299 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			HTML
		
	
	
		
			Executable File
		
	
	
			
		
		
	
	
			299 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			HTML
		
	
	
		
			Executable File
		
	
	
| <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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| <html xmlns="http://www.w3.org/1999/xhtml">
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| <head>
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| <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
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| <link href="../style.css" rel="stylesheet" type="text/css" />
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| <title>LLDB Architecture</title>
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| </head>
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| 
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| <body>
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|     <div class="www_title">
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|       <strong>LLDB</strong>'s Architecture
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|     </div>
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| 
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| <div id="container">
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| 	<div id="content">
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|         
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|   <!--#include virtual="../sidebar.incl"-->
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|   
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| 		<div id="middle">
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| 			<div class="post">
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| 				<h1 class ="postheader">Architecture</h1>
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| 				<div class="postcontent">
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| 
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| 				   <p>LLDB is a large and complex codebase. This section will help you become more familiar with
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| 				       the pieces that make up LLDB and give a general overview of the general architecture.</p>
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| 				</div>
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| 				<div class="postfooter"></div>
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| 			</div>
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| 			<div class="post">
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| 				<h1 class ="postheader">Code Layout</h1>
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| 				<div class="postcontent">
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| 
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| 				   <p>LLDB has many code groupings that makeup the source base:</p>
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|                    <ul>
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|      					<li><a href="#api">API</a></li>
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|       					<li><a href="#breakpoint">Breakpoint</a></li>
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|       					<li><a href="#commands">Commands</a></li>
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|       					<li><a href="#core">Core</a></li>
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|       					<li><a href="#dataformatters">DataFormatters</a></li>
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|        					<li><a href="#expression">Expression</a></li>
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|        					<li><a href="#host">Host</a></li>
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|        					<li><a href="#interpreter">Interpreter</a></li>
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|        					<li><a href="#symbol">Symbol</a></li>
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|        					<li><a href="#targ">Target</a></li>
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|        					<li><a href="#utility">Utility</a></li>
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|    				    </ul>
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| 				</div>
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| 				<div class="postfooter"></div>
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| 			</div>
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| 			<a name="api"></a>
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| 			<div class="post">
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| 				<h1 class ="postheader">API</h1>
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| 				<div class="postcontent">
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| 
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| 				   <p>The API folder contains the public interface to LLDB.</p>
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|                    <p>We are currently vending a C++ API. In order to be able to add
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|   				        methods to this API and allow people to link to our classes,
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|   				        we have certain rules that we must follow:</p>
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|                    <ul>
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|      					<li>Classes can't inherit from any other classes.</li>
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|       					<li>Classes can't contain virtual methods.</li>
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|        					<li>Classes should be compatible with script bridging utilities like <a href="http://www.swig.org/">swig</a>.</li>
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|        					<li>Classes should be lightweight and be backed by a single member. Pointers (or shared pointers) are the preferred choice since they allow changing the contents of the backend without affecting the public object layout.</li>
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|        					<li>The interface should be as minimal as possible in order to give a complete API.</li>
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|    				    </ul>
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|    				    <p>By adhering to these rules we should be able to continue to 
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|    				        vend a C++ API, and make changes to the API as any additional
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|    				        methods added to these classes will just be a dynamic loader
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|    				        lookup and they won't affect the class layout (since they
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|    				        aren't virtual methods, and no members can be added to the
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|    				        class).</p>
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| 				</div>
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| 				<div class="postfooter"></div>
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| 			</div>
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| 			<a name="breakpoint"></a>
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| 			<div class="post">
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| 				<h1 class ="postheader">Breakpoint</h1>
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| 				<div class="postcontent">
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| 
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| 				   <p>A collection of classes that implement our breakpoint classes. 
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| 				       Breakpoints are resolved symbolically and always continue to
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| 				       resolve themselves as your program runs. Whether settings breakpoints
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| 				       by file and line, by symbol name, by symbol regular expression,
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| 				       or by address, breakpoints will keep trying to resolve new locations
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| 				       each time shared libraries are loaded. Breakpoints will of course
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| 				       unresolve themselves when shared libraries are unloaded. Breakpoints
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| 				       can also be scoped to be set only in a specific shared library. By
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| 				       default, breakpoints can be set in any shared library and will continue
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| 				       to attempt to be resolved with each shared library load.</p>
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|                    <p>Breakpoint options can be set on the breakpoint,
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|                        or on the individual locations. This allows flexibility when dealing
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|                        with breakpoints and allows us to do what the user wants.</p>
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| 				</div>
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| 				<div class="postfooter"></div>
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| 			</div>
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| 			<a name="commands"></a>
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| 			<div class="post">
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| 				<h1 class ="postheader">Commands</h1>
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| 				<div class="postcontent">
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| 
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| 				   <p>The command source files represent objects that implement
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| 				       the functionality for all textual commands available 
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| 				       in our command line interface.</p>
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|                    <p>Every command is backed by a <b>lldb_private::CommandObject</b>
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|                        or <b>lldb_private::CommandObjectMultiword</b> object.</p>
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|                    <p><b>lldb_private::CommandObjectMultiword</b> are commands that
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|                       have subcommands and allow command line commands to be
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|                       logically grouped into a hierarchy.</p>
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|                   <p><b>lldb_private::CommandObject</b> command line commands
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|                       are the objects that implement the functionality of the
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|                       command. They can optionally define
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|                      options for themselves, as well as group those options into
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|                      logical groups that can go together. The help system is
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|                      tied into these objects and can extract the syntax and
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|                      option groupings to display appropriate help for each
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|                      command.</p>
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| 				</div>
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| 				<div class="postfooter"></div>
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| 			</div>
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| 			<a name="core"></a>
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| 			<div class="post">
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| 			  <h1 class ="postheader">Core</h1>
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| 			  <div class="postcontent">
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| 			    <p>
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| 			    The Core source files contain basic functionality
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| 			    that is required in the debugger as well as the
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| 			    class represeting the debugger it self (Debugger). A
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| 			    wide variety of classes are implemented:
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| 			    </p>
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| 			    <ul>
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| 			      <li>Address (section offset addressing)</li>
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| 			      <li>AddressRange</li>
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| 			      <li>Broadcaster / Event / Listener </li>
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| 			      <li>Communication classes that use Connection objects</li>
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| 			      <li>Mangled names</li>
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| 			      <li>Source manager</li>
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| 			      <li>Value objects</li>
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| 			    </ul>
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| 			  </div>
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| 			  <div class="postfooter"></div>
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| 			</div>
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| 			<a name="dataformatters"></a>
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| 			<div class="post">
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| 				<h1 class ="postheader">DataFormatters</h1>
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| 				<div class="postcontent">
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| 
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| 				   <p>A collection of classes that implement the data formatters subsystem.</p>
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| 				   <p>Data formatters provide a set of user-tweakable hooks in the ValueObjects world that allow 
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| 					to customize presentation aspects of variables. While users interact with formatters mostly through the
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| 					<code>type</code> command, inside LLDB there are a few layers to the implementation: DataVisualization at the highest
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| 					end of the spectrum, backed by classes implementing individual formatters, matching rules, ...</p>
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| 				
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| 				<p>For a general user-level introduction to data formatters, you can look <a href="../varformats.html">here</a>.
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| 				<p>More details on the architecture are to be found <a href="../architecture/varformats.html">here</a>.
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| 				</div>
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| 				<div class="postfooter"></div>
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| 			</div>
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| 			<a name="expression"></a>
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| 			<div class="post">
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| 				<h1 class ="postheader">Expression</h1>
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| 				<div class="postcontent">
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| 
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| 				   <p>Expression parsing files cover everything from evaluating
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| 				       DWARF expressions, to evaluating expressions using
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| 				       Clang.</p>
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| 				   <p>The DWARF expression parser has been heavily modified to
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| 				       support type promotion, new opcodes needed for evaluating
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| 				       expressions with symbolic variable references (expression local variables,
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| 				       program variables), and other operators required by
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| 				       typical expressions such as assign, address of, float/double/long 
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| 				       double floating point values, casting, and more. The
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| 				       DWARF expression parser uses a stack of lldb_private::Value
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| 				       objects. These objects know how to do the standard C type
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| 				       promotion, and allow for symbolic references to variables
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| 				       in the program and in the LLDB process (expression local
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| 				       and expression global variables).</p>
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| 				    <p>The expression parser uses a full instance of the Clang
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| 				        compiler in order to accurately evaluate expressions.
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| 				        Hooks have been put into Clang so that the compiler knows
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| 				        to ask about identifiers it doesn't know about. Once
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| 				        expressions have be compiled into an AST, we can then
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| 				        traverse this AST and either generate a DWARF expression
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| 				        that contains simple opcodes that can be quickly re-evaluated
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| 				        each time an expression needs to be evaluated, or JIT'ed
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| 				        up into code that can be run on the process being debugged.</p>
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| 				</div>
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| 				<div class="postfooter"></div>
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| 			</div>
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| 			<a name="host"></a>
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| 			<div class="post">
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| 			  <h1 class ="postheader">Host</h1>
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| 			  <div class="postcontent">
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| 			    <p>
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| 			    LLDB tries to abstract itself from the host upon which
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| 			    it is currently running by providing a host abstraction
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| 			    layer. This layer includes functionality, whose
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| 			    implementation varies wildly from host to host.
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| 			    </p>
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| 			    <p>Host functionality includes abstraction layers for:</p>
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| 			    <ul>
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| 			      <li>Information about the host system (triple, list of running processes, etc.)</li>
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| 			      <li>Launching processes</li>
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| 			      <li>Various OS primitives like pipes and sockets</li>
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| 			    </ul>
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| 			    <p>
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| 			    It also includes the base classes of the
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| 			    NativeProcess/Thread hierarchy, which is used by
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| 			    lldb-server.
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| 			    </p>
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| 			  </div>
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| 			  <div class="postfooter"></div>
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| 			</div>
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| 			<a name="interpreter"></a>
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| 			<div class="post">
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| 				<h1 class ="postheader">Interpreter</h1>
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| 				<div class="postcontent">
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| 
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| 				   <p>The interpreter classes are the classes responsible for
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| 				       being the base classes needed for each command object,
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| 				       and is responsible for tracking and running command line
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| 				       commands.</p>
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| 				</div>
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| 				<div class="postfooter"></div>
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| 			</div>
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| 			<a name="symbol"></a>
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| 			<div class="post">
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| 				<h1 class ="postheader">Symbol</h1>
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| 				<div class="postcontent">
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| 				   <p>Symbol classes involve everything needed in order to parse
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| 				       object files and debug symbols. All the needed classes
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| 				       for compilation units (code and debug info for a source file),
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| 				       functions, lexical blocks within functions, inlined
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| 				       functions, types, declaration locations, and variables
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| 				       are in this section.</p>
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| 				</div>
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| 				<div class="postfooter"></div>
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| 			</div>
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| 			<a name="targ"></a>
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| 			<div class="post">
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| 				<h1 class ="postheader">Target</h1>
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| 				<div class="postcontent">
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| 
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| 				   <p>Classes that are related to a debug target include:</p>
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|                        <ul>
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|        					   <li>Target</li>
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|         					<li>Process</li>
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|          					<li>Thread</li>
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|           					<li>Stack frames</li>
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|           					<li>Stack frame registers</li>
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|            					<li>ABI for function calling in process being debugged</li>
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|            					<li>Execution context batons</li>
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|        				    </ul>
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| 				</div>
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| 				<div class="postfooter"></div>
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| 			</div>
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| 			<a name="utility"></a>
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| 			<div class="post">
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| 			  <h1 class ="postheader">Utility</h1>
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| 			  <div class="postcontent">
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| 			    <p>
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| 			    This module contains the lowest layers of LLDB. A
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| 			    lot of these classes don't really have anything to
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| 			    do with debugging -- they are just there because the
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| 			    higher layers of the debugger use these clasess
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| 			    to implement their functionality. Others are data
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| 			    structures used in many other parts of the debugger
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| 			    (TraceOptions). Most of the functionality in this
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| 			    module could be useful in an application that is
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| 			    <strong>not</strong> a debugger; however, providing
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| 			    a general purpose C++ library is an explicit
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| 			    non-goal of this module.
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| 			    </p>
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| 			    <p>
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| 			    This module provides following functionality:
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| 			    </p>
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| 			    <ul>
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| 			      <li>Abstract path manipulation (FileSpec)</li>
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| 			      <li>Architecture specification</li>
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| 			      <li>Data buffers (DataBuffer, DataEncoder, DataExtractor)</li>
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| 			      <li>Logging</li>
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| 			      <li>Structured data manipulation (JSON)</li>
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| 			      <li>Streams</li>
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| 			      <li>Timers</li>
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| 			      <li>etc.</li>
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| 			    </ul>
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| 			    <p>
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| 			    For historic reasons, some of this functionality
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| 			    overlaps that which is provided by the LLVM support
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| 			    library.
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| 			    </p>
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| 			  </div>
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| 			  <div class="postfooter"></div>
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| 			</div>
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| 		</div>
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| 	</div>
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| </div>
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| </body>
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| </html>
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