68 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			LLVM
		
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			LLVM
		
	
	
	
| ; RUN: not opt -S -verify < %s 2>&1 | FileCheck %s
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| 
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| ; Reject a vector reduction with a non-vector argument.
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| 
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| define float @reduce_vector_not_vec_arg(float %x) {
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| ; CHECK: Intrinsic has incorrect argument type!
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|   %r0 = call float @llvm.vector.reduce.fmax.f32(float %x)
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|   ret float %r0
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| }
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| 
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| define i32 @reduce_vector_not_vec_arg2(i32 %x) {
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| ; CHECK: Intrinsic has incorrect argument type!
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|   %r0 = call i32 @llvm.vector.reduce.smax.i32(i32 %x)
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|   ret i32 %r0
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| }
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| 
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| ; Type mismatch for start value.
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| 
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| define float @fadd_match_arg_types(<4 x float> %x) {
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| ; CHECK: Intrinsic has incorrect argument type!
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|   %r = call float @llvm.vector.reduce.fadd.v4f32(double 0.0, <4 x float> %x)
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|   ret float %r
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| }
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| 
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| ; Wrong result type.
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| 
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| define i64 @result_too_wide(<4 x i32> %x) {
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| ; CHECK: Intrinsic has incorrect return type!
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|   %r = call i64 @llvm.vector.reduce.add.v4i32(<4 x i32> %x)
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|   ret i64 %r
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| }
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| 
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| ; We should have the appropriate (either int or FP) type of argument
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| ; for any vector reduction.
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| 
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| define float @not_float_reduce(<4 x float> %x) {
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| ; CHECK: Intrinsic has incorrect argument type!
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|   %r = call float @llvm.vector.reduce.umin.v4f32(<4 x float> %x)
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|   ret float %r
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| }
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| 
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| define i32* @not_pointer_reduce(<4 x i32*> %x) {
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| ; CHECK: Intrinsic has incorrect argument type!
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|   %r = call i32* @llvm.vector.reduce.or.v4p0i32(<4 x i32*> %x)
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|   ret i32* %r
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| }
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| 
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| define i32 @not_integer_reduce(<4 x i32> %x) {
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| ; CHECK: Intrinsic has incorrect argument type!
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|   %r = call i32 @llvm.vector.reduce.fadd.v4i32(i32 0, <4 x i32> %x)
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|   ret i32 %r
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| }
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| 
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| define i32* @not_pointer_reduce2(<4 x i32*> %x) {
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| ; CHECK: Intrinsic has incorrect argument type!
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|   %r = call i32* @llvm.vector.reduce.fmin.v4p0i32(<4 x i32*> %x)
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|   ret i32* %r
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| }
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| 
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| declare float @llvm.vector.reduce.umin.v4f32(<4 x float>)
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| declare i32* @llvm.vector.reduce.or.v4p0i32(<4 x i32*>)
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| declare i32 @llvm.vector.reduce.fadd.v4i32(i32, <4 x i32>)
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| declare float @llvm.vector.reduce.fadd.v4f32(double, <4 x float>)
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| declare i32* @llvm.vector.reduce.fmin.v4p0i32(<4 x i32*>)
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| declare float @llvm.vector.reduce.fmax.f32(float)
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| declare i32 @llvm.vector.reduce.smax.i32(i32)
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| declare i64 @llvm.vector.reduce.add.v4i32(<4 x i32>)
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