![]() We were missing some instruction costs when converting vectors of floating point half types into integers, so I've added those here. I also manually generated assembly code for each FP->int case and looked at the number of instructions generated, which meant adjusting some of the existing costs too. I've updated an existing test to reflect the new costs: Analysis/CostModel/AArch64/sve-fptoi.ll Differential Revision: https://reviews.llvm.org/D99935 |
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AArch64 | ||
AMDGPU | ||
ARM | ||
PowerPC | ||
RISCV | ||
SystemZ | ||
X86 | ||
free-intrinsics-datalayout.ll | ||
free-intrinsics-no_info.ll | ||
no_info.ll |