611 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
			
		
		
	
	
			611 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
==============================================
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Kaleidoscope: Adding JIT and Optimizer Support
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==============================================
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.. contents::
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   :local:
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Chapter 4 Introduction
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======================
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Welcome to Chapter 4 of the "`Implementing a language with
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LLVM <index.html>`_" tutorial. Chapters 1-3 described the implementation
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of a simple language and added support for generating LLVM IR. This
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chapter describes two new techniques: adding optimizer support to your
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language, and adding JIT compiler support. These additions will
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demonstrate how to get nice, efficient code for the Kaleidoscope
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language.
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Trivial Constant Folding
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========================
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Our demonstration for Chapter 3 is elegant and easy to extend.
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Unfortunately, it does not produce wonderful code. The IRBuilder,
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however, does give us obvious optimizations when compiling simple code:
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::
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    ready> def test(x) 1+2+x;
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    Read function definition:
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    define double @test(double %x) {
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    entry:
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            %addtmp = fadd double 3.000000e+00, %x
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            ret double %addtmp
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    }
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This code is not a literal transcription of the AST built by parsing the
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input. That would be:
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::
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    ready> def test(x) 1+2+x;
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    Read function definition:
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    define double @test(double %x) {
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    entry:
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            %addtmp = fadd double 2.000000e+00, 1.000000e+00
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            %addtmp1 = fadd double %addtmp, %x
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            ret double %addtmp1
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    }
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Constant folding, as seen above, in particular, is a very common and
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very important optimization: so much so that many language implementors
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implement constant folding support in their AST representation.
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With LLVM, you don't need this support in the AST. Since all calls to
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build LLVM IR go through the LLVM IR builder, the builder itself checked
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to see if there was a constant folding opportunity when you call it. If
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so, it just does the constant fold and return the constant instead of
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creating an instruction.
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Well, that was easy :). In practice, we recommend always using
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``IRBuilder`` when generating code like this. It has no "syntactic
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overhead" for its use (you don't have to uglify your compiler with
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constant checks everywhere) and it can dramatically reduce the amount of
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LLVM IR that is generated in some cases (particular for languages with a
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macro preprocessor or that use a lot of constants).
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On the other hand, the ``IRBuilder`` is limited by the fact that it does
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all of its analysis inline with the code as it is built. If you take a
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slightly more complex example:
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::
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    ready> def test(x) (1+2+x)*(x+(1+2));
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    ready> Read function definition:
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    define double @test(double %x) {
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    entry:
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            %addtmp = fadd double 3.000000e+00, %x
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            %addtmp1 = fadd double %x, 3.000000e+00
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            %multmp = fmul double %addtmp, %addtmp1
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            ret double %multmp
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    }
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In this case, the LHS and RHS of the multiplication are the same value.
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We'd really like to see this generate "``tmp = x+3; result = tmp*tmp;``"
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instead of computing "``x+3``" twice.
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Unfortunately, no amount of local analysis will be able to detect and
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correct this. This requires two transformations: reassociation of
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expressions (to make the add's lexically identical) and Common
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Subexpression Elimination (CSE) to delete the redundant add instruction.
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Fortunately, LLVM provides a broad range of optimizations that you can
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use, in the form of "passes".
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LLVM Optimization Passes
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========================
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LLVM provides many optimization passes, which do many different sorts of
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things and have different tradeoffs. Unlike other systems, LLVM doesn't
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hold to the mistaken notion that one set of optimizations is right for
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all languages and for all situations. LLVM allows a compiler implementor
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to make complete decisions about what optimizations to use, in which
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order, and in what situation.
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As a concrete example, LLVM supports both "whole module" passes, which
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look across as large of body of code as they can (often a whole file,
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but if run at link time, this can be a substantial portion of the whole
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program). It also supports and includes "per-function" passes which just
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operate on a single function at a time, without looking at other
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functions. For more information on passes and how they are run, see the
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`How to Write a Pass <../WritingAnLLVMPass.html>`_ document and the
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`List of LLVM Passes <../Passes.html>`_.
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For Kaleidoscope, we are currently generating functions on the fly, one
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at a time, as the user types them in. We aren't shooting for the
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ultimate optimization experience in this setting, but we also want to
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catch the easy and quick stuff where possible. As such, we will choose
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to run a few per-function optimizations as the user types the function
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in. If we wanted to make a "static Kaleidoscope compiler", we would use
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exactly the code we have now, except that we would defer running the
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optimizer until the entire file has been parsed.
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In order to get per-function optimizations going, we need to set up a
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`FunctionPassManager <../WritingAnLLVMPass.html#what-passmanager-doesr>`_ to hold
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and organize the LLVM optimizations that we want to run. Once we have
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that, we can add a set of optimizations to run. We'll need a new
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FunctionPassManager for each module that we want to optimize, so we'll
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write a function to create and initialize both the module and pass manager
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for us:
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.. code-block:: c++
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    void InitializeModuleAndPassManager(void) {
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      // Open a new module.
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      Context LLVMContext;
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      TheModule = llvm::make_unique<Module>("my cool jit", LLVMContext);
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      TheModule->setDataLayout(TheJIT->getTargetMachine().createDataLayout());
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      // Create a new pass manager attached to it.
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      TheFPM = llvm::make_unique<FunctionPassManager>(TheModule.get());
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      // Provide basic AliasAnalysis support for GVN.
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      TheFPM.add(createBasicAliasAnalysisPass());
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      // Do simple "peephole" optimizations and bit-twiddling optzns.
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      TheFPM.add(createInstructionCombiningPass());
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      // Reassociate expressions.
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      TheFPM.add(createReassociatePass());
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      // Eliminate Common SubExpressions.
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      TheFPM.add(createGVNPass());
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      // Simplify the control flow graph (deleting unreachable blocks, etc).
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      TheFPM.add(createCFGSimplificationPass());
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      TheFPM.doInitialization();
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    }
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This code initializes the global module ``TheModule``, and the function pass
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manager ``TheFPM``, which is attached to ``TheModule``. Once the pass manager is
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set up, we use a series of "add" calls to add a bunch of LLVM passes.
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In this case, we choose to add five passes: one analysis pass (alias analysis),
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and four optimization passes. The passes we choose here are a pretty standard set
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of "cleanup" optimizations that are useful for a wide variety of code. I won't
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delve into what they do but, believe me, they are a good starting place :).
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Once the PassManager is set up, we need to make use of it. We do this by
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running it after our newly created function is constructed (in
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``FunctionAST::codegen()``), but before it is returned to the client:
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.. code-block:: c++
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      if (Value *RetVal = Body->codegen()) {
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        // Finish off the function.
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        Builder.CreateRet(RetVal);
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        // Validate the generated code, checking for consistency.
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        verifyFunction(*TheFunction);
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        // Optimize the function.
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        TheFPM->run(*TheFunction);
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        return TheFunction;
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      }
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As you can see, this is pretty straightforward. The
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``FunctionPassManager`` optimizes and updates the LLVM Function\* in
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place, improving (hopefully) its body. With this in place, we can try
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our test above again:
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::
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    ready> def test(x) (1+2+x)*(x+(1+2));
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    ready> Read function definition:
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    define double @test(double %x) {
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    entry:
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            %addtmp = fadd double %x, 3.000000e+00
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            %multmp = fmul double %addtmp, %addtmp
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            ret double %multmp
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    }
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As expected, we now get our nicely optimized code, saving a floating
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point add instruction from every execution of this function.
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LLVM provides a wide variety of optimizations that can be used in
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certain circumstances. Some `documentation about the various
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passes <../Passes.html>`_ is available, but it isn't very complete.
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Another good source of ideas can come from looking at the passes that
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``Clang`` runs to get started. The "``opt``" tool allows you to
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experiment with passes from the command line, so you can see if they do
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anything.
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Now that we have reasonable code coming out of our front-end, lets talk
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about executing it!
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Adding a JIT Compiler
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=====================
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Code that is available in LLVM IR can have a wide variety of tools
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applied to it. For example, you can run optimizations on it (as we did
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above), you can dump it out in textual or binary forms, you can compile
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the code to an assembly file (.s) for some target, or you can JIT
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compile it. The nice thing about the LLVM IR representation is that it
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is the "common currency" between many different parts of the compiler.
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In this section, we'll add JIT compiler support to our interpreter. The
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basic idea that we want for Kaleidoscope is to have the user enter
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function bodies as they do now, but immediately evaluate the top-level
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expressions they type in. For example, if they type in "1 + 2;", we
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should evaluate and print out 3. If they define a function, they should
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be able to call it from the command line.
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In order to do this, we first declare and initialize the JIT. This is
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done by adding a global variable ``TheJIT``, and initializing it in
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``main``:
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.. code-block:: c++
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    static std::unique_ptr<KaleidoscopeJIT> TheJIT;
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    ...
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    int main() {
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      ..
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      TheJIT = llvm::make_unique<KaleidoscopeJIT>();
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      // Run the main "interpreter loop" now.
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      MainLoop();
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      return 0;
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    }
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The KaleidoscopeJIT class is a simple JIT built specifically for these
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tutorials. In later chapters we will look at how it works and extend it with
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new features, but for now we will take it as given. Its API is very simple::
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``addModule`` adds an LLVM IR module to the JIT, making its functions
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available for execution; ``removeModule`` removes a module, freeing any
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memory associated with the code in that module; and ``findSymbol`` allows us
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to look up pointers to the compiled code.
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We can take this simple API and change our code that parses top-level expressions to
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look like this:
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.. code-block:: c++
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    static void HandleTopLevelExpression() {
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      // Evaluate a top-level expression into an anonymous function.
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      if (auto FnAST = ParseTopLevelExpr()) {
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        if (FnAST->codegen()) {
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          // JIT the module containing the anonymous expression, keeping a handle so
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          // we can free it later.
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          auto H = TheJIT->addModule(std::move(TheModule));
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          InitializeModuleAndPassManager();
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          // Search the JIT for the __anon_expr symbol.
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          auto ExprSymbol = TheJIT->findSymbol("__anon_expr");
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          assert(ExprSymbol && "Function not found");
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          // Get the symbol's address and cast it to the right type (takes no
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          // arguments, returns a double) so we can call it as a native function.
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          double (*FP)() = (double (*)())(intptr_t)ExprSymbol.getAddress();
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          fprintf(stderr, "Evaluated to %f\n", FP());
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          // Delete the anonymous expression module from the JIT.
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          TheJIT->removeModule(H);
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        }
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If parsing and codegen succeeed, the next step is to add the module containing
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the top-level expression to the JIT. We do this by calling addModule, which
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triggers code generation for all the functions in the module, and returns a
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handle that can be used to remove the module from the JIT later. Once the module
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has been added to the JIT it can no longer be modified, so we also open a new
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module to hold subsequent code by calling ``InitializeModuleAndPassManager()``.
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Once we've added the module to the JIT we need to get a pointer to the final
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generated code. We do this by calling the JIT's findSymbol method, and passing
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the name of the top-level expression function: ``__anon_expr``. Since we just
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added this function, we assert that findSymbol returned a result.
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Next, we get the in-memory address of the ``__anon_expr`` function by calling
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``getAddress()`` on the symbol. Recall that we compile top-level expressions
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into a self-contained LLVM function that takes no arguments and returns the
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computed double. Because the LLVM JIT compiler matches the native platform ABI,
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this means that you can just cast the result pointer to a function pointer of
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that type and call it directly. This means, there is no difference between JIT
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compiled code and native machine code that is statically linked into your
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application.
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Finally, since we don't support re-evaluation of top-level expressions, we
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remove the module from the JIT when we're done to free the associated memory.
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Recall, however, that the module we created a few lines earlier (via
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``InitializeModuleAndPassManager``) is still open and waiting for new code to be
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added.
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With just these two changes, lets see how Kaleidoscope works now!
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::
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    ready> 4+5;
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    Read top-level expression:
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    define double @0() {
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    entry:
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      ret double 9.000000e+00
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    }
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    Evaluated to 9.000000
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Well this looks like it is basically working. The dump of the function
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shows the "no argument function that always returns double" that we
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synthesize for each top-level expression that is typed in. This
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demonstrates very basic functionality, but can we do more?
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::
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    ready> def testfunc(x y) x + y*2;
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    Read function definition:
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    define double @testfunc(double %x, double %y) {
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    entry:
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      %multmp = fmul double %y, 2.000000e+00
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      %addtmp = fadd double %multmp, %x
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      ret double %addtmp
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    }
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    ready> testfunc(4, 10);
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    Read top-level expression:
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    define double @1() {
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    entry:
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      %calltmp = call double @testfunc(double 4.000000e+00, double 1.000000e+01)
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      ret double %calltmp
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    }
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    Evaluated to 24.000000
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    ready> testfunc(5, 10);
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    ready> LLVM ERROR: Program used external function 'testfunc' which could not be resolved!
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Function definitions and calls also work, but something went very wrong on that
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last line. The call looks valid, so what happened? As you may have guessed from
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the the API a Module is a unit of allocation for the JIT, and testfunc was part
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of the same module that contained anonymous expression. When we removed that
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module from the JIT to free the memory for the anonymous expression, we deleted
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the definition of ``testfunc`` along with it. Then, when we tried to call
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testfunc a second time, the JIT could no longer find it.
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The easiest way to fix this is to put the anonymous expression in a separate
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module from the rest of the function definitions. The JIT will happily resolve
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function calls across module boundaries, as long as each of the functions called
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has a prototype, and is added to the JIT before it is called. By putting the
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anonymous expression in a different module we can delete it without affecting
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the rest of the functions.
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In fact, we're going to go a step further and put every function in its own
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module. Doing so allows us to exploit a useful property of the KaleidoscopeJIT
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that will make our environment more REPL-like: Functions can be added to the
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JIT more than once (unlike a module where every function must have a unique
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definition). When you look up a symbol in KaleidoscopeJIT it will always return
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the most recent definition:
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::
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    ready> def foo(x) x + 1;
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    Read function definition:
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    define double @foo(double %x) {
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    entry:
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      %addtmp = fadd double %x, 1.000000e+00
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      ret double %addtmp
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    }
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    ready> foo(2);
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    Evaluated to 3.000000
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    ready> def foo(x) x + 2;
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    define double @foo(double %x) {
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    entry:
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      %addtmp = fadd double %x, 2.000000e+00
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      ret double %addtmp
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    }
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    ready> foo(2);
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    Evaluated to 4.000000
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To allow each function to live in its own module we'll need a way to
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re-generate previous function declarations into each new module we open:
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.. code-block:: c++
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    static std::unique_ptr<KaleidoscopeJIT> TheJIT;
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 | 
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    ...
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    Function *getFunction(std::string Name) {
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      // First, see if the function has already been added to the current module.
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      if (auto *F = TheModule->getFunction(Name))
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        return F;
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      // If not, check whether we can codegen the declaration from some existing
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      // prototype.
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      auto FI = FunctionProtos.find(Name);
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      if (FI != FunctionProtos.end())
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        return FI->second->codegen();
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      // If no existing prototype exists, return null.
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      return nullptr;
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    }
 | 
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    ...
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    Value *CallExprAST::codegen() {
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      // Look up the name in the global module table.
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      Function *CalleeF = getFunction(Callee);
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    ...
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						|
    Function *FunctionAST::codegen() {
 | 
						|
      // Transfer ownership of the prototype to the FunctionProtos map, but keep a
 | 
						|
      // reference to it for use below.
 | 
						|
      auto &P = *Proto;
 | 
						|
      FunctionProtos[Proto->getName()] = std::move(Proto);
 | 
						|
      Function *TheFunction = getFunction(P.getName());
 | 
						|
      if (!TheFunction)
 | 
						|
        return nullptr;
 | 
						|
 | 
						|
 | 
						|
To enable this, we'll start by adding a new global, ``FunctionProtos``, that
 | 
						|
holds the most recent prototype for each function. We'll also add a convenience
 | 
						|
method, ``getFunction()``, to replace calls to ``TheModule->getFunction()``.
 | 
						|
Our convenience method searches ``TheModule`` for an existing function
 | 
						|
declaration, falling back to generating a new declaration from FunctionProtos if
 | 
						|
it doesn't find one. In ``CallExprAST::codegen()`` we just need to replace the
 | 
						|
call to ``TheModule->getFunction()``. In ``FunctionAST::codegen()`` we need to
 | 
						|
update the FunctionProtos map first, then call ``getFunction()``. With this
 | 
						|
done, we can always obtain a function declaration in the current module for any
 | 
						|
previously declared function.
 | 
						|
 | 
						|
We also need to update HandleDefinition and HandleExtern:
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
    static void HandleDefinition() {
 | 
						|
      if (auto FnAST = ParseDefinition()) {
 | 
						|
        if (auto *FnIR = FnAST->codegen()) {
 | 
						|
          fprintf(stderr, "Read function definition:");
 | 
						|
          FnIR->dump();
 | 
						|
          TheJIT->addModule(std::move(TheModule));
 | 
						|
          InitializeModuleAndPassManager();
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        // Skip token for error recovery.
 | 
						|
         getNextToken();
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    static void HandleExtern() {
 | 
						|
      if (auto ProtoAST = ParseExtern()) {
 | 
						|
        if (auto *FnIR = ProtoAST->codegen()) {
 | 
						|
          fprintf(stderr, "Read extern: ");
 | 
						|
          FnIR->dump();
 | 
						|
          FunctionProtos[ProtoAST->getName()] = std::move(ProtoAST);
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        // Skip token for error recovery.
 | 
						|
        getNextToken();
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
In HandleDefinition, we add two lines to transfer the newly defined function to
 | 
						|
the JIT and open a new module. In HandleExtern, we just need to add one line to
 | 
						|
add the prototype to FunctionProtos.
 | 
						|
 | 
						|
With these changes made, lets try our REPL again (I removed the dump of the
 | 
						|
anonymous functions this time, you should get the idea by now :) :
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    ready> def foo(x) x + 1;
 | 
						|
    ready> foo(2);
 | 
						|
    Evaluated to 3.000000
 | 
						|
 | 
						|
    ready> def foo(x) x + 2;
 | 
						|
    ready> foo(2);
 | 
						|
    Evaluated to 4.000000
 | 
						|
 | 
						|
It works!
 | 
						|
 | 
						|
Even with this simple code, we get some surprisingly powerful capabilities -
 | 
						|
check this out:
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    ready> extern sin(x);
 | 
						|
    Read extern:
 | 
						|
    declare double @sin(double)
 | 
						|
 | 
						|
    ready> extern cos(x);
 | 
						|
    Read extern:
 | 
						|
    declare double @cos(double)
 | 
						|
 | 
						|
    ready> sin(1.0);
 | 
						|
    Read top-level expression:
 | 
						|
    define double @2() {
 | 
						|
    entry:
 | 
						|
      ret double 0x3FEAED548F090CEE
 | 
						|
    }
 | 
						|
 | 
						|
    Evaluated to 0.841471
 | 
						|
 | 
						|
    ready> def foo(x) sin(x)*sin(x) + cos(x)*cos(x);
 | 
						|
    Read function definition:
 | 
						|
    define double @foo(double %x) {
 | 
						|
    entry:
 | 
						|
      %calltmp = call double @sin(double %x)
 | 
						|
      %multmp = fmul double %calltmp, %calltmp
 | 
						|
      %calltmp2 = call double @cos(double %x)
 | 
						|
      %multmp4 = fmul double %calltmp2, %calltmp2
 | 
						|
      %addtmp = fadd double %multmp, %multmp4
 | 
						|
      ret double %addtmp
 | 
						|
    }
 | 
						|
 | 
						|
    ready> foo(4.0);
 | 
						|
    Read top-level expression:
 | 
						|
    define double @3() {
 | 
						|
    entry:
 | 
						|
      %calltmp = call double @foo(double 4.000000e+00)
 | 
						|
      ret double %calltmp
 | 
						|
    }
 | 
						|
 | 
						|
    Evaluated to 1.000000
 | 
						|
 | 
						|
Whoa, how does the JIT know about sin and cos? The answer is surprisingly
 | 
						|
simple: The KaleidoscopeJIT has a straightforward symbol resolution rule that
 | 
						|
it uses to find symbols that aren't available in any given module: First
 | 
						|
it searches all the modules that have already been added to the JIT, from the
 | 
						|
most recent to the oldest, to find the newest definition. If no definition is
 | 
						|
found inside the JIT, it falls back to calling "``dlsym("sin")``" on the
 | 
						|
Kaleidoscope process itself. Since "``sin``" is defined within the JIT's
 | 
						|
address space, it simply patches up calls in the module to call the libm
 | 
						|
version of ``sin`` directly.
 | 
						|
 | 
						|
In the future we'll see how tweaking this symbol resolution rule can be used to
 | 
						|
enable all sorts of useful features, from security (restricting the set of
 | 
						|
symbols available to JIT'd code), to dynamic code generation based on symbol
 | 
						|
names, and even lazy compilation.
 | 
						|
 | 
						|
One immediate benefit of the symbol resolution rule is that we can now extend
 | 
						|
the language by writing arbitrary C++ code to implement operations. For example,
 | 
						|
if we add:
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
    /// putchard - putchar that takes a double and returns 0.
 | 
						|
    extern "C" double putchard(double X) {
 | 
						|
      fputc((char)X, stderr);
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
 | 
						|
Now we can produce simple output to the console by using things like:
 | 
						|
"``extern putchard(x); putchard(120);``", which prints a lowercase 'x'
 | 
						|
on the console (120 is the ASCII code for 'x'). Similar code could be
 | 
						|
used to implement file I/O, console input, and many other capabilities
 | 
						|
in Kaleidoscope.
 | 
						|
 | 
						|
This completes the JIT and optimizer chapter of the Kaleidoscope
 | 
						|
tutorial. At this point, we can compile a non-Turing-complete
 | 
						|
programming language, optimize and JIT compile it in a user-driven way.
 | 
						|
Next up we'll look into `extending the language with control flow
 | 
						|
constructs <LangImpl5.html>`_, tackling some interesting LLVM IR issues
 | 
						|
along the way.
 | 
						|
 | 
						|
Full Code Listing
 | 
						|
=================
 | 
						|
 | 
						|
Here is the complete code listing for our running example, enhanced with
 | 
						|
the LLVM JIT and optimizer. To build this example, use:
 | 
						|
 | 
						|
.. code-block:: bash
 | 
						|
 | 
						|
    # Compile
 | 
						|
    clang++ -g toy.cpp `llvm-config --cxxflags --ldflags --system-libs --libs core mcjit native` -O3 -o toy
 | 
						|
    # Run
 | 
						|
    ./toy
 | 
						|
 | 
						|
If you are compiling this on Linux, make sure to add the "-rdynamic"
 | 
						|
option as well. This makes sure that the external functions are resolved
 | 
						|
properly at runtime.
 | 
						|
 | 
						|
Here is the code:
 | 
						|
 | 
						|
.. literalinclude:: ../../examples/Kaleidoscope/Chapter4/toy.cpp
 | 
						|
   :language: c++
 | 
						|
 | 
						|
`Next: Extending the language: control flow <LangImpl05.html>`_
 | 
						|
 |