238 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			238 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- SymbolTable.cpp ----------------------------------------------------===//
 | 
						|
//
 | 
						|
//                             The LLVM Linker
 | 
						|
//
 | 
						|
// This file is distributed under the University of Illinois Open Source
 | 
						|
// License. See LICENSE.TXT for details.
 | 
						|
//
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
#include "SymbolTable.h"
 | 
						|
 | 
						|
#include "Config.h"
 | 
						|
#include "WriterUtils.h"
 | 
						|
#include "lld/Common/ErrorHandler.h"
 | 
						|
#include "lld/Common/Memory.h"
 | 
						|
 | 
						|
#include <unordered_set>
 | 
						|
 | 
						|
#define DEBUG_TYPE "lld"
 | 
						|
 | 
						|
using namespace llvm;
 | 
						|
using namespace lld;
 | 
						|
using namespace lld::wasm;
 | 
						|
 | 
						|
SymbolTable *lld::wasm::Symtab;
 | 
						|
 | 
						|
void SymbolTable::addFile(InputFile *File) {
 | 
						|
  log("Processing: " + toString(File));
 | 
						|
  File->parse();
 | 
						|
 | 
						|
  if (auto *F = dyn_cast<ObjFile>(File))
 | 
						|
    ObjectFiles.push_back(F);
 | 
						|
}
 | 
						|
 | 
						|
void SymbolTable::reportRemainingUndefines() {
 | 
						|
  std::unordered_set<Symbol *> Undefs;
 | 
						|
  for (Symbol *Sym : SymVector) {
 | 
						|
    if (Sym->isUndefined() && !Sym->isWeak() &&
 | 
						|
        Config->AllowUndefinedSymbols.count(Sym->getName()) == 0) {
 | 
						|
      Undefs.insert(Sym);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (Undefs.empty())
 | 
						|
    return;
 | 
						|
 | 
						|
  for (ObjFile *File : ObjectFiles)
 | 
						|
    for (Symbol *Sym : File->getSymbols())
 | 
						|
      if (Undefs.count(Sym))
 | 
						|
        error(toString(File) + ": undefined symbol: " + toString(*Sym));
 | 
						|
 | 
						|
  for (Symbol *Sym : Undefs)
 | 
						|
    if (!Sym->getFile())
 | 
						|
      error("undefined symbol: " + toString(*Sym));
 | 
						|
}
 | 
						|
 | 
						|
Symbol *SymbolTable::find(StringRef Name) {
 | 
						|
  auto It = SymMap.find(CachedHashStringRef(Name));
 | 
						|
  if (It == SymMap.end())
 | 
						|
    return nullptr;
 | 
						|
  return It->second;
 | 
						|
}
 | 
						|
 | 
						|
std::pair<Symbol *, bool> SymbolTable::insert(StringRef Name) {
 | 
						|
  Symbol *&Sym = SymMap[CachedHashStringRef(Name)];
 | 
						|
  if (Sym)
 | 
						|
    return {Sym, false};
 | 
						|
  Sym = make<Symbol>(Name, false);
 | 
						|
  SymVector.emplace_back(Sym);
 | 
						|
  return {Sym, true};
 | 
						|
}
 | 
						|
 | 
						|
void SymbolTable::reportDuplicate(Symbol *Existing, InputFile *NewFile) {
 | 
						|
  error("duplicate symbol: " + toString(*Existing) + "\n>>> defined in " +
 | 
						|
        toString(Existing->getFile()) + "\n>>> defined in " +
 | 
						|
        toString(NewFile));
 | 
						|
}
 | 
						|
 | 
						|
// Get the signature for a given function symbol, either by looking
 | 
						|
// it up in function sections (for defined functions), of the imports section
 | 
						|
// (for imported functions).
 | 
						|
static const WasmSignature *getFunctionSig(const ObjFile &Obj,
 | 
						|
                                           const WasmSymbol &Sym) {
 | 
						|
  DEBUG(dbgs() << "getFunctionSig: " << Sym.Name << "\n");
 | 
						|
  const WasmObjectFile *WasmObj = Obj.getWasmObj();
 | 
						|
  return &WasmObj->types()[Sym.FunctionType];
 | 
						|
}
 | 
						|
 | 
						|
// Check the type of new symbol matches that of the symbol is replacing.
 | 
						|
// For functions this can also involve verifying that the signatures match.
 | 
						|
static void checkSymbolTypes(const Symbol &Existing, const InputFile &F,
 | 
						|
                             const WasmSymbol &New,
 | 
						|
                             const WasmSignature *NewSig) {
 | 
						|
  if (Existing.isLazy())
 | 
						|
    return;
 | 
						|
 | 
						|
  bool NewIsFunction = New.Type == WasmSymbol::SymbolType::FUNCTION_EXPORT ||
 | 
						|
                       New.Type == WasmSymbol::SymbolType::FUNCTION_IMPORT;
 | 
						|
 | 
						|
  // First check the symbol types match (i.e. either both are function
 | 
						|
  // symbols or both are data symbols).
 | 
						|
  if (Existing.isFunction() != NewIsFunction) {
 | 
						|
    error("symbol type mismatch: " + New.Name + "\n>>> defined as " +
 | 
						|
          (Existing.isFunction() ? "Function" : "Global") + " in " +
 | 
						|
          toString(Existing.getFile()) + "\n>>> defined as " +
 | 
						|
          (NewIsFunction ? "Function" : "Global") + " in " + F.getName());
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // For function symbols, optionally check the function signature matches too.
 | 
						|
  if (!NewIsFunction || !Config->CheckSignatures)
 | 
						|
    return;
 | 
						|
  // Skip the signature check if the existing function has no signature (e.g.
 | 
						|
  // if it is an undefined symbol generated by --undefined command line flag).
 | 
						|
  if (!Existing.hasFunctionType())
 | 
						|
    return;
 | 
						|
 | 
						|
  DEBUG(dbgs() << "checkSymbolTypes: " << New.Name << "\n");
 | 
						|
  assert(NewSig);
 | 
						|
 | 
						|
  const WasmSignature &OldSig = Existing.getFunctionType();
 | 
						|
  if (*NewSig == OldSig)
 | 
						|
    return;
 | 
						|
 | 
						|
  error("function signature mismatch: " + New.Name + "\n>>> defined as " +
 | 
						|
        toString(OldSig) + " in " + toString(Existing.getFile()) +
 | 
						|
        "\n>>> defined as " + toString(*NewSig) + " in " + F.getName());
 | 
						|
}
 | 
						|
 | 
						|
Symbol *SymbolTable::addDefinedGlobal(StringRef Name) {
 | 
						|
  DEBUG(dbgs() << "addDefinedGlobal: " << Name << "\n");
 | 
						|
  Symbol *S;
 | 
						|
  bool WasInserted;
 | 
						|
  std::tie(S, WasInserted) = insert(Name);
 | 
						|
  if (WasInserted)
 | 
						|
    S->update(Symbol::DefinedGlobalKind);
 | 
						|
  else if (!S->isGlobal())
 | 
						|
    error("symbol type mismatch: " + Name);
 | 
						|
  return S;
 | 
						|
}
 | 
						|
 | 
						|
Symbol *SymbolTable::addDefined(InputFile *F, const WasmSymbol *Sym,
 | 
						|
                                const InputSegment *Segment) {
 | 
						|
  DEBUG(dbgs() << "addDefined: " << Sym->Name << "\n");
 | 
						|
  Symbol *S;
 | 
						|
  bool WasInserted;
 | 
						|
  Symbol::Kind Kind = Symbol::DefinedFunctionKind;
 | 
						|
  const WasmSignature *NewSig = nullptr;
 | 
						|
  if (Sym->Type == WasmSymbol::SymbolType::GLOBAL_EXPORT)
 | 
						|
    Kind = Symbol::DefinedGlobalKind;
 | 
						|
  else
 | 
						|
    NewSig = getFunctionSig(*cast<ObjFile>(F), *Sym);
 | 
						|
 | 
						|
  std::tie(S, WasInserted) = insert(Sym->Name);
 | 
						|
  if (WasInserted) {
 | 
						|
    S->update(Kind, F, Sym, Segment, NewSig);
 | 
						|
  } else if (S->isLazy()) {
 | 
						|
    // The existing symbol is lazy. Replace it without checking types since
 | 
						|
    // lazy symbols don't have any type information.
 | 
						|
    DEBUG(dbgs() << "replacing existing lazy symbol: " << Sym->Name << "\n");
 | 
						|
    S->update(Kind, F, Sym, Segment, NewSig);
 | 
						|
  } else if (!S->isDefined()) {
 | 
						|
    // The existing symbol table entry is undefined. The new symbol replaces
 | 
						|
    // it, after checking the type matches
 | 
						|
    DEBUG(dbgs() << "resolving existing undefined symbol: " << Sym->Name
 | 
						|
                 << "\n");
 | 
						|
    checkSymbolTypes(*S, *F, *Sym, NewSig);
 | 
						|
    S->update(Kind, F, Sym, Segment, NewSig);
 | 
						|
  } else if (Sym->isWeak()) {
 | 
						|
    // the new symbol is weak we can ignore it
 | 
						|
    DEBUG(dbgs() << "existing symbol takes precedence\n");
 | 
						|
  } else if (S->isWeak()) {
 | 
						|
    // the new symbol is not weak and the existing symbol is, so we replace
 | 
						|
    // it
 | 
						|
    DEBUG(dbgs() << "replacing existing weak symbol\n");
 | 
						|
    checkSymbolTypes(*S, *F, *Sym, NewSig);
 | 
						|
    S->update(Kind, F, Sym, Segment, NewSig);
 | 
						|
  } else {
 | 
						|
    // neither symbol is week. They conflict.
 | 
						|
    reportDuplicate(S, F);
 | 
						|
  }
 | 
						|
  return S;
 | 
						|
}
 | 
						|
 | 
						|
Symbol *SymbolTable::addUndefinedFunction(StringRef Name,
 | 
						|
                                          const WasmSignature *Type) {
 | 
						|
  Symbol *S;
 | 
						|
  bool WasInserted;
 | 
						|
  std::tie(S, WasInserted) = insert(Name);
 | 
						|
  if (WasInserted) {
 | 
						|
    S->update(Symbol::UndefinedFunctionKind, nullptr, nullptr, nullptr, Type);
 | 
						|
  } else if (!S->isFunction()) {
 | 
						|
    error("symbol type mismatch: " + Name);
 | 
						|
  }
 | 
						|
  return S;
 | 
						|
}
 | 
						|
 | 
						|
Symbol *SymbolTable::addUndefined(InputFile *F, const WasmSymbol *Sym) {
 | 
						|
  DEBUG(dbgs() << "addUndefined: " << Sym->Name << "\n");
 | 
						|
  Symbol *S;
 | 
						|
  bool WasInserted;
 | 
						|
  Symbol::Kind Kind = Symbol::UndefinedFunctionKind;
 | 
						|
  const WasmSignature *NewSig = nullptr;
 | 
						|
  if (Sym->Type == WasmSymbol::SymbolType::GLOBAL_IMPORT)
 | 
						|
    Kind = Symbol::UndefinedGlobalKind;
 | 
						|
  else
 | 
						|
    NewSig = getFunctionSig(*cast<ObjFile>(F), *Sym);
 | 
						|
  std::tie(S, WasInserted) = insert(Sym->Name);
 | 
						|
  if (WasInserted) {
 | 
						|
    S->update(Kind, F, Sym, nullptr, NewSig);
 | 
						|
  } else if (S->isLazy()) {
 | 
						|
    DEBUG(dbgs() << "resolved by existing lazy\n");
 | 
						|
    auto *AF = cast<ArchiveFile>(S->getFile());
 | 
						|
    AF->addMember(&S->getArchiveSymbol());
 | 
						|
  } else if (S->isDefined()) {
 | 
						|
    DEBUG(dbgs() << "resolved by existing\n");
 | 
						|
    checkSymbolTypes(*S, *F, *Sym, NewSig);
 | 
						|
  }
 | 
						|
  return S;
 | 
						|
}
 | 
						|
 | 
						|
void SymbolTable::addLazy(ArchiveFile *F, const Archive::Symbol *Sym) {
 | 
						|
  DEBUG(dbgs() << "addLazy: " << Sym->getName() << "\n");
 | 
						|
  StringRef Name = Sym->getName();
 | 
						|
  Symbol *S;
 | 
						|
  bool WasInserted;
 | 
						|
  std::tie(S, WasInserted) = insert(Name);
 | 
						|
  if (WasInserted) {
 | 
						|
    S->update(Symbol::LazyKind, F);
 | 
						|
    S->setArchiveSymbol(*Sym);
 | 
						|
  } else if (S->isUndefined()) {
 | 
						|
    // There is an existing undefined symbol.  The can load from the
 | 
						|
    // archive.
 | 
						|
    DEBUG(dbgs() << "replacing existing undefined\n");
 | 
						|
    F->addMember(Sym);
 | 
						|
  }
 | 
						|
}
 |