60 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
/*===-- divsc3.c - Implement __divsc3 -------------------------------------===
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 *
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 *                     The LLVM Compiler Infrastructure
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 *
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 * This file is distributed under the University of Illinois Open Source
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 * License. See LICENSE.TXT for details.
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 *
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 * ===----------------------------------------------------------------------===
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 *
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 * This file implements __divsc3 for the compiler_rt library.
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 *
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 *===----------------------------------------------------------------------===
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 */
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#include "int_lib.h"
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#include <math.h>
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#include <complex.h>
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/* Returns: the quotient of (a + ib) / (c + id) */
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float _Complex
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__divsc3(float __a, float __b, float __c, float __d)
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{
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    int __ilogbw = 0;
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    float __logbw = logbf(fmaxf(fabsf(__c), fabsf(__d)));
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    if (isfinite(__logbw))
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    {
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        __ilogbw = (int)__logbw;
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        __c = scalbnf(__c, -__ilogbw);
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        __d = scalbnf(__d, -__ilogbw);
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    }
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    float __denom = __c * __c + __d * __d;
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    float _Complex z;
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    __real__ z = scalbnf((__a * __c + __b * __d) / __denom, -__ilogbw);
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    __imag__ z = scalbnf((__b * __c - __a * __d) / __denom, -__ilogbw);
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    if (isnan(__real__ z) && isnan(__imag__ z))
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    {
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        if ((__denom == 0) && (!isnan(__a) || !isnan(__b)))
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        {
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            __real__ z = copysignf(INFINITY, __c) * __a;
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            __imag__ z = copysignf(INFINITY, __c) * __b;
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        }
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        else if ((isinf(__a) || isinf(__b)) && isfinite(__c) && isfinite(__d))
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        {
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            __a = copysignf(isinf(__a) ? 1 : 0, __a);
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            __b = copysignf(isinf(__b) ? 1 : 0, __b);
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            __real__ z = INFINITY * (__a * __c + __b * __d);
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            __imag__ z = INFINITY * (__b * __c - __a * __d);
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        }
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        else if (isinf(__logbw) && __logbw > 0 && isfinite(__a) && isfinite(__b))
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        {
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            __c = copysignf(isinf(__c) ? 1 : 0, __c);
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            __d = copysignf(isinf(__d) ? 1 : 0, __d);
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            __real__ z = 0 * (__a * __c + __b * __d);
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            __imag__ z = 0 * (__b * __c - __a * __d);
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        }
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    }
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    return z;
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}
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