662 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
			
		
		
	
	
			662 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
| :orphan:
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| 
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| ==============================================
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| Kaleidoscope: Adding JIT and Optimizer Support
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| ==============================================
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| 
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| .. contents::
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|    :local:
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| 
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| Chapter 4 Introduction
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| ======================
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| 
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| Welcome to Chapter 4 of the "`Implementing a language with
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| LLVM <index.html>`_" tutorial. Chapters 1-3 described the implementation
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| of a simple language and added support for generating LLVM IR. This
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| chapter describes two new techniques: adding optimizer support to your
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| language, and adding JIT compiler support. These additions will
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| demonstrate how to get nice, efficient code for the Kaleidoscope
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| language.
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| 
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| Trivial Constant Folding
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| ========================
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| 
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| Our demonstration for Chapter 3 is elegant and easy to extend.
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| Unfortunately, it does not produce wonderful code. The IRBuilder,
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| however, does give us obvious optimizations when compiling simple code:
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| 
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| ::
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| 
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|     ready> def test(x) 1+2+x;
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|     Read function definition:
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|     define double @test(double %x) {
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|     entry:
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|             %addtmp = fadd double 3.000000e+00, %x
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|             ret double %addtmp
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|     }
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| 
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| This code is not a literal transcription of the AST built by parsing the
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| input. That would be:
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| 
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| ::
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| 
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|     ready> def test(x) 1+2+x;
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|     Read function definition:
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|     define double @test(double %x) {
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|     entry:
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|             %addtmp = fadd double 2.000000e+00, 1.000000e+00
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|             %addtmp1 = fadd double %addtmp, %x
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|             ret double %addtmp1
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|     }
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| 
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| Constant folding, as seen above, in particular, is a very common and
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| very important optimization: so much so that many language implementors
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| implement constant folding support in their AST representation.
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| 
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| With LLVM, you don't need this support in the AST. Since all calls to
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| build LLVM IR go through the LLVM IR builder, the builder itself checked
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| to see if there was a constant folding opportunity when you call it. If
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| so, it just does the constant fold and return the constant instead of
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| creating an instruction.
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| 
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| Well, that was easy :). In practice, we recommend always using
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| ``IRBuilder`` when generating code like this. It has no "syntactic
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| overhead" for its use (you don't have to uglify your compiler with
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| constant checks everywhere) and it can dramatically reduce the amount of
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| LLVM IR that is generated in some cases (particular for languages with a
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| macro preprocessor or that use a lot of constants).
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| 
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| On the other hand, the ``IRBuilder`` is limited by the fact that it does
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| all of its analysis inline with the code as it is built. If you take a
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| slightly more complex example:
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| 
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| ::
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| 
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|     ready> def test(x) (1+2+x)*(x+(1+2));
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|     ready> Read function definition:
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|     define double @test(double %x) {
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|     entry:
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|             %addtmp = fadd double 3.000000e+00, %x
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|             %addtmp1 = fadd double %x, 3.000000e+00
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|             %multmp = fmul double %addtmp, %addtmp1
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|             ret double %multmp
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|     }
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| 
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| In this case, the LHS and RHS of the multiplication are the same value.
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| We'd really like to see this generate "``tmp = x+3; result = tmp*tmp;``"
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| instead of computing "``x+3``" twice.
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| 
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| Unfortunately, no amount of local analysis will be able to detect and
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| correct this. This requires two transformations: reassociation of
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| expressions (to make the add's lexically identical) and Common
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| Subexpression Elimination (CSE) to delete the redundant add instruction.
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| Fortunately, LLVM provides a broad range of optimizations that you can
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| use, in the form of "passes".
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| 
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| LLVM Optimization Passes
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| ========================
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| 
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| .. warning::
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| 
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|    Due to the transition to the new PassManager infrastructure this tutorial
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|    is based on ``llvm::legacy::FunctionPassManager`` which can be found in
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|    `LegacyPassManager.h <http://llvm.org/doxygen/classllvm_1_1legacy_1_1FunctionPassManager.html>`_.
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|    For the purpose of the this tutorial the above should be used until
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|    the pass manager transition is complete.
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| 
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| LLVM provides many optimization passes, which do many different sorts of
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| things and have different tradeoffs. Unlike other systems, LLVM doesn't
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| hold to the mistaken notion that one set of optimizations is right for
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| all languages and for all situations. LLVM allows a compiler implementor
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| to make complete decisions about what optimizations to use, in which
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| order, and in what situation.
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| 
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| As a concrete example, LLVM supports both "whole module" passes, which
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| look across as large of body of code as they can (often a whole file,
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| but if run at link time, this can be a substantial portion of the whole
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| program). It also supports and includes "per-function" passes which just
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| operate on a single function at a time, without looking at other
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| functions. For more information on passes and how they are run, see the
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| `How to Write a Pass <../WritingAnLLVMPass.html>`_ document and the
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| `List of LLVM Passes <../Passes.html>`_.
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| 
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| For Kaleidoscope, we are currently generating functions on the fly, one
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| at a time, as the user types them in. We aren't shooting for the
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| ultimate optimization experience in this setting, but we also want to
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| catch the easy and quick stuff where possible. As such, we will choose
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| to run a few per-function optimizations as the user types the function
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| in. If we wanted to make a "static Kaleidoscope compiler", we would use
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| exactly the code we have now, except that we would defer running the
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| optimizer until the entire file has been parsed.
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| 
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| In order to get per-function optimizations going, we need to set up a
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| `FunctionPassManager <../WritingAnLLVMPass.html#what-passmanager-doesr>`_ to hold
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| and organize the LLVM optimizations that we want to run. Once we have
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| that, we can add a set of optimizations to run. We'll need a new
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| FunctionPassManager for each module that we want to optimize, so we'll
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| write a function to create and initialize both the module and pass manager
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| for us:
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| 
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| .. code-block:: c++
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| 
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|     void InitializeModuleAndPassManager(void) {
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|       // Open a new module.
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|       TheModule = llvm::make_unique<Module>("my cool jit", TheContext);
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| 
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|       // Create a new pass manager attached to it.
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|       TheFPM = llvm::make_unique<FunctionPassManager>(TheModule.get());
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| 
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|       // Do simple "peephole" optimizations and bit-twiddling optzns.
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|       TheFPM->add(createInstructionCombiningPass());
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|       // Reassociate expressions.
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|       TheFPM->add(createReassociatePass());
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|       // Eliminate Common SubExpressions.
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|       TheFPM->add(createGVNPass());
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|       // Simplify the control flow graph (deleting unreachable blocks, etc).
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|       TheFPM->add(createCFGSimplificationPass());
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| 
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|       TheFPM->doInitialization();
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|     }
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| 
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| This code initializes the global module ``TheModule``, and the function pass
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| manager ``TheFPM``, which is attached to ``TheModule``. Once the pass manager is
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| set up, we use a series of "add" calls to add a bunch of LLVM passes.
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| 
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| In this case, we choose to add four optimization passes.
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| The passes we choose here are a pretty standard set
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| of "cleanup" optimizations that are useful for a wide variety of code. I won't
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| delve into what they do but, believe me, they are a good starting place :).
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| 
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| Once the PassManager is set up, we need to make use of it. We do this by
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| running it after our newly created function is constructed (in
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| ``FunctionAST::codegen()``), but before it is returned to the client:
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| 
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| .. code-block:: c++
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| 
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|       if (Value *RetVal = Body->codegen()) {
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|         // Finish off the function.
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|         Builder.CreateRet(RetVal);
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| 
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|         // Validate the generated code, checking for consistency.
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|         verifyFunction(*TheFunction);
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| 
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|         // Optimize the function.
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|         TheFPM->run(*TheFunction);
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| 
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|         return TheFunction;
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|       }
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| 
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| As you can see, this is pretty straightforward. The
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| ``FunctionPassManager`` optimizes and updates the LLVM Function\* in
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| place, improving (hopefully) its body. With this in place, we can try
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| our test above again:
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| 
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| ::
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| 
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|     ready> def test(x) (1+2+x)*(x+(1+2));
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|     ready> Read function definition:
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|     define double @test(double %x) {
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|     entry:
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|             %addtmp = fadd double %x, 3.000000e+00
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|             %multmp = fmul double %addtmp, %addtmp
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|             ret double %multmp
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|     }
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| 
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| As expected, we now get our nicely optimized code, saving a floating
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| point add instruction from every execution of this function.
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| 
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| LLVM provides a wide variety of optimizations that can be used in
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| certain circumstances. Some `documentation about the various
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| passes <../Passes.html>`_ is available, but it isn't very complete.
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| Another good source of ideas can come from looking at the passes that
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| ``Clang`` runs to get started. The "``opt``" tool allows you to
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| experiment with passes from the command line, so you can see if they do
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| anything.
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| 
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| Now that we have reasonable code coming out of our front-end, let's talk
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| about executing it!
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| 
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| Adding a JIT Compiler
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| =====================
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| 
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| Code that is available in LLVM IR can have a wide variety of tools
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| applied to it. For example, you can run optimizations on it (as we did
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| above), you can dump it out in textual or binary forms, you can compile
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| the code to an assembly file (.s) for some target, or you can JIT
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| compile it. The nice thing about the LLVM IR representation is that it
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| is the "common currency" between many different parts of the compiler.
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| 
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| In this section, we'll add JIT compiler support to our interpreter. The
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| basic idea that we want for Kaleidoscope is to have the user enter
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| function bodies as they do now, but immediately evaluate the top-level
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| expressions they type in. For example, if they type in "1 + 2;", we
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| should evaluate and print out 3. If they define a function, they should
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| be able to call it from the command line.
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| 
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| In order to do this, we first prepare the environment to create code for
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| the current native target and declare and initialize the JIT. This is
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| done by calling some ``InitializeNativeTarget\*`` functions and
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| adding a global variable ``TheJIT``, and initializing it in
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| ``main``:
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| 
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| .. code-block:: c++
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| 
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|     static std::unique_ptr<KaleidoscopeJIT> TheJIT;
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|     ...
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|     int main() {
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|       InitializeNativeTarget();
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|       InitializeNativeTargetAsmPrinter();
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|       InitializeNativeTargetAsmParser();
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| 
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|       // Install standard binary operators.
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|       // 1 is lowest precedence.
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|       BinopPrecedence['<'] = 10;
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|       BinopPrecedence['+'] = 20;
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|       BinopPrecedence['-'] = 20;
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|       BinopPrecedence['*'] = 40; // highest.
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| 
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|       // Prime the first token.
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|       fprintf(stderr, "ready> ");
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|       getNextToken();
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| 
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|       TheJIT = llvm::make_unique<KaleidoscopeJIT>();
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| 
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|       // Run the main "interpreter loop" now.
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|       MainLoop();
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| 
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|       return 0;
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|     }
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| 
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| We also need to setup the data layout for the JIT:
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| 
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| .. code-block:: c++
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| 
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|     void InitializeModuleAndPassManager(void) {
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|       // Open a new module.
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|       TheModule = llvm::make_unique<Module>("my cool jit", TheContext);
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|       TheModule->setDataLayout(TheJIT->getTargetMachine().createDataLayout());
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| 
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|       // Create a new pass manager attached to it.
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|       TheFPM = llvm::make_unique<FunctionPassManager>(TheModule.get());
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|       ...
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| 
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| The KaleidoscopeJIT class is a simple JIT built specifically for these
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| tutorials, available inside the LLVM source code
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| at llvm-src/examples/Kaleidoscope/include/KaleidoscopeJIT.h.
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| In later chapters we will look at how it works and extend it with
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| new features, but for now we will take it as given. Its API is very simple:
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| ``addModule`` adds an LLVM IR module to the JIT, making its functions
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| available for execution; ``removeModule`` removes a module, freeing any
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| memory associated with the code in that module; and ``findSymbol`` allows us
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| to look up pointers to the compiled code.
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| 
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| We can take this simple API and change our code that parses top-level expressions to
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| look like this:
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| 
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| .. code-block:: c++
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| 
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|     static void HandleTopLevelExpression() {
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|       // Evaluate a top-level expression into an anonymous function.
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|       if (auto FnAST = ParseTopLevelExpr()) {
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|         if (FnAST->codegen()) {
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| 
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|           // JIT the module containing the anonymous expression, keeping a handle so
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|           // we can free it later.
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|           auto H = TheJIT->addModule(std::move(TheModule));
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|           InitializeModuleAndPassManager();
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| 
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|           // Search the JIT for the __anon_expr symbol.
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|           auto ExprSymbol = TheJIT->findSymbol("__anon_expr");
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|           assert(ExprSymbol && "Function not found");
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| 
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|           // Get the symbol's address and cast it to the right type (takes no
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|           // arguments, returns a double) so we can call it as a native function.
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|           double (*FP)() = (double (*)())(intptr_t)ExprSymbol.getAddress();
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|           fprintf(stderr, "Evaluated to %f\n", FP());
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| 
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|           // Delete the anonymous expression module from the JIT.
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|           TheJIT->removeModule(H);
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|         }
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| 
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| If parsing and codegen succeeed, the next step is to add the module containing
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| the top-level expression to the JIT. We do this by calling addModule, which
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| triggers code generation for all the functions in the module, and returns a
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| handle that can be used to remove the module from the JIT later. Once the module
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| has been added to the JIT it can no longer be modified, so we also open a new
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| module to hold subsequent code by calling ``InitializeModuleAndPassManager()``.
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| 
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| Once we've added the module to the JIT we need to get a pointer to the final
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| generated code. We do this by calling the JIT's findSymbol method, and passing
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| the name of the top-level expression function: ``__anon_expr``. Since we just
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| added this function, we assert that findSymbol returned a result.
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| 
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| Next, we get the in-memory address of the ``__anon_expr`` function by calling
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| ``getAddress()`` on the symbol. Recall that we compile top-level expressions
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| into a self-contained LLVM function that takes no arguments and returns the
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| computed double. Because the LLVM JIT compiler matches the native platform ABI,
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| this means that you can just cast the result pointer to a function pointer of
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| that type and call it directly. This means, there is no difference between JIT
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| compiled code and native machine code that is statically linked into your
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| application.
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| 
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| Finally, since we don't support re-evaluation of top-level expressions, we
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| remove the module from the JIT when we're done to free the associated memory.
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| Recall, however, that the module we created a few lines earlier (via
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| ``InitializeModuleAndPassManager``) is still open and waiting for new code to be
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| added.
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| 
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| With just these two changes, let's see how Kaleidoscope works now!
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| 
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| ::
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| 
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|     ready> 4+5;
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|     Read top-level expression:
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|     define double @0() {
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|     entry:
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|       ret double 9.000000e+00
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|     }
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| 
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|     Evaluated to 9.000000
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| 
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| Well this looks like it is basically working. The dump of the function
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| shows the "no argument function that always returns double" that we
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| synthesize for each top-level expression that is typed in. This
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| demonstrates very basic functionality, but can we do more?
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| 
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| ::
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| 
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|     ready> def testfunc(x y) x + y*2;
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|     Read function definition:
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|     define double @testfunc(double %x, double %y) {
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|     entry:
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|       %multmp = fmul double %y, 2.000000e+00
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|       %addtmp = fadd double %multmp, %x
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|       ret double %addtmp
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|     }
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| 
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|     ready> testfunc(4, 10);
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|     Read top-level expression:
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|     define double @1() {
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|     entry:
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|       %calltmp = call double @testfunc(double 4.000000e+00, double 1.000000e+01)
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|       ret double %calltmp
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|     }
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| 
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|     Evaluated to 24.000000
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| 
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|     ready> testfunc(5, 10);
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|     ready> LLVM ERROR: Program used external function 'testfunc' which could not be resolved!
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| 
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| 
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| Function definitions and calls also work, but something went very wrong on that
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| last line. The call looks valid, so what happened? As you may have guessed from
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| the API a Module is a unit of allocation for the JIT, and testfunc was part
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| of the same module that contained anonymous expression. When we removed that
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| module from the JIT to free the memory for the anonymous expression, we deleted
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| the definition of ``testfunc`` along with it. Then, when we tried to call
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| testfunc a second time, the JIT could no longer find it.
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| 
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| The easiest way to fix this is to put the anonymous expression in a separate
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| module from the rest of the function definitions. The JIT will happily resolve
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| function calls across module boundaries, as long as each of the functions called
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| has a prototype, and is added to the JIT before it is called. By putting the
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| anonymous expression in a different module we can delete it without affecting
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| the rest of the functions.
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| 
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| In fact, we're going to go a step further and put every function in its own
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| module. Doing so allows us to exploit a useful property of the KaleidoscopeJIT
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| that will make our environment more REPL-like: Functions can be added to the
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| JIT more than once (unlike a module where every function must have a unique
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| definition). When you look up a symbol in KaleidoscopeJIT it will always return
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| the most recent definition:
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| 
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| ::
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| 
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|     ready> def foo(x) x + 1;
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|     Read function definition:
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|     define double @foo(double %x) {
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|     entry:
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|       %addtmp = fadd double %x, 1.000000e+00
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|       ret double %addtmp
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|     }
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| 
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|     ready> foo(2);
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|     Evaluated to 3.000000
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| 
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|     ready> def foo(x) x + 2;
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|     define double @foo(double %x) {
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|     entry:
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|       %addtmp = fadd double %x, 2.000000e+00
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|       ret double %addtmp
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|     }
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| 
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|     ready> foo(2);
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|     Evaluated to 4.000000
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| 
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| 
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| To allow each function to live in its own module we'll need a way to
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| re-generate previous function declarations into each new module we open:
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| 
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| .. code-block:: c++
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| 
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|     static std::unique_ptr<KaleidoscopeJIT> TheJIT;
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| 
 | |
|     ...
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| 
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|     Function *getFunction(std::string Name) {
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|       // First, see if the function has already been added to the current module.
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|       if (auto *F = TheModule->getFunction(Name))
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|         return F;
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| 
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|       // If not, check whether we can codegen the declaration from some existing
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|       // prototype.
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|       auto FI = FunctionProtos.find(Name);
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|       if (FI != FunctionProtos.end())
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|         return FI->second->codegen();
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| 
 | |
|       // If no existing prototype exists, return null.
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|       return nullptr;
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|     }
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| 
 | |
|     ...
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| 
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|     Value *CallExprAST::codegen() {
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|       // Look up the name in the global module table.
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|       Function *CalleeF = getFunction(Callee);
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| 
 | |
|     ...
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| 
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|     Function *FunctionAST::codegen() {
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|       // Transfer ownership of the prototype to the FunctionProtos map, but keep a
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|       // reference to it for use below.
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|       auto &P = *Proto;
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|       FunctionProtos[Proto->getName()] = std::move(Proto);
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|       Function *TheFunction = getFunction(P.getName());
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|       if (!TheFunction)
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|         return nullptr;
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| 
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| 
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| To enable this, we'll start by adding a new global, ``FunctionProtos``, that
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| holds the most recent prototype for each function. We'll also add a convenience
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| method, ``getFunction()``, to replace calls to ``TheModule->getFunction()``.
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| Our convenience method searches ``TheModule`` for an existing function
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| declaration, falling back to generating a new declaration from FunctionProtos if
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| it doesn't find one. In ``CallExprAST::codegen()`` we just need to replace the
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| call to ``TheModule->getFunction()``. In ``FunctionAST::codegen()`` we need to
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| update the FunctionProtos map first, then call ``getFunction()``. With this
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| done, we can always obtain a function declaration in the current module for any
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| previously declared function.
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| 
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| We also need to update HandleDefinition and HandleExtern:
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| 
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| .. code-block:: c++
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| 
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|     static void HandleDefinition() {
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|       if (auto FnAST = ParseDefinition()) {
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|         if (auto *FnIR = FnAST->codegen()) {
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|           fprintf(stderr, "Read function definition:");
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|           FnIR->print(errs());
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|           fprintf(stderr, "\n");
 | |
|           TheJIT->addModule(std::move(TheModule));
 | |
|           InitializeModuleAndPassManager();
 | |
|         }
 | |
|       } else {
 | |
|         // Skip token for error recovery.
 | |
|          getNextToken();
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     static void HandleExtern() {
 | |
|       if (auto ProtoAST = ParseExtern()) {
 | |
|         if (auto *FnIR = ProtoAST->codegen()) {
 | |
|           fprintf(stderr, "Read extern: ");
 | |
|           FnIR->print(errs());
 | |
|           fprintf(stderr, "\n");
 | |
|           FunctionProtos[ProtoAST->getName()] = std::move(ProtoAST);
 | |
|         }
 | |
|       } else {
 | |
|         // Skip token for error recovery.
 | |
|         getNextToken();
 | |
|       }
 | |
|     }
 | |
| 
 | |
| In HandleDefinition, we add two lines to transfer the newly defined function to
 | |
| the JIT and open a new module. In HandleExtern, we just need to add one line to
 | |
| add the prototype to FunctionProtos.
 | |
| 
 | |
| With these changes made, let's try our REPL again (I removed the dump of the
 | |
| anonymous functions this time, you should get the idea by now :) :
 | |
| 
 | |
| ::
 | |
| 
 | |
|     ready> def foo(x) x + 1;
 | |
|     ready> foo(2);
 | |
|     Evaluated to 3.000000
 | |
| 
 | |
|     ready> def foo(x) x + 2;
 | |
|     ready> foo(2);
 | |
|     Evaluated to 4.000000
 | |
| 
 | |
| It works!
 | |
| 
 | |
| Even with this simple code, we get some surprisingly powerful capabilities -
 | |
| check this out:
 | |
| 
 | |
| ::
 | |
| 
 | |
|     ready> extern sin(x);
 | |
|     Read extern:
 | |
|     declare double @sin(double)
 | |
| 
 | |
|     ready> extern cos(x);
 | |
|     Read extern:
 | |
|     declare double @cos(double)
 | |
| 
 | |
|     ready> sin(1.0);
 | |
|     Read top-level expression:
 | |
|     define double @2() {
 | |
|     entry:
 | |
|       ret double 0x3FEAED548F090CEE
 | |
|     }
 | |
| 
 | |
|     Evaluated to 0.841471
 | |
| 
 | |
|     ready> def foo(x) sin(x)*sin(x) + cos(x)*cos(x);
 | |
|     Read function definition:
 | |
|     define double @foo(double %x) {
 | |
|     entry:
 | |
|       %calltmp = call double @sin(double %x)
 | |
|       %multmp = fmul double %calltmp, %calltmp
 | |
|       %calltmp2 = call double @cos(double %x)
 | |
|       %multmp4 = fmul double %calltmp2, %calltmp2
 | |
|       %addtmp = fadd double %multmp, %multmp4
 | |
|       ret double %addtmp
 | |
|     }
 | |
| 
 | |
|     ready> foo(4.0);
 | |
|     Read top-level expression:
 | |
|     define double @3() {
 | |
|     entry:
 | |
|       %calltmp = call double @foo(double 4.000000e+00)
 | |
|       ret double %calltmp
 | |
|     }
 | |
| 
 | |
|     Evaluated to 1.000000
 | |
| 
 | |
| Whoa, how does the JIT know about sin and cos? The answer is surprisingly
 | |
| simple: The KaleidoscopeJIT has a straightforward symbol resolution rule that
 | |
| it uses to find symbols that aren't available in any given module: First
 | |
| it searches all the modules that have already been added to the JIT, from the
 | |
| most recent to the oldest, to find the newest definition. If no definition is
 | |
| found inside the JIT, it falls back to calling "``dlsym("sin")``" on the
 | |
| Kaleidoscope process itself. Since "``sin``" is defined within the JIT's
 | |
| address space, it simply patches up calls in the module to call the libm
 | |
| version of ``sin`` directly. But in some cases this even goes further:
 | |
| as sin and cos are names of standard math functions, the constant folder
 | |
| will directly evaluate the function calls to the correct result when called
 | |
| with constants like in the "``sin(1.0)``" above.
 | |
| 
 | |
| In the future we'll see how tweaking this symbol resolution rule can be used to
 | |
| enable all sorts of useful features, from security (restricting the set of
 | |
| symbols available to JIT'd code), to dynamic code generation based on symbol
 | |
| names, and even lazy compilation.
 | |
| 
 | |
| One immediate benefit of the symbol resolution rule is that we can now extend
 | |
| the language by writing arbitrary C++ code to implement operations. For example,
 | |
| if we add:
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|     #ifdef _WIN32
 | |
|     #define DLLEXPORT __declspec(dllexport)
 | |
|     #else
 | |
|     #define DLLEXPORT
 | |
|     #endif
 | |
| 
 | |
|     /// putchard - putchar that takes a double and returns 0.
 | |
|     extern "C" DLLEXPORT double putchard(double X) {
 | |
|       fputc((char)X, stderr);
 | |
|       return 0;
 | |
|     }
 | |
| 
 | |
| Note, that for Windows we need to actually export the functions because
 | |
| the dynamic symbol loader will use GetProcAddress to find the symbols.
 | |
| 
 | |
| Now we can produce simple output to the console by using things like:
 | |
| "``extern putchard(x); putchard(120);``", which prints a lowercase 'x'
 | |
| on the console (120 is the ASCII code for 'x'). Similar code could be
 | |
| used to implement file I/O, console input, and many other capabilities
 | |
| in Kaleidoscope.
 | |
| 
 | |
| This completes the JIT and optimizer chapter of the Kaleidoscope
 | |
| tutorial. At this point, we can compile a non-Turing-complete
 | |
| programming language, optimize and JIT compile it in a user-driven way.
 | |
| Next up we'll look into `extending the language with control flow
 | |
| constructs <LangImpl05.html>`_, tackling some interesting LLVM IR issues
 | |
| along the way.
 | |
| 
 | |
| Full Code Listing
 | |
| =================
 | |
| 
 | |
| Here is the complete code listing for our running example, enhanced with
 | |
| the LLVM JIT and optimizer. To build this example, use:
 | |
| 
 | |
| .. code-block:: bash
 | |
| 
 | |
|     # Compile
 | |
|     clang++ -g toy.cpp `llvm-config --cxxflags --ldflags --system-libs --libs core mcjit native` -O3 -o toy
 | |
|     # Run
 | |
|     ./toy
 | |
| 
 | |
| If you are compiling this on Linux, make sure to add the "-rdynamic"
 | |
| option as well. This makes sure that the external functions are resolved
 | |
| properly at runtime.
 | |
| 
 | |
| Here is the code:
 | |
| 
 | |
| .. literalinclude:: ../../../examples/Kaleidoscope/Chapter4/toy.cpp
 | |
|    :language: c++
 | |
| 
 | |
| `Next: Extending the language: control flow <LangImpl05.html>`_
 | |
| 
 |