388 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			388 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- SimplifyCFGPass.cpp - CFG Simplification Pass ----------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements dead code elimination and basic block merging, along
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// with a collection of other peephole control flow optimizations.  For example:
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//
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//   * Removes basic blocks with no predecessors.
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//   * Merges a basic block into its predecessor if there is only one and the
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//     predecessor only has one successor.
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//   * Eliminates PHI nodes for basic blocks with a single predecessor.
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//   * Eliminates a basic block that only contains an unconditional branch.
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//   * Changes invoke instructions to nounwind functions to be calls.
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//   * Change things like "if (x) if (y)" into "if (x&y)".
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//   * etc..
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/AssumptionCache.h"
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#include "llvm/Analysis/CFG.h"
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#include "llvm/Analysis/DomTreeUpdater.h"
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#include "llvm/Analysis/GlobalsModRef.h"
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#include "llvm/Analysis/TargetTransformInfo.h"
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#include "llvm/IR/Attributes.h"
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#include "llvm/IR/CFG.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/ValueHandle.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Transforms/Scalar/SimplifyCFG.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Transforms/Utils/SimplifyCFGOptions.h"
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#include <utility>
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using namespace llvm;
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#define DEBUG_TYPE "simplifycfg"
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static cl::opt<unsigned> UserBonusInstThreshold(
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    "bonus-inst-threshold", cl::Hidden, cl::init(1),
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    cl::desc("Control the number of bonus instructions (default = 1)"));
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static cl::opt<bool> UserKeepLoops(
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    "keep-loops", cl::Hidden, cl::init(true),
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    cl::desc("Preserve canonical loop structure (default = true)"));
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static cl::opt<bool> UserSwitchToLookup(
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    "switch-to-lookup", cl::Hidden, cl::init(false),
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    cl::desc("Convert switches to lookup tables (default = false)"));
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static cl::opt<bool> UserForwardSwitchCond(
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    "forward-switch-cond", cl::Hidden, cl::init(false),
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    cl::desc("Forward switch condition to phi ops (default = false)"));
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static cl::opt<bool> UserHoistCommonInsts(
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    "hoist-common-insts", cl::Hidden, cl::init(false),
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    cl::desc("hoist common instructions (default = false)"));
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static cl::opt<bool> UserSinkCommonInsts(
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    "sink-common-insts", cl::Hidden, cl::init(false),
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    cl::desc("Sink common instructions (default = false)"));
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STATISTIC(NumSimpl, "Number of blocks simplified");
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/// If we have more than one empty (other than phi node) return blocks,
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/// merge them together to promote recursive block merging.
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static bool mergeEmptyReturnBlocks(Function &F, DomTreeUpdater *DTU) {
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  bool Changed = false;
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  std::vector<DominatorTree::UpdateType> Updates;
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  SmallVector<BasicBlock *, 8> DeadBlocks;
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  BasicBlock *RetBlock = nullptr;
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  // Scan all the blocks in the function, looking for empty return blocks.
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  for (BasicBlock &BB : make_early_inc_range(F)) {
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    if (DTU && DTU->isBBPendingDeletion(&BB))
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      continue;
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    // Only look at return blocks.
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    ReturnInst *Ret = dyn_cast<ReturnInst>(BB.getTerminator());
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    if (!Ret) continue;
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    // Only look at the block if it is empty or the only other thing in it is a
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    // single PHI node that is the operand to the return.
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    if (Ret != &BB.front()) {
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      // Check for something else in the block.
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      BasicBlock::iterator I(Ret);
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      --I;
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      // Skip over debug info.
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      while (isa<DbgInfoIntrinsic>(I) && I != BB.begin())
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        --I;
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      if (!isa<DbgInfoIntrinsic>(I) &&
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          (!isa<PHINode>(I) || I != BB.begin() || Ret->getNumOperands() == 0 ||
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           Ret->getOperand(0) != &*I))
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        continue;
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    }
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    // If this is the first returning block, remember it and keep going.
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    if (!RetBlock) {
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      RetBlock = &BB;
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      continue;
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    }
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    // Skip merging if this would result in a CallBr instruction with a
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    // duplicate destination. FIXME: See note in CodeGenPrepare.cpp.
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    bool SkipCallBr = false;
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    for (pred_iterator PI = pred_begin(&BB), E = pred_end(&BB);
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         PI != E && !SkipCallBr; ++PI) {
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      if (auto *CBI = dyn_cast<CallBrInst>((*PI)->getTerminator()))
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        for (unsigned i = 0, e = CBI->getNumSuccessors(); i != e; ++i)
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          if (RetBlock == CBI->getSuccessor(i)) {
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            SkipCallBr = true;
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            break;
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          }
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    }
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    if (SkipCallBr)
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      continue;
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    // Otherwise, we found a duplicate return block.  Merge the two.
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    Changed = true;
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    // Case when there is no input to the return or when the returned values
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    // agree is trivial.  Note that they can't agree if there are phis in the
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    // blocks.
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    if (Ret->getNumOperands() == 0 ||
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        Ret->getOperand(0) ==
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          cast<ReturnInst>(RetBlock->getTerminator())->getOperand(0)) {
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      // All predecessors of BB should now branch to RetBlock instead.
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      if (DTU) {
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        for (auto *Predecessor : predecessors(&BB)) {
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          // But, iff Predecessor already branches to RetBlock,
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          // don't (re-)add DomTree edge, because it already exists.
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          if (!is_contained(successors(Predecessor), RetBlock))
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            Updates.push_back({DominatorTree::Insert, Predecessor, RetBlock});
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          Updates.push_back({DominatorTree::Delete, Predecessor, &BB});
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        }
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      }
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      BB.replaceAllUsesWith(RetBlock);
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      DeadBlocks.emplace_back(&BB);
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      continue;
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    }
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    // If the canonical return block has no PHI node, create one now.
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    PHINode *RetBlockPHI = dyn_cast<PHINode>(RetBlock->begin());
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    if (!RetBlockPHI) {
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      Value *InVal = cast<ReturnInst>(RetBlock->getTerminator())->getOperand(0);
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      pred_iterator PB = pred_begin(RetBlock), PE = pred_end(RetBlock);
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      RetBlockPHI = PHINode::Create(Ret->getOperand(0)->getType(),
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                                    std::distance(PB, PE), "merge",
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                                    &RetBlock->front());
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      for (pred_iterator PI = PB; PI != PE; ++PI)
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        RetBlockPHI->addIncoming(InVal, *PI);
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      RetBlock->getTerminator()->setOperand(0, RetBlockPHI);
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    }
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    // Turn BB into a block that just unconditionally branches to the return
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    // block.  This handles the case when the two return blocks have a common
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    // predecessor but that return different things.
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    RetBlockPHI->addIncoming(Ret->getOperand(0), &BB);
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    BB.getTerminator()->eraseFromParent();
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    BranchInst::Create(RetBlock, &BB);
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    if (DTU)
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      Updates.push_back({DominatorTree::Insert, &BB, RetBlock});
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  }
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  if (DTU) {
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    DTU->applyUpdates(Updates);
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    for (auto *BB : DeadBlocks)
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      DTU->deleteBB(BB);
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  } else {
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    for (auto *BB : DeadBlocks)
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      BB->eraseFromParent();
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  }
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  return Changed;
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}
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/// Call SimplifyCFG on all the blocks in the function,
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/// iterating until no more changes are made.
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static bool iterativelySimplifyCFG(Function &F, const TargetTransformInfo &TTI,
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                                   DomTreeUpdater *DTU,
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                                   const SimplifyCFGOptions &Options) {
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  bool Changed = false;
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  bool LocalChange = true;
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  SmallVector<std::pair<const BasicBlock *, const BasicBlock *>, 32> Edges;
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  FindFunctionBackedges(F, Edges);
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  SmallPtrSet<BasicBlock *, 16> UniqueLoopHeaders;
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  for (unsigned i = 0, e = Edges.size(); i != e; ++i)
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    UniqueLoopHeaders.insert(const_cast<BasicBlock *>(Edges[i].second));
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  SmallVector<WeakVH, 16> LoopHeaders(UniqueLoopHeaders.begin(),
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                                      UniqueLoopHeaders.end());
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  while (LocalChange) {
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    LocalChange = false;
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    // Loop over all of the basic blocks and remove them if they are unneeded.
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    for (Function::iterator BBIt = F.begin(); BBIt != F.end(); ) {
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      BasicBlock &BB = *BBIt++;
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      if (DTU) {
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        assert(
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            !DTU->isBBPendingDeletion(&BB) &&
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            "Should not end up trying to simplify blocks marked for removal.");
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        // Make sure that the advanced iterator does not point at the blocks
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        // that are marked for removal, skip over all such blocks.
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        while (BBIt != F.end() && DTU->isBBPendingDeletion(&*BBIt))
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          ++BBIt;
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      }
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      if (simplifyCFG(&BB, TTI, DTU, Options, LoopHeaders)) {
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        LocalChange = true;
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        ++NumSimpl;
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      }
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    }
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    Changed |= LocalChange;
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  }
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  return Changed;
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}
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static bool simplifyFunctionCFGImpl(Function &F, const TargetTransformInfo &TTI,
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                                    DominatorTree *DT,
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                                    const SimplifyCFGOptions &Options) {
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  DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager);
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  bool EverChanged = removeUnreachableBlocks(F, DT ? &DTU : nullptr);
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  EverChanged |= mergeEmptyReturnBlocks(F, DT ? &DTU : nullptr);
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  EverChanged |= iterativelySimplifyCFG(F, TTI, DT ? &DTU : nullptr, Options);
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  // If neither pass changed anything, we're done.
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  if (!EverChanged) return false;
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  // iterativelySimplifyCFG can (rarely) make some loops dead.  If this happens,
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  // removeUnreachableBlocks is needed to nuke them, which means we should
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  // iterate between the two optimizations.  We structure the code like this to
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  // avoid rerunning iterativelySimplifyCFG if the second pass of
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  // removeUnreachableBlocks doesn't do anything.
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  if (!removeUnreachableBlocks(F, DT ? &DTU : nullptr))
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    return true;
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  do {
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    EverChanged = iterativelySimplifyCFG(F, TTI, DT ? &DTU : nullptr, Options);
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    EverChanged |= removeUnreachableBlocks(F, DT ? &DTU : nullptr);
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  } while (EverChanged);
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  return true;
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}
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static bool simplifyFunctionCFG(Function &F, const TargetTransformInfo &TTI,
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                                DominatorTree *DT,
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                                const SimplifyCFGOptions &Options) {
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  assert((!RequireAndPreserveDomTree ||
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          (DT && DT->verify(DominatorTree::VerificationLevel::Full))) &&
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         "Original domtree is invalid?");
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  bool Changed = simplifyFunctionCFGImpl(F, TTI, DT, Options);
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  assert((!RequireAndPreserveDomTree ||
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          (DT && DT->verify(DominatorTree::VerificationLevel::Full))) &&
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         "Failed to maintain validity of domtree!");
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  return Changed;
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}
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// Command-line settings override compile-time settings.
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static void applyCommandLineOverridesToOptions(SimplifyCFGOptions &Options) {
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  if (UserBonusInstThreshold.getNumOccurrences())
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    Options.BonusInstThreshold = UserBonusInstThreshold;
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  if (UserForwardSwitchCond.getNumOccurrences())
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    Options.ForwardSwitchCondToPhi = UserForwardSwitchCond;
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  if (UserSwitchToLookup.getNumOccurrences())
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    Options.ConvertSwitchToLookupTable = UserSwitchToLookup;
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  if (UserKeepLoops.getNumOccurrences())
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    Options.NeedCanonicalLoop = UserKeepLoops;
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  if (UserHoistCommonInsts.getNumOccurrences())
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    Options.HoistCommonInsts = UserHoistCommonInsts;
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  if (UserSinkCommonInsts.getNumOccurrences())
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    Options.SinkCommonInsts = UserSinkCommonInsts;
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}
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SimplifyCFGPass::SimplifyCFGPass() : Options() {
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  applyCommandLineOverridesToOptions(Options);
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}
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SimplifyCFGPass::SimplifyCFGPass(const SimplifyCFGOptions &Opts)
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    : Options(Opts) {
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  applyCommandLineOverridesToOptions(Options);
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}
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PreservedAnalyses SimplifyCFGPass::run(Function &F,
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                                       FunctionAnalysisManager &AM) {
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  auto &TTI = AM.getResult<TargetIRAnalysis>(F);
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  Options.AC = &AM.getResult<AssumptionAnalysis>(F);
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  DominatorTree *DT = nullptr;
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  if (RequireAndPreserveDomTree)
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    DT = &AM.getResult<DominatorTreeAnalysis>(F);
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  if (F.hasFnAttribute(Attribute::OptForFuzzing)) {
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    Options.setSimplifyCondBranch(false).setFoldTwoEntryPHINode(false);
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  } else {
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    Options.setSimplifyCondBranch(true).setFoldTwoEntryPHINode(true);
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  }
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  if (!simplifyFunctionCFG(F, TTI, DT, Options))
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    return PreservedAnalyses::all();
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  PreservedAnalyses PA;
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  if (RequireAndPreserveDomTree)
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    PA.preserve<DominatorTreeAnalysis>();
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  PA.preserve<GlobalsAA>();
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  return PA;
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}
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namespace {
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struct CFGSimplifyPass : public FunctionPass {
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  static char ID;
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  SimplifyCFGOptions Options;
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  std::function<bool(const Function &)> PredicateFtor;
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  CFGSimplifyPass(SimplifyCFGOptions Options_ = SimplifyCFGOptions(),
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                  std::function<bool(const Function &)> Ftor = nullptr)
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      : FunctionPass(ID), Options(Options_), PredicateFtor(std::move(Ftor)) {
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    initializeCFGSimplifyPassPass(*PassRegistry::getPassRegistry());
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    // Check for command-line overrides of options for debug/customization.
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    applyCommandLineOverridesToOptions(Options);
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  }
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  bool runOnFunction(Function &F) override {
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    if (skipFunction(F) || (PredicateFtor && !PredicateFtor(F)))
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      return false;
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    Options.AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F);
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    DominatorTree *DT = nullptr;
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    if (RequireAndPreserveDomTree)
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      DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
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    if (F.hasFnAttribute(Attribute::OptForFuzzing)) {
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      Options.setSimplifyCondBranch(false)
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             .setFoldTwoEntryPHINode(false);
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    } else {
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      Options.setSimplifyCondBranch(true)
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             .setFoldTwoEntryPHINode(true);
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    }
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    auto &TTI = getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F);
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    return simplifyFunctionCFG(F, TTI, DT, Options);
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  }
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  void getAnalysisUsage(AnalysisUsage &AU) const override {
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    AU.addRequired<AssumptionCacheTracker>();
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    if (RequireAndPreserveDomTree)
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      AU.addRequired<DominatorTreeWrapperPass>();
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    AU.addRequired<TargetTransformInfoWrapperPass>();
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    if (RequireAndPreserveDomTree)
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      AU.addPreserved<DominatorTreeWrapperPass>();
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    AU.addPreserved<GlobalsAAWrapperPass>();
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  }
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};
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}
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char CFGSimplifyPass::ID = 0;
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INITIALIZE_PASS_BEGIN(CFGSimplifyPass, "simplifycfg", "Simplify the CFG", false,
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                      false)
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INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
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INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
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INITIALIZE_PASS_END(CFGSimplifyPass, "simplifycfg", "Simplify the CFG", false,
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                    false)
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// Public interface to the CFGSimplification pass
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FunctionPass *
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llvm::createCFGSimplificationPass(SimplifyCFGOptions Options,
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                                  std::function<bool(const Function &)> Ftor) {
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  return new CFGSimplifyPass(Options, std::move(Ftor));
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}
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