374 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			374 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- Function.cpp - Implement the Global object classes ----------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Function class for the VMCore library.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Module.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/CodeGen/ValueTypes.h"
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#include "llvm/Support/LeakDetector.h"
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#include "llvm/Support/StringPool.h"
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#include "SymbolTableListTraitsImpl.h"
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/StringExtras.h"
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using namespace llvm;
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BasicBlock *ilist_traits<BasicBlock>::createSentinel() {
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  BasicBlock *Ret = BasicBlock::Create();
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  // This should not be garbage monitored.
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  LeakDetector::removeGarbageObject(Ret);
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  return Ret;
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}
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iplist<BasicBlock> &ilist_traits<BasicBlock>::getList(Function *F) {
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  return F->getBasicBlockList();
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}
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Argument *ilist_traits<Argument>::createSentinel() {
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  Argument *Ret = new Argument(Type::Int32Ty);
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  // This should not be garbage monitored.
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  LeakDetector::removeGarbageObject(Ret);
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  return Ret;
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}
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iplist<Argument> &ilist_traits<Argument>::getList(Function *F) {
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  return F->getArgumentList();
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}
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// Explicit instantiations of SymbolTableListTraits since some of the methods
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// are not in the public header file...
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template class SymbolTableListTraits<Argument, Function>;
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template class SymbolTableListTraits<BasicBlock, Function>;
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//===----------------------------------------------------------------------===//
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// Argument Implementation
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//===----------------------------------------------------------------------===//
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Argument::Argument(const Type *Ty, const std::string &Name, Function *Par)
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  : Value(Ty, Value::ArgumentVal) {
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  Parent = 0;
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  // Make sure that we get added to a function
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  LeakDetector::addGarbageObject(this);
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  if (Par)
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    Par->getArgumentList().push_back(this);
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  setName(Name);
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}
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void Argument::setParent(Function *parent) {
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  if (getParent())
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    LeakDetector::addGarbageObject(this);
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  Parent = parent;
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  if (getParent())
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    LeakDetector::removeGarbageObject(this);
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}
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/// getArgNo - Return the index of this formal argument in its containing
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/// function.  For example in "void foo(int a, float b)" a is 0 and b is 1. 
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unsigned Argument::getArgNo() const {
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  const Function *F = getParent();
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  assert(F && "Argument is not in a function");
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  Function::const_arg_iterator AI = F->arg_begin();
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  unsigned ArgIdx = 0;
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  for (; &*AI != this; ++AI)
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    ++ArgIdx;
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  return ArgIdx;
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}
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/// hasByValAttr - Return true if this argument has the byval attribute on it
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/// in its containing function.
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bool Argument::hasByValAttr() const {
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  if (!isa<PointerType>(getType())) return false;
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  return getParent()->paramHasAttr(getArgNo()+1, ParamAttr::ByVal);
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}
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/// hasNoAliasAttr - Return true if this argument has the noalias attribute on
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/// it in its containing function.
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bool Argument::hasNoAliasAttr() const {
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  if (!isa<PointerType>(getType())) return false;
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  return getParent()->paramHasAttr(getArgNo()+1, ParamAttr::NoAlias);
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}
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/// hasSRetAttr - Return true if this argument has the sret attribute on
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/// it in its containing function.
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bool Argument::hasStructRetAttr() const {
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  if (!isa<PointerType>(getType())) return false;
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  if (this != getParent()->arg_begin())
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    return false; // StructRet param must be first param
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  return getParent()->paramHasAttr(1, ParamAttr::StructRet);
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}
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/// addAttr - Add a ParamAttr to an argument
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void Argument::addAttr(ParameterAttributes attr) {
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  getParent()->addParamAttr(getArgNo() + 1, attr);
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}
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/// removeAttr - Remove a ParamAttr from an argument
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void Argument::removeAttr(ParameterAttributes attr) {
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  getParent()->removeParamAttr(getArgNo() + 1, attr);
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}
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//===----------------------------------------------------------------------===//
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// Helper Methods in Function
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//===----------------------------------------------------------------------===//
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const FunctionType *Function::getFunctionType() const {
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  return cast<FunctionType>(getType()->getElementType());
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}
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bool Function::isVarArg() const {
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  return getFunctionType()->isVarArg();
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}
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const Type *Function::getReturnType() const {
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  return getFunctionType()->getReturnType();
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}
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void Function::removeFromParent() {
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  getParent()->getFunctionList().remove(this);
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}
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void Function::eraseFromParent() {
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  getParent()->getFunctionList().erase(this);
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}
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//===----------------------------------------------------------------------===//
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// Function Implementation
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//===----------------------------------------------------------------------===//
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Function::Function(const FunctionType *Ty, LinkageTypes Linkage,
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                   const std::string &name, Module *ParentModule)
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  : GlobalValue(PointerType::getUnqual(Ty), 
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                Value::FunctionVal, 0, 0, Linkage, name) {
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  SymTab = new ValueSymbolTable();
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  assert((getReturnType()->isFirstClassType() ||getReturnType() == Type::VoidTy
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          || isa<StructType>(getReturnType()))
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         && "LLVM functions cannot return aggregate values!");
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  // If the function has arguments, mark them as lazily built.
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  if (Ty->getNumParams())
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    SubclassData = 1;   // Set the "has lazy arguments" bit.
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  // Make sure that we get added to a function
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  LeakDetector::addGarbageObject(this);
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  if (ParentModule)
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    ParentModule->getFunctionList().push_back(this);
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  // Ensure intrinsics have the right parameter attributes.
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  if (unsigned IID = getIntrinsicID(true))
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    setParamAttrs(Intrinsic::getParamAttrs(Intrinsic::ID(IID)));
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}
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Function::~Function() {
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  dropAllReferences();    // After this it is safe to delete instructions.
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  // Delete all of the method arguments and unlink from symbol table...
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  ArgumentList.clear();
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  delete SymTab;
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  // Remove the function from the on-the-side collector table.
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  clearCollector();
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}
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void Function::BuildLazyArguments() const {
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  // Create the arguments vector, all arguments start out unnamed.
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  const FunctionType *FT = getFunctionType();
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  for (unsigned i = 0, e = FT->getNumParams(); i != e; ++i) {
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    assert(FT->getParamType(i) != Type::VoidTy &&
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           "Cannot have void typed arguments!");
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    ArgumentList.push_back(new Argument(FT->getParamType(i)));
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  }
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  // Clear the lazy arguments bit.
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  const_cast<Function*>(this)->SubclassData &= ~1;
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}
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size_t Function::arg_size() const {
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  return getFunctionType()->getNumParams();
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}
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bool Function::arg_empty() const {
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  return getFunctionType()->getNumParams() == 0;
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}
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void Function::setParent(Module *parent) {
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  if (getParent())
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    LeakDetector::addGarbageObject(this);
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  Parent = parent;
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  if (getParent())
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    LeakDetector::removeGarbageObject(this);
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}
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// dropAllReferences() - This function causes all the subinstructions to "let
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// go" of all references that they are maintaining.  This allows one to
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// 'delete' a whole class at a time, even though there may be circular
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// references... first all references are dropped, and all use counts go to
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// zero.  Then everything is deleted for real.  Note that no operations are
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// valid on an object that has "dropped all references", except operator
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// delete.
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//
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void Function::dropAllReferences() {
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  for (iterator I = begin(), E = end(); I != E; ++I)
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    I->dropAllReferences();
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  BasicBlocks.clear();    // Delete all basic blocks...
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}
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void Function::addParamAttr(unsigned i, ParameterAttributes attr) {
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  PAListPtr PAL = getParamAttrs();
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  PAL = PAL.addAttr(i, attr);
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  setParamAttrs(PAL);
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}
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void Function::removeParamAttr(unsigned i, ParameterAttributes attr) {
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  PAListPtr PAL = getParamAttrs();
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  PAL = PAL.removeAttr(i, attr);
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  setParamAttrs(PAL);
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}
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// Maintain the collector name for each function in an on-the-side table. This
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// saves allocating an additional word in Function for programs which do not use
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// GC (i.e., most programs) at the cost of increased overhead for clients which
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// do use GC.
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static DenseMap<const Function*,PooledStringPtr> *CollectorNames;
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static StringPool *CollectorNamePool;
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bool Function::hasCollector() const {
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  return CollectorNames && CollectorNames->count(this);
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}
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const char *Function::getCollector() const {
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  assert(hasCollector() && "Function has no collector");
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  return *(*CollectorNames)[this];
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}
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void Function::setCollector(const char *Str) {
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  if (!CollectorNamePool)
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    CollectorNamePool = new StringPool();
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  if (!CollectorNames)
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    CollectorNames = new DenseMap<const Function*,PooledStringPtr>();
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  (*CollectorNames)[this] = CollectorNamePool->intern(Str);
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}
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void Function::clearCollector() {
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  if (CollectorNames) {
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    CollectorNames->erase(this);
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    if (CollectorNames->empty()) {
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      delete CollectorNames;
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      CollectorNames = 0;
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      if (CollectorNamePool->empty()) {
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        delete CollectorNamePool;
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        CollectorNamePool = 0;
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      }
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    }
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  }
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}
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/// copyAttributesFrom - copy all additional attributes (those not needed to
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/// create a Function) from the Function Src to this one.
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void Function::copyAttributesFrom(const GlobalValue *Src) {
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  assert(isa<Function>(Src) && "Expected a Function!");
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  GlobalValue::copyAttributesFrom(Src);
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  const Function *SrcF = cast<Function>(Src);
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  setCallingConv(SrcF->getCallingConv());
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  setParamAttrs(SrcF->getParamAttrs());
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  if (SrcF->hasCollector())
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    setCollector(SrcF->getCollector());
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}
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/// getIntrinsicID - This method returns the ID number of the specified
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/// function, or Intrinsic::not_intrinsic if the function is not an
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/// intrinsic, or if the pointer is null.  This value is always defined to be
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/// zero to allow easy checking for whether a function is intrinsic or not.  The
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/// particular intrinsic functions which correspond to this value are defined in
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/// llvm/Intrinsics.h.
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///
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unsigned Function::getIntrinsicID(bool noAssert) const {
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  const ValueName *ValName = this->getValueName();
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  if (!ValName)
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    return 0;
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  unsigned Len = ValName->getKeyLength();
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  const char *Name = ValName->getKeyData();
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  if (Len < 5 || Name[4] != '.' || Name[0] != 'l' || Name[1] != 'l'
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      || Name[2] != 'v' || Name[3] != 'm')
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    return 0;  // All intrinsics start with 'llvm.'
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  assert((Len != 5 || noAssert) && "'llvm.' is an invalid intrinsic name!");
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#define GET_FUNCTION_RECOGNIZER
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#include "llvm/Intrinsics.gen"
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#undef GET_FUNCTION_RECOGNIZER
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  assert(noAssert && "Invalid LLVM intrinsic name");
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  return 0;
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}
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std::string Intrinsic::getName(ID id, const Type **Tys, unsigned numTys) { 
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  assert(id < num_intrinsics && "Invalid intrinsic ID!");
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  const char * const Table[] = {
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    "not_intrinsic",
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#define GET_INTRINSIC_NAME_TABLE
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#include "llvm/Intrinsics.gen"
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#undef GET_INTRINSIC_NAME_TABLE
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  };
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  if (numTys == 0)
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    return Table[id];
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  std::string Result(Table[id]);
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  for (unsigned i = 0; i < numTys; ++i) 
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    if (Tys[i])
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      Result += "." + MVT::getMVT(Tys[i]).getMVTString();
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  return Result;
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}
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const FunctionType *Intrinsic::getType(ID id, const Type **Tys, 
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                                       unsigned numTys) {
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  const Type *ResultTy = NULL;
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  std::vector<const Type*> ArgTys;
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  bool IsVarArg = false;
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#define GET_INTRINSIC_GENERATOR
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#include "llvm/Intrinsics.gen"
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#undef GET_INTRINSIC_GENERATOR
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  return FunctionType::get(ResultTy, ArgTys, IsVarArg); 
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}
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PAListPtr Intrinsic::getParamAttrs(ID id) {
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  ParameterAttributes Attr = ParamAttr::None;
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#define GET_INTRINSIC_ATTRIBUTES
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#include "llvm/Intrinsics.gen"
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#undef GET_INTRINSIC_ATTRIBUTES
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  // Intrinsics cannot throw exceptions.
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  Attr |= ParamAttr::NoUnwind;
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  ParamAttrsWithIndex PAWI = ParamAttrsWithIndex::get(0, Attr);
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  return PAListPtr::get(&PAWI, 1);
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}
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Function *Intrinsic::getDeclaration(Module *M, ID id, const Type **Tys, 
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                                    unsigned numTys) {
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  // There can never be multiple globals with the same name of different types,
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  // because intrinsics must be a specific type.
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  return
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    cast<Function>(M->getOrInsertFunction(getName(id, Tys, numTys),
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                                          getType(id, Tys, numTys)));
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}
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// vim: sw=2 ai
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