100 lines
2.1 KiB
C++
100 lines
2.1 KiB
C++
//===-- DynamicLoaderWindows.cpp --------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "DynamicLoaderWindows.h"
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#include "lldb/Core/PluginManager.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/Target.h"
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#include "llvm/ADT/Triple.h"
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using namespace lldb;
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using namespace lldb_private;
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DynamicLoaderWindows::DynamicLoaderWindows(Process *process)
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: DynamicLoader(process)
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{
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}
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DynamicLoaderWindows::~DynamicLoaderWindows()
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{
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}
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void DynamicLoaderWindows::Initialize()
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{
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PluginManager::RegisterPlugin(GetPluginNameStatic(),
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GetPluginDescriptionStatic(),
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CreateInstance);
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}
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void DynamicLoaderWindows::Terminate()
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{
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}
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ConstString DynamicLoaderWindows::GetPluginNameStatic()
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{
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static ConstString g_plugin_name("windows-dyld");
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return g_plugin_name;
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}
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const char *DynamicLoaderWindows::GetPluginDescriptionStatic()
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{
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return "Dynamic loader plug-in that watches for shared library "
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"loads/unloads in Windows processes.";
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}
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DynamicLoader *DynamicLoaderWindows::CreateInstance(Process *process, bool force)
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{
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bool should_create = force;
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if (!should_create)
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{
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const llvm::Triple &triple_ref = process->GetTarget().GetArchitecture().GetTriple();
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if (triple_ref.getOS() == llvm::Triple::Win32)
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should_create = true;
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}
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if (should_create)
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return new DynamicLoaderWindows (process);
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return nullptr;
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}
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void DynamicLoaderWindows::DidAttach()
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{
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}
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void DynamicLoaderWindows::DidLaunch()
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{
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}
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Error DynamicLoaderWindows::CanLoadImage()
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{
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return Error();
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}
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ConstString DynamicLoaderWindows::GetPluginName()
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{
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return GetPluginNameStatic();
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}
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uint32_t DynamicLoaderWindows::GetPluginVersion()
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{
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return 1;
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}
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ThreadPlanSP
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DynamicLoaderWindows::GetStepThroughTrampolinePlan(Thread &thread, bool stop)
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{
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return ThreadPlanSP();
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} |