1024 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			1024 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- lib/MC/MCAssembler.cpp - Assembler Backend Implementation ----------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "assembler"
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#include "llvm/MC/MCAssembler.h"
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#include "llvm/MC/MCAsmLayout.h"
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#include "llvm/MC/MCCodeEmitter.h"
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#include "llvm/MC/MCExpr.h"
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#include "llvm/MC/MCObjectWriter.h"
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#include "llvm/MC/MCSection.h"
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#include "llvm/MC/MCSymbol.h"
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#include "llvm/MC/MCValue.h"
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#include "llvm/MC/MCDwarf.h"
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#include "llvm/ADT/OwningPtr.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/ADT/Twine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetRegistry.h"
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#include "llvm/Target/TargetAsmBackend.h"
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#include <vector>
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using namespace llvm;
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namespace {
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namespace stats {
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STATISTIC(EmittedFragments, "Number of emitted assembler fragments");
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STATISTIC(EvaluateFixup, "Number of evaluated fixups");
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STATISTIC(FragmentLayouts, "Number of fragment layouts");
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STATISTIC(ObjectBytes, "Number of emitted object file bytes");
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STATISTIC(RelaxationSteps, "Number of assembler layout and relaxation steps");
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STATISTIC(RelaxedInstructions, "Number of relaxed instructions");
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STATISTIC(SectionLayouts, "Number of section layouts");
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}
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}
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// FIXME FIXME FIXME: There are number of places in this file where we convert
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// what is a 64-bit assembler value used for computation into a value in the
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// object file, which may truncate it. We should detect that truncation where
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// invalid and report errors back.
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/* *** */
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MCAsmLayout::MCAsmLayout(MCAssembler &Asm)
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  : Assembler(Asm), LastValidFragment(0)
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 {
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  // Compute the section layout order. Virtual sections must go last.
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  for (MCAssembler::iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it)
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    if (!Asm.getBackend().isVirtualSection(it->getSection()))
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      SectionOrder.push_back(&*it);
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  for (MCAssembler::iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it)
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    if (Asm.getBackend().isVirtualSection(it->getSection()))
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      SectionOrder.push_back(&*it);
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}
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bool MCAsmLayout::isSectionUpToDate(const MCSectionData *SD) const {
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  // The first section is always up-to-date.
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  unsigned Index = SD->getLayoutOrder();
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  if (!Index)
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    return true;
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  // Otherwise, sections are always implicitly computed when the preceeding
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  // fragment is layed out.
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  const MCSectionData *Prev = getSectionOrder()[Index - 1];
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  return isFragmentUpToDate(&(Prev->getFragmentList().back()));
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}
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bool MCAsmLayout::isFragmentUpToDate(const MCFragment *F) const {
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  return (LastValidFragment &&
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          F->getLayoutOrder() <= LastValidFragment->getLayoutOrder());
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}
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void MCAsmLayout::UpdateForSlide(MCFragment *F, int SlideAmount) {
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  // If this fragment wasn't already up-to-date, we don't need to do anything.
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  if (!isFragmentUpToDate(F))
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    return;
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  // Otherwise, reset the last valid fragment to the predecessor of the
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  // invalidated fragment.
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  LastValidFragment = F->getPrevNode();
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  if (!LastValidFragment) {
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    unsigned Index = F->getParent()->getLayoutOrder();
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    if (Index != 0) {
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      MCSectionData *Prev = getSectionOrder()[Index - 1];
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      LastValidFragment = &(Prev->getFragmentList().back());
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    }
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  }
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}
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void MCAsmLayout::EnsureValid(const MCFragment *F) const {
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  // Advance the layout position until the fragment is up-to-date.
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  while (!isFragmentUpToDate(F)) {
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    // Advance to the next fragment.
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    MCFragment *Cur = LastValidFragment;
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    if (Cur)
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      Cur = Cur->getNextNode();
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    if (!Cur) {
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      unsigned NextIndex = 0;
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      if (LastValidFragment)
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        NextIndex = LastValidFragment->getParent()->getLayoutOrder() + 1;
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      Cur = SectionOrder[NextIndex]->begin();
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    }
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    const_cast<MCAsmLayout*>(this)->LayoutFragment(Cur);
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  }
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}
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void MCAsmLayout::FragmentReplaced(MCFragment *Src, MCFragment *Dst) {
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  if (LastValidFragment == Src)
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    LastValidFragment = Dst;
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  Dst->Offset = Src->Offset;
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  Dst->EffectiveSize = Src->EffectiveSize;
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}
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uint64_t MCAsmLayout::getFragmentAddress(const MCFragment *F) const {
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  assert(F->getParent() && "Missing section()!");
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  return getSectionAddress(F->getParent()) + getFragmentOffset(F);
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}
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uint64_t MCAsmLayout::getFragmentEffectiveSize(const MCFragment *F) const {
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  EnsureValid(F);
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  assert(F->EffectiveSize != ~UINT64_C(0) && "Address not set!");
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  return F->EffectiveSize;
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}
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uint64_t MCAsmLayout::getFragmentOffset(const MCFragment *F) const {
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  EnsureValid(F);
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  assert(F->Offset != ~UINT64_C(0) && "Address not set!");
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  return F->Offset;
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}
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uint64_t MCAsmLayout::getSymbolAddress(const MCSymbolData *SD) const {
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  assert(SD->getFragment() && "Invalid getAddress() on undefined symbol!");
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  return getFragmentAddress(SD->getFragment()) + SD->getOffset();
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}
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uint64_t MCAsmLayout::getSectionAddress(const MCSectionData *SD) const {
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  EnsureValid(SD->begin());
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  assert(SD->Address != ~UINT64_C(0) && "Address not set!");
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  return SD->Address;
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}
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uint64_t MCAsmLayout::getSectionAddressSize(const MCSectionData *SD) const {
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  // The size is the last fragment's end offset.
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  const MCFragment &F = SD->getFragmentList().back();
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  return getFragmentOffset(&F) + getFragmentEffectiveSize(&F);
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}
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uint64_t MCAsmLayout::getSectionFileSize(const MCSectionData *SD) const {
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  // Virtual sections have no file size.
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  if (getAssembler().getBackend().isVirtualSection(SD->getSection()))
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    return 0;
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  // Otherwise, the file size is the same as the address space size.
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  return getSectionAddressSize(SD);
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}
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uint64_t MCAsmLayout::getSectionSize(const MCSectionData *SD) const {
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  // The logical size is the address space size minus any tail padding.
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  uint64_t Size = getSectionAddressSize(SD);
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  const MCAlignFragment *AF =
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    dyn_cast<MCAlignFragment>(&(SD->getFragmentList().back()));
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  if (AF && AF->hasOnlyAlignAddress())
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    Size -= getFragmentEffectiveSize(AF);
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  return Size;
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}
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/* *** */
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MCFragment::MCFragment() : Kind(FragmentType(~0)) {
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}
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MCFragment::~MCFragment() {
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}
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MCFragment::MCFragment(FragmentType _Kind, MCSectionData *_Parent)
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  : Kind(_Kind), Parent(_Parent), Atom(0), Offset(~UINT64_C(0)),
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    EffectiveSize(~UINT64_C(0))
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{
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  if (Parent)
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    Parent->getFragmentList().push_back(this);
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}
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/* *** */
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MCSectionData::MCSectionData() : Section(0) {}
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MCSectionData::MCSectionData(const MCSection &_Section, MCAssembler *A)
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  : Section(&_Section),
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    Alignment(1),
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    Address(~UINT64_C(0)),
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    HasInstructions(false)
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{
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  if (A)
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    A->getSectionList().push_back(this);
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}
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/* *** */
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MCSymbolData::MCSymbolData() : Symbol(0) {}
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MCSymbolData::MCSymbolData(const MCSymbol &_Symbol, MCFragment *_Fragment,
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                           uint64_t _Offset, MCAssembler *A)
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  : Symbol(&_Symbol), Fragment(_Fragment), Offset(_Offset),
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    IsExternal(false), IsPrivateExtern(false),
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    CommonSize(0), SymbolSize(0), CommonAlign(0),
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    Flags(0), Index(0)
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{
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  if (A)
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    A->getSymbolList().push_back(this);
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}
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/* *** */
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MCAssembler::MCAssembler(MCContext &_Context, TargetAsmBackend &_Backend,
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                         MCCodeEmitter &_Emitter, bool _PadSectionToAlignment,
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                         raw_ostream &_OS)
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  : Context(_Context), Backend(_Backend), Emitter(_Emitter),
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    OS(_OS), RelaxAll(false), SubsectionsViaSymbols(false),
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    PadSectionToAlignment(_PadSectionToAlignment)
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{
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}
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MCAssembler::~MCAssembler() {
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}
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bool MCAssembler::isSymbolLinkerVisible(const MCSymbol &Symbol) const {
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  // Non-temporary labels should always be visible to the linker.
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  if (!Symbol.isTemporary())
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    return true;
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  // Absolute temporary labels are never visible.
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  if (!Symbol.isInSection())
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    return false;
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  // Otherwise, check if the section requires symbols even for temporary labels.
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  return getBackend().doesSectionRequireSymbols(Symbol.getSection());
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}
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const MCSymbolData *MCAssembler::getAtom(const MCSymbolData *SD) const {
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  // Linker visible symbols define atoms.
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  if (isSymbolLinkerVisible(SD->getSymbol()))
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    return SD;
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  // Absolute and undefined symbols have no defining atom.
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  if (!SD->getFragment())
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    return 0;
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  // Non-linker visible symbols in sections which can't be atomized have no
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  // defining atom.
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  if (!getBackend().isSectionAtomizable(
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        SD->getFragment()->getParent()->getSection()))
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    return 0;
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  // Otherwise, return the atom for the containing fragment.
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  return SD->getFragment()->getAtom();
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}
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bool MCAssembler::EvaluateFixup(const MCObjectWriter &Writer,
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                                const MCAsmLayout &Layout,
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                                const MCFixup &Fixup, const MCFragment *DF,
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                                MCValue &Target, uint64_t &Value) const {
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  ++stats::EvaluateFixup;
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  if (!Fixup.getValue()->EvaluateAsRelocatable(Target, &Layout))
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    report_fatal_error("expected relocatable expression");
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  // FIXME: How do non-scattered symbols work in ELF? I presume the linker
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  // doesn't support small relocations, but then under what criteria does the
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  // assembler allow symbol differences?
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  Value = Target.getConstant();
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  bool IsPCRel = Emitter.getFixupKindInfo(
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    Fixup.getKind()).Flags & MCFixupKindInfo::FKF_IsPCRel;
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  bool IsResolved = true;
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  if (const MCSymbolRefExpr *A = Target.getSymA()) {
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    if (A->getSymbol().isDefined())
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      Value += Layout.getSymbolAddress(&getSymbolData(A->getSymbol()));
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    else
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      IsResolved = false;
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  }
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  if (const MCSymbolRefExpr *B = Target.getSymB()) {
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    if (B->getSymbol().isDefined())
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      Value -= Layout.getSymbolAddress(&getSymbolData(B->getSymbol()));
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    else
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      IsResolved = false;
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  }
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  if (IsResolved)
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    IsResolved = Writer.IsFixupFullyResolved(*this, Target, IsPCRel, DF);
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  if (IsPCRel)
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    Value -= Layout.getFragmentAddress(DF) + Fixup.getOffset();
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  return IsResolved;
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}
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uint64_t MCAssembler::ComputeFragmentSize(MCAsmLayout &Layout,
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                                          const MCFragment &F,
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                                          uint64_t SectionAddress,
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                                          uint64_t FragmentOffset) const {
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  switch (F.getKind()) {
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  case MCFragment::FT_Data:
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    return cast<MCDataFragment>(F).getContents().size();
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  case MCFragment::FT_Fill:
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    return cast<MCFillFragment>(F).getSize();
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  case MCFragment::FT_Inst:
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    return cast<MCInstFragment>(F).getInstSize();
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  case MCFragment::FT_Align: {
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    const MCAlignFragment &AF = cast<MCAlignFragment>(F);
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    assert((!AF.hasOnlyAlignAddress() || !AF.getNextNode()) &&
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           "Invalid OnlyAlignAddress bit, not the last fragment!");
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    uint64_t Size = OffsetToAlignment(SectionAddress + FragmentOffset,
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                                      AF.getAlignment());
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    // Honor MaxBytesToEmit.
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    if (Size > AF.getMaxBytesToEmit())
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      return 0;
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    return Size;
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  }
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  case MCFragment::FT_Org: {
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    const MCOrgFragment &OF = cast<MCOrgFragment>(F);
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    // FIXME: We should compute this sooner, we don't want to recurse here, and
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    // we would like to be more functional.
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    int64_t TargetLocation;
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    if (!OF.getOffset().EvaluateAsAbsolute(TargetLocation, &Layout))
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      report_fatal_error("expected assembly-time absolute expression");
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    // FIXME: We need a way to communicate this error.
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    int64_t Offset = TargetLocation - FragmentOffset;
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    if (Offset < 0 || Offset >= 0x40000000)
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      report_fatal_error("invalid .org offset '" + Twine(TargetLocation) +
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                         "' (at offset '" + Twine(FragmentOffset) + "')");
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    return Offset;
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  }
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  case MCFragment::FT_Dwarf: {
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    const MCDwarfLineAddrFragment &OF = cast<MCDwarfLineAddrFragment>(F);
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    // The AddrDelta is really unsigned and it can only increase.
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    int64_t AddrDelta;
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    OF.getAddrDelta().EvaluateAsAbsolute(AddrDelta, &Layout);
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    int64_t LineDelta;
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    LineDelta = OF.getLineDelta();
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    return MCDwarfLineAddr::ComputeSize(LineDelta, AddrDelta);
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  }
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  }
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  assert(0 && "invalid fragment kind");
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  return 0;
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}
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void MCAsmLayout::LayoutFile() {
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  // Initialize the first section and set the valid fragment layout point. All
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  // actual layout computations are done lazily.
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  LastValidFragment = 0;
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  if (!getSectionOrder().empty())
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    getSectionOrder().front()->Address = 0;
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}
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void MCAsmLayout::LayoutFragment(MCFragment *F) {
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  MCFragment *Prev = F->getPrevNode();
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  // We should never try to recompute something which is up-to-date.
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  assert(!isFragmentUpToDate(F) && "Attempt to recompute up-to-date fragment!");
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  // We should never try to compute the fragment layout if the section isn't
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  // up-to-date.
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  assert(isSectionUpToDate(F->getParent()) &&
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         "Attempt to compute fragment before it's section!");
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  // We should never try to compute the fragment layout if it's predecessor
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  // isn't up-to-date.
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  assert((!Prev || isFragmentUpToDate(Prev)) &&
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         "Attempt to compute fragment before it's predecessor!");
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  ++stats::FragmentLayouts;
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  // Compute the fragment start address.
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  uint64_t StartAddress = F->getParent()->Address;
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  uint64_t Address = StartAddress;
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  if (Prev)
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    Address += Prev->Offset + Prev->EffectiveSize;
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  // Compute fragment offset and size.
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  F->Offset = Address - StartAddress;
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  F->EffectiveSize = getAssembler().ComputeFragmentSize(*this, *F, StartAddress,
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                                                        F->Offset);
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  LastValidFragment = F;
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  // If this is the last fragment in a section, update the next section address.
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  if (!F->getNextNode()) {
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    unsigned NextIndex = F->getParent()->getLayoutOrder() + 1;
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    if (NextIndex != getSectionOrder().size())
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      LayoutSection(getSectionOrder()[NextIndex]);
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  }
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}
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void MCAsmLayout::LayoutSection(MCSectionData *SD) {
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  unsigned SectionOrderIndex = SD->getLayoutOrder();
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  ++stats::SectionLayouts;
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  // Compute the section start address.
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  uint64_t StartAddress = 0;
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  if (SectionOrderIndex) {
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    MCSectionData *Prev = getSectionOrder()[SectionOrderIndex - 1];
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    StartAddress = getSectionAddress(Prev) + getSectionAddressSize(Prev);
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  }
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  // Honor the section alignment requirements.
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  StartAddress = RoundUpToAlignment(StartAddress, SD->getAlignment());
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  // Set the section address.
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  SD->Address = StartAddress;
 | 
						|
}
 | 
						|
 | 
						|
/// WriteFragmentData - Write the \arg F data to the output file.
 | 
						|
static void WriteFragmentData(const MCAssembler &Asm, const MCAsmLayout &Layout,
 | 
						|
                              const MCFragment &F, MCObjectWriter *OW) {
 | 
						|
  uint64_t Start = OW->getStream().tell();
 | 
						|
  (void) Start;
 | 
						|
 | 
						|
  ++stats::EmittedFragments;
 | 
						|
 | 
						|
  // FIXME: Embed in fragments instead?
 | 
						|
  uint64_t FragmentSize = Layout.getFragmentEffectiveSize(&F);
 | 
						|
  switch (F.getKind()) {
 | 
						|
  case MCFragment::FT_Align: {
 | 
						|
    MCAlignFragment &AF = cast<MCAlignFragment>(F);
 | 
						|
    uint64_t Count = FragmentSize / AF.getValueSize();
 | 
						|
 | 
						|
    assert(AF.getValueSize() && "Invalid virtual align in concrete fragment!");
 | 
						|
 | 
						|
    // FIXME: This error shouldn't actually occur (the front end should emit
 | 
						|
    // multiple .align directives to enforce the semantics it wants), but is
 | 
						|
    // severe enough that we want to report it. How to handle this?
 | 
						|
    if (Count * AF.getValueSize() != FragmentSize)
 | 
						|
      report_fatal_error("undefined .align directive, value size '" +
 | 
						|
                        Twine(AF.getValueSize()) +
 | 
						|
                        "' is not a divisor of padding size '" +
 | 
						|
                        Twine(FragmentSize) + "'");
 | 
						|
 | 
						|
    // See if we are aligning with nops, and if so do that first to try to fill
 | 
						|
    // the Count bytes.  Then if that did not fill any bytes or there are any
 | 
						|
    // bytes left to fill use the the Value and ValueSize to fill the rest.
 | 
						|
    // If we are aligning with nops, ask that target to emit the right data.
 | 
						|
    if (AF.hasEmitNops()) {
 | 
						|
      if (!Asm.getBackend().WriteNopData(Count, OW))
 | 
						|
        report_fatal_error("unable to write nop sequence of " +
 | 
						|
                          Twine(Count) + " bytes");
 | 
						|
      break;
 | 
						|
    }
 | 
						|
 | 
						|
    // Otherwise, write out in multiples of the value size.
 | 
						|
    for (uint64_t i = 0; i != Count; ++i) {
 | 
						|
      switch (AF.getValueSize()) {
 | 
						|
      default:
 | 
						|
        assert(0 && "Invalid size!");
 | 
						|
      case 1: OW->Write8 (uint8_t (AF.getValue())); break;
 | 
						|
      case 2: OW->Write16(uint16_t(AF.getValue())); break;
 | 
						|
      case 4: OW->Write32(uint32_t(AF.getValue())); break;
 | 
						|
      case 8: OW->Write64(uint64_t(AF.getValue())); break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    break;
 | 
						|
  }
 | 
						|
 | 
						|
  case MCFragment::FT_Data: {
 | 
						|
    MCDataFragment &DF = cast<MCDataFragment>(F);
 | 
						|
    assert(FragmentSize == DF.getContents().size() && "Invalid size!");
 | 
						|
    OW->WriteBytes(DF.getContents().str());
 | 
						|
    break;
 | 
						|
  }
 | 
						|
 | 
						|
  case MCFragment::FT_Fill: {
 | 
						|
    MCFillFragment &FF = cast<MCFillFragment>(F);
 | 
						|
 | 
						|
    assert(FF.getValueSize() && "Invalid virtual align in concrete fragment!");
 | 
						|
 | 
						|
    for (uint64_t i = 0, e = FF.getSize() / FF.getValueSize(); i != e; ++i) {
 | 
						|
      switch (FF.getValueSize()) {
 | 
						|
      default:
 | 
						|
        assert(0 && "Invalid size!");
 | 
						|
      case 1: OW->Write8 (uint8_t (FF.getValue())); break;
 | 
						|
      case 2: OW->Write16(uint16_t(FF.getValue())); break;
 | 
						|
      case 4: OW->Write32(uint32_t(FF.getValue())); break;
 | 
						|
      case 8: OW->Write64(uint64_t(FF.getValue())); break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    break;
 | 
						|
  }
 | 
						|
 | 
						|
  case MCFragment::FT_Inst:
 | 
						|
    llvm_unreachable("unexpected inst fragment after lowering");
 | 
						|
    break;
 | 
						|
 | 
						|
  case MCFragment::FT_Org: {
 | 
						|
    MCOrgFragment &OF = cast<MCOrgFragment>(F);
 | 
						|
 | 
						|
    for (uint64_t i = 0, e = FragmentSize; i != e; ++i)
 | 
						|
      OW->Write8(uint8_t(OF.getValue()));
 | 
						|
 | 
						|
    break;
 | 
						|
  }
 | 
						|
 | 
						|
  case MCFragment::FT_Dwarf: {
 | 
						|
    const MCDwarfLineAddrFragment &OF = cast<MCDwarfLineAddrFragment>(F);
 | 
						|
 | 
						|
    // The AddrDelta is really unsigned and it can only increase.
 | 
						|
    int64_t AddrDelta;
 | 
						|
    OF.getAddrDelta().EvaluateAsAbsolute(AddrDelta, &Layout);
 | 
						|
 | 
						|
    int64_t LineDelta;
 | 
						|
    LineDelta = OF.getLineDelta();
 | 
						|
 | 
						|
    MCDwarfLineAddr::Write(OW, LineDelta, (uint64_t)AddrDelta);
 | 
						|
    break;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  assert(OW->getStream().tell() - Start == FragmentSize);
 | 
						|
}
 | 
						|
 | 
						|
void MCAssembler::WriteSectionData(const MCSectionData *SD,
 | 
						|
                                   const MCAsmLayout &Layout,
 | 
						|
                                   MCObjectWriter *OW) const {
 | 
						|
  // Ignore virtual sections.
 | 
						|
  if (getBackend().isVirtualSection(SD->getSection())) {
 | 
						|
    assert(Layout.getSectionFileSize(SD) == 0 && "Invalid size for section!");
 | 
						|
 | 
						|
    // Check that contents are only things legal inside a virtual section.
 | 
						|
    for (MCSectionData::const_iterator it = SD->begin(),
 | 
						|
           ie = SD->end(); it != ie; ++it) {
 | 
						|
      switch (it->getKind()) {
 | 
						|
      default:
 | 
						|
        assert(0 && "Invalid fragment in virtual section!");
 | 
						|
      case MCFragment::FT_Data: {
 | 
						|
        // Check that we aren't trying to write a non-zero contents (or fixups)
 | 
						|
        // into a virtual section. This is to support clients which use standard
 | 
						|
        // directives to fill the contents of virtual sections.
 | 
						|
        MCDataFragment &DF = cast<MCDataFragment>(*it);
 | 
						|
        assert(DF.fixup_begin() == DF.fixup_end() &&
 | 
						|
               "Cannot have fixups in virtual section!");
 | 
						|
        for (unsigned i = 0, e = DF.getContents().size(); i != e; ++i)
 | 
						|
          assert(DF.getContents()[i] == 0 &&
 | 
						|
                 "Invalid data value for virtual section!");
 | 
						|
        break;
 | 
						|
      }
 | 
						|
      case MCFragment::FT_Align:
 | 
						|
        // Check that we aren't trying to write a non-zero value into a virtual
 | 
						|
        // section.
 | 
						|
        assert((!cast<MCAlignFragment>(it)->getValueSize() ||
 | 
						|
                !cast<MCAlignFragment>(it)->getValue()) &&
 | 
						|
               "Invalid align in virtual section!");
 | 
						|
        break;
 | 
						|
      case MCFragment::FT_Fill:
 | 
						|
        assert(!cast<MCFillFragment>(it)->getValueSize() &&
 | 
						|
               "Invalid fill in virtual section!");
 | 
						|
        break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  uint64_t Start = OW->getStream().tell();
 | 
						|
  (void) Start;
 | 
						|
 | 
						|
  for (MCSectionData::const_iterator it = SD->begin(),
 | 
						|
         ie = SD->end(); it != ie; ++it)
 | 
						|
    WriteFragmentData(*this, Layout, *it, OW);
 | 
						|
 | 
						|
  assert(OW->getStream().tell() - Start == Layout.getSectionFileSize(SD));
 | 
						|
}
 | 
						|
 | 
						|
void MCAssembler::AddSectionToTheEnd(const MCObjectWriter &Writer,
 | 
						|
                                     MCSectionData &SD, MCAsmLayout &Layout) {
 | 
						|
  // Create dummy fragments and assign section ordinals.
 | 
						|
  unsigned SectionIndex = 0;
 | 
						|
  for (MCAssembler::iterator it = begin(), ie = end(); it != ie; ++it)
 | 
						|
    SectionIndex++;
 | 
						|
 | 
						|
  SD.setOrdinal(SectionIndex);
 | 
						|
 | 
						|
  // Assign layout order indices to sections and fragments.
 | 
						|
  unsigned FragmentIndex = 0;
 | 
						|
  unsigned i = 0;
 | 
						|
  for (unsigned e = Layout.getSectionOrder().size(); i != e; ++i) {
 | 
						|
    MCSectionData *SD = Layout.getSectionOrder()[i];
 | 
						|
 | 
						|
    for (MCSectionData::iterator it2 = SD->begin(),
 | 
						|
           ie2 = SD->end(); it2 != ie2; ++it2)
 | 
						|
      FragmentIndex++;
 | 
						|
  }
 | 
						|
 | 
						|
  SD.setLayoutOrder(i);
 | 
						|
  for (MCSectionData::iterator it2 = SD.begin(),
 | 
						|
         ie2 = SD.end(); it2 != ie2; ++it2) {
 | 
						|
    it2->setLayoutOrder(FragmentIndex++);
 | 
						|
  }
 | 
						|
  Layout.getSectionOrder().push_back(&SD);
 | 
						|
 | 
						|
  Layout.LayoutSection(&SD);
 | 
						|
 | 
						|
  // Layout until everything fits.
 | 
						|
  while (LayoutOnce(Writer, Layout))
 | 
						|
    continue;
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
void MCAssembler::Finish(MCObjectWriter *Writer) {
 | 
						|
  DEBUG_WITH_TYPE("mc-dump", {
 | 
						|
      llvm::errs() << "assembler backend - pre-layout\n--\n";
 | 
						|
      dump(); });
 | 
						|
 | 
						|
  // Create the layout object.
 | 
						|
  MCAsmLayout Layout(*this);
 | 
						|
 | 
						|
  // Insert additional align fragments for concrete sections to explicitly pad
 | 
						|
  // the previous section to match their alignment requirements. This is for
 | 
						|
  // 'gas' compatibility, it shouldn't strictly be necessary.
 | 
						|
  if (PadSectionToAlignment) {
 | 
						|
    for (unsigned i = 1, e = Layout.getSectionOrder().size(); i < e; ++i) {
 | 
						|
      MCSectionData *SD = Layout.getSectionOrder()[i];
 | 
						|
 | 
						|
      // Ignore sections without alignment requirements.
 | 
						|
      unsigned Align = SD->getAlignment();
 | 
						|
      if (Align <= 1)
 | 
						|
        continue;
 | 
						|
 | 
						|
      // Ignore virtual sections, they don't cause file size modifications.
 | 
						|
      if (getBackend().isVirtualSection(SD->getSection()))
 | 
						|
        continue;
 | 
						|
 | 
						|
      // Otherwise, create a new align fragment at the end of the previous
 | 
						|
      // section.
 | 
						|
      MCAlignFragment *AF = new MCAlignFragment(Align, 0, 1, Align,
 | 
						|
                                                Layout.getSectionOrder()[i - 1]);
 | 
						|
      AF->setOnlyAlignAddress(true);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Create dummy fragments and assign section ordinals.
 | 
						|
  unsigned SectionIndex = 0;
 | 
						|
  for (MCAssembler::iterator it = begin(), ie = end(); it != ie; ++it) {
 | 
						|
    // Create dummy fragments to eliminate any empty sections, this simplifies
 | 
						|
    // layout.
 | 
						|
    if (it->getFragmentList().empty())
 | 
						|
      new MCDataFragment(it);
 | 
						|
 | 
						|
    it->setOrdinal(SectionIndex++);
 | 
						|
  }
 | 
						|
 | 
						|
  // Assign layout order indices to sections and fragments.
 | 
						|
  unsigned FragmentIndex = 0;
 | 
						|
  for (unsigned i = 0, e = Layout.getSectionOrder().size(); i != e; ++i) {
 | 
						|
    MCSectionData *SD = Layout.getSectionOrder()[i];
 | 
						|
    SD->setLayoutOrder(i);
 | 
						|
 | 
						|
    for (MCSectionData::iterator it2 = SD->begin(),
 | 
						|
           ie2 = SD->end(); it2 != ie2; ++it2)
 | 
						|
      it2->setLayoutOrder(FragmentIndex++);
 | 
						|
  }
 | 
						|
 | 
						|
  llvm::OwningPtr<MCObjectWriter> OwnWriter(0);
 | 
						|
  if (Writer == 0) {
 | 
						|
    //no custom Writer_ : create the default one life-managed by OwningPtr
 | 
						|
    OwnWriter.reset(getBackend().createObjectWriter(OS));
 | 
						|
    Writer = OwnWriter.get();
 | 
						|
    if (!Writer)
 | 
						|
      report_fatal_error("unable to create object writer!");
 | 
						|
  }
 | 
						|
 | 
						|
  // Layout until everything fits.
 | 
						|
  while (LayoutOnce(*Writer, Layout))
 | 
						|
    continue;
 | 
						|
 | 
						|
  DEBUG_WITH_TYPE("mc-dump", {
 | 
						|
      llvm::errs() << "assembler backend - post-relaxation\n--\n";
 | 
						|
      dump(); });
 | 
						|
 | 
						|
  // Finalize the layout, including fragment lowering.
 | 
						|
  FinishLayout(Layout);
 | 
						|
 | 
						|
  DEBUG_WITH_TYPE("mc-dump", {
 | 
						|
      llvm::errs() << "assembler backend - final-layout\n--\n";
 | 
						|
      dump(); });
 | 
						|
 | 
						|
  uint64_t StartOffset = OS.tell();
 | 
						|
 | 
						|
  // Allow the object writer a chance to perform post-layout binding (for
 | 
						|
  // example, to set the index fields in the symbol data).
 | 
						|
  Writer->ExecutePostLayoutBinding(*this);
 | 
						|
 | 
						|
  // Evaluate and apply the fixups, generating relocation entries as necessary.
 | 
						|
  for (MCAssembler::iterator it = begin(), ie = end(); it != ie; ++it) {
 | 
						|
    for (MCSectionData::iterator it2 = it->begin(),
 | 
						|
           ie2 = it->end(); it2 != ie2; ++it2) {
 | 
						|
      MCDataFragment *DF = dyn_cast<MCDataFragment>(it2);
 | 
						|
      if (!DF)
 | 
						|
        continue;
 | 
						|
 | 
						|
      for (MCDataFragment::fixup_iterator it3 = DF->fixup_begin(),
 | 
						|
             ie3 = DF->fixup_end(); it3 != ie3; ++it3) {
 | 
						|
        MCFixup &Fixup = *it3;
 | 
						|
 | 
						|
        // Evaluate the fixup.
 | 
						|
        MCValue Target;
 | 
						|
        uint64_t FixedValue;
 | 
						|
        if (!EvaluateFixup(*Writer, Layout, Fixup, DF, Target, FixedValue)) {
 | 
						|
          // The fixup was unresolved, we need a relocation. Inform the object
 | 
						|
          // writer of the relocation, and give it an opportunity to adjust the
 | 
						|
          // fixup value if need be.
 | 
						|
          Writer->RecordRelocation(*this, Layout, DF, Fixup, Target,FixedValue);
 | 
						|
        }
 | 
						|
 | 
						|
        getBackend().ApplyFixup(Fixup, *DF, FixedValue);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Write the object file.
 | 
						|
  Writer->WriteObject(*this, Layout);
 | 
						|
 | 
						|
  stats::ObjectBytes += OS.tell() - StartOffset;
 | 
						|
}
 | 
						|
 | 
						|
bool MCAssembler::FixupNeedsRelaxation(const MCObjectWriter &Writer,
 | 
						|
                                       const MCFixup &Fixup,
 | 
						|
                                       const MCFragment *DF,
 | 
						|
                                       const MCAsmLayout &Layout) const {
 | 
						|
  if (getRelaxAll())
 | 
						|
    return true;
 | 
						|
 | 
						|
  // If we cannot resolve the fixup value, it requires relaxation.
 | 
						|
  MCValue Target;
 | 
						|
  uint64_t Value;
 | 
						|
  if (!EvaluateFixup(Writer, Layout, Fixup, DF, Target, Value))
 | 
						|
    return true;
 | 
						|
 | 
						|
  // Otherwise, relax if the value is too big for a (signed) i8.
 | 
						|
  //
 | 
						|
  // FIXME: This is target dependent!
 | 
						|
  return int64_t(Value) != int64_t(int8_t(Value));
 | 
						|
}
 | 
						|
 | 
						|
bool MCAssembler::FragmentNeedsRelaxation(const MCObjectWriter &Writer,
 | 
						|
                                          const MCInstFragment *IF,
 | 
						|
                                          const MCAsmLayout &Layout) const {
 | 
						|
  // If this inst doesn't ever need relaxation, ignore it. This occurs when we
 | 
						|
  // are intentionally pushing out inst fragments, or because we relaxed a
 | 
						|
  // previous instruction to one that doesn't need relaxation.
 | 
						|
  if (!getBackend().MayNeedRelaxation(IF->getInst()))
 | 
						|
    return false;
 | 
						|
 | 
						|
  for (MCInstFragment::const_fixup_iterator it = IF->fixup_begin(),
 | 
						|
         ie = IF->fixup_end(); it != ie; ++it)
 | 
						|
    if (FixupNeedsRelaxation(Writer, *it, IF, Layout))
 | 
						|
      return true;
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
bool MCAssembler::LayoutOnce(const MCObjectWriter &Writer,
 | 
						|
                             MCAsmLayout &Layout) {
 | 
						|
  ++stats::RelaxationSteps;
 | 
						|
 | 
						|
  // Layout the sections in order.
 | 
						|
  Layout.LayoutFile();
 | 
						|
 | 
						|
  // Scan for fragments that need relaxation.
 | 
						|
  bool WasRelaxed = false;
 | 
						|
  for (iterator it = begin(), ie = end(); it != ie; ++it) {
 | 
						|
    MCSectionData &SD = *it;
 | 
						|
 | 
						|
    for (MCSectionData::iterator it2 = SD.begin(),
 | 
						|
           ie2 = SD.end(); it2 != ie2; ++it2) {
 | 
						|
      // Check if this is an instruction fragment that needs relaxation.
 | 
						|
      MCInstFragment *IF = dyn_cast<MCInstFragment>(it2);
 | 
						|
      if (!IF || !FragmentNeedsRelaxation(Writer, IF, Layout))
 | 
						|
        continue;
 | 
						|
 | 
						|
      ++stats::RelaxedInstructions;
 | 
						|
 | 
						|
      // FIXME-PERF: We could immediately lower out instructions if we can tell
 | 
						|
      // they are fully resolved, to avoid retesting on later passes.
 | 
						|
 | 
						|
      // Relax the fragment.
 | 
						|
 | 
						|
      MCInst Relaxed;
 | 
						|
      getBackend().RelaxInstruction(IF->getInst(), Relaxed);
 | 
						|
 | 
						|
      // Encode the new instruction.
 | 
						|
      //
 | 
						|
      // FIXME-PERF: If it matters, we could let the target do this. It can
 | 
						|
      // probably do so more efficiently in many cases.
 | 
						|
      SmallVector<MCFixup, 4> Fixups;
 | 
						|
      SmallString<256> Code;
 | 
						|
      raw_svector_ostream VecOS(Code);
 | 
						|
      getEmitter().EncodeInstruction(Relaxed, VecOS, Fixups);
 | 
						|
      VecOS.flush();
 | 
						|
 | 
						|
      // Update the instruction fragment.
 | 
						|
      int SlideAmount = Code.size() - IF->getInstSize();
 | 
						|
      IF->setInst(Relaxed);
 | 
						|
      IF->getCode() = Code;
 | 
						|
      IF->getFixups().clear();
 | 
						|
      // FIXME: Eliminate copy.
 | 
						|
      for (unsigned i = 0, e = Fixups.size(); i != e; ++i)
 | 
						|
        IF->getFixups().push_back(Fixups[i]);
 | 
						|
 | 
						|
      // Update the layout, and remember that we relaxed.
 | 
						|
      Layout.UpdateForSlide(IF, SlideAmount);
 | 
						|
      WasRelaxed = true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return WasRelaxed;
 | 
						|
}
 | 
						|
 | 
						|
void MCAssembler::FinishLayout(MCAsmLayout &Layout) {
 | 
						|
  // Lower out any instruction fragments, to simplify the fixup application and
 | 
						|
  // output.
 | 
						|
  //
 | 
						|
  // FIXME-PERF: We don't have to do this, but the assumption is that it is
 | 
						|
  // cheap (we will mostly end up eliminating fragments and appending on to data
 | 
						|
  // fragments), so the extra complexity downstream isn't worth it. Evaluate
 | 
						|
  // this assumption.
 | 
						|
  for (iterator it = begin(), ie = end(); it != ie; ++it) {
 | 
						|
    MCSectionData &SD = *it;
 | 
						|
 | 
						|
    for (MCSectionData::iterator it2 = SD.begin(),
 | 
						|
           ie2 = SD.end(); it2 != ie2; ++it2) {
 | 
						|
      MCInstFragment *IF = dyn_cast<MCInstFragment>(it2);
 | 
						|
      if (!IF)
 | 
						|
        continue;
 | 
						|
 | 
						|
      // Create a new data fragment for the instruction.
 | 
						|
      //
 | 
						|
      // FIXME-PERF: Reuse previous data fragment if possible.
 | 
						|
      MCDataFragment *DF = new MCDataFragment();
 | 
						|
      SD.getFragmentList().insert(it2, DF);
 | 
						|
 | 
						|
      // Update the data fragments layout data.
 | 
						|
      DF->setParent(IF->getParent());
 | 
						|
      DF->setAtom(IF->getAtom());
 | 
						|
      DF->setLayoutOrder(IF->getLayoutOrder());
 | 
						|
      Layout.FragmentReplaced(IF, DF);
 | 
						|
 | 
						|
      // Copy in the data and the fixups.
 | 
						|
      DF->getContents().append(IF->getCode().begin(), IF->getCode().end());
 | 
						|
      for (unsigned i = 0, e = IF->getFixups().size(); i != e; ++i)
 | 
						|
        DF->getFixups().push_back(IF->getFixups()[i]);
 | 
						|
 | 
						|
      // Delete the instruction fragment and update the iterator.
 | 
						|
      SD.getFragmentList().erase(IF);
 | 
						|
      it2 = DF;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// Debugging methods
 | 
						|
 | 
						|
namespace llvm {
 | 
						|
 | 
						|
raw_ostream &operator<<(raw_ostream &OS, const MCFixup &AF) {
 | 
						|
  OS << "<MCFixup" << " Offset:" << AF.getOffset()
 | 
						|
     << " Value:" << *AF.getValue()
 | 
						|
     << " Kind:" << AF.getKind() << ">";
 | 
						|
  return OS;
 | 
						|
}
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
void MCFragment::dump() {
 | 
						|
  raw_ostream &OS = llvm::errs();
 | 
						|
 | 
						|
  OS << "<";
 | 
						|
  switch (getKind()) {
 | 
						|
  case MCFragment::FT_Align: OS << "MCAlignFragment"; break;
 | 
						|
  case MCFragment::FT_Data:  OS << "MCDataFragment"; break;
 | 
						|
  case MCFragment::FT_Fill:  OS << "MCFillFragment"; break;
 | 
						|
  case MCFragment::FT_Inst:  OS << "MCInstFragment"; break;
 | 
						|
  case MCFragment::FT_Org:   OS << "MCOrgFragment"; break;
 | 
						|
  case MCFragment::FT_Dwarf: OS << "MCDwarfFragment"; break;
 | 
						|
  }
 | 
						|
 | 
						|
  OS << "<MCFragment " << (void*) this << " LayoutOrder:" << LayoutOrder
 | 
						|
     << " Offset:" << Offset << " EffectiveSize:" << EffectiveSize << ">";
 | 
						|
 | 
						|
  switch (getKind()) {
 | 
						|
  case MCFragment::FT_Align: {
 | 
						|
    const MCAlignFragment *AF = cast<MCAlignFragment>(this);
 | 
						|
    if (AF->hasEmitNops())
 | 
						|
      OS << " (emit nops)";
 | 
						|
    if (AF->hasOnlyAlignAddress())
 | 
						|
      OS << " (only align section)";
 | 
						|
    OS << "\n       ";
 | 
						|
    OS << " Alignment:" << AF->getAlignment()
 | 
						|
       << " Value:" << AF->getValue() << " ValueSize:" << AF->getValueSize()
 | 
						|
       << " MaxBytesToEmit:" << AF->getMaxBytesToEmit() << ">";
 | 
						|
    break;
 | 
						|
  }
 | 
						|
  case MCFragment::FT_Data:  {
 | 
						|
    const MCDataFragment *DF = cast<MCDataFragment>(this);
 | 
						|
    OS << "\n       ";
 | 
						|
    OS << " Contents:[";
 | 
						|
    const SmallVectorImpl<char> &Contents = DF->getContents();
 | 
						|
    for (unsigned i = 0, e = Contents.size(); i != e; ++i) {
 | 
						|
      if (i) OS << ",";
 | 
						|
      OS << hexdigit((Contents[i] >> 4) & 0xF) << hexdigit(Contents[i] & 0xF);
 | 
						|
    }
 | 
						|
    OS << "] (" << Contents.size() << " bytes)";
 | 
						|
 | 
						|
    if (!DF->getFixups().empty()) {
 | 
						|
      OS << ",\n       ";
 | 
						|
      OS << " Fixups:[";
 | 
						|
      for (MCDataFragment::const_fixup_iterator it = DF->fixup_begin(),
 | 
						|
             ie = DF->fixup_end(); it != ie; ++it) {
 | 
						|
        if (it != DF->fixup_begin()) OS << ",\n                ";
 | 
						|
        OS << *it;
 | 
						|
      }
 | 
						|
      OS << "]";
 | 
						|
    }
 | 
						|
    break;
 | 
						|
  }
 | 
						|
  case MCFragment::FT_Fill:  {
 | 
						|
    const MCFillFragment *FF = cast<MCFillFragment>(this);
 | 
						|
    OS << " Value:" << FF->getValue() << " ValueSize:" << FF->getValueSize()
 | 
						|
       << " Size:" << FF->getSize();
 | 
						|
    break;
 | 
						|
  }
 | 
						|
  case MCFragment::FT_Inst:  {
 | 
						|
    const MCInstFragment *IF = cast<MCInstFragment>(this);
 | 
						|
    OS << "\n       ";
 | 
						|
    OS << " Inst:";
 | 
						|
    IF->getInst().dump_pretty(OS);
 | 
						|
    break;
 | 
						|
  }
 | 
						|
  case MCFragment::FT_Org:  {
 | 
						|
    const MCOrgFragment *OF = cast<MCOrgFragment>(this);
 | 
						|
    OS << "\n       ";
 | 
						|
    OS << " Offset:" << OF->getOffset() << " Value:" << OF->getValue();
 | 
						|
    break;
 | 
						|
  }
 | 
						|
  case MCFragment::FT_Dwarf:  {
 | 
						|
    const MCDwarfLineAddrFragment *OF = cast<MCDwarfLineAddrFragment>(this);
 | 
						|
    OS << "\n       ";
 | 
						|
    OS << " AddrDelta:" << OF->getAddrDelta()
 | 
						|
       << " LineDelta:" << OF->getLineDelta();
 | 
						|
    break;
 | 
						|
  }
 | 
						|
  }
 | 
						|
  OS << ">";
 | 
						|
}
 | 
						|
 | 
						|
void MCSectionData::dump() {
 | 
						|
  raw_ostream &OS = llvm::errs();
 | 
						|
 | 
						|
  OS << "<MCSectionData";
 | 
						|
  OS << " Alignment:" << getAlignment() << " Address:" << Address
 | 
						|
     << " Fragments:[\n      ";
 | 
						|
  for (iterator it = begin(), ie = end(); it != ie; ++it) {
 | 
						|
    if (it != begin()) OS << ",\n      ";
 | 
						|
    it->dump();
 | 
						|
  }
 | 
						|
  OS << "]>";
 | 
						|
}
 | 
						|
 | 
						|
void MCSymbolData::dump() {
 | 
						|
  raw_ostream &OS = llvm::errs();
 | 
						|
 | 
						|
  OS << "<MCSymbolData Symbol:" << getSymbol()
 | 
						|
     << " Fragment:" << getFragment() << " Offset:" << getOffset()
 | 
						|
     << " Flags:" << getFlags() << " Index:" << getIndex();
 | 
						|
  if (isCommon())
 | 
						|
    OS << " (common, size:" << getCommonSize()
 | 
						|
       << " align: " << getCommonAlignment() << ")";
 | 
						|
  if (isExternal())
 | 
						|
    OS << " (external)";
 | 
						|
  if (isPrivateExtern())
 | 
						|
    OS << " (private extern)";
 | 
						|
  OS << ">";
 | 
						|
}
 | 
						|
 | 
						|
void MCAssembler::dump() {
 | 
						|
  raw_ostream &OS = llvm::errs();
 | 
						|
 | 
						|
  OS << "<MCAssembler\n";
 | 
						|
  OS << "  Sections:[\n    ";
 | 
						|
  for (iterator it = begin(), ie = end(); it != ie; ++it) {
 | 
						|
    if (it != begin()) OS << ",\n    ";
 | 
						|
    it->dump();
 | 
						|
  }
 | 
						|
  OS << "],\n";
 | 
						|
  OS << "  Symbols:[";
 | 
						|
 | 
						|
  for (symbol_iterator it = symbol_begin(), ie = symbol_end(); it != ie; ++it) {
 | 
						|
    if (it != symbol_begin()) OS << ",\n           ";
 | 
						|
    it->dump();
 | 
						|
  }
 | 
						|
  OS << "]>\n";
 | 
						|
}
 |