814 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			814 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===----------------------- SIFrameLowering.cpp --------------------------===//
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| //
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| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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| // See https://llvm.org/LICENSE.txt for license information.
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| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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| //
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| //==-----------------------------------------------------------------------===//
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| 
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| #include "SIFrameLowering.h"
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| #include "AMDGPUSubtarget.h"
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| #include "SIInstrInfo.h"
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| #include "SIMachineFunctionInfo.h"
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| #include "SIRegisterInfo.h"
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| #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
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| 
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| #include "llvm/CodeGen/LivePhysRegs.h"
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| #include "llvm/CodeGen/MachineFrameInfo.h"
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| #include "llvm/CodeGen/MachineFunction.h"
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| #include "llvm/CodeGen/MachineInstrBuilder.h"
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| #include "llvm/CodeGen/RegisterScavenging.h"
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| 
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| using namespace llvm;
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| 
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| 
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| static ArrayRef<MCPhysReg> getAllSGPR128(const GCNSubtarget &ST,
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|                                          const MachineFunction &MF) {
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|   return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
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|                       ST.getMaxNumSGPRs(MF) / 4);
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| }
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| 
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| static ArrayRef<MCPhysReg> getAllSGPRs(const GCNSubtarget &ST,
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|                                        const MachineFunction &MF) {
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|   return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(),
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|                       ST.getMaxNumSGPRs(MF));
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| }
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| 
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| void SIFrameLowering::emitFlatScratchInit(const GCNSubtarget &ST,
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|                                           MachineFunction &MF,
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|                                           MachineBasicBlock &MBB) const {
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|   const SIInstrInfo *TII = ST.getInstrInfo();
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|   const SIRegisterInfo* TRI = &TII->getRegisterInfo();
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|   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
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| 
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|   // We don't need this if we only have spills since there is no user facing
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|   // scratch.
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| 
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|   // TODO: If we know we don't have flat instructions earlier, we can omit
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|   // this from the input registers.
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|   //
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|   // TODO: We only need to know if we access scratch space through a flat
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|   // pointer. Because we only detect if flat instructions are used at all,
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|   // this will be used more often than necessary on VI.
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| 
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|   // Debug location must be unknown since the first debug location is used to
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|   // determine the end of the prologue.
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|   DebugLoc DL;
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|   MachineBasicBlock::iterator I = MBB.begin();
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| 
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|   unsigned FlatScratchInitReg
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|     = MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT);
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| 
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|   MachineRegisterInfo &MRI = MF.getRegInfo();
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|   MRI.addLiveIn(FlatScratchInitReg);
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|   MBB.addLiveIn(FlatScratchInitReg);
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| 
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|   unsigned FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
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|   unsigned FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
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| 
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|   unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
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| 
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|   // Do a 64-bit pointer add.
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|   if (ST.flatScratchIsPointer()) {
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|     if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
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|       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
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|         .addReg(FlatScrInitLo)
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|         .addReg(ScratchWaveOffsetReg);
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|       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi)
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|         .addReg(FlatScrInitHi)
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|         .addImm(0);
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|       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
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|         addReg(FlatScrInitLo).
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|         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO |
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|                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
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|       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
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|         addReg(FlatScrInitHi).
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|         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI |
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|                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
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|       return;
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|     }
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| 
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|     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
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|       .addReg(FlatScrInitLo)
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|       .addReg(ScratchWaveOffsetReg);
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|     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI)
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|       .addReg(FlatScrInitHi)
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|       .addImm(0);
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| 
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|     return;
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|   }
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| 
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|   assert(ST.getGeneration() < AMDGPUSubtarget::GFX10);
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| 
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|   // Copy the size in bytes.
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|   BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
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|     .addReg(FlatScrInitHi, RegState::Kill);
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| 
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|   // Add wave offset in bytes to private base offset.
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|   // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
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|   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
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|     .addReg(FlatScrInitLo)
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|     .addReg(ScratchWaveOffsetReg);
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| 
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|   // Convert offset to 256-byte units.
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|   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI)
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|     .addReg(FlatScrInitLo, RegState::Kill)
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|     .addImm(8);
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| }
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| 
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| unsigned SIFrameLowering::getReservedPrivateSegmentBufferReg(
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|   const GCNSubtarget &ST,
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|   const SIInstrInfo *TII,
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|   const SIRegisterInfo *TRI,
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|   SIMachineFunctionInfo *MFI,
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|   MachineFunction &MF) const {
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|   MachineRegisterInfo &MRI = MF.getRegInfo();
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| 
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|   // We need to insert initialization of the scratch resource descriptor.
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|   unsigned ScratchRsrcReg = MFI->getScratchRSrcReg();
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|   if (ScratchRsrcReg == AMDGPU::NoRegister ||
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|       !MRI.isPhysRegUsed(ScratchRsrcReg))
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|     return AMDGPU::NoRegister;
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| 
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|   if (ST.hasSGPRInitBug() ||
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|       ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
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|     return ScratchRsrcReg;
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| 
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|   // We reserved the last registers for this. Shift it down to the end of those
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|   // which were actually used.
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|   //
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|   // FIXME: It might be safer to use a pseudoregister before replacement.
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| 
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|   // FIXME: We should be able to eliminate unused input registers. We only
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|   // cannot do this for the resources required for scratch access. For now we
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|   // skip over user SGPRs and may leave unused holes.
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| 
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|   // We find the resource first because it has an alignment requirement.
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| 
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|   unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
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|   ArrayRef<MCPhysReg> AllSGPR128s = getAllSGPR128(ST, MF);
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|   AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
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| 
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|   // Skip the last N reserved elements because they should have already been
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|   // reserved for VCC etc.
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|   for (MCPhysReg Reg : AllSGPR128s) {
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|     // Pick the first unallocated one. Make sure we don't clobber the other
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|     // reserved input we needed.
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|     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) {
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|       MRI.replaceRegWith(ScratchRsrcReg, Reg);
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|       MFI->setScratchRSrcReg(Reg);
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|       return Reg;
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|     }
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|   }
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| 
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|   return ScratchRsrcReg;
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| }
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| 
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| // Shift down registers reserved for the scratch wave offset and stack pointer
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| // SGPRs.
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| std::pair<unsigned, unsigned>
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| SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg(
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|   const GCNSubtarget &ST,
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|   const SIInstrInfo *TII,
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|   const SIRegisterInfo *TRI,
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|   SIMachineFunctionInfo *MFI,
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|   MachineFunction &MF) const {
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|   MachineRegisterInfo &MRI = MF.getRegInfo();
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|   unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
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| 
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|   // No replacement necessary.
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|   if (ScratchWaveOffsetReg == AMDGPU::NoRegister ||
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|       !MRI.isPhysRegUsed(ScratchWaveOffsetReg)) {
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|     assert(MFI->getStackPtrOffsetReg() == AMDGPU::SP_REG);
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|     return std::make_pair(AMDGPU::NoRegister, AMDGPU::NoRegister);
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|   }
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| 
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|   unsigned SPReg = MFI->getStackPtrOffsetReg();
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|   if (ST.hasSGPRInitBug())
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|     return std::make_pair(ScratchWaveOffsetReg, SPReg);
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| 
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|   unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
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| 
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|   ArrayRef<MCPhysReg> AllSGPRs = getAllSGPRs(ST, MF);
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|   if (NumPreloaded > AllSGPRs.size())
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|     return std::make_pair(ScratchWaveOffsetReg, SPReg);
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| 
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|   AllSGPRs = AllSGPRs.slice(NumPreloaded);
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| 
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|   // We need to drop register from the end of the list that we cannot use
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|   // for the scratch wave offset.
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|   // + 2 s102 and s103 do not exist on VI.
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|   // + 2 for vcc
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|   // + 2 for xnack_mask
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|   // + 2 for flat_scratch
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|   // + 4 for registers reserved for scratch resource register
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|   // + 1 for register reserved for scratch wave offset.  (By exluding this
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|   //     register from the list to consider, it means that when this
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|   //     register is being used for the scratch wave offset and there
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|   //     are no other free SGPRs, then the value will stay in this register.
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|   // + 1 if stack pointer is used.
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|   // ----
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|   //  13 (+1)
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|   unsigned ReservedRegCount = 13;
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| 
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|   if (AllSGPRs.size() < ReservedRegCount)
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|     return std::make_pair(ScratchWaveOffsetReg, SPReg);
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| 
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|   bool HandledScratchWaveOffsetReg =
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|     ScratchWaveOffsetReg != TRI->reservedPrivateSegmentWaveByteOffsetReg(MF);
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| 
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|   for (MCPhysReg Reg : AllSGPRs.drop_back(ReservedRegCount)) {
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|     // Pick the first unallocated SGPR. Be careful not to pick an alias of the
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|     // scratch descriptor, since we haven’t added its uses yet.
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|     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) {
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|       if (!HandledScratchWaveOffsetReg) {
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|         HandledScratchWaveOffsetReg = true;
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| 
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|         MRI.replaceRegWith(ScratchWaveOffsetReg, Reg);
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|         MFI->setScratchWaveOffsetReg(Reg);
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|         ScratchWaveOffsetReg = Reg;
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|         break;
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|       }
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|     }
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|   }
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| 
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|   return std::make_pair(ScratchWaveOffsetReg, SPReg);
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| }
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| 
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| void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
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|                                                 MachineBasicBlock &MBB) const {
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|   assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
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| 
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|   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
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| 
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|   // If we only have SGPR spills, we won't actually be using scratch memory
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|   // since these spill to VGPRs.
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|   //
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|   // FIXME: We should be cleaning up these unused SGPR spill frame indices
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|   // somewhere.
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| 
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|   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
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|   const SIInstrInfo *TII = ST.getInstrInfo();
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|   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
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|   MachineRegisterInfo &MRI = MF.getRegInfo();
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|   const Function &F = MF.getFunction();
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| 
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|   // We need to do the replacement of the private segment buffer and wave offset
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|   // register even if there are no stack objects. There could be stores to undef
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|   // or a constant without an associated object.
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| 
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|   // FIXME: We still have implicit uses on SGPR spill instructions in case they
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|   // need to spill to vector memory. It's likely that will not happen, but at
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|   // this point it appears we need the setup. This part of the prolog should be
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|   // emitted after frame indices are eliminated.
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| 
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|   if (MFI->hasFlatScratchInit())
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|     emitFlatScratchInit(ST, MF, MBB);
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| 
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|   unsigned SPReg = MFI->getStackPtrOffsetReg();
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|   if (SPReg != AMDGPU::SP_REG) {
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|     assert(MRI.isReserved(SPReg) && "SPReg used but not reserved");
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| 
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|     DebugLoc DL;
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|     const MachineFrameInfo &FrameInfo = MF.getFrameInfo();
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|     int64_t StackSize = FrameInfo.getStackSize();
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| 
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|     if (StackSize == 0) {
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|       BuildMI(MBB, MBB.begin(), DL, TII->get(AMDGPU::COPY), SPReg)
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|         .addReg(MFI->getScratchWaveOffsetReg());
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|     } else {
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|       BuildMI(MBB, MBB.begin(), DL, TII->get(AMDGPU::S_ADD_U32), SPReg)
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|         .addReg(MFI->getScratchWaveOffsetReg())
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|         .addImm(StackSize * ST.getWavefrontSize());
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|     }
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|   }
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| 
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|   unsigned ScratchRsrcReg
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|     = getReservedPrivateSegmentBufferReg(ST, TII, TRI, MFI, MF);
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| 
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|   unsigned ScratchWaveOffsetReg;
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|   std::tie(ScratchWaveOffsetReg, SPReg)
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|     = getReservedPrivateSegmentWaveByteOffsetReg(ST, TII, TRI, MFI, MF);
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| 
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|   // It's possible to have uses of only ScratchWaveOffsetReg without
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|   // ScratchRsrcReg if it's only used for the initialization of flat_scratch,
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|   // but the inverse is not true.
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|   if (ScratchWaveOffsetReg == AMDGPU::NoRegister) {
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|     assert(ScratchRsrcReg == AMDGPU::NoRegister);
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|     return;
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|   }
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| 
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|   // We need to insert initialization of the scratch resource descriptor.
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|   unsigned PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
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|     AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
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| 
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|   unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister;
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|   if (ST.isAmdHsaOrMesa(F)) {
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|     PreloadedPrivateBufferReg = MFI->getPreloadedReg(
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|       AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER);
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|   }
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| 
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|   bool OffsetRegUsed = MRI.isPhysRegUsed(ScratchWaveOffsetReg);
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|   bool ResourceRegUsed = ScratchRsrcReg != AMDGPU::NoRegister &&
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|                          MRI.isPhysRegUsed(ScratchRsrcReg);
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| 
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|   // We added live-ins during argument lowering, but since they were not used
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|   // they were deleted. We're adding the uses now, so add them back.
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|   if (OffsetRegUsed) {
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|     assert(PreloadedScratchWaveOffsetReg != AMDGPU::NoRegister &&
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|            "scratch wave offset input is required");
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|     MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
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|     MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
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|   }
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| 
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|   if (ResourceRegUsed && PreloadedPrivateBufferReg != AMDGPU::NoRegister) {
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|     assert(ST.isAmdHsaOrMesa(F) || ST.isMesaGfxShader(F));
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|     MRI.addLiveIn(PreloadedPrivateBufferReg);
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|     MBB.addLiveIn(PreloadedPrivateBufferReg);
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|   }
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| 
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|   // Make the register selected live throughout the function.
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|   for (MachineBasicBlock &OtherBB : MF) {
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|     if (&OtherBB == &MBB)
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|       continue;
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| 
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|     if (OffsetRegUsed)
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|       OtherBB.addLiveIn(ScratchWaveOffsetReg);
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| 
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|     if (ResourceRegUsed)
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|       OtherBB.addLiveIn(ScratchRsrcReg);
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|   }
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| 
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|   DebugLoc DL;
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|   MachineBasicBlock::iterator I = MBB.begin();
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| 
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|   // If we reserved the original input registers, we don't need to copy to the
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|   // reserved registers.
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| 
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|   bool CopyBuffer = ResourceRegUsed &&
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|     PreloadedPrivateBufferReg != AMDGPU::NoRegister &&
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|     ST.isAmdHsaOrMesa(F) &&
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|     ScratchRsrcReg != PreloadedPrivateBufferReg;
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| 
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|   // This needs to be careful of the copying order to avoid overwriting one of
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|   // the input registers before it's been copied to it's final
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|   // destination. Usually the offset should be copied first.
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|   bool CopyBufferFirst = TRI->isSubRegisterEq(PreloadedPrivateBufferReg,
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|                                               ScratchWaveOffsetReg);
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|   if (CopyBuffer && CopyBufferFirst) {
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|     BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
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|       .addReg(PreloadedPrivateBufferReg, RegState::Kill);
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|   }
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| 
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|   if (OffsetRegUsed &&
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|       PreloadedScratchWaveOffsetReg != ScratchWaveOffsetReg) {
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|     BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
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|       .addReg(PreloadedScratchWaveOffsetReg,
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|               MRI.isPhysRegUsed(ScratchWaveOffsetReg) ? 0 : RegState::Kill);
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|   }
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| 
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|   if (CopyBuffer && !CopyBufferFirst) {
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|     BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
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|       .addReg(PreloadedPrivateBufferReg, RegState::Kill);
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|   }
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| 
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|   if (ResourceRegUsed)
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|     emitEntryFunctionScratchSetup(ST, MF, MBB, MFI, I,
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|         PreloadedPrivateBufferReg, ScratchRsrcReg);
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| }
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| 
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| // Emit scratch setup code for AMDPAL or Mesa, assuming ResourceRegUsed is set.
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| void SIFrameLowering::emitEntryFunctionScratchSetup(const GCNSubtarget &ST,
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|       MachineFunction &MF, MachineBasicBlock &MBB, SIMachineFunctionInfo *MFI,
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|       MachineBasicBlock::iterator I, unsigned PreloadedPrivateBufferReg,
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|       unsigned ScratchRsrcReg) const {
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| 
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|   const SIInstrInfo *TII = ST.getInstrInfo();
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|   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
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|   const Function &Fn = MF.getFunction();
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|   DebugLoc DL;
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| 
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|   if (ST.isAmdPalOS()) {
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|     // The pointer to the GIT is formed from the offset passed in and either
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|     // the amdgpu-git-ptr-high function attribute or the top part of the PC
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|     unsigned RsrcLo = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
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|     unsigned RsrcHi = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
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|     unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
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| 
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|     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
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| 
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|     if (MFI->getGITPtrHigh() != 0xffffffff) {
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|       BuildMI(MBB, I, DL, SMovB32, RsrcHi)
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|         .addImm(MFI->getGITPtrHigh())
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|         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
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|     } else {
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|       const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64);
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|       BuildMI(MBB, I, DL, GetPC64, Rsrc01);
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|     }
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|     auto GitPtrLo = AMDGPU::SGPR0; // Low GIT address passed in
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|     if (ST.hasMergedShaders()) {
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|       switch (MF.getFunction().getCallingConv()) {
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|         case CallingConv::AMDGPU_HS:
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|         case CallingConv::AMDGPU_GS:
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|           // Low GIT address is passed in s8 rather than s0 for an LS+HS or
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|           // ES+GS merged shader on gfx9+.
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|           GitPtrLo = AMDGPU::SGPR8;
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|           break;
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|         default:
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|           break;
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|       }
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|     }
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|     MF.getRegInfo().addLiveIn(GitPtrLo);
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|     MF.front().addLiveIn(GitPtrLo);
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|     BuildMI(MBB, I, DL, SMovB32, RsrcLo)
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|       .addReg(GitPtrLo)
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|       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
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| 
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|     // We now have the GIT ptr - now get the scratch descriptor from the entry
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|     // at offset 0 (or offset 16 for a compute shader).
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|     PointerType *PtrTy =
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|       PointerType::get(Type::getInt64Ty(MF.getFunction().getContext()),
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|                        AMDGPUAS::CONSTANT_ADDRESS);
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|     MachinePointerInfo PtrInfo(UndefValue::get(PtrTy));
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|     const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
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|     auto MMO = MF.getMachineMemOperand(PtrInfo,
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|                                        MachineMemOperand::MOLoad |
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|                                        MachineMemOperand::MOInvariant |
 | ||
|                                        MachineMemOperand::MODereferenceable,
 | ||
|                                        16, 4);
 | ||
|     unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
 | ||
|     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
 | ||
|     unsigned EncodedOffset = AMDGPU::getSMRDEncodedOffset(Subtarget, Offset);
 | ||
|     BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
 | ||
|       .addReg(Rsrc01)
 | ||
|       .addImm(EncodedOffset) // offset
 | ||
|       .addImm(0) // glc
 | ||
|       .addImm(0) // dlc
 | ||
|       .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
 | ||
|       .addMemOperand(MMO);
 | ||
|     return;
 | ||
|   }
 | ||
|   if (ST.isMesaGfxShader(Fn)
 | ||
|       || (PreloadedPrivateBufferReg == AMDGPU::NoRegister)) {
 | ||
|     assert(!ST.isAmdHsaOrMesa(Fn));
 | ||
|     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
 | ||
| 
 | ||
|     unsigned Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
 | ||
|     unsigned Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
 | ||
| 
 | ||
|     // Use relocations to get the pointer, and setup the other bits manually.
 | ||
|     uint64_t Rsrc23 = TII->getScratchRsrcWords23();
 | ||
| 
 | ||
|     if (MFI->hasImplicitBufferPtr()) {
 | ||
|       unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
 | ||
| 
 | ||
|       if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) {
 | ||
|         const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
 | ||
| 
 | ||
|         BuildMI(MBB, I, DL, Mov64, Rsrc01)
 | ||
|           .addReg(MFI->getImplicitBufferPtrUserSGPR())
 | ||
|           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
 | ||
|       } else {
 | ||
|         const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
 | ||
| 
 | ||
|         PointerType *PtrTy =
 | ||
|           PointerType::get(Type::getInt64Ty(MF.getFunction().getContext()),
 | ||
|                            AMDGPUAS::CONSTANT_ADDRESS);
 | ||
|         MachinePointerInfo PtrInfo(UndefValue::get(PtrTy));
 | ||
|         auto MMO = MF.getMachineMemOperand(PtrInfo,
 | ||
|                                            MachineMemOperand::MOLoad |
 | ||
|                                            MachineMemOperand::MOInvariant |
 | ||
|                                            MachineMemOperand::MODereferenceable,
 | ||
|                                            8, 4);
 | ||
|         BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
 | ||
|           .addReg(MFI->getImplicitBufferPtrUserSGPR())
 | ||
|           .addImm(0) // offset
 | ||
|           .addImm(0) // glc
 | ||
|           .addImm(0) // dlc
 | ||
|           .addMemOperand(MMO)
 | ||
|           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
 | ||
|       }
 | ||
|     } else {
 | ||
|       unsigned Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
 | ||
|       unsigned Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
 | ||
| 
 | ||
|       BuildMI(MBB, I, DL, SMovB32, Rsrc0)
 | ||
|         .addExternalSymbol("SCRATCH_RSRC_DWORD0")
 | ||
|         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
 | ||
| 
 | ||
|       BuildMI(MBB, I, DL, SMovB32, Rsrc1)
 | ||
|         .addExternalSymbol("SCRATCH_RSRC_DWORD1")
 | ||
|         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
 | ||
| 
 | ||
|     }
 | ||
| 
 | ||
|     BuildMI(MBB, I, DL, SMovB32, Rsrc2)
 | ||
|       .addImm(Rsrc23 & 0xffffffff)
 | ||
|       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
 | ||
| 
 | ||
|     BuildMI(MBB, I, DL, SMovB32, Rsrc3)
 | ||
|       .addImm(Rsrc23 >> 32)
 | ||
|       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| // Find a scratch register that we can use at the start of the prologue to
 | ||
| // re-align the stack pointer.  We avoid using callee-save registers since they
 | ||
| // may appear to be free when this is called from canUseAsPrologue (during
 | ||
| // shrink wrapping), but then no longer be free when this is called from
 | ||
| // emitPrologue.
 | ||
| //
 | ||
| // FIXME: This is a bit conservative, since in the above case we could use one
 | ||
| // of the callee-save registers as a scratch temp to re-align the stack pointer,
 | ||
| // but we would then have to make sure that we were in fact saving at least one
 | ||
| // callee-save register in the prologue, which is additional complexity that
 | ||
| // doesn't seem worth the benefit.
 | ||
| static unsigned findScratchNonCalleeSaveRegister(MachineBasicBlock &MBB) {
 | ||
|   MachineFunction *MF = MBB.getParent();
 | ||
| 
 | ||
|   const GCNSubtarget &Subtarget = MF->getSubtarget<GCNSubtarget>();
 | ||
|   const SIRegisterInfo &TRI = *Subtarget.getRegisterInfo();
 | ||
|   LivePhysRegs LiveRegs(TRI);
 | ||
|   LiveRegs.addLiveIns(MBB);
 | ||
| 
 | ||
|   // Mark callee saved registers as used so we will not choose them.
 | ||
|   const MCPhysReg *CSRegs = TRI.getCalleeSavedRegs(MF);
 | ||
|   for (unsigned i = 0; CSRegs[i]; ++i)
 | ||
|     LiveRegs.addReg(CSRegs[i]);
 | ||
| 
 | ||
|   MachineRegisterInfo &MRI = MF->getRegInfo();
 | ||
| 
 | ||
|   for (unsigned Reg : AMDGPU::SReg_32_XM0RegClass) {
 | ||
|     if (LiveRegs.available(MRI, Reg))
 | ||
|       return Reg;
 | ||
|   }
 | ||
| 
 | ||
|   return AMDGPU::NoRegister;
 | ||
| }
 | ||
| 
 | ||
| void SIFrameLowering::emitPrologue(MachineFunction &MF,
 | ||
|                                    MachineBasicBlock &MBB) const {
 | ||
|   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
 | ||
|   if (FuncInfo->isEntryFunction()) {
 | ||
|     emitEntryFunctionPrologue(MF, MBB);
 | ||
|     return;
 | ||
|   }
 | ||
| 
 | ||
|   const MachineFrameInfo &MFI = MF.getFrameInfo();
 | ||
|   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
 | ||
|   const SIInstrInfo *TII = ST.getInstrInfo();
 | ||
|   const SIRegisterInfo &TRI = TII->getRegisterInfo();
 | ||
| 
 | ||
|   unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg();
 | ||
|   unsigned FramePtrReg = FuncInfo->getFrameOffsetReg();
 | ||
| 
 | ||
|   MachineBasicBlock::iterator MBBI = MBB.begin();
 | ||
|   DebugLoc DL;
 | ||
| 
 | ||
|   // XXX - Is this the right predicate?
 | ||
| 
 | ||
|   bool NeedFP = hasFP(MF);
 | ||
|   uint32_t NumBytes = MFI.getStackSize();
 | ||
|   uint32_t RoundedSize = NumBytes;
 | ||
|   const bool NeedsRealignment = TRI.needsStackRealignment(MF);
 | ||
| 
 | ||
|   if (NeedsRealignment) {
 | ||
|     assert(NeedFP);
 | ||
|     const unsigned Alignment = MFI.getMaxAlignment();
 | ||
| 
 | ||
|     RoundedSize += Alignment;
 | ||
| 
 | ||
|     unsigned ScratchSPReg = findScratchNonCalleeSaveRegister(MBB);
 | ||
|     assert(ScratchSPReg != AMDGPU::NoRegister);
 | ||
| 
 | ||
|     // s_add_u32 tmp_reg, s32, NumBytes
 | ||
|     // s_and_b32 s32, tmp_reg, 0b111...0000
 | ||
|     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg)
 | ||
|       .addReg(StackPtrReg)
 | ||
|       .addImm((Alignment - 1) * ST.getWavefrontSize())
 | ||
|       .setMIFlag(MachineInstr::FrameSetup);
 | ||
|     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
 | ||
|       .addReg(ScratchSPReg, RegState::Kill)
 | ||
|       .addImm(-Alignment * ST.getWavefrontSize())
 | ||
|       .setMIFlag(MachineInstr::FrameSetup);
 | ||
|     FuncInfo->setIsStackRealigned(true);
 | ||
|   } else if (NeedFP) {
 | ||
|     // If we need a base pointer, set it up here. It's whatever the value of
 | ||
|     // the stack pointer is at this point. Any variable size objects will be
 | ||
|     // allocated after this, so we can still use the base pointer to reference
 | ||
|     // locals.
 | ||
|     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
 | ||
|       .addReg(StackPtrReg)
 | ||
|       .setMIFlag(MachineInstr::FrameSetup);
 | ||
|   }
 | ||
| 
 | ||
|   if (RoundedSize != 0 && hasSP(MF)) {
 | ||
|     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg)
 | ||
|       .addReg(StackPtrReg)
 | ||
|       .addImm(RoundedSize * ST.getWavefrontSize())
 | ||
|       .setMIFlag(MachineInstr::FrameSetup);
 | ||
|   }
 | ||
| 
 | ||
|   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
 | ||
|          : FuncInfo->getSGPRSpillVGPRs()) {
 | ||
|     if (!Reg.FI.hasValue())
 | ||
|       continue;
 | ||
|     TII->storeRegToStackSlot(MBB, MBBI, Reg.VGPR, true,
 | ||
|                              Reg.FI.getValue(), &AMDGPU::VGPR_32RegClass,
 | ||
|                              &TII->getRegisterInfo());
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| void SIFrameLowering::emitEpilogue(MachineFunction &MF,
 | ||
|                                    MachineBasicBlock &MBB) const {
 | ||
|   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
 | ||
|   if (FuncInfo->isEntryFunction())
 | ||
|     return;
 | ||
| 
 | ||
|   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
 | ||
|   const SIInstrInfo *TII = ST.getInstrInfo();
 | ||
|   MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator();
 | ||
| 
 | ||
|   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
 | ||
|          : FuncInfo->getSGPRSpillVGPRs()) {
 | ||
|     if (!Reg.FI.hasValue())
 | ||
|       continue;
 | ||
|     TII->loadRegFromStackSlot(MBB, MBBI, Reg.VGPR,
 | ||
|                               Reg.FI.getValue(), &AMDGPU::VGPR_32RegClass,
 | ||
|                               &TII->getRegisterInfo());
 | ||
|   }
 | ||
| 
 | ||
|   unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg();
 | ||
|   if (StackPtrReg == AMDGPU::NoRegister)
 | ||
|     return;
 | ||
| 
 | ||
|   const MachineFrameInfo &MFI = MF.getFrameInfo();
 | ||
|   uint32_t NumBytes = MFI.getStackSize();
 | ||
| 
 | ||
|   DebugLoc DL;
 | ||
| 
 | ||
|   // FIXME: Clarify distinction between no set SP and SP. For callee functions,
 | ||
|   // it's really whether we need SP to be accurate or not.
 | ||
| 
 | ||
|   if (NumBytes != 0 && hasSP(MF)) {
 | ||
|     uint32_t RoundedSize = FuncInfo->isStackRealigned() ?
 | ||
|       NumBytes + MFI.getMaxAlignment() : NumBytes;
 | ||
| 
 | ||
|     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg)
 | ||
|       .addReg(StackPtrReg)
 | ||
|       .addImm(RoundedSize * ST.getWavefrontSize());
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
 | ||
|   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
 | ||
|        I != E; ++I) {
 | ||
|     if (!MFI.isDeadObjectIndex(I))
 | ||
|       return false;
 | ||
|   }
 | ||
| 
 | ||
|   return true;
 | ||
| }
 | ||
| 
 | ||
| int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI,
 | ||
|                                             unsigned &FrameReg) const {
 | ||
|   const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
 | ||
| 
 | ||
|   FrameReg = RI->getFrameRegister(MF);
 | ||
|   return MF.getFrameInfo().getObjectOffset(FI);
 | ||
| }
 | ||
| 
 | ||
| void SIFrameLowering::processFunctionBeforeFrameFinalized(
 | ||
|   MachineFunction &MF,
 | ||
|   RegScavenger *RS) const {
 | ||
|   MachineFrameInfo &MFI = MF.getFrameInfo();
 | ||
| 
 | ||
|   if (!MFI.hasStackObjects())
 | ||
|     return;
 | ||
| 
 | ||
|   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
 | ||
|   const SIInstrInfo *TII = ST.getInstrInfo();
 | ||
|   const SIRegisterInfo &TRI = TII->getRegisterInfo();
 | ||
|   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
 | ||
|   bool AllSGPRSpilledToVGPRs = false;
 | ||
| 
 | ||
|   if (TRI.spillSGPRToVGPR() && FuncInfo->hasSpilledSGPRs()) {
 | ||
|     AllSGPRSpilledToVGPRs = true;
 | ||
| 
 | ||
|     // Process all SGPR spills before frame offsets are finalized. Ideally SGPRs
 | ||
|     // are spilled to VGPRs, in which case we can eliminate the stack usage.
 | ||
|     //
 | ||
|     // XXX - This operates under the assumption that only other SGPR spills are
 | ||
|     // users of the frame index. I'm not 100% sure this is correct. The
 | ||
|     // StackColoring pass has a comment saying a future improvement would be to
 | ||
|     // merging of allocas with spill slots, but for now according to
 | ||
|     // MachineFrameInfo isSpillSlot can't alias any other object.
 | ||
|     for (MachineBasicBlock &MBB : MF) {
 | ||
|       MachineBasicBlock::iterator Next;
 | ||
|       for (auto I = MBB.begin(), E = MBB.end(); I != E; I = Next) {
 | ||
|         MachineInstr &MI = *I;
 | ||
|         Next = std::next(I);
 | ||
| 
 | ||
|         if (TII->isSGPRSpill(MI)) {
 | ||
|           int FI = TII->getNamedOperand(MI, AMDGPU::OpName::addr)->getIndex();
 | ||
|           assert(MFI.getStackID(FI) == SIStackID::SGPR_SPILL);
 | ||
|           if (FuncInfo->allocateSGPRSpillToVGPR(MF, FI)) {
 | ||
|             bool Spilled = TRI.eliminateSGPRToVGPRSpillFrameIndex(MI, FI, RS);
 | ||
|             (void)Spilled;
 | ||
|             assert(Spilled && "failed to spill SGPR to VGPR when allocated");
 | ||
|           } else
 | ||
|             AllSGPRSpilledToVGPRs = false;
 | ||
|         }
 | ||
|       }
 | ||
|     }
 | ||
|   }
 | ||
| 
 | ||
|   FuncInfo->removeSGPRToVGPRFrameIndices(MFI);
 | ||
| 
 | ||
|   // FIXME: The other checks should be redundant with allStackObjectsAreDead,
 | ||
|   // but currently hasNonSpillStackObjects is set only from source
 | ||
|   // allocas. Stack temps produced from legalization are not counted currently.
 | ||
|   if (FuncInfo->hasNonSpillStackObjects() || FuncInfo->hasSpilledVGPRs() ||
 | ||
|       !AllSGPRSpilledToVGPRs || !allStackObjectsAreDead(MFI)) {
 | ||
|     assert(RS && "RegScavenger required if spilling");
 | ||
| 
 | ||
|     // We force this to be at offset 0 so no user object ever has 0 as an
 | ||
|     // address, so we may use 0 as an invalid pointer value. This is because
 | ||
|     // LLVM assumes 0 is an invalid pointer in address space 0. Because alloca
 | ||
|     // is required to be address space 0, we are forced to accept this for
 | ||
|     // now. Ideally we could have the stack in another address space with 0 as a
 | ||
|     // valid pointer, and -1 as the null value.
 | ||
|     //
 | ||
|     // This will also waste additional space when user stack objects require > 4
 | ||
|     // byte alignment.
 | ||
|     //
 | ||
|     // The main cost here is losing the offset for addressing modes. However
 | ||
|     // this also ensures we shouldn't need a register for the offset when
 | ||
|     // emergency scavenging.
 | ||
|     int ScavengeFI = MFI.CreateFixedObject(
 | ||
|       TRI.getSpillSize(AMDGPU::SGPR_32RegClass), 0, false);
 | ||
|     RS->addScavengingFrameIndex(ScavengeFI);
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
 | ||
|                                            RegScavenger *RS) const {
 | ||
|   TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
 | ||
|   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
 | ||
| 
 | ||
|   // The SP is specifically managed and we don't want extra spills of it.
 | ||
|   SavedRegs.reset(MFI->getStackPtrOffsetReg());
 | ||
| }
 | ||
| 
 | ||
| MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
 | ||
|   MachineFunction &MF,
 | ||
|   MachineBasicBlock &MBB,
 | ||
|   MachineBasicBlock::iterator I) const {
 | ||
|   int64_t Amount = I->getOperand(0).getImm();
 | ||
|   if (Amount == 0)
 | ||
|     return MBB.erase(I);
 | ||
| 
 | ||
|   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
 | ||
|   const SIInstrInfo *TII = ST.getInstrInfo();
 | ||
|   const DebugLoc &DL = I->getDebugLoc();
 | ||
|   unsigned Opc = I->getOpcode();
 | ||
|   bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
 | ||
|   uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
 | ||
| 
 | ||
|   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
 | ||
|   if (!TFI->hasReservedCallFrame(MF)) {
 | ||
|     unsigned Align = getStackAlignment();
 | ||
| 
 | ||
|     Amount = alignTo(Amount, Align);
 | ||
|     assert(isUInt<32>(Amount) && "exceeded stack address space size");
 | ||
|     const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
 | ||
|     unsigned SPReg = MFI->getStackPtrOffsetReg();
 | ||
| 
 | ||
|     unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32;
 | ||
|     BuildMI(MBB, I, DL, TII->get(Op), SPReg)
 | ||
|       .addReg(SPReg)
 | ||
|       .addImm(Amount * ST.getWavefrontSize());
 | ||
|   } else if (CalleePopAmount != 0) {
 | ||
|     llvm_unreachable("is this used?");
 | ||
|   }
 | ||
| 
 | ||
|   return MBB.erase(I);
 | ||
| }
 | ||
| 
 | ||
| bool SIFrameLowering::hasFP(const MachineFunction &MF) const {
 | ||
|   // All stack operations are relative to the frame offset SGPR.
 | ||
|   // TODO: Still want to eliminate sometimes.
 | ||
|   const MachineFrameInfo &MFI = MF.getFrameInfo();
 | ||
| 
 | ||
|   // XXX - Is this only called after frame is finalized? Should be able to check
 | ||
|   // frame size.
 | ||
|   return MFI.hasStackObjects() && !allStackObjectsAreDead(MFI);
 | ||
| }
 | ||
| 
 | ||
| bool SIFrameLowering::hasSP(const MachineFunction &MF) const {
 | ||
|   const SIRegisterInfo *TRI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
 | ||
|   // All stack operations are relative to the frame offset SGPR.
 | ||
|   const MachineFrameInfo &MFI = MF.getFrameInfo();
 | ||
|   return MFI.hasCalls() || MFI.hasVarSizedObjects() || TRI->needsStackRealignment(MF);
 | ||
| }
 |