack if the target supports it and the user hasn't
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  // explicitly asked us not to.
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  bool CanRealignSP = STI->getFrameLowering()->isStackRealignable() &&
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                      !F.hasFnAttribute("no-realign-stack");
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  FrameInfo = new (Allocator) MachineFrameInfo(
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      getFnStackAlignment(STI, F), /*StackRealignable=*/CanRealignSP,
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      /*ForceRealign=*/CanRealignSP &&
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          F.hasFnAttribute(Attribute::StackAlignment));
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  if (F.hasFnAttribute(Attribute::StackAlignment))
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    FrameInfo->ensureMaxAlignment(F.getFnStackAlignment());
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  ConstantPool = new (Allocator) MachineConstantPool(getDataLayout());
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  Alignment = STI->getTargetLowering()->getMinFunctionAlignment();
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  // FIXME: Shouldn't use pref alignment if explicit alignment is set on F.
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  // FIXME: Use Function::hasOptSize().
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  if (!F.hasFnAttribute(Attribute::OptimizeForSize))
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    Alignment = std::max(Alignment,
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                         STI->getTargetLowering()->getPrefFunctionAlignment());
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  if (AlignAllFunctions)
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    Alignment = AlignAllFunctions;
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  JumpTableInfo = nullptr;
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  if (isFuncletEHPersonality(classifyEHPersonality(
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          F.hasPersonalityFn() ? F.getPersonalityFn() : nullptr))) {
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    WinEHInfo = new (Allocator) WinEHFuncInfo();
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  }
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  if (isScopedEHPersonality(classifyEHPersonality(
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          F.hasPersonalityFn() ? F.getPersonalityFn() : nullptr))) {
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    WasmEHInfo = new (Allocator) WasmEHFuncInfo();
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  }
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  assert(Target.isCompatibleDataLayout(getDataLayout()) &&
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         "Can't create a MachineFunction using a Module with a "
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         "Target-incompatible DataLayout attached\n");
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  PSVManager =
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    llvm::make_unique<PseudoSourceValueManager>(*(getSubtarget().
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                                                  getInstrInfo()));
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}
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MachineFunction::~MachineFunction() {
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  clear();
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}
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void MachineFunction::clear() {
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  Properties.reset();
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  // Don't call destructors on MachineInstr and MachineOperand. All of their
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  // memory comes from the BumpPtrAllocator which is about to be purged.
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  //
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  // Do call MachineBasicBlock destructors, it contains std::vectors.
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  for (iterator I = begin(), E = end(); I != E; I = BasicBlocks.erase(I))
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    I->Insts.clearAndLeakNodesUnsafely();
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  MBBNumbering.clear();
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  InstructionRecycler.clear(Allocator);
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  OperandRecycler.clear(Allocator);
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  BasicBlockRecycler.clear(Allocator);
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  CodeViewAnnotations.clear();
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  VariableDbgInfos.clear();
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  if (RegInfo) {
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    RegInfo->~MachineRegisterInfo();
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    Allocator.Deallocate(RegInfo);
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  }
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  if (MFInfo) {
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    MFInfo->~MachineFunctionInfo();
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    Allocator.Deallocate(MFInfo);
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  }
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  FrameInfo->~MachineFrameInfo();
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  Allocator.Deallocate(FrameInfo);
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  ConstantPool->~MachineConstantPool();
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  Allocator.Deallocate(ConstantPool);
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  if (JumpTableInfo) {
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    JumpTableInfo->~MachineJumpTableInfo();
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    Allocator.Deallocate(JumpTableInfo);
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  }
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  if (WinEHInfo) {
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    WinEHInfo->~WinEHFuncInfo();
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    Allocator.Deallocate(WinEHInfo);
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  }
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  if (WasmEHInfo) {
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    WasmEHInfo->~WasmEHFuncInfo();
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    Allocator.Deallocate(WasmEHInfo);
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  }
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}
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const DataLayout &MachineFunction::getDataLayout() const {
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  return F.getParent()->getDataLayout();
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}
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/// Get the JumpTableInfo for this function.
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/// If it does not already exist, allocate one.
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MachineJumpTableInfo *MachineFunction::
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getOrCreateJumpTableInfo(unsigned EntryKind) {
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  if (JumpTableInfo) return JumpTableInfo;
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  JumpTableInfo = new (Allocator)
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    MachineJumpTableInfo((MachineJumpTableInfo::JTEntryKind)EntryKind);
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  return JumpTableInfo;
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}
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/// Should we be emitting segmented stack stuff for the function
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bool MachineFunction::shouldSplitStack() const {
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  return getFunction().hasFnAttribute("split-stack");
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}
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LLVM_NODISCARD unsigned
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MachineFunction::addFrameInst(const MCCFIInstruction &Inst) {
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  FrameInstructions.push_back(Inst);
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  return FrameInstructions.size() - 1;
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}
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/// This discards all of the MachineBasicBlock numbers and recomputes them.
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/// This guarantees that the MBB numbers are sequential, dense, and match the
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/// ordering of the blocks within the function.  If a specific MachineBasicBlock
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/// is specified, only that block and those after it are renumbered.
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void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
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  if (empty()) { MBBNumbering.clear(); return; }
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  MachineFunction::iterator MBBI, E = end();
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  if (MBB == nullptr)
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    MBBI = begin();
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  else
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    MBBI = MBB->getIterator();
 | 
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 | 
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  // Figure out the block number this should have.
 | 
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  unsigned BlockNo = 0;
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  if (MBBI != begin())
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    BlockNo = std::prev(MBBI)->getNumber() + 1;
 | 
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  for (; MBBI != E; ++MBBI, ++BlockNo) {
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    if (MBBI->getNumber() != (int)BlockNo) {
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      // Remove use of the old number.
 | 
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      if (MBBI->getNumber() != -1) {
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        assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
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               "MBB number mismatch!");
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        MBBNumbering[MBBI->getNumber()] = nullptr;
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      }
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      // If BlockNo is already taken, set that block's number to -1.
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      if (MBBNumbering[BlockNo])
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        MBBNumbering[BlockNo]->setNumber(-1);
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      MBBNumbering[BlockNo] = &*MBBI;
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      MBBI->setNumber(BlockNo);
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    }
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  }
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  // Okay, all the blocks are renumbered.  If we have compactified the block
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  // numbering, shrink MBBNumbering now.
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  assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
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  MBBNumbering.resize(BlockNo);
 | 
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}
 | 
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 | 
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/// Allocate a new MachineInstr. Use this instead of `new MachineInstr'.
 | 
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MachineInstr *MachineFunction::CreateMachineInstr(const MCInstrDesc &MCID,
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                                                  const DebugLoc &DL,
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                                                  bool NoImp) {
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  return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
 | 
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    MachineInstr(*this, MCID, DL, NoImp);
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}
 | 
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/// Create a new MachineInstr which is a copy of the 'Orig' instruction,
 | 
						|
/// identical in all ways except the instruction has no parent, prev, or next.
 | 
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MachineInstr *
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MachineFunction::CloneMachineInstr(const MachineInstr *Orig) {
 | 
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  return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
 | 
						|
             MachineInstr(*this, *Orig);
 | 
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}
 | 
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 | 
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MachineInstr &MachineFunction::CloneMachineInstrBundle(MachineBasicBlock &MBB,
 | 
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    MachineBasicBlock::iterator InsertBefore, const MachineInstr &Orig) {
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						|
  MachineInstr *FirstClone = nullptr;
 | 
						|
  MachineBasicBlock::const_instr_iterator I = Orig.getIterator();
 | 
						|
  while (true) {
 | 
						|
    MachineInstr *Cloned = CloneMachineInstr(&*I);
 | 
						|
    MBB.insert(InsertBefore, Cloned);
 | 
						|
    if (FirstClone == nullptr) {
 | 
						|
      FirstClone = Cloned;
 | 
						|
    } else {
 | 
						|
      Cloned->bundleWithPred();
 | 
						|
    }
 | 
						|
 | 
						|
    if (!I->isBundledWithSucc())
 | 
						|
      break;
 | 
						|
    ++I;
 | 
						|
  }
 | 
						|
  return *FirstClone;
 | 
						|
}
 | 
						|
 | 
						|
/// Delete the given MachineInstr.
 | 
						|
///
 | 
						|
/// This function also serves as the MachineInstr destructor - the real
 | 
						|
/// ~MachineInstr() destructor must be empty.
 | 
						|
void
 | 
						|
MachineFunction::DeleteMachineInstr(MachineInstr *MI) {
 | 
						|
  // Strip it for parts. The operand array and the MI object itself are
 | 
						|
  // independently recyclable.
 | 
						|
  if (MI->Operands)
 | 
						|
    deallocateOperandArray(MI->CapOperands, MI->Operands);
 | 
						|
  // Don't call ~MachineInstr() which must be trivial anyway because
 | 
						|
  // ~MachineFunction drops whole lists of MachineInstrs wihout calling their
 | 
						|
  // destructors.
 | 
						|
  InstructionRecycler.Deallocate(Allocator, MI);
 | 
						|
}
 | 
						|
 | 
						|
/// Allocate a new MachineBasicBlock. Use this instead of
 | 
						|
/// `new MachineBasicBlock'.
 | 
						|
MachineBasicBlock *
 | 
						|
MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) {
 | 
						|
  return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator))
 | 
						|
             MachineBasicBlock(*this, bb);
 | 
						|
}
 | 
						|
 | 
						|
/// Delete the given MachineBasicBlock.
 | 
						|
void
 | 
						|
MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) {
 | 
						|
  assert(MBB->getParent() == this && "MBB parent mismatch!");
 | 
						|
  MBB->~MachineBasicBlock();
 | 
						|
  BasicBlockRecycler.Deallocate(Allocator, MBB);
 | 
						|
}
 | 
						|
 | 
						|
MachineMemOperand *MachineFunction::getMachineMemOperand(
 | 
						|
    MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, uint64_t s,
 | 
						|
    unsigned base_alignment, const AAMDNodes &AAInfo, const MDNode *Ranges,
 | 
						|
    SyncScope::ID SSID, AtomicOrdering Ordering,
 | 
						|
    AtomicOrdering FailureOrdering) {
 | 
						|
  return new (Allocator)
 | 
						|
      MachineMemOperand(PtrInfo, f, s, base_alignment, AAInfo, Ranges,
 | 
						|
                        SSID, Ordering, FailureOrdering);
 | 
						|
}
 | 
						|
 | 
						|
MachineMemOperand *
 | 
						|
MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO,
 | 
						|
                                      int64_t Offset, uint64_t Size) {
 | 
						|
  const MachinePointerInfo &PtrInfo = MMO->getPointerInfo();
 | 
						|
 | 
						|
  // If there is no pointer value, the offset isn't tracked so we need to adjust
 | 
						|
  // the base alignment.
 | 
						|
  unsigned Align = PtrInfo.V.isNull()
 | 
						|
                       ? MinAlign(MMO->getBaseAlignment(), Offset)
 | 
						|
                       : MMO->getBaseAlignment();
 | 
						|
 | 
						|
  return new (Allocator)
 | 
						|
      MachineMemOperand(PtrInfo.getWithOffset(Offset), MMO->getFlags(), Size,
 | 
						|
                        Align, AAMDNodes(), nullptr, MMO->getSyncScopeID(),
 | 
						|
                        MMO->getOrdering(), MMO->getFailureOrdering());
 | 
						|
}
 | 
						|
 | 
						|
MachineMemOperand *
 | 
						|
MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO,
 | 
						|
                                      const AAMDNodes &AAInfo) {
 | 
						|
  MachinePointerInfo MPI = MMO->getValue() ?
 | 
						|
             MachinePointerInfo(MMO->getValue(), MMO->getOffset()) :
 | 
						|
             MachinePointerInfo(MMO->getPseudoValue(), MMO->getOffset());
 | 
						|
 | 
						|
  return new (Allocator)
 | 
						|
             MachineMemOperand(MPI, MMO->getFlags(), MMO->getSize(),
 | 
						|
                               MMO->getBaseAlignment(), AAInfo,
 | 
						|
                               MMO->getRanges(), MMO->getSyncScopeID(),
 | 
						|
                               MMO->getOrdering(), MMO->getFailureOrdering());
 | 
						|
}
 | 
						|
 | 
						|
MachineInstr::ExtraInfo *
 | 
						|
MachineFunction::createMIExtraInfo(ArrayRef<MachineMemOperand *> MMOs,
 | 
						|
                                   MCSymbol *PreInstrSymbol,
 | 
						|
                                   MCSymbol *PostInstrSymbol) {
 | 
						|
  return MachineInstr::ExtraInfo::create(Allocator, MMOs, PreInstrSymbol,
 | 
						|
                                         PostInstrSymbol);
 | 
						|
}
 | 
						|
 | 
						|
const char *MachineFunction::createExternalSymbolName(StringRef Name) {
 | 
						|
  char *Dest = Allocator.Allocate<char>(Name.size() + 1);
 | 
						|
  llvm::copy(Name, Dest);
 | 
						|
  Dest[Name.size()] = 0;
 | 
						|
  return Dest;
 | 
						|
}
 | 
						|
 | 
						|
uint32_t *MachineFunction::allocateRegMask() {
 | 
						|
  unsigned NumRegs = getSubtarget().getRegisterInfo()->getNumRegs();
 | 
						|
  unsigned Size = MachineOperand::getRegMaskSize(NumRegs);
 | 
						|
  uint32_t *Mask = Allocator.Allocate<uint32_t>(Size);
 | 
						|
  memset(Mask, 0, Size * sizeof(Mask[0]));
 | 
						|
  return Mask;
 | 
						|
}
 | 
						|
 | 
						|
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
 | 
						|
LLVM_DUMP_METHOD void MachineFunction::dump() const {
 | 
						|
  print(dbgs());
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
StringRef MachineFunction::getName() const {
 | 
						|
  return getFunction().getName();
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::print(raw_ostream &OS, const SlotIndexes *Indexes) const {
 | 
						|
  OS << "# Machine code for function " << getName() << ": ";
 | 
						|
  getProperties().print(OS);
 | 
						|
  OS << '\n';
 | 
						|
 | 
						|
  // Print Frame Information
 | 
						|
  FrameInfo->print(*this, OS);
 | 
						|
 | 
						|
  // Print JumpTable Information
 | 
						|
  if (JumpTableInfo)
 | 
						|
    JumpTableInfo->print(OS);
 | 
						|
 | 
						|
  // Print Constant Pool
 | 
						|
  ConstantPool->print(OS);
 | 
						|
 | 
						|
  const TargetRegisterInfo *TRI = getSubtarget().getRegisterInfo();
 | 
						|
 | 
						|
  if (RegInfo && !RegInfo->livein_empty()) {
 | 
						|
    OS << "Function Live Ins: ";
 | 
						|
    for (MachineRegisterInfo::livein_iterator
 | 
						|
         I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
 | 
						|
      OS << printReg(I->first, TRI);
 | 
						|
      if (I->second)
 | 
						|
        OS << " in " << printReg(I->second, TRI);
 | 
						|
      if (std::next(I) != E)
 | 
						|
        OS << ", ";
 | 
						|
    }
 | 
						|
    OS << '\n';
 | 
						|
  }
 | 
						|
 | 
						|
  ModuleSlotTracker MST(getFunction().getParent());
 | 
						|
  MST.incorporateFunction(getFunction());
 | 
						|
  for (const auto &BB : *this) {
 | 
						|
    OS << '\n';
 | 
						|
    // If we print the whole function, print it at its most verbose level.
 | 
						|
    BB.print(OS, MST, Indexes, /*IsStandalone=*/true);
 | 
						|
  }
 | 
						|
 | 
						|
  OS << "\n# End machine code for function " << getName() << ".\n\n";
 | 
						|
}
 | 
						|
 | 
						|
namespace llvm {
 | 
						|
 | 
						|
  template<>
 | 
						|
  struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
 | 
						|
    DOTGraphTraits(bool isSimple = false) : DefaultDOTGraphTraits(isSimple) {}
 | 
						|
 | 
						|
    static std::string getGraphName(const MachineFunction *F) {
 | 
						|
      return ("CFG for '" + F->getName() + "' function").str();
 | 
						|
    }
 | 
						|
 | 
						|
    std::string getNodeLabel(const MachineBasicBlock *Node,
 | 
						|
                             const MachineFunction *Graph) {
 | 
						|
      std::string OutStr;
 | 
						|
      {
 | 
						|
        raw_string_ostream OSS(OutStr);
 | 
						|
 | 
						|
        if (isSimple()) {
 | 
						|
          OSS << printMBBReference(*Node);
 | 
						|
          if (const BasicBlock *BB = Node->getBasicBlock())
 | 
						|
            OSS << ": " << BB->getName();
 | 
						|
        } else
 | 
						|
          Node->print(OSS);
 | 
						|
      }
 | 
						|
 | 
						|
      if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
 | 
						|
 | 
						|
      // Process string output to make it nicer...
 | 
						|
      for (unsigned i = 0; i != OutStr.length(); ++i)
 | 
						|
        if (OutStr[i] == '\n') {                            // Left justify
 | 
						|
          OutStr[i] = '\\';
 | 
						|
          OutStr.insert(OutStr.begin()+i+1, 'l');
 | 
						|
        }
 | 
						|
      return OutStr;
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
} // end namespace llvm
 | 
						|
 | 
						|
void MachineFunction::viewCFG() const
 | 
						|
{
 | 
						|
#ifndef NDEBUG
 | 
						|
  ViewGraph(this, "mf" + getName());
 | 
						|
#else
 | 
						|
  errs() << "MachineFunction::viewCFG is only available in debug builds on "
 | 
						|
         << "systems with Graphviz or gv!\n";
 | 
						|
#endif // NDEBUG
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::viewCFGOnly() const
 | 
						|
{
 | 
						|
#ifndef NDEBUG
 | 
						|
  ViewGraph(this, "mf" + getName(), true);
 | 
						|
#else
 | 
						|
  errs() << "MachineFunction::viewCFGOnly is only available in debug builds on "
 | 
						|
         << "systems with Graphviz or gv!\n";
 | 
						|
#endif // NDEBUG
 | 
						|
}
 | 
						|
 | 
						|
/// Add the specified physical register as a live-in value and
 | 
						|
/// create a corresponding virtual register for it.
 | 
						|
unsigned MachineFunction::addLiveIn(unsigned PReg,
 | 
						|
                                    const TargetRegisterClass *RC) {
 | 
						|
  MachineRegisterInfo &MRI = getRegInfo();
 | 
						|
  unsigned VReg = MRI.getLiveInVirtReg(PReg);
 | 
						|
  if (VReg) {
 | 
						|
    const TargetRegisterClass *VRegRC = MRI.getRegClass(VReg);
 | 
						|
    (void)VRegRC;
 | 
						|
    // A physical register can be added several times.
 | 
						|
    // Between two calls, the register class of the related virtual register
 | 
						|
    // may have been constrained to match some operation constraints.
 | 
						|
    // In that case, check that the current register class includes the
 | 
						|
    // physical register and is a sub class of the specified RC.
 | 
						|
    assert((VRegRC == RC || (VRegRC->contains(PReg) &&
 | 
						|
                             RC->hasSubClassEq(VRegRC))) &&
 | 
						|
            "Register class mismatch!");
 | 
						|
    return VReg;
 | 
						|
  }
 | 
						|
  VReg = MRI.createVirtualRegister(RC);
 | 
						|
  MRI.addLiveIn(PReg, VReg);
 | 
						|
  return VReg;
 | 
						|
}
 | 
						|
 | 
						|
/// Return the MCSymbol for the specified non-empty jump table.
 | 
						|
/// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
 | 
						|
/// normal 'L' label is returned.
 | 
						|
MCSymbol *MachineFunction::getJTISymbol(unsigned JTI, MCContext &Ctx,
 | 
						|
                                        bool isLinkerPrivate) const {
 | 
						|
  const DataLayout &DL = getDataLayout();
 | 
						|
  assert(JumpTableInfo && "No jump tables");
 | 
						|
  assert(JTI < JumpTableInfo->getJumpTables().size() && "Invalid JTI!");
 | 
						|
 | 
						|
  StringRef Prefix = isLinkerPrivate ? DL.getLinkerPrivateGlobalPrefix()
 | 
						|
                                     : DL.getPrivateGlobalPrefix();
 | 
						|
  SmallString<60> Name;
 | 
						|
  raw_svector_ostream(Name)
 | 
						|
    << Prefix << "JTI" << getFunctionNumber() << '_' << JTI;
 | 
						|
  return Ctx.getOrCreateSymbol(Name);
 | 
						|
}
 | 
						|
 | 
						|
/// Return a function-local symbol to represent the PIC base.
 | 
						|
MCSymbol *MachineFunction::getPICBaseSymbol() const {
 | 
						|
  const DataLayout &DL = getDataLayout();
 | 
						|
  return Ctx.getOrCreateSymbol(Twine(DL.getPrivateGlobalPrefix()) +
 | 
						|
                               Twine(getFunctionNumber()) + "$pb");
 | 
						|
}
 | 
						|
 | 
						|
/// \name Exception Handling
 | 
						|
/// \{
 | 
						|
 | 
						|
LandingPadInfo &
 | 
						|
MachineFunction::getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad) {
 | 
						|
  unsigned N = LandingPads.size();
 | 
						|
  for (unsigned i = 0; i < N; ++i) {
 | 
						|
    LandingPadInfo &LP = LandingPads[i];
 | 
						|
    if (LP.LandingPadBlock == LandingPad)
 | 
						|
      return LP;
 | 
						|
  }
 | 
						|
 | 
						|
  LandingPads.push_back(LandingPadInfo(LandingPad));
 | 
						|
  return LandingPads[N];
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::addInvoke(MachineBasicBlock *LandingPad,
 | 
						|
                                MCSymbol *BeginLabel, MCSymbol *EndLabel) {
 | 
						|
  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
 | 
						|
  LP.BeginLabels.push_back(BeginLabel);
 | 
						|
  LP.EndLabels.push_back(EndLabel);
 | 
						|
}
 | 
						|
 | 
						|
MCSymbol *MachineFunction::addLandingPad(MachineBasicBlock *LandingPad) {
 | 
						|
  MCSymbol *LandingPadLabel = Ctx.createTempSymbol();
 | 
						|
  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
 | 
						|
  LP.LandingPadLabel = LandingPadLabel;
 | 
						|
 | 
						|
  const Instruction *FirstI = LandingPad->getBasicBlock()->getFirstNonPHI();
 | 
						|
  if (const auto *LPI = dyn_cast<LandingPadInst>(FirstI)) {
 | 
						|
    if (const auto *PF =
 | 
						|
            dyn_cast<Function>(F.getPersonalityFn()->stripPointerCasts()))
 | 
						|
      getMMI().addPersonality(PF);
 | 
						|
 | 
						|
    if (LPI->isCleanup())
 | 
						|
      addCleanup(LandingPad);
 | 
						|
 | 
						|
    // FIXME: New EH - Add the clauses in reverse order. This isn't 100%
 | 
						|
    //        correct, but we need to do it this way because of how the DWARF EH
 | 
						|
    //        emitter processes the clauses.
 | 
						|
    for (unsigned I = LPI->getNumClauses(); I != 0; --I) {
 | 
						|
      Value *Val = LPI->getClause(I - 1);
 | 
						|
      if (LPI->isCatch(I - 1)) {
 | 
						|
        addCatchTypeInfo(LandingPad,
 | 
						|
                         dyn_cast<GlobalValue>(Val->stripPointerCasts()));
 | 
						|
      } else {
 | 
						|
        // Add filters in a list.
 | 
						|
        auto *CVal = cast<Constant>(Val);
 | 
						|
        SmallVector<const GlobalValue *, 4> FilterList;
 | 
						|
        for (User::op_iterator II = CVal->op_begin(), IE = CVal->op_end();
 | 
						|
             II != IE; ++II)
 | 
						|
          FilterList.push_back(cast<GlobalValue>((*II)->stripPointerCasts()));
 | 
						|
 | 
						|
        addFilterTypeInfo(LandingPad, FilterList);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  } else if (const auto *CPI = dyn_cast<CatchPadInst>(FirstI)) {
 | 
						|
    for (unsigned I = CPI->getNumArgOperands(); I != 0; --I) {
 | 
						|
      Value *TypeInfo = CPI->getArgOperand(I - 1)->stripPointerCasts();
 | 
						|
      addCatchTypeInfo(LandingPad, dyn_cast<GlobalValue>(TypeInfo));
 | 
						|
    }
 | 
						|
 | 
						|
  } else {
 | 
						|
    assert(isa<CleanupPadInst>(FirstI) && "Invalid landingpad!");
 | 
						|
  }
 | 
						|
 | 
						|
  return LandingPadLabel;
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::addCatchTypeInfo(MachineBasicBlock *LandingPad,
 | 
						|
                                       ArrayRef<const GlobalValue *> TyInfo) {
 | 
						|
  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
 | 
						|
  for (unsigned N = TyInfo.size(); N; --N)
 | 
						|
    LP.TypeIds.push_back(getTypeIDFor(TyInfo[N - 1]));
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::addFilterTypeInfo(MachineBasicBlock *LandingPad,
 | 
						|
                                        ArrayRef<const GlobalValue *> TyInfo) {
 | 
						|
  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
 | 
						|
  std::vector<unsigned> IdsInFilter(TyInfo.size());
 | 
						|
  for (unsigned I = 0, E = TyInfo.size(); I != E; ++I)
 | 
						|
    IdsInFilter[I] = getTypeIDFor(TyInfo[I]);
 | 
						|
  LP.TypeIds.push_back(getFilterIDFor(IdsInFilter));
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::tidyLandingPads(DenseMap<MCSymbol *, uintptr_t> *LPMap,
 | 
						|
                                      bool TidyIfNoBeginLabels) {
 | 
						|
  for (unsigned i = 0; i != LandingPads.size(); ) {
 | 
						|
    LandingPadInfo &LandingPad = LandingPads[i];
 | 
						|
    if (LandingPad.LandingPadLabel &&
 | 
						|
        !LandingPad.LandingPadLabel->isDefined() &&
 | 
						|
        (!LPMap || (*LPMap)[LandingPad.LandingPadLabel] == 0))
 | 
						|
      LandingPad.LandingPadLabel = nullptr;
 | 
						|
 | 
						|
    // Special case: we *should* emit LPs with null LP MBB. This indicates
 | 
						|
    // "nounwind" case.
 | 
						|
    if (!LandingPad.LandingPadLabel && LandingPad.LandingPadBlock) {
 | 
						|
      LandingPads.erase(LandingPads.begin() + i);
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    if (TidyIfNoBeginLabels) {
 | 
						|
      for (unsigned j = 0, e = LandingPads[i].BeginLabels.size(); j != e; ++j) {
 | 
						|
        MCSymbol *BeginLabel = LandingPad.BeginLabels[j];
 | 
						|
        MCSymbol *EndLabel = LandingPad.EndLabels[j];
 | 
						|
        if ((BeginLabel->isDefined() || (LPMap && (*LPMap)[BeginLabel] != 0)) &&
 | 
						|
            (EndLabel->isDefined() || (LPMap && (*LPMap)[EndLabel] != 0)))
 | 
						|
          continue;
 | 
						|
 | 
						|
        LandingPad.BeginLabels.erase(LandingPad.BeginLabels.begin() + j);
 | 
						|
        LandingPad.EndLabels.erase(LandingPad.EndLabels.begin() + j);
 | 
						|
        --j;
 | 
						|
        --e;
 | 
						|
      }
 | 
						|
 | 
						|
      // Remove landing pads with no try-ranges.
 | 
						|
      if (LandingPads[i].BeginLabels.empty()) {
 | 
						|
        LandingPads.erase(LandingPads.begin() + i);
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // If there is no landing pad, ensure that the list of typeids is empty.
 | 
						|
    // If the only typeid is a cleanup, this is the same as having no typeids.
 | 
						|
    if (!LandingPad.LandingPadBlock ||
 | 
						|
        (LandingPad.TypeIds.size() == 1 && !LandingPad.TypeIds[0]))
 | 
						|
      LandingPad.TypeIds.clear();
 | 
						|
    ++i;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::addCleanup(MachineBasicBlock *LandingPad) {
 | 
						|
  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
 | 
						|
  LP.TypeIds.push_back(0);
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::addSEHCatchHandler(MachineBasicBlock *LandingPad,
 | 
						|
                                         const Function *Filter,
 | 
						|
                                         const BlockAddress *RecoverBA) {
 | 
						|
  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
 | 
						|
  SEHHandler Handler;
 | 
						|
  Handler.FilterOrFinally = Filter;
 | 
						|
  Handler.RecoverBA = RecoverBA;
 | 
						|
  LP.SEHHandlers.push_back(Handler);
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::addSEHCleanupHandler(MachineBasicBlock *LandingPad,
 | 
						|
                                           const Function *Cleanup) {
 | 
						|
  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
 | 
						|
  SEHHandler Handler;
 | 
						|
  Handler.FilterOrFinally = Cleanup;
 | 
						|
  Handler.RecoverBA = nullptr;
 | 
						|
  LP.SEHHandlers.push_back(Handler);
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::setCallSiteLandingPad(MCSymbol *Sym,
 | 
						|
                                            ArrayRef<unsigned> Sites) {
 | 
						|
  LPadToCallSiteMap[Sym].append(Sites.begin(), Sites.end());
 | 
						|
}
 | 
						|
 | 
						|
unsigned MachineFunction::getTypeIDFor(const GlobalValue *TI) {
 | 
						|
  for (unsigned i = 0, N = TypeInfos.size(); i != N; ++i)
 | 
						|
    if (TypeInfos[i] == TI) return i + 1;
 | 
						|
 | 
						|
  TypeInfos.push_back(TI);
 | 
						|
  return TypeInfos.size();
 | 
						|
}
 | 
						|
 | 
						|
int MachineFunction::getFilterIDFor(std::vector<unsigned> &TyIds) {
 | 
						|
  // If the new filter coincides with the tail of an existing filter, then
 | 
						|
  // re-use the existing filter.  Folding filters more than this requires
 | 
						|
  // re-ordering filters and/or their elements - probably not worth it.
 | 
						|
  for (std::vector<unsigned>::iterator I = FilterEnds.begin(),
 | 
						|
       E = FilterEnds.end(); I != E; ++I) {
 | 
						|
    unsigned i = *I, j = TyIds.size();
 | 
						|
 | 
						|
    while (i && j)
 | 
						|
      if (FilterIds[--i] != TyIds[--j])
 | 
						|
        goto try_next;
 | 
						|
 | 
						|
    if (!j)
 | 
						|
      // The new filter coincides with range [i, end) of the existing filter.
 | 
						|
      return -(1 + i);
 | 
						|
 | 
						|
try_next:;
 | 
						|
  }
 | 
						|
 | 
						|
  // Add the new filter.
 | 
						|
  int FilterID = -(1 + FilterIds.size());
 | 
						|
  FilterIds.reserve(FilterIds.size() + TyIds.size() + 1);
 | 
						|
  FilterIds.insert(FilterIds.end(), TyIds.begin(), TyIds.end());
 | 
						|
  FilterEnds.push_back(FilterIds.size());
 | 
						|
  FilterIds.push_back(0); // terminator
 | 
						|
  return FilterID;
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::addCodeViewHeapAllocSite(MachineInstr *I, MDNode *MD) {
 | 
						|
  MCSymbol *BeginLabel = Ctx.createTempSymbol("heapallocsite", true);
 | 
						|
  MCSymbol *EndLabel = Ctx.createTempSymbol("heapallocsite", true);
 | 
						|
  I->setPreInstrSymbol(*this, BeginLabel);
 | 
						|
  I->setPostInstrSymbol(*this, EndLabel);
 | 
						|
 | 
						|
  DIType *DI = dyn_cast<DIType>(MD);
 | 
						|
  CodeViewHeapAllocSites.push_back(std::make_tuple(BeginLabel, EndLabel, DI));
 | 
						|
}
 | 
						|
 | 
						|
/// \}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//  MachineJumpTableInfo implementation
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
/// Return the size of each entry in the jump table.
 | 
						|
unsigned MachineJumpTableInfo::getEntrySize(const DataLayout &TD) const {
 | 
						|
  // The size of a jump table entry is 4 bytes unless the entry is just the
 | 
						|
  // address of a block, in which case it is the pointer size.
 | 
						|
  switch (getEntryKind()) {
 | 
						|
  case MachineJumpTableInfo::EK_BlockAddress:
 | 
						|
    return TD.getPointerSize();
 | 
						|
  case MachineJumpTableInfo::EK_GPRel64BlockAddress:
 | 
						|
    return 8;
 | 
						|
  case MachineJumpTableInfo::EK_GPRel32BlockAddress:
 | 
						|
  case MachineJumpTableInfo::EK_LabelDifference32:
 | 
						|
  case MachineJumpTableInfo::EK_Custom32:
 | 
						|
    return 4;
 | 
						|
  case MachineJumpTableInfo::EK_Inline:
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
  llvm_unreachable("Unknown jump table encoding!");
 | 
						|
}
 | 
						|
 | 
						|
/// Return the alignment of each entry in the jump table.
 | 
						|
unsigned MachineJumpTableInfo::getEntryAlignment(const DataLayout &TD) const {
 | 
						|
  // The alignment of a jump table entry is the alignment of int32 unless the
 | 
						|
  // entry is just the address of a block, in which case it is the pointer
 | 
						|
  // alignment.
 | 
						|
  switch (getEntryKind()) {
 | 
						|
  case MachineJumpTableInfo::EK_BlockAddress:
 | 
						|
    return TD.getPointerABIAlignment(0);
 | 
						|
  case MachineJumpTableInfo::EK_GPRel64BlockAddress:
 | 
						|
    return TD.getABIIntegerTypeAlignment(64);
 | 
						|
  case MachineJumpTableInfo::EK_GPRel32BlockAddress:
 | 
						|
  case MachineJumpTableInfo::EK_LabelDifference32:
 | 
						|
  case MachineJumpTableInfo::EK_Custom32:
 | 
						|
    return TD.getABIIntegerTypeAlignment(32);
 | 
						|
  case MachineJumpTableInfo::EK_Inline:
 | 
						|
    return 1;
 | 
						|
  }
 | 
						|
  llvm_unreachable("Unknown jump table encoding!");
 | 
						|
}
 | 
						|
 | 
						|
/// Create a new jump table entry in the jump table info.
 | 
						|
unsigned MachineJumpTableInfo::createJumpTableIndex(
 | 
						|
                               const std::vector<MachineBasicBlock*> &DestBBs) {
 | 
						|
  assert(!DestBBs.empty() && "Cannot create an empty jump table!");
 | 
						|
  JumpTables.push_back(MachineJumpTableEntry(DestBBs));
 | 
						|
  return JumpTables.size()-1;
 | 
						|
}
 | 
						|
 | 
						|
/// If Old is the target of any jump tables, update the jump tables to branch
 | 
						|
/// to New instead.
 | 
						|
bool MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old,
 | 
						|
                                                  MachineBasicBlock *New) {
 | 
						|
  assert(Old != New && "Not making a change?");
 | 
						|
  bool MadeChange = false;
 | 
						|
  for (size_t i = 0, e = JumpTables.size(); i != e; ++i)
 | 
						|
    ReplaceMBBInJumpTable(i, Old, New);
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
/// If Old is a target of the jump tables, update the jump table to branch to
 | 
						|
/// New instead.
 | 
						|
bool MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx,
 | 
						|
                                                 MachineBasicBlock *Old,
 | 
						|
                                                 MachineBasicBlock *New) {
 | 
						|
  assert(Old != New && "Not making a change?");
 | 
						|
  bool MadeChange = false;
 | 
						|
  MachineJumpTableEntry &JTE = JumpTables[Idx];
 | 
						|
  for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j)
 | 
						|
    if (JTE.MBBs[j] == Old) {
 | 
						|
      JTE.MBBs[j] = New;
 | 
						|
      MadeChange = true;
 | 
						|
    }
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
void MachineJumpTableInfo::print(raw_ostream &OS) const {
 | 
						|
  if (JumpTables.empty()) return;
 | 
						|
 | 
						|
  OS << "Jump Tables:\n";
 | 
						|
 | 
						|
  for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
 | 
						|
    OS << printJumpTableEntryReference(i) << ": ";
 | 
						|
    for (unsigned j = 0, f = JumpTables[i].MBBs.size(); j != f; ++j)
 | 
						|
      OS << ' ' << printMBBReference(*JumpTables[i].MBBs[j]);
 | 
						|
  }
 | 
						|
 | 
						|
  OS << '\n';
 | 
						|
}
 | 
						|
 | 
						|
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
 | 
						|
LLVM_DUMP_METHOD void MachineJumpTableInfo::dump() const { print(dbgs()); }
 | 
						|
#endif
 | 
						|
 | 
						|
Printable llvm::printJumpTableEntryReference(unsigned Idx) {
 | 
						|
  return Printable([Idx](raw_ostream &OS) { OS << "%jump-table." << Idx; });
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//  MachineConstantPool implementation
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
void MachineConstantPoolValue::anchor() {}
 | 
						|
 | 
						|
Type *MachineConstantPoolEntry::getType() const {
 | 
						|
  if (isMachineConstantPoolEntry())
 | 
						|
    return Val.MachineCPVal->getType();
 | 
						|
  return Val.ConstVal->getType();
 | 
						|
}
 | 
						|
 | 
						|
bool MachineConstantPoolEntry::needsRelocation() const {
 | 
						|
  if (isMachineConstantPoolEntry())
 | 
						|
    return true;
 | 
						|
  return Val.ConstVal->needsRelocation();
 | 
						|
}
 | 
						|
 | 
						|
SectionKind
 | 
						|
MachineConstantPoolEntry::getSectionKind(const DataLayout *DL) const {
 | 
						|
  if (needsRelocation())
 | 
						|
    return SectionKind::getReadOnlyWithRel();
 | 
						|
  switch (DL->getTypeAllocSize(getType())) {
 | 
						|
  case 4:
 | 
						|
    return SectionKind::getMergeableConst4();
 | 
						|
  case 8:
 | 
						|
    return SectionKind::getMergeableConst8();
 | 
						|
  case 16:
 | 
						|
    return SectionKind::getMergeableConst16();
 | 
						|
  case 32:
 | 
						|
    return SectionKind::getMergeableConst32();
 | 
						|
  default:
 | 
						|
    return SectionKind::getReadOnly();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
MachineConstantPool::~MachineConstantPool() {
 | 
						|
  // A constant may be a member of both Constants and MachineCPVsSharingEntries,
 | 
						|
  // so keep track of which we've deleted to avoid double deletions.
 | 
						|
  DenseSet<MachineConstantPoolValue*> Deleted;
 | 
						|
  for (unsigned i = 0, e = Constants.size(); i != e; ++i)
 | 
						|
    if (Constants[i].isMachineConstantPoolEntry()) {
 | 
						|
      Deleted.insert(Constants[i].Val.MachineCPVal);
 | 
						|
      delete Constants[i].Val.MachineCPVal;
 | 
						|
    }
 | 
						|
  for (DenseSet<MachineConstantPoolValue*>::iterator I =
 | 
						|
       MachineCPVsSharingEntries.begin(), E = MachineCPVsSharingEntries.end();
 | 
						|
       I != E; ++I) {
 | 
						|
    if (Deleted.count(*I) == 0)
 | 
						|
      delete *I;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// Test whether the given two constants can be allocated the same constant pool
 | 
						|
/// entry.
 | 
						|
static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B,
 | 
						|
                                      const DataLayout &DL) {
 | 
						|
  // Handle the trivial case quickly.
 | 
						|
  if (A == B) return true;
 | 
						|
 | 
						|
  // If they have the same type but weren't the same constant, quickly
 | 
						|
  // reject them.
 | 
						|
  if (A->getType() == B->getType()) return false;
 | 
						|
 | 
						|
  // We can't handle structs or arrays.
 | 
						|
  if (isa<StructType>(A->getType()) || isa<ArrayType>(A->getType()) ||
 | 
						|
      isa<StructType>(B->getType()) || isa<ArrayType>(B->getType()))
 | 
						|
    return false;
 | 
						|
 | 
						|
  // For now, only support constants with the same size.
 | 
						|
  uint64_t StoreSize = DL.getTypeStoreSize(A->getType());
 | 
						|
  if (StoreSize != DL.getTypeStoreSize(B->getType()) || StoreSize > 128)
 | 
						|
    return false;
 | 
						|
 | 
						|
  Type *IntTy = IntegerType::get(A->getContext(), StoreSize*8);
 | 
						|
 | 
						|
  // Try constant folding a bitcast of both instructions to an integer.  If we
 | 
						|
  // get two identical ConstantInt's, then we are good to share them.  We use
 | 
						|
  // the constant folding APIs to do this so that we get the benefit of
 | 
						|
  // DataLayout.
 | 
						|
  if (isa<PointerType>(A->getType()))
 | 
						|
    A = ConstantFoldCastOperand(Instruction::PtrToInt,
 | 
						|
                                const_cast<Constant *>(A), IntTy, DL);
 | 
						|
  else if (A->getType() != IntTy)
 | 
						|
    A = ConstantFoldCastOperand(Instruction::BitCast, const_cast<Constant *>(A),
 | 
						|
                                IntTy, DL);
 | 
						|
  if (isa<PointerType>(B->getType()))
 | 
						|
    B = ConstantFoldCastOperand(Instruction::PtrToInt,
 | 
						|
                                const_cast<Constant *>(B), IntTy, DL);
 | 
						|
  else if (B->getType() != IntTy)
 | 
						|
    B = ConstantFoldCastOperand(Instruction::BitCast, const_cast<Constant *>(B),
 | 
						|
                                IntTy, DL);
 | 
						|
 | 
						|
  return A == B;
 | 
						|
}
 | 
						|
 | 
						|
/// Create a new entry in the constant pool or return an existing one.
 | 
						|
/// User must specify the log2 of the minimum required alignment for the object.
 | 
						|
unsigned MachineConstantPool::getConstantPoolIndex(const Constant *C,
 | 
						|
                                                   unsigned Alignment) {
 | 
						|
  assert(Alignment && "Alignment must be specified!");
 | 
						|
  if (Alignment > PoolAlignment) PoolAlignment = Alignment;
 | 
						|
 | 
						|
  // Check to see if we already have this constant.
 | 
						|
  //
 | 
						|
  // FIXME, this could be made much more efficient for large constant pools.
 | 
						|
  for (unsigned i = 0, e = Constants.size(); i != e; ++i)
 | 
						|
    if (!Constants[i].isMachineConstantPoolEntry() &&
 | 
						|
        CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, DL)) {
 | 
						|
      if ((unsigned)Constants[i].getAlignment() < Alignment)
 | 
						|
        Constants[i].Alignment = Alignment;
 | 
						|
      return i;
 | 
						|
    }
 | 
						|
 | 
						|
  Constants.push_back(MachineConstantPoolEntry(C, Alignment));
 | 
						|
  return Constants.size()-1;
 | 
						|
}
 | 
						|
 | 
						|
unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
 | 
						|
                                                   unsigned Alignment) {
 | 
						|
  assert(Alignment && "Alignment must be specified!");
 | 
						|
  if (Alignment > PoolAlignment) PoolAlignment = Alignment;
 | 
						|
 | 
						|
  // Check to see if we already have this constant.
 | 
						|
  //
 | 
						|
  // FIXME, this could be made much more efficient for large constant pools.
 | 
						|
  int Idx = V->getExistingMachineCPValue(this, Alignment);
 | 
						|
  if (Idx != -1) {
 | 
						|
    MachineCPVsSharingEntries.insert(V);
 | 
						|
    return (unsigned)Idx;
 | 
						|
  }
 | 
						|
 | 
						|
  Constants.push_back(MachineConstantPoolEntry(V, Alignment));
 | 
						|
  return Constants.size()-1;
 | 
						|
}
 | 
						|
 | 
						|
void MachineConstantPool::print(raw_ostream &OS) const {
 | 
						|
  if (Constants.empty()) return;
 | 
						|
 | 
						|
  OS << "Constant Pool:\n";
 | 
						|
  for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
 | 
						|
    OS << "  cp#" << i << ": ";
 | 
						|
    if (Constants[i].isMachineConstantPoolEntry())
 | 
						|
      Constants[i].Val.MachineCPVal->print(OS);
 | 
						|
    else
 | 
						|
      Constants[i].Val.ConstVal->printAsOperand(OS, /*PrintType=*/false);
 | 
						|
    OS << ", align=" << Constants[i].getAlignment();
 | 
						|
    OS << "\n";
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
 | 
						|
LLVM_DUMP_METHOD void MachineConstantPool::dump() const { print(dbgs()); }
 | 
						|
#endif
 |