862 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			862 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- SymbolTable.cpp ----------------------------------------------------===//
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//
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//                             The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Symbol table is a bag of all known symbols. We put all symbols of
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// all input files to the symbol table. The symbol table is basically
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// a hash table with the logic to resolve symbol name conflicts using
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// the symbol types.
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//
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//===----------------------------------------------------------------------===//
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#include "SymbolTable.h"
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#include "Config.h"
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#include "LinkerScript.h"
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#include "Symbols.h"
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#include "SyntheticSections.h"
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#include "lld/Common/ErrorHandler.h"
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#include "lld/Common/Memory.h"
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#include "lld/Common/Strings.h"
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#include "llvm/ADT/STLExtras.h"
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using namespace llvm;
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using namespace llvm::object;
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using namespace llvm::ELF;
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using namespace lld;
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using namespace lld::elf;
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SymbolTable *elf::Symtab;
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static InputFile *getFirstElf() {
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  if (!ObjectFiles.empty())
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    return ObjectFiles[0];
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  if (!SharedFiles.empty())
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    return SharedFiles[0];
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  return nullptr;
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}
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// All input object files must be for the same architecture
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// (e.g. it does not make sense to link x86 object files with
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// MIPS object files.) This function checks for that error.
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template <class ELFT> static bool isCompatible(InputFile *F) {
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  if (!isa<ELFFileBase<ELFT>>(F) && !isa<BitcodeFile>(F))
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    return true;
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  if (F->EKind == Config->EKind && F->EMachine == Config->EMachine) {
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    if (Config->EMachine != EM_MIPS)
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      return true;
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    if (isMipsN32Abi(F) == Config->MipsN32Abi)
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      return true;
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  }
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  if (!Config->Emulation.empty())
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    error(toString(F) + " is incompatible with " + Config->Emulation);
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  else
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    error(toString(F) + " is incompatible with " + toString(getFirstElf()));
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  return false;
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}
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// Add symbols in File to the symbol table.
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template <class ELFT> void SymbolTable::addFile(InputFile *File) {
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  if (!isCompatible<ELFT>(File))
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    return;
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  // Binary file
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  if (auto *F = dyn_cast<BinaryFile>(File)) {
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    BinaryFiles.push_back(F);
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    F->parse<ELFT>();
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    return;
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  }
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  // .a file
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  if (auto *F = dyn_cast<ArchiveFile>(File)) {
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    F->parse<ELFT>();
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    return;
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  }
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  // Lazy object file
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  if (auto *F = dyn_cast<LazyObjFile>(File)) {
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    F->parse<ELFT>();
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    return;
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  }
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  if (Config->Trace)
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    message(toString(File));
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  // .so file
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  if (auto *F = dyn_cast<SharedFile<ELFT>>(File)) {
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    // DSOs are uniquified not by filename but by soname.
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    F->parseSoName();
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    if (errorCount() || !SoNames.insert(F->SoName).second)
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      return;
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    SharedFiles.push_back(F);
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    F->parseRest();
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    return;
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  }
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  // LLVM bitcode file
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  if (auto *F = dyn_cast<BitcodeFile>(File)) {
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    BitcodeFiles.push_back(F);
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    F->parse<ELFT>(ComdatGroups);
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    return;
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  }
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  // Regular object file
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  ObjectFiles.push_back(File);
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  cast<ObjFile<ELFT>>(File)->parse(ComdatGroups);
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}
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// This function is where all the optimizations of link-time
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// optimization happens. When LTO is in use, some input files are
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// not in native object file format but in the LLVM bitcode format.
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// This function compiles bitcode files into a few big native files
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// using LLVM functions and replaces bitcode symbols with the results.
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// Because all bitcode files that consist of a program are passed
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// to the compiler at once, it can do whole-program optimization.
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template <class ELFT> void SymbolTable::addCombinedLTOObject() {
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  if (BitcodeFiles.empty())
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    return;
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  // Compile bitcode files and replace bitcode symbols.
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  LTO.reset(new BitcodeCompiler);
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  for (BitcodeFile *F : BitcodeFiles)
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    LTO->add(*F);
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  for (InputFile *File : LTO->compile()) {
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    DenseSet<CachedHashStringRef> DummyGroups;
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    cast<ObjFile<ELFT>>(File)->parse(DummyGroups);
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    ObjectFiles.push_back(File);
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  }
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}
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template <class ELFT>
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Defined *SymbolTable::addAbsolute(StringRef Name, uint8_t Visibility,
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                                  uint8_t Binding) {
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  Symbol *Sym = addRegular<ELFT>(Name, Visibility, STT_NOTYPE, 0, 0, Binding,
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                                 nullptr, nullptr);
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  return cast<Defined>(Sym);
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}
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// Set a flag for --trace-symbol so that we can print out a log message
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// if a new symbol with the same name is inserted into the symbol table.
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void SymbolTable::trace(StringRef Name) {
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  SymMap.insert({CachedHashStringRef(Name), -1});
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}
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// Rename SYM as __wrap_SYM. The original symbol is preserved as __real_SYM.
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// Used to implement --wrap.
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template <class ELFT> void SymbolTable::addSymbolWrap(StringRef Name) {
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  Symbol *Sym = find(Name);
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  if (!Sym)
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    return;
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  Symbol *Real = addUndefined<ELFT>(Saver.save("__real_" + Name));
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  Symbol *Wrap = addUndefined<ELFT>(Saver.save("__wrap_" + Name));
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  WrappedSymbols.push_back({Sym, Real, Wrap});
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  // We want to tell LTO not to inline symbols to be overwritten
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  // because LTO doesn't know the final symbol contents after renaming.
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  Real->CanInline = false;
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  Sym->CanInline = false;
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  // Tell LTO not to eliminate these symbols.
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  Sym->IsUsedInRegularObj = true;
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  Wrap->IsUsedInRegularObj = true;
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}
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// Apply symbol renames created by -wrap. The renames are created
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// before LTO in addSymbolWrap() to have a chance to inform LTO (if
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// LTO is running) not to include these symbols in IPO. Now that the
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// symbols are finalized, we can perform the replacement.
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void SymbolTable::applySymbolWrap() {
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  // This function rotates 3 symbols:
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  //
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  // __real_sym becomes sym
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  // sym        becomes __wrap_sym
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  // __wrap_sym becomes __real_sym
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  //
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  // The last part is special in that we don't want to change what references to
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  // __wrap_sym point to, we just want have __real_sym in the symbol table.
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  for (WrappedSymbol &W : WrappedSymbols) {
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    // First, make a copy of __real_sym.
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    Symbol *Real = nullptr;
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    if (W.Real->isDefined()) {
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      Real = (Symbol *)make<SymbolUnion>();
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      memcpy(Real, W.Real, sizeof(SymbolUnion));
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    }
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    // Replace __real_sym with sym and sym with __wrap_sym.
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    memcpy(W.Real, W.Sym, sizeof(SymbolUnion));
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    memcpy(W.Sym, W.Wrap, sizeof(SymbolUnion));
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    // We now have two copies of __wrap_sym. Drop one.
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    W.Wrap->IsUsedInRegularObj = false;
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    if (Real)
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      SymVector.push_back(Real);
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  }
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}
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static uint8_t getMinVisibility(uint8_t VA, uint8_t VB) {
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  if (VA == STV_DEFAULT)
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    return VB;
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  if (VB == STV_DEFAULT)
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    return VA;
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  return std::min(VA, VB);
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}
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// Find an existing symbol or create and insert a new one.
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std::pair<Symbol *, bool> SymbolTable::insert(StringRef Name) {
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  // <name>@@<version> means the symbol is the default version. In that
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  // case <name>@@<version> will be used to resolve references to <name>.
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  //
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  // Since this is a hot path, the following string search code is
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  // optimized for speed. StringRef::find(char) is much faster than
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  // StringRef::find(StringRef).
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  size_t Pos = Name.find('@');
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  if (Pos != StringRef::npos && Pos + 1 < Name.size() && Name[Pos + 1] == '@')
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    Name = Name.take_front(Pos);
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  auto P = SymMap.insert({CachedHashStringRef(Name), (int)SymVector.size()});
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  int &SymIndex = P.first->second;
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  bool IsNew = P.second;
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  bool Traced = false;
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  if (SymIndex == -1) {
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    SymIndex = SymVector.size();
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    IsNew = Traced = true;
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  }
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  Symbol *Sym;
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  if (IsNew) {
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    Sym = (Symbol *)make<SymbolUnion>();
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    Sym->InVersionScript = false;
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    Sym->Visibility = STV_DEFAULT;
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    Sym->IsUsedInRegularObj = false;
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    Sym->ExportDynamic = false;
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    Sym->CanInline = true;
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    Sym->Traced = Traced;
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    Sym->VersionId = Config->DefaultSymbolVersion;
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    SymVector.push_back(Sym);
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  } else {
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    Sym = SymVector[SymIndex];
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  }
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  return {Sym, IsNew};
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}
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// Find an existing symbol or create and insert a new one, then apply the given
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// attributes.
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std::pair<Symbol *, bool> SymbolTable::insert(StringRef Name, uint8_t Type,
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                                              uint8_t Visibility,
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                                              bool CanOmitFromDynSym,
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                                              InputFile *File) {
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  Symbol *S;
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  bool WasInserted;
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  std::tie(S, WasInserted) = insert(Name);
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  // Merge in the new symbol's visibility.
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  S->Visibility = getMinVisibility(S->Visibility, Visibility);
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  if (!CanOmitFromDynSym && (Config->Shared || Config->ExportDynamic))
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    S->ExportDynamic = true;
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  if (!File || File->kind() == InputFile::ObjKind)
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    S->IsUsedInRegularObj = true;
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  if (!WasInserted && S->Type != Symbol::UnknownType &&
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      ((Type == STT_TLS) != S->isTls())) {
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    error("TLS attribute mismatch: " + toString(*S) + "\n>>> defined in " +
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          toString(S->File) + "\n>>> defined in " + toString(File));
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  }
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  return {S, WasInserted};
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}
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template <class ELFT> Symbol *SymbolTable::addUndefined(StringRef Name) {
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  return addUndefined<ELFT>(Name, STB_GLOBAL, STV_DEFAULT,
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                            /*Type*/ 0,
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                            /*CanOmitFromDynSym*/ false, /*File*/ nullptr);
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}
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static uint8_t getVisibility(uint8_t StOther) { return StOther & 3; }
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template <class ELFT>
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Symbol *SymbolTable::addUndefined(StringRef Name, uint8_t Binding,
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                                  uint8_t StOther, uint8_t Type,
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                                  bool CanOmitFromDynSym, InputFile *File) {
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  Symbol *S;
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  bool WasInserted;
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  uint8_t Visibility = getVisibility(StOther);
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  std::tie(S, WasInserted) =
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      insert(Name, Type, Visibility, CanOmitFromDynSym, File);
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  // An undefined symbol with non default visibility must be satisfied
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  // in the same DSO.
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  if (WasInserted || (isa<SharedSymbol>(S) && Visibility != STV_DEFAULT)) {
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    replaceSymbol<Undefined>(S, File, Name, Binding, StOther, Type);
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    return S;
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  }
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  if (S->isShared() || S->isLazy() || (S->isUndefined() && Binding != STB_WEAK))
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    S->Binding = Binding;
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  if (Binding != STB_WEAK) {
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    if (auto *SS = dyn_cast<SharedSymbol>(S))
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      if (!Config->GcSections)
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        SS->getFile<ELFT>().IsNeeded = true;
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  }
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  if (auto *L = dyn_cast<Lazy>(S)) {
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    // An undefined weak will not fetch archive members. See comment on Lazy in
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    // Symbols.h for the details.
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    if (Binding == STB_WEAK)
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      L->Type = Type;
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    else if (InputFile *F = L->fetch())
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      addFile<ELFT>(F);
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  }
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  return S;
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}
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// Using .symver foo,foo@@VER unfortunately creates two symbols: foo and
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// foo@@VER. We want to effectively ignore foo, so give precedence to
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// foo@@VER.
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// FIXME: If users can transition to using
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// .symver foo,foo@@@VER
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// we can delete this hack.
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static int compareVersion(Symbol *S, StringRef Name) {
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  bool A = Name.contains("@@");
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  bool B = S->getName().contains("@@");
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  if (A && !B)
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    return 1;
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  if (!A && B)
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    return -1;
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  return 0;
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}
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// We have a new defined symbol with the specified binding. Return 1 if the new
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// symbol should win, -1 if the new symbol should lose, or 0 if both symbols are
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// strong defined symbols.
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static int compareDefined(Symbol *S, bool WasInserted, uint8_t Binding,
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                          StringRef Name) {
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  if (WasInserted)
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    return 1;
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  if (!S->isDefined())
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    return 1;
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  if (int R = compareVersion(S, Name))
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    return R;
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  if (Binding == STB_WEAK)
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    return -1;
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  if (S->isWeak())
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    return 1;
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  return 0;
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}
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// We have a new non-common defined symbol with the specified binding. Return 1
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// if the new symbol should win, -1 if the new symbol should lose, or 0 if there
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// is a conflict. If the new symbol wins, also update the binding.
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static int compareDefinedNonCommon(Symbol *S, bool WasInserted, uint8_t Binding,
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                                   bool IsAbsolute, uint64_t Value,
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                                   StringRef Name) {
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  if (int Cmp = compareDefined(S, WasInserted, Binding, Name))
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    return Cmp;
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  if (auto *R = dyn_cast<Defined>(S)) {
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    if (R->Section && isa<BssSection>(R->Section)) {
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      // Non-common symbols take precedence over common symbols.
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      if (Config->WarnCommon)
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        warn("common " + S->getName() + " is overridden");
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      return 1;
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    }
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    if (R->Section == nullptr && Binding == STB_GLOBAL && IsAbsolute &&
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        R->Value == Value)
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      return -1;
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  }
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  return 0;
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}
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Symbol *SymbolTable::addCommon(StringRef N, uint64_t Size, uint32_t Alignment,
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                               uint8_t Binding, uint8_t StOther, uint8_t Type,
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                               InputFile &File) {
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  Symbol *S;
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  bool WasInserted;
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  std::tie(S, WasInserted) = insert(N, Type, getVisibility(StOther),
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                                    /*CanOmitFromDynSym*/ false, &File);
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  int Cmp = compareDefined(S, WasInserted, Binding, N);
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  if (Cmp > 0) {
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    auto *Bss = make<BssSection>("COMMON", Size, Alignment);
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    Bss->File = &File;
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    Bss->Live = !Config->GcSections;
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    InputSections.push_back(Bss);
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    replaceSymbol<Defined>(S, &File, N, Binding, StOther, Type, 0, Size, Bss);
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  } else if (Cmp == 0) {
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    auto *D = cast<Defined>(S);
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    auto *Bss = dyn_cast_or_null<BssSection>(D->Section);
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    if (!Bss) {
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      // Non-common symbols take precedence over common symbols.
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      if (Config->WarnCommon)
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        warn("common " + S->getName() + " is overridden");
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      return S;
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    }
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    if (Config->WarnCommon)
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      warn("multiple common of " + D->getName());
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    Bss->Alignment = std::max(Bss->Alignment, Alignment);
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    if (Size > Bss->Size) {
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      D->File = Bss->File = &File;
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      D->Size = Bss->Size = Size;
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    }
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  }
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  return S;
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}
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static void warnOrError(const Twine &Msg) {
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  if (Config->AllowMultipleDefinition)
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    warn(Msg);
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  else
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    error(Msg);
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}
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static void reportDuplicate(Symbol *Sym, InputFile *NewFile) {
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  warnOrError("duplicate symbol: " + toString(*Sym) + "\n>>> defined in " +
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              toString(Sym->File) + "\n>>> defined in " + toString(NewFile));
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}
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template <class ELFT>
 | 
						|
static void reportDuplicate(Symbol *Sym, InputSectionBase *ErrSec,
 | 
						|
                            typename ELFT::uint ErrOffset) {
 | 
						|
  Defined *D = cast<Defined>(Sym);
 | 
						|
  if (!D->Section || !ErrSec) {
 | 
						|
    reportDuplicate(Sym, ErrSec ? ErrSec->File : nullptr);
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // Construct and print an error message in the form of:
 | 
						|
  //
 | 
						|
  //   ld.lld: error: duplicate symbol: foo
 | 
						|
  //   >>> defined at bar.c:30
 | 
						|
  //   >>>            bar.o (/home/alice/src/bar.o)
 | 
						|
  //   >>> defined at baz.c:563
 | 
						|
  //   >>>            baz.o in archive libbaz.a
 | 
						|
  auto *Sec1 = cast<InputSectionBase>(D->Section);
 | 
						|
  std::string Src1 = Sec1->getSrcMsg<ELFT>(*Sym, D->Value);
 | 
						|
  std::string Obj1 = Sec1->getObjMsg(D->Value);
 | 
						|
  std::string Src2 = ErrSec->getSrcMsg<ELFT>(*Sym, ErrOffset);
 | 
						|
  std::string Obj2 = ErrSec->getObjMsg(ErrOffset);
 | 
						|
 | 
						|
  std::string Msg = "duplicate symbol: " + toString(*Sym) + "\n>>> defined at ";
 | 
						|
  if (!Src1.empty())
 | 
						|
    Msg += Src1 + "\n>>>            ";
 | 
						|
  Msg += Obj1 + "\n>>> defined at ";
 | 
						|
  if (!Src2.empty())
 | 
						|
    Msg += Src2 + "\n>>>            ";
 | 
						|
  Msg += Obj2;
 | 
						|
  warnOrError(Msg);
 | 
						|
}
 | 
						|
 | 
						|
template <typename ELFT>
 | 
						|
Symbol *SymbolTable::addRegular(StringRef Name, uint8_t StOther, uint8_t Type,
 | 
						|
                                uint64_t Value, uint64_t Size, uint8_t Binding,
 | 
						|
                                SectionBase *Section, InputFile *File) {
 | 
						|
  Symbol *S;
 | 
						|
  bool WasInserted;
 | 
						|
  std::tie(S, WasInserted) = insert(Name, Type, getVisibility(StOther),
 | 
						|
                                    /*CanOmitFromDynSym*/ false, File);
 | 
						|
  int Cmp = compareDefinedNonCommon(S, WasInserted, Binding, Section == nullptr,
 | 
						|
                                    Value, Name);
 | 
						|
  if (Cmp > 0)
 | 
						|
    replaceSymbol<Defined>(S, File, Name, Binding, StOther, Type, Value, Size,
 | 
						|
                           Section);
 | 
						|
  else if (Cmp == 0)
 | 
						|
    reportDuplicate<ELFT>(S, dyn_cast_or_null<InputSectionBase>(Section),
 | 
						|
                          Value);
 | 
						|
  return S;
 | 
						|
}
 | 
						|
 | 
						|
template <typename ELFT>
 | 
						|
void SymbolTable::addShared(StringRef Name, SharedFile<ELFT> &File,
 | 
						|
                            const typename ELFT::Sym &Sym, uint32_t Alignment,
 | 
						|
                            uint32_t VerdefIndex) {
 | 
						|
  // DSO symbols do not affect visibility in the output, so we pass STV_DEFAULT
 | 
						|
  // as the visibility, which will leave the visibility in the symbol table
 | 
						|
  // unchanged.
 | 
						|
  Symbol *S;
 | 
						|
  bool WasInserted;
 | 
						|
  std::tie(S, WasInserted) = insert(Name, Sym.getType(), STV_DEFAULT,
 | 
						|
                                    /*CanOmitFromDynSym*/ true, &File);
 | 
						|
  // Make sure we preempt DSO symbols with default visibility.
 | 
						|
  if (Sym.getVisibility() == STV_DEFAULT)
 | 
						|
    S->ExportDynamic = true;
 | 
						|
 | 
						|
  // An undefined symbol with non default visibility must be satisfied
 | 
						|
  // in the same DSO.
 | 
						|
  if (WasInserted || ((S->isUndefined() || S->isLazy()) &&
 | 
						|
                      S->getVisibility() == STV_DEFAULT)) {
 | 
						|
    uint8_t Binding = S->Binding;
 | 
						|
    replaceSymbol<SharedSymbol>(S, File, Name, Sym.getBinding(), Sym.st_other,
 | 
						|
                                Sym.getType(), Sym.st_value, Sym.st_size,
 | 
						|
                                Alignment, VerdefIndex);
 | 
						|
    if (!WasInserted) {
 | 
						|
      S->Binding = Binding;
 | 
						|
      if (!S->isWeak() && !Config->GcSections)
 | 
						|
        File.IsNeeded = true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
Symbol *SymbolTable::addBitcode(StringRef Name, uint8_t Binding,
 | 
						|
                                uint8_t StOther, uint8_t Type,
 | 
						|
                                bool CanOmitFromDynSym, BitcodeFile &F) {
 | 
						|
  Symbol *S;
 | 
						|
  bool WasInserted;
 | 
						|
  std::tie(S, WasInserted) =
 | 
						|
      insert(Name, Type, getVisibility(StOther), CanOmitFromDynSym, &F);
 | 
						|
  int Cmp = compareDefinedNonCommon(S, WasInserted, Binding,
 | 
						|
                                    /*IsAbs*/ false, /*Value*/ 0, Name);
 | 
						|
  if (Cmp > 0)
 | 
						|
    replaceSymbol<Defined>(S, &F, Name, Binding, StOther, Type, 0, 0, nullptr);
 | 
						|
  else if (Cmp == 0)
 | 
						|
    reportDuplicate(S, &F);
 | 
						|
  return S;
 | 
						|
}
 | 
						|
 | 
						|
Symbol *SymbolTable::find(StringRef Name) {
 | 
						|
  auto It = SymMap.find(CachedHashStringRef(Name));
 | 
						|
  if (It == SymMap.end())
 | 
						|
    return nullptr;
 | 
						|
  if (It->second == -1)
 | 
						|
    return nullptr;
 | 
						|
  return SymVector[It->second];
 | 
						|
}
 | 
						|
 | 
						|
template <class ELFT>
 | 
						|
Symbol *SymbolTable::addLazyArchive(StringRef Name, ArchiveFile &F,
 | 
						|
                                    const object::Archive::Symbol Sym) {
 | 
						|
  Symbol *S;
 | 
						|
  bool WasInserted;
 | 
						|
  std::tie(S, WasInserted) = insert(Name);
 | 
						|
  if (WasInserted) {
 | 
						|
    replaceSymbol<LazyArchive>(S, F, Sym, Symbol::UnknownType);
 | 
						|
    return S;
 | 
						|
  }
 | 
						|
  if (!S->isUndefined())
 | 
						|
    return S;
 | 
						|
 | 
						|
  // An undefined weak will not fetch archive members. See comment on Lazy in
 | 
						|
  // Symbols.h for the details.
 | 
						|
  if (S->isWeak()) {
 | 
						|
    replaceSymbol<LazyArchive>(S, F, Sym, S->Type);
 | 
						|
    S->Binding = STB_WEAK;
 | 
						|
    return S;
 | 
						|
  }
 | 
						|
  std::pair<MemoryBufferRef, uint64_t> MBInfo = F.getMember(&Sym);
 | 
						|
  if (!MBInfo.first.getBuffer().empty())
 | 
						|
    addFile<ELFT>(createObjectFile(MBInfo.first, F.getName(), MBInfo.second));
 | 
						|
  return S;
 | 
						|
}
 | 
						|
 | 
						|
template <class ELFT>
 | 
						|
void SymbolTable::addLazyObject(StringRef Name, LazyObjFile &Obj) {
 | 
						|
  Symbol *S;
 | 
						|
  bool WasInserted;
 | 
						|
  std::tie(S, WasInserted) = insert(Name);
 | 
						|
  if (WasInserted) {
 | 
						|
    replaceSymbol<LazyObject>(S, Obj, Name, Symbol::UnknownType);
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  if (!S->isUndefined())
 | 
						|
    return;
 | 
						|
 | 
						|
  // See comment for addLazyArchive above.
 | 
						|
  if (S->isWeak())
 | 
						|
    replaceSymbol<LazyObject>(S, Obj, Name, S->Type);
 | 
						|
  else if (InputFile *F = Obj.fetch())
 | 
						|
    addFile<ELFT>(F);
 | 
						|
}
 | 
						|
 | 
						|
// If we already saw this symbol, force loading its file.
 | 
						|
template <class ELFT> void SymbolTable::fetchIfLazy(StringRef Name) {
 | 
						|
  if (Symbol *B = find(Name)) {
 | 
						|
    // Mark the symbol not to be eliminated by LTO
 | 
						|
    // even if it is a bitcode symbol.
 | 
						|
    B->IsUsedInRegularObj = true;
 | 
						|
    if (auto *L = dyn_cast<Lazy>(B))
 | 
						|
      if (InputFile *File = L->fetch())
 | 
						|
        addFile<ELFT>(File);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// This function takes care of the case in which shared libraries depend on
 | 
						|
// the user program (not the other way, which is usual). Shared libraries
 | 
						|
// may have undefined symbols, expecting that the user program provides
 | 
						|
// the definitions for them. An example is BSD's __progname symbol.
 | 
						|
// We need to put such symbols to the main program's .dynsym so that
 | 
						|
// shared libraries can find them.
 | 
						|
// Except this, we ignore undefined symbols in DSOs.
 | 
						|
template <class ELFT> void SymbolTable::scanShlibUndefined() {
 | 
						|
  for (InputFile *F : SharedFiles) {
 | 
						|
    for (StringRef U : cast<SharedFile<ELFT>>(F)->getUndefinedSymbols()) {
 | 
						|
      Symbol *Sym = find(U);
 | 
						|
      if (!Sym || !Sym->isDefined())
 | 
						|
        continue;
 | 
						|
      Sym->ExportDynamic = true;
 | 
						|
 | 
						|
      // If -dynamic-list is given, the default version is set to
 | 
						|
      // VER_NDX_LOCAL, which prevents a symbol to be exported via .dynsym.
 | 
						|
      // Set to VER_NDX_GLOBAL so the symbol will be handled as if it were
 | 
						|
      // specified by -dynamic-list.
 | 
						|
      Sym->VersionId = VER_NDX_GLOBAL;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// Initialize DemangledSyms with a map from demangled symbols to symbol
 | 
						|
// objects. Used to handle "extern C++" directive in version scripts.
 | 
						|
//
 | 
						|
// The map will contain all demangled symbols. That can be very large,
 | 
						|
// and in LLD we generally want to avoid do anything for each symbol.
 | 
						|
// Then, why are we doing this? Here's why.
 | 
						|
//
 | 
						|
// Users can use "extern C++ {}" directive to match against demangled
 | 
						|
// C++ symbols. For example, you can write a pattern such as
 | 
						|
// "llvm::*::foo(int, ?)". Obviously, there's no way to handle this
 | 
						|
// other than trying to match a pattern against all demangled symbols.
 | 
						|
// So, if "extern C++" feature is used, we need to demangle all known
 | 
						|
// symbols.
 | 
						|
StringMap<std::vector<Symbol *>> &SymbolTable::getDemangledSyms() {
 | 
						|
  if (!DemangledSyms) {
 | 
						|
    DemangledSyms.emplace();
 | 
						|
    for (Symbol *Sym : SymVector) {
 | 
						|
      if (!Sym->isDefined())
 | 
						|
        continue;
 | 
						|
      if (Optional<std::string> S = demangleItanium(Sym->getName()))
 | 
						|
        (*DemangledSyms)[*S].push_back(Sym);
 | 
						|
      else
 | 
						|
        (*DemangledSyms)[Sym->getName()].push_back(Sym);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return *DemangledSyms;
 | 
						|
}
 | 
						|
 | 
						|
std::vector<Symbol *> SymbolTable::findByVersion(SymbolVersion Ver) {
 | 
						|
  if (Ver.IsExternCpp)
 | 
						|
    return getDemangledSyms().lookup(Ver.Name);
 | 
						|
  if (Symbol *B = find(Ver.Name))
 | 
						|
    if (B->isDefined())
 | 
						|
      return {B};
 | 
						|
  return {};
 | 
						|
}
 | 
						|
 | 
						|
std::vector<Symbol *> SymbolTable::findAllByVersion(SymbolVersion Ver) {
 | 
						|
  std::vector<Symbol *> Res;
 | 
						|
  StringMatcher M(Ver.Name);
 | 
						|
 | 
						|
  if (Ver.IsExternCpp) {
 | 
						|
    for (auto &P : getDemangledSyms())
 | 
						|
      if (M.match(P.first()))
 | 
						|
        Res.insert(Res.end(), P.second.begin(), P.second.end());
 | 
						|
    return Res;
 | 
						|
  }
 | 
						|
 | 
						|
  for (Symbol *Sym : SymVector)
 | 
						|
    if (Sym->isDefined() && M.match(Sym->getName()))
 | 
						|
      Res.push_back(Sym);
 | 
						|
  return Res;
 | 
						|
}
 | 
						|
 | 
						|
// If there's only one anonymous version definition in a version
 | 
						|
// script file, the script does not actually define any symbol version,
 | 
						|
// but just specifies symbols visibilities.
 | 
						|
void SymbolTable::handleAnonymousVersion() {
 | 
						|
  for (SymbolVersion &Ver : Config->VersionScriptGlobals)
 | 
						|
    assignExactVersion(Ver, VER_NDX_GLOBAL, "global");
 | 
						|
  for (SymbolVersion &Ver : Config->VersionScriptGlobals)
 | 
						|
    assignWildcardVersion(Ver, VER_NDX_GLOBAL);
 | 
						|
  for (SymbolVersion &Ver : Config->VersionScriptLocals)
 | 
						|
    assignExactVersion(Ver, VER_NDX_LOCAL, "local");
 | 
						|
  for (SymbolVersion &Ver : Config->VersionScriptLocals)
 | 
						|
    assignWildcardVersion(Ver, VER_NDX_LOCAL);
 | 
						|
}
 | 
						|
 | 
						|
// Handles -dynamic-list.
 | 
						|
void SymbolTable::handleDynamicList() {
 | 
						|
  for (SymbolVersion &Ver : Config->DynamicList) {
 | 
						|
    std::vector<Symbol *> Syms;
 | 
						|
    if (Ver.HasWildcard)
 | 
						|
      Syms = findAllByVersion(Ver);
 | 
						|
    else
 | 
						|
      Syms = findByVersion(Ver);
 | 
						|
 | 
						|
    for (Symbol *B : Syms) {
 | 
						|
      if (!Config->Shared)
 | 
						|
        B->ExportDynamic = true;
 | 
						|
      else if (B->includeInDynsym())
 | 
						|
        B->IsPreemptible = true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// Set symbol versions to symbols. This function handles patterns
 | 
						|
// containing no wildcard characters.
 | 
						|
void SymbolTable::assignExactVersion(SymbolVersion Ver, uint16_t VersionId,
 | 
						|
                                     StringRef VersionName) {
 | 
						|
  if (Ver.HasWildcard)
 | 
						|
    return;
 | 
						|
 | 
						|
  // Get a list of symbols which we need to assign the version to.
 | 
						|
  std::vector<Symbol *> Syms = findByVersion(Ver);
 | 
						|
  if (Syms.empty()) {
 | 
						|
    if (Config->NoUndefinedVersion)
 | 
						|
      error("version script assignment of '" + VersionName + "' to symbol '" +
 | 
						|
            Ver.Name + "' failed: symbol not defined");
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // Assign the version.
 | 
						|
  for (Symbol *Sym : Syms) {
 | 
						|
    // Skip symbols containing version info because symbol versions
 | 
						|
    // specified by symbol names take precedence over version scripts.
 | 
						|
    // See parseSymbolVersion().
 | 
						|
    if (Sym->getName().contains('@'))
 | 
						|
      continue;
 | 
						|
 | 
						|
    if (Sym->InVersionScript)
 | 
						|
      warn("duplicate symbol '" + Ver.Name + "' in version script");
 | 
						|
    Sym->VersionId = VersionId;
 | 
						|
    Sym->InVersionScript = true;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void SymbolTable::assignWildcardVersion(SymbolVersion Ver, uint16_t VersionId) {
 | 
						|
  if (!Ver.HasWildcard)
 | 
						|
    return;
 | 
						|
 | 
						|
  // Exact matching takes precendence over fuzzy matching,
 | 
						|
  // so we set a version to a symbol only if no version has been assigned
 | 
						|
  // to the symbol. This behavior is compatible with GNU.
 | 
						|
  for (Symbol *B : findAllByVersion(Ver))
 | 
						|
    if (B->VersionId == Config->DefaultSymbolVersion)
 | 
						|
      B->VersionId = VersionId;
 | 
						|
}
 | 
						|
 | 
						|
// This function processes version scripts by updating VersionId
 | 
						|
// member of symbols.
 | 
						|
void SymbolTable::scanVersionScript() {
 | 
						|
  // Handle edge cases first.
 | 
						|
  handleAnonymousVersion();
 | 
						|
  handleDynamicList();
 | 
						|
 | 
						|
  // Now we have version definitions, so we need to set version ids to symbols.
 | 
						|
  // Each version definition has a glob pattern, and all symbols that match
 | 
						|
  // with the pattern get that version.
 | 
						|
 | 
						|
  // First, we assign versions to exact matching symbols,
 | 
						|
  // i.e. version definitions not containing any glob meta-characters.
 | 
						|
  for (VersionDefinition &V : Config->VersionDefinitions)
 | 
						|
    for (SymbolVersion &Ver : V.Globals)
 | 
						|
      assignExactVersion(Ver, V.Id, V.Name);
 | 
						|
 | 
						|
  // Next, we assign versions to fuzzy matching symbols,
 | 
						|
  // i.e. version definitions containing glob meta-characters.
 | 
						|
  // Note that because the last match takes precedence over previous matches,
 | 
						|
  // we iterate over the definitions in the reverse order.
 | 
						|
  for (VersionDefinition &V : llvm::reverse(Config->VersionDefinitions))
 | 
						|
    for (SymbolVersion &Ver : V.Globals)
 | 
						|
      assignWildcardVersion(Ver, V.Id);
 | 
						|
 | 
						|
  // Symbol themselves might know their versions because symbols
 | 
						|
  // can contain versions in the form of <name>@<version>.
 | 
						|
  // Let them parse and update their names to exclude version suffix.
 | 
						|
  for (Symbol *Sym : SymVector)
 | 
						|
    Sym->parseSymbolVersion();
 | 
						|
}
 | 
						|
 | 
						|
template void SymbolTable::addSymbolWrap<ELF32LE>(StringRef);
 | 
						|
template void SymbolTable::addSymbolWrap<ELF32BE>(StringRef);
 | 
						|
template void SymbolTable::addSymbolWrap<ELF64LE>(StringRef);
 | 
						|
template void SymbolTable::addSymbolWrap<ELF64BE>(StringRef);
 | 
						|
 | 
						|
template Symbol *SymbolTable::addUndefined<ELF32LE>(StringRef);
 | 
						|
template Symbol *SymbolTable::addUndefined<ELF32BE>(StringRef);
 | 
						|
template Symbol *SymbolTable::addUndefined<ELF64LE>(StringRef);
 | 
						|
template Symbol *SymbolTable::addUndefined<ELF64BE>(StringRef);
 | 
						|
 | 
						|
template Symbol *SymbolTable::addUndefined<ELF32LE>(StringRef, uint8_t, uint8_t,
 | 
						|
                                                    uint8_t, bool, InputFile *);
 | 
						|
template Symbol *SymbolTable::addUndefined<ELF32BE>(StringRef, uint8_t, uint8_t,
 | 
						|
                                                    uint8_t, bool, InputFile *);
 | 
						|
template Symbol *SymbolTable::addUndefined<ELF64LE>(StringRef, uint8_t, uint8_t,
 | 
						|
                                                    uint8_t, bool, InputFile *);
 | 
						|
template Symbol *SymbolTable::addUndefined<ELF64BE>(StringRef, uint8_t, uint8_t,
 | 
						|
                                                    uint8_t, bool, InputFile *);
 | 
						|
 | 
						|
template void SymbolTable::addCombinedLTOObject<ELF32LE>();
 | 
						|
template void SymbolTable::addCombinedLTOObject<ELF32BE>();
 | 
						|
template void SymbolTable::addCombinedLTOObject<ELF64LE>();
 | 
						|
template void SymbolTable::addCombinedLTOObject<ELF64BE>();
 | 
						|
 | 
						|
template Symbol *SymbolTable::addRegular<ELF32LE>(StringRef, uint8_t, uint8_t,
 | 
						|
                                                  uint64_t, uint64_t, uint8_t,
 | 
						|
                                                  SectionBase *, InputFile *);
 | 
						|
template Symbol *SymbolTable::addRegular<ELF32BE>(StringRef, uint8_t, uint8_t,
 | 
						|
                                                  uint64_t, uint64_t, uint8_t,
 | 
						|
                                                  SectionBase *, InputFile *);
 | 
						|
template Symbol *SymbolTable::addRegular<ELF64LE>(StringRef, uint8_t, uint8_t,
 | 
						|
                                                  uint64_t, uint64_t, uint8_t,
 | 
						|
                                                  SectionBase *, InputFile *);
 | 
						|
template Symbol *SymbolTable::addRegular<ELF64BE>(StringRef, uint8_t, uint8_t,
 | 
						|
                                                  uint64_t, uint64_t, uint8_t,
 | 
						|
                                                  SectionBase *, InputFile *);
 | 
						|
 | 
						|
template Defined *SymbolTable::addAbsolute<ELF32LE>(StringRef, uint8_t,
 | 
						|
                                                    uint8_t);
 | 
						|
template Defined *SymbolTable::addAbsolute<ELF32BE>(StringRef, uint8_t,
 | 
						|
                                                    uint8_t);
 | 
						|
template Defined *SymbolTable::addAbsolute<ELF64LE>(StringRef, uint8_t,
 | 
						|
                                                    uint8_t);
 | 
						|
template Defined *SymbolTable::addAbsolute<ELF64BE>(StringRef, uint8_t,
 | 
						|
                                                    uint8_t);
 | 
						|
 | 
						|
template Symbol *
 | 
						|
SymbolTable::addLazyArchive<ELF32LE>(StringRef, ArchiveFile &,
 | 
						|
                                     const object::Archive::Symbol);
 | 
						|
template Symbol *
 | 
						|
SymbolTable::addLazyArchive<ELF32BE>(StringRef, ArchiveFile &,
 | 
						|
                                     const object::Archive::Symbol);
 | 
						|
template Symbol *
 | 
						|
SymbolTable::addLazyArchive<ELF64LE>(StringRef, ArchiveFile &,
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                                     const object::Archive::Symbol);
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template Symbol *
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SymbolTable::addLazyArchive<ELF64BE>(StringRef, ArchiveFile &,
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                                     const object::Archive::Symbol);
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template void SymbolTable::addLazyObject<ELF32LE>(StringRef, LazyObjFile &);
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template void SymbolTable::addLazyObject<ELF32BE>(StringRef, LazyObjFile &);
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template void SymbolTable::addLazyObject<ELF64LE>(StringRef, LazyObjFile &);
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template void SymbolTable::addLazyObject<ELF64BE>(StringRef, LazyObjFile &);
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template void SymbolTable::addShared<ELF32LE>(StringRef, SharedFile<ELF32LE> &,
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                                              const typename ELF32LE::Sym &,
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                                              uint32_t Alignment, uint32_t);
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template void SymbolTable::addShared<ELF32BE>(StringRef, SharedFile<ELF32BE> &,
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                                              const typename ELF32BE::Sym &,
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                                              uint32_t Alignment, uint32_t);
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template void SymbolTable::addShared<ELF64LE>(StringRef, SharedFile<ELF64LE> &,
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                                              const typename ELF64LE::Sym &,
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                                              uint32_t Alignment, uint32_t);
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template void SymbolTable::addShared<ELF64BE>(StringRef, SharedFile<ELF64BE> &,
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                                              const typename ELF64BE::Sym &,
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                                              uint32_t Alignment, uint32_t);
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template void SymbolTable::fetchIfLazy<ELF32LE>(StringRef);
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template void SymbolTable::fetchIfLazy<ELF32BE>(StringRef);
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template void SymbolTable::fetchIfLazy<ELF64LE>(StringRef);
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template void SymbolTable::fetchIfLazy<ELF64BE>(StringRef);
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template void SymbolTable::scanShlibUndefined<ELF32LE>();
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template void SymbolTable::scanShlibUndefined<ELF32BE>();
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template void SymbolTable::scanShlibUndefined<ELF64LE>();
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template void SymbolTable::scanShlibUndefined<ELF64BE>();
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