215 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			215 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===- MachineLoopInfo.cpp - Natural Loop Calculator ----------------------===//
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| //
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| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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| // See https://llvm.org/LICENSE.txt for license information.
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| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines the MachineLoopInfo class that is used to identify natural
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| // loops and determine the loop depth of various nodes of the CFG.  Note that
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| // the loops identified may actually be several natural loops that share the
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| // same header node... not just a single natural loop.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/CodeGen/MachineLoopInfo.h"
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| #include "llvm/Analysis/LoopInfoImpl.h"
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| #include "llvm/CodeGen/MachineDominators.h"
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| #include "llvm/CodeGen/MachineRegisterInfo.h"
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| #include "llvm/CodeGen/TargetInstrInfo.h"
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| #include "llvm/CodeGen/TargetSubtargetInfo.h"
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| #include "llvm/Config/llvm-config.h"
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| #include "llvm/InitializePasses.h"
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| #include "llvm/Pass.h"
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| #include "llvm/PassRegistry.h"
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| 
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| using namespace llvm;
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| 
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| // Explicitly instantiate methods in LoopInfoImpl.h for MI-level Loops.
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| template class llvm::LoopBase<MachineBasicBlock, MachineLoop>;
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| template class llvm::LoopInfoBase<MachineBasicBlock, MachineLoop>;
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| 
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| char MachineLoopInfo::ID = 0;
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| MachineLoopInfo::MachineLoopInfo() : MachineFunctionPass(ID) {
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|   initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
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| }
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| INITIALIZE_PASS_BEGIN(MachineLoopInfo, "machine-loops",
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|                 "Machine Natural Loop Construction", true, true)
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| INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
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| INITIALIZE_PASS_END(MachineLoopInfo, "machine-loops",
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|                 "Machine Natural Loop Construction", true, true)
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| 
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| char &llvm::MachineLoopInfoID = MachineLoopInfo::ID;
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| 
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| bool MachineLoopInfo::runOnMachineFunction(MachineFunction &) {
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|   calculate(getAnalysis<MachineDominatorTree>());
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|   return false;
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| }
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| 
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| void MachineLoopInfo::calculate(MachineDominatorTree &MDT) {
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|   releaseMemory();
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|   LI.analyze(MDT.getBase());
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| }
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| 
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| void MachineLoopInfo::getAnalysisUsage(AnalysisUsage &AU) const {
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|   AU.setPreservesAll();
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|   AU.addRequired<MachineDominatorTree>();
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|   MachineFunctionPass::getAnalysisUsage(AU);
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| }
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| 
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| MachineBasicBlock *MachineLoop::getTopBlock() {
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|   MachineBasicBlock *TopMBB = getHeader();
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|   MachineFunction::iterator Begin = TopMBB->getParent()->begin();
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|   if (TopMBB->getIterator() != Begin) {
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|     MachineBasicBlock *PriorMBB = &*std::prev(TopMBB->getIterator());
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|     while (contains(PriorMBB)) {
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|       TopMBB = PriorMBB;
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|       if (TopMBB->getIterator() == Begin)
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|         break;
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|       PriorMBB = &*std::prev(TopMBB->getIterator());
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|     }
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|   }
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|   return TopMBB;
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| }
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| 
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| MachineBasicBlock *MachineLoop::getBottomBlock() {
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|   MachineBasicBlock *BotMBB = getHeader();
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|   MachineFunction::iterator End = BotMBB->getParent()->end();
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|   if (BotMBB->getIterator() != std::prev(End)) {
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|     MachineBasicBlock *NextMBB = &*std::next(BotMBB->getIterator());
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|     while (contains(NextMBB)) {
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|       BotMBB = NextMBB;
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|       if (BotMBB == &*std::next(BotMBB->getIterator()))
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|         break;
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|       NextMBB = &*std::next(BotMBB->getIterator());
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|     }
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|   }
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|   return BotMBB;
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| }
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| 
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| MachineBasicBlock *MachineLoop::findLoopControlBlock() {
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|   if (MachineBasicBlock *Latch = getLoopLatch()) {
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|     if (isLoopExiting(Latch))
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|       return Latch;
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|     else
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|       return getExitingBlock();
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|   }
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|   return nullptr;
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| }
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| 
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| DebugLoc MachineLoop::getStartLoc() const {
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|   // Try the pre-header first.
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|   if (MachineBasicBlock *PHeadMBB = getLoopPreheader())
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|     if (const BasicBlock *PHeadBB = PHeadMBB->getBasicBlock())
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|       if (DebugLoc DL = PHeadBB->getTerminator()->getDebugLoc())
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|         return DL;
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| 
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|   // If we have no pre-header or there are no instructions with debug
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|   // info in it, try the header.
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|   if (MachineBasicBlock *HeadMBB = getHeader())
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|     if (const BasicBlock *HeadBB = HeadMBB->getBasicBlock())
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|       return HeadBB->getTerminator()->getDebugLoc();
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| 
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|   return DebugLoc();
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| }
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| 
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| MachineBasicBlock *
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| MachineLoopInfo::findLoopPreheader(MachineLoop *L, bool SpeculativePreheader,
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|                                    bool FindMultiLoopPreheader) const {
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|   if (MachineBasicBlock *PB = L->getLoopPreheader())
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|     return PB;
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| 
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|   if (!SpeculativePreheader)
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|     return nullptr;
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| 
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|   MachineBasicBlock *HB = L->getHeader(), *LB = L->getLoopLatch();
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|   if (HB->pred_size() != 2 || HB->hasAddressTaken())
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|     return nullptr;
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|   // Find the predecessor of the header that is not the latch block.
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|   MachineBasicBlock *Preheader = nullptr;
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|   for (MachineBasicBlock *P : HB->predecessors()) {
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|     if (P == LB)
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|       continue;
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|     // Sanity.
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|     if (Preheader)
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|       return nullptr;
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|     Preheader = P;
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|   }
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| 
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|   // Check if the preheader candidate is a successor of any other loop
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|   // headers. We want to avoid having two loop setups in the same block.
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|   if (!FindMultiLoopPreheader) {
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|     for (MachineBasicBlock *S : Preheader->successors()) {
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|       if (S == HB)
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|         continue;
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|       MachineLoop *T = getLoopFor(S);
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|       if (T && T->getHeader() == S)
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|         return nullptr;
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|     }
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|   }
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|   return Preheader;
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| }
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| 
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| bool MachineLoop::isLoopInvariant(MachineInstr &I) const {
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|   MachineFunction *MF = I.getParent()->getParent();
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|   MachineRegisterInfo *MRI = &MF->getRegInfo();
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|   const TargetSubtargetInfo &ST = MF->getSubtarget();
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|   const TargetRegisterInfo *TRI = ST.getRegisterInfo();
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|   const TargetInstrInfo *TII = ST.getInstrInfo();
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| 
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|   // The instruction is loop invariant if all of its operands are.
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|   for (const MachineOperand &MO : I.operands()) {
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|     if (!MO.isReg())
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|       continue;
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| 
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|     Register Reg = MO.getReg();
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|     if (Reg == 0) continue;
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| 
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|     // An instruction that uses or defines a physical register can't e.g. be
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|     // hoisted, so mark this as not invariant.
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|     if (Register::isPhysicalRegister(Reg)) {
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|       if (MO.isUse()) {
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|         // If the physreg has no defs anywhere, it's just an ambient register
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|         // and we can freely move its uses. Alternatively, if it's allocatable,
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|         // it could get allocated to something with a def during allocation.
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|         // However, if the physreg is known to always be caller saved/restored
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|         // then this use is safe to hoist.
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|         if (!MRI->isConstantPhysReg(Reg) &&
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|             !(TRI->isCallerPreservedPhysReg(Reg.asMCReg(), *I.getMF())) &&
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|             !TII->isIgnorableUse(MO))
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|           return false;
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|         // Otherwise it's safe to move.
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|         continue;
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|       } else if (!MO.isDead()) {
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|         // A def that isn't dead can't be moved.
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|         return false;
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|       } else if (getHeader()->isLiveIn(Reg)) {
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|         // If the reg is live into the loop, we can't hoist an instruction
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|         // which would clobber it.
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|         return false;
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|       }
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|     }
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| 
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|     if (!MO.isUse())
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|       continue;
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| 
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|     assert(MRI->getVRegDef(Reg) &&
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|            "Machine instr not mapped for this vreg?!");
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| 
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|     // If the loop contains the definition of an operand, then the instruction
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|     // isn't loop invariant.
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|     if (contains(MRI->getVRegDef(Reg)))
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|       return false;
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|   }
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| 
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|   // If we got this far, the instruction is loop invariant!
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|   return true;
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| }
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| 
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| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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| LLVM_DUMP_METHOD void MachineLoop::dump() const {
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|   print(dbgs());
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| }
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| #endif
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