314 lines
9.7 KiB
C++
314 lines
9.7 KiB
C++
//===-- ScriptedProcess.cpp -----------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "ScriptedProcess.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Core/Module.h"
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#include "lldb/Core/PluginManager.h"
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#include "lldb/Host/OptionParser.h"
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#include "lldb/Host/ThreadLauncher.h"
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#include "lldb/Interpreter/CommandInterpreter.h"
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#include "lldb/Interpreter/OptionArgParser.h"
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#include "lldb/Interpreter/OptionGroupBoolean.h"
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#include "lldb/Interpreter/ScriptInterpreter.h"
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#include "lldb/Target/MemoryRegionInfo.h"
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#include "lldb/Target/RegisterContext.h"
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#include "lldb/Utility/Log.h"
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#include "lldb/Utility/Logging.h"
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#include "lldb/Utility/State.h"
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#include <mutex>
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LLDB_PLUGIN_DEFINE(ScriptedProcess)
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using namespace lldb;
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using namespace lldb_private;
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ConstString ScriptedProcess::GetPluginNameStatic() {
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static ConstString g_name("ScriptedProcess");
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return g_name;
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}
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const char *ScriptedProcess::GetPluginDescriptionStatic() {
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return "Scripted Process plug-in.";
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}
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static constexpr lldb::ScriptLanguage g_supported_script_languages[] = {
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ScriptLanguage::eScriptLanguagePython,
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};
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bool ScriptedProcess::IsScriptLanguageSupported(lldb::ScriptLanguage language) {
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llvm::ArrayRef<lldb::ScriptLanguage> supported_languages =
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llvm::makeArrayRef(g_supported_script_languages);
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return llvm::is_contained(supported_languages, language);
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}
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void ScriptedProcess::CheckInterpreterAndScriptObject() const {
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lldbassert(m_interpreter && "Invalid Script Interpreter.");
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lldbassert(m_script_object_sp && "Invalid Script Object.");
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}
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lldb::ProcessSP ScriptedProcess::CreateInstance(lldb::TargetSP target_sp,
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lldb::ListenerSP listener_sp,
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const FileSpec *file,
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bool can_connect) {
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if (!target_sp ||
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!IsScriptLanguageSupported(target_sp->GetDebugger().GetScriptLanguage()))
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return nullptr;
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Status error;
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ScriptedProcess::ScriptedProcessInfo scripted_process_info(
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target_sp->GetProcessLaunchInfo());
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auto process_sp = std::make_shared<ScriptedProcess>(
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target_sp, listener_sp, scripted_process_info, error);
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if (error.Fail() || !process_sp || !process_sp->m_script_object_sp ||
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!process_sp->m_script_object_sp->IsValid()) {
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LLDB_LOGF(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS), "%s",
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error.AsCString());
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return nullptr;
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}
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return process_sp;
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}
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bool ScriptedProcess::CanDebug(lldb::TargetSP target_sp,
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bool plugin_specified_by_name) {
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return true;
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}
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ScriptedProcess::ScriptedProcess(
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lldb::TargetSP target_sp, lldb::ListenerSP listener_sp,
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const ScriptedProcess::ScriptedProcessInfo &scripted_process_info,
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Status &error)
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: Process(target_sp, listener_sp),
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m_scripted_process_info(scripted_process_info) {
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if (!target_sp) {
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error.SetErrorStringWithFormat("ScriptedProcess::%s () - ERROR: %s",
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__FUNCTION__, "Invalid target");
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return;
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}
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m_interpreter = target_sp->GetDebugger().GetScriptInterpreter();
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if (!m_interpreter) {
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error.SetErrorStringWithFormat("ScriptedProcess::%s () - ERROR: %s",
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__FUNCTION__,
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"Debugger has no Script Interpreter");
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return;
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}
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StructuredData::ObjectSP object_sp = GetInterface().CreatePluginObject(
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m_scripted_process_info.GetClassName().c_str(), target_sp,
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m_scripted_process_info.GetDictionarySP());
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if (!object_sp || !object_sp->IsValid()) {
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error.SetErrorStringWithFormat("ScriptedProcess::%s () - ERROR: %s",
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__FUNCTION__,
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"Failed to create valid script object");
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return;
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}
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m_script_object_sp = object_sp;
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}
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ScriptedProcess::~ScriptedProcess() {
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Clear();
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// We need to call finalize on the process before destroying ourselves to
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// make sure all of the broadcaster cleanup goes as planned. If we destruct
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// this class, then Process::~Process() might have problems trying to fully
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// destroy the broadcaster.
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Finalize();
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}
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void ScriptedProcess::Initialize() {
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static llvm::once_flag g_once_flag;
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llvm::call_once(g_once_flag, []() {
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PluginManager::RegisterPlugin(GetPluginNameStatic(),
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GetPluginDescriptionStatic(), CreateInstance);
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});
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}
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void ScriptedProcess::Terminate() {
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PluginManager::UnregisterPlugin(ScriptedProcess::CreateInstance);
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}
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ConstString ScriptedProcess::GetPluginName() { return GetPluginNameStatic(); }
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uint32_t ScriptedProcess::GetPluginVersion() { return 1; }
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Status ScriptedProcess::DoLoadCore() {
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ProcessLaunchInfo launch_info = GetTarget().GetProcessLaunchInfo();
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return DoLaunch(nullptr, launch_info);
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}
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Status ScriptedProcess::DoLaunch(Module *exe_module,
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ProcessLaunchInfo &launch_info) {
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CheckInterpreterAndScriptObject();
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/* FIXME: This doesn't reflect how lldb actually launches a process.
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In reality, it attaches to debugserver, then resume the process. */
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Status error = GetInterface().Launch();
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SetPrivateState(eStateRunning);
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if (error.Fail())
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return error;
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// TODO: Fetch next state from stopped event queue then send stop event
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// const StateType state = SetThreadStopInfo(response);
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// if (state != eStateInvalid) {
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// SetPrivateState(state);
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SetPrivateState(eStateStopped);
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UpdateThreadListIfNeeded();
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GetThreadList();
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return {};
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}
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void ScriptedProcess::DidLaunch() {
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CheckInterpreterAndScriptObject();
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m_pid = GetInterface().GetProcessID();
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}
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Status ScriptedProcess::DoResume() {
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CheckInterpreterAndScriptObject();
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Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
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// FIXME: Fetch data from thread.
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const StateType thread_resume_state = eStateRunning;
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LLDB_LOGF(log, "ScriptedProcess::%s thread_resume_state = %s", __FUNCTION__,
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StateAsCString(thread_resume_state));
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bool resume = (thread_resume_state == eStateRunning);
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assert(thread_resume_state == eStateRunning && "invalid thread resume state");
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Status error;
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if (resume) {
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LLDB_LOGF(log, "ScriptedProcess::%s sending resume", __FUNCTION__);
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SetPrivateState(eStateRunning);
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SetPrivateState(eStateStopped);
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error = GetInterface().Resume();
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}
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return error;
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}
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Status ScriptedProcess::DoStop() {
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CheckInterpreterAndScriptObject();
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Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
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if (GetInterface().ShouldStop()) {
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SetPrivateState(eStateStopped);
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LLDB_LOGF(log, "ScriptedProcess::%s Immediate stop", __FUNCTION__);
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return {};
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}
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LLDB_LOGF(log, "ScriptedProcess::%s Delayed stop", __FUNCTION__);
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return GetInterface().Stop();
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}
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Status ScriptedProcess::DoDestroy() { return Status(); }
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bool ScriptedProcess::IsAlive() {
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if (m_interpreter && m_script_object_sp)
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return GetInterface().IsAlive();
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return false;
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}
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size_t ScriptedProcess::DoReadMemory(lldb::addr_t addr, void *buf, size_t size,
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Status &error) {
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auto error_with_message = [&error](llvm::StringRef message) {
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error.SetErrorString(message);
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return 0;
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};
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if (!m_interpreter)
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return error_with_message("No interpreter.");
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lldb::DataExtractorSP data_extractor_sp =
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GetInterface().ReadMemoryAtAddress(addr, size, error);
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if (!data_extractor_sp || error.Fail())
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return 0;
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offset_t bytes_copied = data_extractor_sp->CopyByteOrderedData(
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0, data_extractor_sp->GetByteSize(), buf, size, GetByteOrder());
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if (!bytes_copied || bytes_copied == LLDB_INVALID_OFFSET)
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return error_with_message("Failed to copy read memory to buffer.");
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return size;
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}
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ArchSpec ScriptedProcess::GetArchitecture() {
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return GetTarget().GetArchitecture();
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}
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Status ScriptedProcess::GetMemoryRegionInfo(lldb::addr_t load_addr,
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MemoryRegionInfo ®ion) {
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// TODO: Implement
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return Status();
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}
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Status ScriptedProcess::GetMemoryRegions(MemoryRegionInfos ®ion_list) {
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CheckInterpreterAndScriptObject();
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lldb::addr_t address = 0;
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lldb::MemoryRegionInfoSP mem_region_sp = nullptr;
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while ((mem_region_sp =
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GetInterface().GetMemoryRegionContainingAddress(address))) {
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auto range = mem_region_sp->GetRange();
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address += range.GetRangeBase() + range.GetByteSize();
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region_list.push_back(*mem_region_sp.get());
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}
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return {};
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}
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void ScriptedProcess::Clear() { Process::m_thread_list.Clear(); }
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bool ScriptedProcess::DoUpdateThreadList(ThreadList &old_thread_list,
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ThreadList &new_thread_list) {
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// TODO: Implement
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// This is supposed to get the current set of threads, if any of them are in
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// old_thread_list then they get copied to new_thread_list, and then any
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// actually new threads will get added to new_thread_list.
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return new_thread_list.GetSize(false) > 0;
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}
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bool ScriptedProcess::GetProcessInfo(ProcessInstanceInfo &info) {
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info.Clear();
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info.SetProcessID(GetID());
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info.SetArchitecture(GetArchitecture());
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lldb::ModuleSP module_sp = GetTarget().GetExecutableModule();
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if (module_sp) {
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const bool add_exe_file_as_first_arg = false;
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info.SetExecutableFile(GetTarget().GetExecutableModule()->GetFileSpec(),
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add_exe_file_as_first_arg);
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}
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return true;
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}
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ScriptedProcessInterface &ScriptedProcess::GetInterface() const {
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return m_interpreter->GetScriptedProcessInterface();
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}
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