260 lines
9.6 KiB
C++
260 lines
9.6 KiB
C++
//===- lib/ReaderWriter/PECOFF/ReaderImportHeader.cpp ---------------------===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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///
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/// \file \brief This file provides a way to read an import library member in a
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/// .lib file.
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///
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/// Archive Files in Windows
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/// ========================
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///
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/// In Windows, archive files with .lib file extension serve two different
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/// purposes.
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///
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/// - For static linking: An archive file in this use case contains multiple
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/// regular .obj files and is used for static linking. This is the same
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/// usage as .a file in Unix.
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///
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/// - For dynamic linking: An archive file in this use case contains pseudo
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/// .obj files to describe exported symbols of a DLL. Each pseudo .obj file
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/// in an archive has a name of an exported symbol and a DLL filename from
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/// which the symbol can be imported. When you link a DLL on Windows, you
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/// pass the name of the .lib file for the DLL instead of the DLL filename
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/// itself. That is the Windows way of linking against a shared library.
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///
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/// This file contains a function to handle the pseudo object file.
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///
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/// Windows Loader and Import Address Table
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/// =======================================
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///
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/// Windows supports a GOT-like mechanism for DLLs. The executable using DLLs
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/// contains a list of DLL names and list of symbols that need to be resolved by
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/// the loader. Windows loader maps the executable and all the DLLs to memory,
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/// resolves the symbols referencing items in DLLs, and updates the import
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/// address table (IAT) in memory. The IAT is an array of pointers to all of the
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/// data or functions in DLL referenced by the executable. You cannot access
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/// items in DLLs directly. They have to be accessed through an extra level of
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/// indirection.
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///
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/// So, if you want to access an item in DLL, you have to go through a
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/// pointer. How do you actually do that? You need a symbol for a pointer in the
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/// IAT. For each symbol defined in a DLL, a symbol with "__imp_" prefix is
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/// exported from the DLL for an IAT entry. For example, if you have a global
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/// variable "foo" in a DLL, a pointer to the variable is available as
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/// "_imp__foo". The IAT is an array of _imp__ symbols.
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///
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/// Is this OK? That's not that complicated. Because items in a DLL are not
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/// directly accessible, you need to access through a pointer, and the pointer
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/// is available as a symbol with _imp__ prefix.
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///
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/// Note 1: Although you can write code with _imp__ prefix, today's compiler and
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/// linker let you write code as if there's no extra level of indirection.
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/// That's why you haven't seen lots of _imp__ in your code. A variable or a
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/// function declared with "dllimport" attribute is treated as an item in a DLL,
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/// and the compiler automatically mangles its name and inserts the extra level
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/// of indirection when accessing the item. Here are some examples:
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///
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/// __declspec(dllimport) int var_in_dll;
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/// var_in_dll = 3; // is equivalent to *_imp__var_in_dll = 3;
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///
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/// __declspec(dllimport) int fn_in_dll(void);
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/// fn_in_dll(); // is equivalent to (*_imp__fn_in_dll)();
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///
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/// It's just the compiler rewrites code for you so that you don't need to
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/// handle the indirection youself.
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///
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/// Note 2: __declspec(dllimport) is mandatory for data but optional for
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/// function. For a function, the linker creates a jump table with the original
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/// symbol name, so that the function is accessible without _imp__ prefix. The
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/// same function in a DLL can be called through two different symbols if it's
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/// not dllimport'ed.
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///
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/// (*_imp__fn)()
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/// fn()
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///
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/// The above functions do the same thing. fn's content is a JMP instruction to
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/// branch to the address pointed by _imp__fn. The latter may be a little bit
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/// slower than the former because it will execute the extra JMP instruction, but
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/// that's usually negligible.
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///
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/// If a function is dllimport'ed, which is usually done in a header file,
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/// mangled name will be used at compile time so the jump table will not be
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/// used.
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///
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/// Because there's no way to hide the indirection for data access at link time,
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/// data has to be accessed through dllimport'ed symbols or explicit _imp__
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/// prefix.
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///
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/// Creating Atoms for the Import Address Table
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/// ===========================================
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///
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/// The function in this file reads a pseudo object file and creates at most two
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/// atoms. One is a shared library atom for _imp__ symbol. The another is a
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/// defined atom for the JMP instruction if the symbol is for a function.
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///
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "ReaderImportHeader"
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#include "Atoms.h"
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#include "lld/Core/File.h"
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#include "lld/Core/Error.h"
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#include "lld/Core/SharedLibraryAtom.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/Object/COFF.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/COFF.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/Endian.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/Memory.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Support/system_error.h"
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#include <map>
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#include <vector>
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#include <cstring>
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using namespace lld;
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using namespace llvm;
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namespace lld {
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namespace coff {
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namespace {
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/// The defined atom for jump table.
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class FuncAtom : public COFFLinkerInternalAtom {
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public:
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FuncAtom(const File &file, StringRef symbolName)
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: COFFLinkerInternalAtom(file, &rawContent, symbolName) {}
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virtual uint64_t ordinal() const { return 0; }
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virtual Scope scope() const { return scopeGlobal; }
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virtual ContentType contentType() const { return typeCode; }
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virtual Alignment alignment() const { return Alignment(1); }
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virtual ContentPermissions permissions() const { return permR_X; }
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private:
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static std::vector<uint8_t> rawContent;
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};
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// MSVC doesn't seem to like C++11 initializer list, so initialize the
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// vector from an array.
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namespace {
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uint8_t FuncAtomContent[] = {
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0xff, 0x25, 0x00, 0x00, 0x00, 0x00, // jmp *0x0
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0x90, 0x90 // nop; nop
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};
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} // anonymous namespace
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std::vector<uint8_t> FuncAtom::rawContent(
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FuncAtomContent, FuncAtomContent + sizeof(FuncAtomContent));
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class FileImportLibrary : public File {
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public:
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FileImportLibrary(const TargetInfo &ti,
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std::unique_ptr<llvm::MemoryBuffer> mb,
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llvm::error_code &ec)
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: File(mb->getBufferIdentifier(), kindSharedLibrary), _targetInfo(ti) {
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const char *buf = mb->getBufferStart();
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const char *end = mb->getBufferEnd();
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// The size of the string that follows the header.
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uint32_t dataSize =
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*reinterpret_cast<const support::ulittle32_t *>(buf + 12);
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// Check if the total size is valid. The file header is 20 byte long.
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if (end - buf != 20 + dataSize) {
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ec = make_error_code(native_reader_error::unknown_file_format);
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return;
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}
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uint16_t hint = *reinterpret_cast<const support::ulittle16_t *>(buf + 16);
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StringRef symbolName(buf + 20);
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StringRef dllName(buf + 20 + symbolName.size() + 1);
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const COFFSharedLibraryAtom *dataAtom = addSharedLibraryAtom(
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hint, symbolName, dllName);
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int type = *reinterpret_cast<const support::ulittle16_t *>(buf + 18) >> 16;
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if (type == llvm::COFF::IMPORT_CODE)
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addDefinedAtom(symbolName, dllName, dataAtom);
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ec = error_code::success();
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}
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virtual const atom_collection<DefinedAtom> &defined() const {
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return _definedAtoms;
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}
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virtual const atom_collection<UndefinedAtom> &undefined() const {
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return _noUndefinedAtoms;
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}
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virtual const atom_collection<SharedLibraryAtom> &sharedLibrary() const {
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return _sharedLibraryAtoms;
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}
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virtual const atom_collection<AbsoluteAtom> &absolute() const {
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return _noAbsoluteAtoms;
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}
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virtual const TargetInfo &getTargetInfo() const { return _targetInfo; }
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private:
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const COFFSharedLibraryAtom *addSharedLibraryAtom(
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uint16_t hint, StringRef symbolName, StringRef dllName) {
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auto *atom = new (_allocator.Allocate<COFFSharedLibraryAtom>())
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COFFSharedLibraryAtom(*this, hint, symbolName, dllName);
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_sharedLibraryAtoms._atoms.push_back(atom);
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return atom;
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}
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void addDefinedAtom(StringRef symbolName, StringRef dllName,
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const COFFSharedLibraryAtom *dataAtom) {
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auto *atom = new (_allocator.Allocate<FuncAtom>())
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FuncAtom(*this, symbolName);
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// The first two byte of the atom is JMP instruction.
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atom->addReference(std::unique_ptr<COFFReference>(
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new COFFReference(dataAtom, 2, llvm::COFF::IMAGE_REL_I386_DIR32)));
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_definedAtoms._atoms.push_back(atom);
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}
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atom_collection_vector<DefinedAtom> _definedAtoms;
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atom_collection_vector<SharedLibraryAtom> _sharedLibraryAtoms;
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const TargetInfo &_targetInfo;
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mutable llvm::BumpPtrAllocator _allocator;
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};
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} // end anonymous namespace
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error_code parseCOFFImportLibrary(const TargetInfo &targetInfo,
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std::unique_ptr<MemoryBuffer> &mb,
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std::vector<std::unique_ptr<File> > &result) {
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// Check the file magic.
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const char *buf = mb->getBufferStart();
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const char *end = mb->getBufferEnd();
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if (end - buf < 20 || memcmp(buf, "\0\0\xFF\xFF", 4))
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return make_error_code(native_reader_error::unknown_file_format);
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error_code ec;
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auto file = std::unique_ptr<File>(
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new FileImportLibrary(targetInfo, std::move(mb), ec));
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if (ec)
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return ec;
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result.push_back(std::move(file));
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return error_code::success();
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}
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} // end namespace coff
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} // end namespace lld
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