273 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			273 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===-- SlotIndexes.cpp - Slot Indexes Pass  ------------------------------===//
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| //
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| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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| // See https://llvm.org/LICENSE.txt for license information.
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| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/CodeGen/SlotIndexes.h"
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| #include "llvm/ADT/Statistic.h"
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| #include "llvm/CodeGen/MachineFunction.h"
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| #include "llvm/Config/llvm-config.h"
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| #include "llvm/InitializePasses.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/Support/raw_ostream.h"
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| 
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| using namespace llvm;
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| 
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| #define DEBUG_TYPE "slotindexes"
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| 
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| char SlotIndexes::ID = 0;
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| 
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| SlotIndexes::SlotIndexes() : MachineFunctionPass(ID) {
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|   initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
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| }
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| 
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| SlotIndexes::~SlotIndexes() {
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|   // The indexList's nodes are all allocated in the BumpPtrAllocator.
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|   indexList.clearAndLeakNodesUnsafely();
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| }
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| 
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| INITIALIZE_PASS(SlotIndexes, DEBUG_TYPE,
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|                 "Slot index numbering", false, false)
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| 
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| STATISTIC(NumLocalRenum,  "Number of local renumberings");
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| 
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| void SlotIndexes::getAnalysisUsage(AnalysisUsage &au) const {
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|   au.setPreservesAll();
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|   MachineFunctionPass::getAnalysisUsage(au);
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| }
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| 
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| void SlotIndexes::releaseMemory() {
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|   mi2iMap.clear();
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|   MBBRanges.clear();
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|   idx2MBBMap.clear();
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|   indexList.clear();
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|   ileAllocator.Reset();
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| }
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| 
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| bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
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| 
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|   // Compute numbering as follows:
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|   // Grab an iterator to the start of the index list.
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|   // Iterate over all MBBs, and within each MBB all MIs, keeping the MI
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|   // iterator in lock-step (though skipping it over indexes which have
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|   // null pointers in the instruction field).
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|   // At each iteration assert that the instruction pointed to in the index
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|   // is the same one pointed to by the MI iterator. This
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| 
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|   // FIXME: This can be simplified. The mi2iMap_, Idx2MBBMap, etc. should
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|   // only need to be set up once after the first numbering is computed.
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| 
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|   mf = &fn;
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| 
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|   // Check that the list contains only the sentinal.
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|   assert(indexList.empty() && "Index list non-empty at initial numbering?");
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|   assert(idx2MBBMap.empty() &&
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|          "Index -> MBB mapping non-empty at initial numbering?");
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|   assert(MBBRanges.empty() &&
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|          "MBB -> Index mapping non-empty at initial numbering?");
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|   assert(mi2iMap.empty() &&
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|          "MachineInstr -> Index mapping non-empty at initial numbering?");
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| 
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|   unsigned index = 0;
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|   MBBRanges.resize(mf->getNumBlockIDs());
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|   idx2MBBMap.reserve(mf->size());
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| 
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|   indexList.push_back(createEntry(nullptr, index));
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| 
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|   // Iterate over the function.
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|   for (MachineBasicBlock &MBB : *mf) {
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|     // Insert an index for the MBB start.
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|     SlotIndex blockStartIndex(&indexList.back(), SlotIndex::Slot_Block);
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| 
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|     for (MachineInstr &MI : MBB) {
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|       if (MI.isDebugOrPseudoInstr())
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|         continue;
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| 
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|       // Insert a store index for the instr.
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|       indexList.push_back(createEntry(&MI, index += SlotIndex::InstrDist));
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| 
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|       // Save this base index in the maps.
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|       mi2iMap.insert(std::make_pair(
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|           &MI, SlotIndex(&indexList.back(), SlotIndex::Slot_Block)));
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|     }
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| 
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|     // We insert one blank instructions between basic blocks.
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|     indexList.push_back(createEntry(nullptr, index += SlotIndex::InstrDist));
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| 
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|     MBBRanges[MBB.getNumber()].first = blockStartIndex;
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|     MBBRanges[MBB.getNumber()].second = SlotIndex(&indexList.back(),
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|                                                    SlotIndex::Slot_Block);
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|     idx2MBBMap.push_back(IdxMBBPair(blockStartIndex, &MBB));
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|   }
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| 
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|   // Sort the Idx2MBBMap
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|   llvm::sort(idx2MBBMap, less_first());
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| 
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|   LLVM_DEBUG(mf->print(dbgs(), this));
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| 
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|   // And we're done!
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|   return false;
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| }
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| 
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| void SlotIndexes::removeMachineInstrFromMaps(MachineInstr &MI,
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|                                              bool AllowBundled) {
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|   assert((AllowBundled || !MI.isBundledWithPred()) &&
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|          "Use removeSingleMachineInstrFromMaps() instead");
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|   Mi2IndexMap::iterator mi2iItr = mi2iMap.find(&MI);
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|   if (mi2iItr == mi2iMap.end())
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|     return;
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| 
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|   SlotIndex MIIndex = mi2iItr->second;
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|   IndexListEntry &MIEntry = *MIIndex.listEntry();
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|   assert(MIEntry.getInstr() == &MI && "Instruction indexes broken.");
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|   mi2iMap.erase(mi2iItr);
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|   // FIXME: Eventually we want to actually delete these indexes.
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|   MIEntry.setInstr(nullptr);
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| }
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| 
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| void SlotIndexes::removeSingleMachineInstrFromMaps(MachineInstr &MI) {
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|   Mi2IndexMap::iterator mi2iItr = mi2iMap.find(&MI);
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|   if (mi2iItr == mi2iMap.end())
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|     return;
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| 
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|   SlotIndex MIIndex = mi2iItr->second;
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|   IndexListEntry &MIEntry = *MIIndex.listEntry();
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|   assert(MIEntry.getInstr() == &MI && "Instruction indexes broken.");
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|   mi2iMap.erase(mi2iItr);
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| 
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|   // When removing the first instruction of a bundle update mapping to next
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|   // instruction.
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|   if (MI.isBundledWithSucc()) {
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|     // Only the first instruction of a bundle should have an index assigned.
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|     assert(!MI.isBundledWithPred() && "Should be first bundle instruction");
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| 
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|     MachineBasicBlock::instr_iterator Next = std::next(MI.getIterator());
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|     MachineInstr &NextMI = *Next;
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|     MIEntry.setInstr(&NextMI);
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|     mi2iMap.insert(std::make_pair(&NextMI, MIIndex));
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|     return;
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|   } else {
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|     // FIXME: Eventually we want to actually delete these indexes.
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|     MIEntry.setInstr(nullptr);
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|   }
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| }
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| 
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| // Renumber indexes locally after curItr was inserted, but failed to get a new
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| // index.
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| void SlotIndexes::renumberIndexes(IndexList::iterator curItr) {
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|   // Number indexes with half the default spacing so we can catch up quickly.
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|   const unsigned Space = SlotIndex::InstrDist/2;
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|   static_assert((Space & 3) == 0, "InstrDist must be a multiple of 2*NUM");
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| 
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|   IndexList::iterator startItr = std::prev(curItr);
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|   unsigned index = startItr->getIndex();
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|   do {
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|     curItr->setIndex(index += Space);
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|     ++curItr;
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|     // If the next index is bigger, we have caught up.
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|   } while (curItr != indexList.end() && curItr->getIndex() <= index);
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| 
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|   LLVM_DEBUG(dbgs() << "\n*** Renumbered SlotIndexes " << startItr->getIndex()
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|                     << '-' << index << " ***\n");
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|   ++NumLocalRenum;
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| }
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| 
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| // Repair indexes after adding and removing instructions.
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| void SlotIndexes::repairIndexesInRange(MachineBasicBlock *MBB,
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|                                        MachineBasicBlock::iterator Begin,
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|                                        MachineBasicBlock::iterator End) {
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|   bool includeStart = (Begin == MBB->begin());
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|   SlotIndex startIdx;
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|   if (includeStart)
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|     startIdx = getMBBStartIdx(MBB);
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|   else
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|     startIdx = getInstructionIndex(*--Begin);
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| 
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|   SlotIndex endIdx;
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|   if (End == MBB->end())
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|     endIdx = getMBBEndIdx(MBB);
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|   else
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|     endIdx = getInstructionIndex(*End);
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| 
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|   // FIXME: Conceptually, this code is implementing an iterator on MBB that
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|   // optionally includes an additional position prior to MBB->begin(), indicated
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|   // by the includeStart flag. This is done so that we can iterate MIs in a MBB
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|   // in parallel with SlotIndexes, but there should be a better way to do this.
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|   IndexList::iterator ListB = startIdx.listEntry()->getIterator();
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|   IndexList::iterator ListI = endIdx.listEntry()->getIterator();
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|   MachineBasicBlock::iterator MBBI = End;
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|   bool pastStart = false;
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|   while (ListI != ListB || MBBI != Begin || (includeStart && !pastStart)) {
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|     assert(ListI->getIndex() >= startIdx.getIndex() &&
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|            (includeStart || !pastStart) &&
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|            "Decremented past the beginning of region to repair.");
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| 
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|     MachineInstr *SlotMI = ListI->getInstr();
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|     MachineInstr *MI = (MBBI != MBB->end() && !pastStart) ? &*MBBI : nullptr;
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|     bool MBBIAtBegin = MBBI == Begin && (!includeStart || pastStart);
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| 
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|     if (SlotMI == MI && !MBBIAtBegin) {
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|       --ListI;
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|       if (MBBI != Begin)
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|         --MBBI;
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|       else
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|         pastStart = true;
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|     } else if (MI && mi2iMap.find(MI) == mi2iMap.end()) {
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|       if (MBBI != Begin)
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|         --MBBI;
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|       else
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|         pastStart = true;
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|     } else {
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|       --ListI;
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|       if (SlotMI)
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|         removeMachineInstrFromMaps(*SlotMI);
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|     }
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|   }
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| 
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|   // In theory this could be combined with the previous loop, but it is tricky
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|   // to update the IndexList while we are iterating it.
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|   for (MachineBasicBlock::iterator I = End; I != Begin;) {
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|     --I;
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|     MachineInstr &MI = *I;
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|     if (!MI.isDebugOrPseudoInstr() && mi2iMap.find(&MI) == mi2iMap.end())
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|       insertMachineInstrInMaps(MI);
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|   }
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| }
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| 
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| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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| LLVM_DUMP_METHOD void SlotIndexes::dump() const {
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|   for (const IndexListEntry &ILE : indexList) {
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|     dbgs() << ILE.getIndex() << " ";
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| 
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|     if (ILE.getInstr()) {
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|       dbgs() << *ILE.getInstr();
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|     } else {
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|       dbgs() << "\n";
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|     }
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|   }
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| 
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|   for (unsigned i = 0, e = MBBRanges.size(); i != e; ++i)
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|     dbgs() << "%bb." << i << "\t[" << MBBRanges[i].first << ';'
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|            << MBBRanges[i].second << ")\n";
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| }
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| #endif
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| 
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| // Print a SlotIndex to a raw_ostream.
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| void SlotIndex::print(raw_ostream &os) const {
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|   if (isValid())
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|     os << listEntry()->getIndex() << "Berd"[getSlot()];
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|   else
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|     os << "invalid";
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| }
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| 
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| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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| // Dump a SlotIndex to stderr.
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| LLVM_DUMP_METHOD void SlotIndex::dump() const {
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|   print(dbgs());
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|   dbgs() << "\n";
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| }
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| #endif
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