31 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			LLVM
		
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			LLVM
		
	
	
	
| ; RUN: llc < %s -asm-verbose=false -verify-machineinstrs -disable-wasm-fallthrough-return-opt -wasm-disable-explicit-locals -wasm-keep-registers -mattr=+simd128 | FileCheck %s
 | |
| 
 | |
| ; Test that a splat shuffle of an fp-to-int bitcasted vector correctly
 | |
| ; optimizes and lowers to a single splat instruction. Without a custom
 | |
| ; DAG combine, this ends up doing both a splat and a shuffle.
 | |
| 
 | |
| target datalayout = "e-m:e-p:32:32-i64:64-n32:64-S128"
 | |
| target triple = "wasm32-unknown-unknown"
 | |
| 
 | |
| ; CHECK-LABEL: f32x4_splat:
 | |
| ; CHECK-NEXT: .functype f32x4_splat (f32) -> (v128){{$}}
 | |
| ; CHECK-NEXT: f32x4.splat $push[[R:[0-9]+]]=, $0{{$}}
 | |
| ; CHECK-NEXT: return $pop[[R]]{{$}}
 | |
| define <4 x i32> @f32x4_splat(float %x) {
 | |
|   %vecinit = insertelement <4 x float> undef, float %x, i32 0
 | |
|   %a = bitcast <4 x float> %vecinit to <4 x i32>
 | |
|   %b = shufflevector <4 x i32> %a, <4 x i32> undef, <4 x i32> zeroinitializer
 | |
|   ret <4 x i32> %b
 | |
| }
 | |
| 
 | |
| ; CHECK-LABEL: not_a_vec:
 | |
| ; CHECK-NEXT: .functype not_a_vec (i64, i64) -> (v128){{$}}
 | |
| ; CHECK-NEXT: i64x2.splat $push[[L1:[0-9]+]]=, $0{{$}}
 | |
| ; CHECK-NEXT: i8x16.shuffle $push[[R:[0-9]+]]=, $pop[[L1]], $2, 0, 1, 2, 3
 | |
| ; CHECK-NEXT: return $pop[[R]]
 | |
| define <4 x i32> @not_a_vec(i128 %x) {
 | |
|   %a = bitcast i128 %x to <4 x i32>
 | |
|   %b = shufflevector <4 x i32> %a, <4 x i32> undef, <4 x i32> zeroinitializer
 | |
|   ret <4 x i32> %b
 | |
| }
 |