188 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			188 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- SystemZTargetMachine.cpp - Define TargetMachine for SystemZ -------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "SystemZTargetMachine.h"
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#include "SystemZTargetTransformInfo.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/TargetPassConfig.h"
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#include "llvm/Support/TargetRegistry.h"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/CodeGen/TargetLoweringObjectFileImpl.h"
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using namespace llvm;
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extern cl::opt<bool> MISchedPostRA;
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extern "C" void LLVMInitializeSystemZTarget() {
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  // Register the target.
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  RegisterTargetMachine<SystemZTargetMachine> X(TheSystemZTarget);
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}
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// Determine whether we use the vector ABI.
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static bool UsesVectorABI(StringRef CPU, StringRef FS) {
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  // We use the vector ABI whenever the vector facility is avaiable.
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  // This is the case by default if CPU is z13 or later, and can be
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  // overridden via "[+-]vector" feature string elements.
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  bool VectorABI = true;
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  if (CPU.empty() || CPU == "generic" ||
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      CPU == "z10" || CPU == "z196" || CPU == "zEC12")
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    VectorABI = false;
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  SmallVector<StringRef, 3> Features;
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  FS.split(Features, ',', -1, false /* KeepEmpty */);
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  for (auto &Feature : Features) {
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    if (Feature == "vector" || Feature == "+vector")
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      VectorABI = true;
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    if (Feature == "-vector")
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      VectorABI = false;
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  }
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  return VectorABI;
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}
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static std::string computeDataLayout(const Triple &TT, StringRef CPU,
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                                     StringRef FS) {
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  bool VectorABI = UsesVectorABI(CPU, FS);
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  std::string Ret = "";
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  // Big endian.
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  Ret += "E";
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  // Data mangling.
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  Ret += DataLayout::getManglingComponent(TT);
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  // Make sure that global data has at least 16 bits of alignment by
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  // default, so that we can refer to it using LARL.  We don't have any
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  // special requirements for stack variables though.
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  Ret += "-i1:8:16-i8:8:16";
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  // 64-bit integers are naturally aligned.
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  Ret += "-i64:64";
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  // 128-bit floats are aligned only to 64 bits.
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  Ret += "-f128:64";
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  // When using the vector ABI, 128-bit vectors are also aligned to 64 bits.
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  if (VectorABI)
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    Ret += "-v128:64";
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  // We prefer 16 bits of aligned for all globals; see above.
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  Ret += "-a:8:16";
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  // Integer registers are 32 or 64 bits.
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  Ret += "-n32:64";
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  return Ret;
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}
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SystemZTargetMachine::SystemZTargetMachine(const Target &T, const Triple &TT,
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                                           StringRef CPU, StringRef FS,
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                                           const TargetOptions &Options,
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                                           Reloc::Model RM, CodeModel::Model CM,
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                                           CodeGenOpt::Level OL)
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    : LLVMTargetMachine(T, computeDataLayout(TT, CPU, FS), TT, CPU, FS, Options,
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                        RM, CM, OL),
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      TLOF(make_unique<TargetLoweringObjectFileELF>()),
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      Subtarget(TT, CPU, FS, *this) {
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  initAsmInfo();
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}
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SystemZTargetMachine::~SystemZTargetMachine() {}
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namespace {
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/// SystemZ Code Generator Pass Configuration Options.
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class SystemZPassConfig : public TargetPassConfig {
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public:
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  SystemZPassConfig(SystemZTargetMachine *TM, PassManagerBase &PM)
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    : TargetPassConfig(TM, PM) {}
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  SystemZTargetMachine &getSystemZTargetMachine() const {
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    return getTM<SystemZTargetMachine>();
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  }
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  void addIRPasses() override;
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  bool addInstSelector() override;
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  void addPreSched2() override;
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  void addPreEmitPass() override;
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};
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} // end anonymous namespace
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void SystemZPassConfig::addIRPasses() {
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  TargetPassConfig::addIRPasses();
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}
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bool SystemZPassConfig::addInstSelector() {
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  addPass(createSystemZISelDag(getSystemZTargetMachine(), getOptLevel()));
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 if (getOptLevel() != CodeGenOpt::None)
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    addPass(createSystemZLDCleanupPass(getSystemZTargetMachine()));
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  return false;
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}
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void SystemZPassConfig::addPreSched2() {
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  if (getOptLevel() != CodeGenOpt::None)
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    addPass(&IfConverterID);
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}
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void SystemZPassConfig::addPreEmitPass() {
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  // Do instruction shortening before compare elimination because some
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  // vector instructions will be shortened into opcodes that compare
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  // elimination recognizes.
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  if (getOptLevel() != CodeGenOpt::None)
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    addPass(createSystemZShortenInstPass(getSystemZTargetMachine()), false);
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  // We eliminate comparisons here rather than earlier because some
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  // transformations can change the set of available CC values and we
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  // generally want those transformations to have priority.  This is
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  // especially true in the commonest case where the result of the comparison
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  // is used by a single in-range branch instruction, since we will then
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  // be able to fuse the compare and the branch instead.
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  //
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  // For example, two-address NILF can sometimes be converted into
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  // three-address RISBLG.  NILF produces a CC value that indicates whether
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  // the low word is zero, but RISBLG does not modify CC at all.  On the
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  // other hand, 64-bit ANDs like NILL can sometimes be converted to RISBG.
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  // The CC value produced by NILL isn't useful for our purposes, but the
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  // value produced by RISBG can be used for any comparison with zero
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  // (not just equality).  So there are some transformations that lose
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  // CC values (while still being worthwhile) and others that happen to make
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  // the CC result more useful than it was originally.
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  //
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  // Another reason is that we only want to use BRANCH ON COUNT in cases
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  // where we know that the count register is not going to be spilled.
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  //
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  // Doing it so late makes it more likely that a register will be reused
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  // between the comparison and the branch, but it isn't clear whether
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  // preventing that would be a win or not.
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  if (getOptLevel() != CodeGenOpt::None)
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    addPass(createSystemZElimComparePass(getSystemZTargetMachine()), false);
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  addPass(createSystemZLongBranchPass(getSystemZTargetMachine()));
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  // Do final scheduling after all other optimizations, to get an
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  // optimal input for the decoder (branch relaxation must happen
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  // after block placement).
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  if (getOptLevel() != CodeGenOpt::None) {
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    if (MISchedPostRA)
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      addPass(&PostMachineSchedulerID);
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    else
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      addPass(&PostRASchedulerID);
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  }
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}
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TargetPassConfig *SystemZTargetMachine::createPassConfig(PassManagerBase &PM) {
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  return new SystemZPassConfig(this, PM);
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}
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TargetIRAnalysis SystemZTargetMachine::getTargetIRAnalysis() {
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  return TargetIRAnalysis([this](const Function &F) {
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    return TargetTransformInfo(SystemZTTIImpl(this, F));
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  });
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}
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