267 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			267 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===- PruneEH.cpp - Pass which deletes unused exception handlers ---------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements a simple interprocedural pass which walks the
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| // call-graph, turning invoke instructions into calls, iff the callee cannot
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| // throw an exception, and marking functions 'nounwind' if they cannot throw.
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| // It implements this as a bottom-up traversal of the call-graph.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Transforms/IPO.h"
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| #include "llvm/ADT/SmallPtrSet.h"
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| #include "llvm/ADT/SmallVector.h"
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| #include "llvm/ADT/Statistic.h"
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| #include "llvm/Support/raw_ostream.h"
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| #include "llvm/Analysis/CallGraph.h"
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| #include "llvm/Analysis/CallGraphSCCPass.h"
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| #include "llvm/Analysis/EHPersonalities.h"
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| #include "llvm/IR/CFG.h"
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| #include "llvm/IR/Constants.h"
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| #include "llvm/IR/Function.h"
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| #include "llvm/IR/InlineAsm.h"
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| #include "llvm/IR/Instructions.h"
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| #include "llvm/IR/IntrinsicInst.h"
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| #include "llvm/IR/LLVMContext.h"
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| #include "llvm/Transforms/Utils/Local.h"
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| #include <algorithm>
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| using namespace llvm;
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| 
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| #define DEBUG_TYPE "prune-eh"
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| 
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| STATISTIC(NumRemoved, "Number of invokes removed");
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| STATISTIC(NumUnreach, "Number of noreturn calls optimized");
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| 
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| namespace {
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|   struct PruneEH : public CallGraphSCCPass {
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|     static char ID; // Pass identification, replacement for typeid
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|     PruneEH() : CallGraphSCCPass(ID) {
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|       initializePruneEHPass(*PassRegistry::getPassRegistry());
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|     }
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| 
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|     // runOnSCC - Analyze the SCC, performing the transformation if possible.
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|     bool runOnSCC(CallGraphSCC &SCC) override;
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| 
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|     bool SimplifyFunction(Function *F);
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|     void DeleteBasicBlock(BasicBlock *BB);
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|   };
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| }
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| 
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| char PruneEH::ID = 0;
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| INITIALIZE_PASS_BEGIN(PruneEH, "prune-eh",
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|                 "Remove unused exception handling info", false, false)
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| INITIALIZE_PASS_DEPENDENCY(CallGraphWrapperPass)
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| INITIALIZE_PASS_END(PruneEH, "prune-eh",
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|                 "Remove unused exception handling info", false, false)
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| 
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| Pass *llvm::createPruneEHPass() { return new PruneEH(); }
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| 
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| 
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| bool PruneEH::runOnSCC(CallGraphSCC &SCC) {
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|   SmallPtrSet<CallGraphNode *, 8> SCCNodes;
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|   CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph();
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|   bool MadeChange = false;
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| 
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|   // Fill SCCNodes with the elements of the SCC.  Used for quickly
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|   // looking up whether a given CallGraphNode is in this SCC.
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|   for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I)
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|     SCCNodes.insert(*I);
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| 
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|   // First pass, scan all of the functions in the SCC, simplifying them
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|   // according to what we know.
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|   for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I)
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|     if (Function *F = (*I)->getFunction())
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|       MadeChange |= SimplifyFunction(F);
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| 
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|   // Next, check to see if any callees might throw or if there are any external
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|   // functions in this SCC: if so, we cannot prune any functions in this SCC.
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|   // Definitions that are weak and not declared non-throwing might be 
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|   // overridden at linktime with something that throws, so assume that.
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|   // If this SCC includes the unwind instruction, we KNOW it throws, so
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|   // obviously the SCC might throw.
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|   //
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|   bool SCCMightUnwind = false, SCCMightReturn = false;
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|   for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); 
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|        (!SCCMightUnwind || !SCCMightReturn) && I != E; ++I) {
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|     Function *F = (*I)->getFunction();
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|     if (!F) {
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|       SCCMightUnwind = true;
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|       SCCMightReturn = true;
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|     } else if (F->isDeclaration() || F->mayBeOverridden()) {
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|       SCCMightUnwind |= !F->doesNotThrow();
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|       SCCMightReturn |= !F->doesNotReturn();
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|     } else {
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|       bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow();
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|       bool CheckReturn = !SCCMightReturn && !F->doesNotReturn();
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|       // Determine if we should scan for InlineAsm in a naked function as it
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|       // is the only way to return without a ReturnInst.  Only do this for
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|       // no-inline functions as functions which may be inlined cannot
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|       // meaningfully return via assembly.
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|       bool CheckReturnViaAsm = CheckReturn &&
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|                                F->hasFnAttribute(Attribute::Naked) &&
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|                                F->hasFnAttribute(Attribute::NoInline);
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| 
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|       if (!CheckUnwind && !CheckReturn)
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|         continue;
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| 
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|       for (const BasicBlock &BB : *F) {
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|         const TerminatorInst *TI = BB.getTerminator();
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|         if (CheckUnwind && TI->mayThrow()) {
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|           SCCMightUnwind = true;
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|         } else if (CheckReturn && isa<ReturnInst>(TI)) {
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|           SCCMightReturn = true;
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|         }
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| 
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|         for (const Instruction &I : BB) {
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|           if ((!CheckUnwind || SCCMightUnwind) &&
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|               (!CheckReturnViaAsm || SCCMightReturn))
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|             break;
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| 
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|           // Check to see if this function performs an unwind or calls an
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|           // unwinding function.
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|           if (CheckUnwind && !SCCMightUnwind && I.mayThrow()) {
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|             bool InstMightUnwind = true;
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|             if (const auto *CI = dyn_cast<CallInst>(&I)) {
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|               if (Function *Callee = CI->getCalledFunction()) {
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|                 CallGraphNode *CalleeNode = CG[Callee];
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|                 // If the callee is outside our current SCC then we may throw
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|                 // because it might.  If it is inside, do nothing.
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|                 if (SCCNodes.count(CalleeNode) > 0)
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|                   InstMightUnwind = false;
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|               }
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|             }
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|             SCCMightUnwind |= InstMightUnwind;
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|           }
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|           if (CheckReturnViaAsm && !SCCMightReturn)
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|             if (auto ICS = ImmutableCallSite(&I))
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|               if (const auto *IA = dyn_cast<InlineAsm>(ICS.getCalledValue()))
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|                 if (IA->hasSideEffects())
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|                   SCCMightReturn = true;
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|         }
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| 
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|         if (SCCMightUnwind && SCCMightReturn)
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|           break;
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|       }
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|     }
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|   }
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| 
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|   // If the SCC doesn't unwind or doesn't throw, note this fact.
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|   if (!SCCMightUnwind || !SCCMightReturn)
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|     for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) {
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|       Function *F = (*I)->getFunction();
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| 
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|       if (!SCCMightUnwind && !F->hasFnAttribute(Attribute::NoUnwind)) {
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|         F->addFnAttr(Attribute::NoUnwind);
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|         MadeChange = true;
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|       }
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| 
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|       if (!SCCMightReturn && !F->hasFnAttribute(Attribute::NoReturn)) {
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|         F->addFnAttr(Attribute::NoReturn);
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|         MadeChange = true;
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|       }
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|     }
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| 
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|   for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) {
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|     // Convert any invoke instructions to non-throwing functions in this node
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|     // into call instructions with a branch.  This makes the exception blocks
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|     // dead.
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|     if (Function *F = (*I)->getFunction())
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|       MadeChange |= SimplifyFunction(F);
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|   }
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| 
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|   return MadeChange;
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| }
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| 
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| 
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| // SimplifyFunction - Given information about callees, simplify the specified
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| // function if we have invokes to non-unwinding functions or code after calls to
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| // no-return functions.
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| bool PruneEH::SimplifyFunction(Function *F) {
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|   bool MadeChange = false;
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|   for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
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|     if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
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|       if (II->doesNotThrow() && canSimplifyInvokeNoUnwind(F)) {
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|         BasicBlock *UnwindBlock = II->getUnwindDest();
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|         removeUnwindEdge(&*BB);
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| 
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|         // If the unwind block is now dead, nuke it.
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|         if (pred_empty(UnwindBlock))
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|           DeleteBasicBlock(UnwindBlock);  // Delete the new BB.
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| 
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|         ++NumRemoved;
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|         MadeChange = true;
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|       }
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| 
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|     for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; )
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|       if (CallInst *CI = dyn_cast<CallInst>(I++))
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|         if (CI->doesNotReturn() && !isa<UnreachableInst>(I)) {
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|           // This call calls a function that cannot return.  Insert an
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|           // unreachable instruction after it and simplify the code.  Do this
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|           // by splitting the BB, adding the unreachable, then deleting the
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|           // new BB.
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|           BasicBlock *New = BB->splitBasicBlock(I);
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| 
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|           // Remove the uncond branch and add an unreachable.
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|           BB->getInstList().pop_back();
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|           new UnreachableInst(BB->getContext(), &*BB);
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| 
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|           DeleteBasicBlock(New);  // Delete the new BB.
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|           MadeChange = true;
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|           ++NumUnreach;
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|           break;
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|         }
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|   }
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| 
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|   return MadeChange;
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| }
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| 
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| /// DeleteBasicBlock - remove the specified basic block from the program,
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| /// updating the callgraph to reflect any now-obsolete edges due to calls that
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| /// exist in the BB.
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| void PruneEH::DeleteBasicBlock(BasicBlock *BB) {
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|   assert(pred_empty(BB) && "BB is not dead!");
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|   CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph();
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| 
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|   Instruction *TokenInst = nullptr;
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| 
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|   CallGraphNode *CGN = CG[BB->getParent()];
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|   for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; ) {
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|     --I;
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| 
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|     if (I->getType()->isTokenTy()) {
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|       TokenInst = &*I;
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|       break;
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|     }
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| 
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|     if (auto CS = CallSite (&*I)) {
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|       const Function *Callee = CS.getCalledFunction();
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|       if (!Callee || !Intrinsic::isLeaf(Callee->getIntrinsicID()))
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|         CGN->removeCallEdgeFor(CS);
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|       else if (!Callee->isIntrinsic())
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|         CGN->removeCallEdgeFor(CS);
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|     }
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| 
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|     if (!I->use_empty())
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|       I->replaceAllUsesWith(UndefValue::get(I->getType()));
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|   }
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| 
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|   if (TokenInst) {
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|     if (!isa<TerminatorInst>(TokenInst))
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|       changeToUnreachable(TokenInst->getNextNode(), /*UseLLVMTrap=*/false);
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|   } else {
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|     // Get the list of successors of this block.
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|     std::vector<BasicBlock *> Succs(succ_begin(BB), succ_end(BB));
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| 
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|     for (unsigned i = 0, e = Succs.size(); i != e; ++i)
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|       Succs[i]->removePredecessor(BB);
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| 
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|     BB->eraseFromParent();
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|   }
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| }
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