392 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			392 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- InstCombine.h - Main InstCombine pass definition ---------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef INSTCOMBINE_INSTCOMBINE_H
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#define INSTCOMBINE_INSTCOMBINE_H
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#include "InstCombineWorklist.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Operator.h"
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#include "llvm/InstVisitor.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/TargetFolder.h"
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#include "llvm/Transforms/Utils/SimplifyLibCalls.h"
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namespace llvm {
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  class CallSite;
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  class DataLayout;
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  class TargetLibraryInfo;
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  class DbgDeclareInst;
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  class MemIntrinsic;
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  class MemSetInst;
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/// SelectPatternFlavor - We can match a variety of different patterns for
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/// select operations.
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enum SelectPatternFlavor {
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  SPF_UNKNOWN = 0,
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  SPF_SMIN, SPF_UMIN,
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  SPF_SMAX, SPF_UMAX
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  //SPF_ABS - TODO.
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};
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/// getComplexity:  Assign a complexity or rank value to LLVM Values...
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///   0 -> undef, 1 -> Const, 2 -> Other, 3 -> Arg, 3 -> Unary, 4 -> OtherInst
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static inline unsigned getComplexity(Value *V) {
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  if (isa<Instruction>(V)) {
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    if (BinaryOperator::isNeg(V) ||
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        BinaryOperator::isFNeg(V) ||
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        BinaryOperator::isNot(V))
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      return 3;
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    return 4;
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  }
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  if (isa<Argument>(V)) return 3;
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  return isa<Constant>(V) ? (isa<UndefValue>(V) ? 0 : 1) : 2;
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}
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/// InstCombineIRInserter - This is an IRBuilder insertion helper that works
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/// just like the normal insertion helper, but also adds any new instructions
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/// to the instcombine worklist.
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class LLVM_LIBRARY_VISIBILITY InstCombineIRInserter
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    : public IRBuilderDefaultInserter<true> {
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  InstCombineWorklist &Worklist;
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public:
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  InstCombineIRInserter(InstCombineWorklist &WL) : Worklist(WL) {}
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  void InsertHelper(Instruction *I, const Twine &Name,
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                    BasicBlock *BB, BasicBlock::iterator InsertPt) const {
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    IRBuilderDefaultInserter<true>::InsertHelper(I, Name, BB, InsertPt);
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    Worklist.Add(I);
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  }
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};
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/// InstCombiner - The -instcombine pass.
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class LLVM_LIBRARY_VISIBILITY InstCombiner
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                             : public FunctionPass,
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                               public InstVisitor<InstCombiner, Instruction*> {
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  DataLayout *TD;
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  TargetLibraryInfo *TLI;
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  bool MadeIRChange;
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  LibCallSimplifier *Simplifier;
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  bool MinimizeSize;
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public:
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  /// Worklist - All of the instructions that need to be simplified.
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  InstCombineWorklist Worklist;
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  /// Builder - This is an IRBuilder that automatically inserts new
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  /// instructions into the worklist when they are created.
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  typedef IRBuilder<true, TargetFolder, InstCombineIRInserter> BuilderTy;
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  BuilderTy *Builder;
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  static char ID; // Pass identification, replacement for typeid
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  InstCombiner() : FunctionPass(ID), TD(0), Builder(0) {
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    MinimizeSize = false;
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    initializeInstCombinerPass(*PassRegistry::getPassRegistry());
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  }
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public:
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  virtual bool runOnFunction(Function &F);
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  bool DoOneIteration(Function &F, unsigned ItNum);
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  virtual void getAnalysisUsage(AnalysisUsage &AU) const;
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  DataLayout *getDataLayout() const { return TD; }
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  TargetLibraryInfo *getTargetLibraryInfo() const { return TLI; }
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  // Visitation implementation - Implement instruction combining for different
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  // instruction types.  The semantics are as follows:
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  // Return Value:
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  //    null        - No change was made
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  //     I          - Change was made, I is still valid, I may be dead though
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  //   otherwise    - Change was made, replace I with returned instruction
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  //
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  Instruction *visitAdd(BinaryOperator &I);
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  Instruction *visitFAdd(BinaryOperator &I);
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  Value *OptimizePointerDifference(Value *LHS, Value *RHS, Type *Ty);
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  Instruction *visitSub(BinaryOperator &I);
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  Instruction *visitFSub(BinaryOperator &I);
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  Instruction *visitMul(BinaryOperator &I);
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  Value *foldFMulConst(Instruction *FMulOrDiv, ConstantFP *C,
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                       Instruction *InsertBefore);
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  Instruction *visitFMul(BinaryOperator &I);
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  Instruction *visitURem(BinaryOperator &I);
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  Instruction *visitSRem(BinaryOperator &I);
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  Instruction *visitFRem(BinaryOperator &I);
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  bool SimplifyDivRemOfSelect(BinaryOperator &I);
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  Instruction *commonRemTransforms(BinaryOperator &I);
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  Instruction *commonIRemTransforms(BinaryOperator &I);
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  Instruction *commonDivTransforms(BinaryOperator &I);
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  Instruction *commonIDivTransforms(BinaryOperator &I);
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  Instruction *visitUDiv(BinaryOperator &I);
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  Instruction *visitSDiv(BinaryOperator &I);
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  Instruction *visitFDiv(BinaryOperator &I);
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  Value *FoldAndOfICmps(ICmpInst *LHS, ICmpInst *RHS);
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  Value *FoldAndOfFCmps(FCmpInst *LHS, FCmpInst *RHS);
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  Instruction *visitAnd(BinaryOperator &I);
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  Value *FoldOrOfICmps(ICmpInst *LHS, ICmpInst *RHS);
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  Value *FoldOrOfFCmps(FCmpInst *LHS, FCmpInst *RHS);
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  Instruction *FoldOrWithConstants(BinaryOperator &I, Value *Op,
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                                   Value *A, Value *B, Value *C);
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  Instruction *visitOr (BinaryOperator &I);
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  Instruction *visitXor(BinaryOperator &I);
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  Instruction *visitShl(BinaryOperator &I);
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  Instruction *visitAShr(BinaryOperator &I);
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  Instruction *visitLShr(BinaryOperator &I);
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  Instruction *commonShiftTransforms(BinaryOperator &I);
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  Instruction *FoldFCmp_IntToFP_Cst(FCmpInst &I, Instruction *LHSI,
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                                    Constant *RHSC);
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  Instruction *FoldCmpLoadFromIndexedGlobal(GetElementPtrInst *GEP,
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                                            GlobalVariable *GV, CmpInst &ICI,
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                                            ConstantInt *AndCst = 0);
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  Instruction *visitFCmpInst(FCmpInst &I);
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  Instruction *visitICmpInst(ICmpInst &I);
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  Instruction *visitICmpInstWithCastAndCast(ICmpInst &ICI);
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  Instruction *visitICmpInstWithInstAndIntCst(ICmpInst &ICI,
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                                              Instruction *LHS,
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                                              ConstantInt *RHS);
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  Instruction *FoldICmpDivCst(ICmpInst &ICI, BinaryOperator *DivI,
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                              ConstantInt *DivRHS);
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  Instruction *FoldICmpShrCst(ICmpInst &ICI, BinaryOperator *DivI,
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                              ConstantInt *DivRHS);
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  Instruction *FoldICmpAddOpCst(ICmpInst &ICI, Value *X, ConstantInt *CI,
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                                ICmpInst::Predicate Pred, Value *TheAdd);
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  Instruction *FoldGEPICmp(GEPOperator *GEPLHS, Value *RHS,
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                           ICmpInst::Predicate Cond, Instruction &I);
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  Instruction *FoldShiftByConstant(Value *Op0, ConstantInt *Op1,
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                                   BinaryOperator &I);
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  Instruction *commonCastTransforms(CastInst &CI);
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  Instruction *commonPointerCastTransforms(CastInst &CI);
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  Instruction *visitTrunc(TruncInst &CI);
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  Instruction *visitZExt(ZExtInst &CI);
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  Instruction *visitSExt(SExtInst &CI);
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  Instruction *visitFPTrunc(FPTruncInst &CI);
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  Instruction *visitFPExt(CastInst &CI);
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  Instruction *visitFPToUI(FPToUIInst &FI);
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  Instruction *visitFPToSI(FPToSIInst &FI);
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  Instruction *visitUIToFP(CastInst &CI);
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  Instruction *visitSIToFP(CastInst &CI);
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  Instruction *visitPtrToInt(PtrToIntInst &CI);
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  Instruction *visitIntToPtr(IntToPtrInst &CI);
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  Instruction *visitBitCast(BitCastInst &CI);
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  Instruction *FoldSelectOpOp(SelectInst &SI, Instruction *TI,
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                              Instruction *FI);
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  Instruction *FoldSelectIntoOp(SelectInst &SI, Value*, Value*);
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  Instruction *FoldSPFofSPF(Instruction *Inner, SelectPatternFlavor SPF1,
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                            Value *A, Value *B, Instruction &Outer,
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                            SelectPatternFlavor SPF2, Value *C);
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  Instruction *visitSelectInst(SelectInst &SI);
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  Instruction *visitSelectInstWithICmp(SelectInst &SI, ICmpInst *ICI);
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  Instruction *visitCallInst(CallInst &CI);
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  Instruction *visitInvokeInst(InvokeInst &II);
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  Instruction *SliceUpIllegalIntegerPHI(PHINode &PN);
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  Instruction *visitPHINode(PHINode &PN);
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  Instruction *visitGetElementPtrInst(GetElementPtrInst &GEP);
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  Instruction *visitAllocaInst(AllocaInst &AI);
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  Instruction *visitAllocSite(Instruction &FI);
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  Instruction *visitFree(CallInst &FI);
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  Instruction *visitLoadInst(LoadInst &LI);
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  Instruction *visitStoreInst(StoreInst &SI);
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  Instruction *visitBranchInst(BranchInst &BI);
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  Instruction *visitSwitchInst(SwitchInst &SI);
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  Instruction *visitInsertElementInst(InsertElementInst &IE);
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  Instruction *visitExtractElementInst(ExtractElementInst &EI);
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  Instruction *visitShuffleVectorInst(ShuffleVectorInst &SVI);
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  Instruction *visitExtractValueInst(ExtractValueInst &EV);
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  Instruction *visitLandingPadInst(LandingPadInst &LI);
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  // visitInstruction - Specify what to return for unhandled instructions...
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  Instruction *visitInstruction(Instruction &I) { return 0; }
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private:
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  bool ShouldChangeType(Type *From, Type *To) const;
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  Value *dyn_castNegVal(Value *V) const;
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  Value *dyn_castFNegVal(Value *V, bool NoSignedZero=false) const;
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  Type *FindElementAtOffset(Type *Ty, int64_t Offset,
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                                  SmallVectorImpl<Value*> &NewIndices);
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  Instruction *FoldOpIntoSelect(Instruction &Op, SelectInst *SI);
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  /// ShouldOptimizeCast - Return true if the cast from "V to Ty" actually
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  /// results in any code being generated and is interesting to optimize out. If
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  /// the cast can be eliminated by some other simple transformation, we prefer
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  /// to do the simplification first.
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  bool ShouldOptimizeCast(Instruction::CastOps opcode,const Value *V,
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                          Type *Ty);
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  Instruction *visitCallSite(CallSite CS);
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  Instruction *tryOptimizeCall(CallInst *CI, const DataLayout *TD);
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  bool transformConstExprCastCall(CallSite CS);
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  Instruction *transformCallThroughTrampoline(CallSite CS,
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                                              IntrinsicInst *Tramp);
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  Instruction *transformZExtICmp(ICmpInst *ICI, Instruction &CI,
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                                 bool DoXform = true);
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  Instruction *transformSExtICmp(ICmpInst *ICI, Instruction &CI);
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  bool WillNotOverflowSignedAdd(Value *LHS, Value *RHS);
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  Value *EmitGEPOffset(User *GEP);
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  Instruction *scalarizePHI(ExtractElementInst &EI, PHINode *PN);
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  Value *EvaluateInDifferentElementOrder(Value *V, ArrayRef<int> Mask);
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public:
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  // InsertNewInstBefore - insert an instruction New before instruction Old
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  // in the program.  Add the new instruction to the worklist.
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  //
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  Instruction *InsertNewInstBefore(Instruction *New, Instruction &Old) {
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    assert(New && New->getParent() == 0 &&
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           "New instruction already inserted into a basic block!");
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    BasicBlock *BB = Old.getParent();
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    BB->getInstList().insert(&Old, New);  // Insert inst
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    Worklist.Add(New);
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    return New;
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  }
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  // InsertNewInstWith - same as InsertNewInstBefore, but also sets the
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  // debug loc.
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  //
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  Instruction *InsertNewInstWith(Instruction *New, Instruction &Old) {
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    New->setDebugLoc(Old.getDebugLoc());
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    return InsertNewInstBefore(New, Old);
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  }
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  // ReplaceInstUsesWith - This method is to be used when an instruction is
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  // found to be dead, replacable with another preexisting expression.  Here
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  // we add all uses of I to the worklist, replace all uses of I with the new
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  // value, then return I, so that the inst combiner will know that I was
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  // modified.
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  //
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  Instruction *ReplaceInstUsesWith(Instruction &I, Value *V) {
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    Worklist.AddUsersToWorkList(I);   // Add all modified instrs to worklist.
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    // If we are replacing the instruction with itself, this must be in a
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    // segment of unreachable code, so just clobber the instruction.
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    if (&I == V)
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      V = UndefValue::get(I.getType());
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    DEBUG(errs() << "IC: Replacing " << I << "\n"
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                    "    with " << *V << '\n');
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    I.replaceAllUsesWith(V);
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    return &I;
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  }
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  // EraseInstFromFunction - When dealing with an instruction that has side
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  // effects or produces a void value, we can't rely on DCE to delete the
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  // instruction.  Instead, visit methods should return the value returned by
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  // this function.
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  Instruction *EraseInstFromFunction(Instruction &I) {
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    DEBUG(errs() << "IC: ERASE " << I << '\n');
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    assert(I.use_empty() && "Cannot erase instruction that is used!");
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    // Make sure that we reprocess all operands now that we reduced their
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    // use counts.
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    if (I.getNumOperands() < 8) {
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      for (User::op_iterator i = I.op_begin(), e = I.op_end(); i != e; ++i)
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        if (Instruction *Op = dyn_cast<Instruction>(*i))
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          Worklist.Add(Op);
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    }
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    Worklist.Remove(&I);
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    I.eraseFromParent();
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    MadeIRChange = true;
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    return 0;  // Don't do anything with FI
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  }
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  void ComputeMaskedBits(Value *V, APInt &KnownZero,
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                         APInt &KnownOne, unsigned Depth = 0) const {
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    return llvm::ComputeMaskedBits(V, KnownZero, KnownOne, TD, Depth);
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  }
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  bool MaskedValueIsZero(Value *V, const APInt &Mask,
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                         unsigned Depth = 0) const {
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    return llvm::MaskedValueIsZero(V, Mask, TD, Depth);
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  }
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  unsigned ComputeNumSignBits(Value *Op, unsigned Depth = 0) const {
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    return llvm::ComputeNumSignBits(Op, TD, Depth);
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  }
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private:
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  /// SimplifyAssociativeOrCommutative - This performs a few simplifications for
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  /// operators which are associative or commutative.
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  bool SimplifyAssociativeOrCommutative(BinaryOperator &I);
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  /// SimplifyUsingDistributiveLaws - This tries to simplify binary operations
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  /// which some other binary operation distributes over either by factorizing
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  /// out common terms (eg "(A*B)+(A*C)" -> "A*(B+C)") or expanding out if this
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  /// results in simplifications (eg: "A & (B | C) -> (A&B) | (A&C)" if this is
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  /// a win).  Returns the simplified value, or null if it didn't simplify.
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  Value *SimplifyUsingDistributiveLaws(BinaryOperator &I);
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  /// SimplifyDemandedUseBits - Attempts to replace V with a simpler value
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  /// based on the demanded bits.
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  Value *SimplifyDemandedUseBits(Value *V, APInt DemandedMask,
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                                 APInt& KnownZero, APInt& KnownOne,
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                                 unsigned Depth);
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  bool SimplifyDemandedBits(Use &U, APInt DemandedMask,
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                            APInt& KnownZero, APInt& KnownOne,
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                            unsigned Depth=0);
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  /// Helper routine of SimplifyDemandedUseBits. It tries to simplify demanded
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  /// bit for "r1 = shr x, c1; r2 = shl r1, c2" instruction sequence.
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  Value *SimplifyShrShlDemandedBits(Instruction *Lsr, Instruction *Sftl,
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                                    APInt DemandedMask, APInt &KnownZero,
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                                    APInt &KnownOne);
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  /// SimplifyDemandedInstructionBits - Inst is an integer instruction that
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  /// SimplifyDemandedBits knows about.  See if the instruction has any
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  /// properties that allow us to simplify its operands.
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  bool SimplifyDemandedInstructionBits(Instruction &Inst);
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  Value *SimplifyDemandedVectorElts(Value *V, APInt DemandedElts,
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                                    APInt& UndefElts, unsigned Depth = 0);
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  // FoldOpIntoPhi - Given a binary operator, cast instruction, or select
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  // which has a PHI node as operand #0, see if we can fold the instruction
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  // into the PHI (which is only possible if all operands to the PHI are
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  // constants).
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  //
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  Instruction *FoldOpIntoPhi(Instruction &I);
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  // FoldPHIArgOpIntoPHI - If all operands to a PHI node are the same "unary"
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  // operator and they all are only used by the PHI, PHI together their
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  // inputs, and do the operation once, to the result of the PHI.
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  Instruction *FoldPHIArgOpIntoPHI(PHINode &PN);
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  Instruction *FoldPHIArgBinOpIntoPHI(PHINode &PN);
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  Instruction *FoldPHIArgGEPIntoPHI(PHINode &PN);
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  Instruction *FoldPHIArgLoadIntoPHI(PHINode &PN);
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  Instruction *OptAndOp(Instruction *Op, ConstantInt *OpRHS,
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                        ConstantInt *AndRHS, BinaryOperator &TheAnd);
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  Value *FoldLogicalPlusAnd(Value *LHS, Value *RHS, ConstantInt *Mask,
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                            bool isSub, Instruction &I);
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  Value *InsertRangeTest(Value *V, Constant *Lo, Constant *Hi,
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                         bool isSigned, bool Inside);
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  Instruction *PromoteCastOfAllocation(BitCastInst &CI, AllocaInst &AI);
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  Instruction *MatchBSwap(BinaryOperator &I);
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						|
  bool SimplifyStoreAtEndOfBlock(StoreInst &SI);
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						|
  Instruction *SimplifyMemTransfer(MemIntrinsic *MI);
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						|
  Instruction *SimplifyMemSet(MemSetInst *MI);
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						|
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						|
  Value *EvaluateInDifferentType(Value *V, Type *Ty, bool isSigned);
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						|
 | 
						|
  /// Descale - Return a value X such that Val = X * Scale, or null if none.  If
 | 
						|
  /// the multiplication is known not to overflow then NoSignedWrap is set.
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						|
  Value *Descale(Value *Val, APInt Scale, bool &NoSignedWrap);
 | 
						|
};
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} // end namespace llvm.
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#endif
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