444 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			444 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- SBBreakpointLocation.cpp ------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/API/SBBreakpointLocation.h"
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#include "lldb/API/SBAddress.h"
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#include "lldb/API/SBDebugger.h"
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#include "lldb/API/SBDefines.h"
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#include "lldb/API/SBStream.h"
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#include "lldb/API/SBStringList.h"
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#include "lldb/API/SBStructuredData.h"
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#include "lldb/Utility/Instrumentation.h"
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#include "lldb/Breakpoint/Breakpoint.h"
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#include "lldb/Breakpoint/BreakpointLocation.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Core/StreamFile.h"
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#include "lldb/Core/StructuredDataImpl.h"
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#include "lldb/Interpreter/CommandInterpreter.h"
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#include "lldb/Interpreter/ScriptInterpreter.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/ThreadSpec.h"
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#include "lldb/Utility/Stream.h"
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#include "lldb/lldb-defines.h"
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#include "lldb/lldb-types.h"
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using namespace lldb;
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using namespace lldb_private;
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SBBreakpointLocation::SBBreakpointLocation() { LLDB_INSTRUMENT_VA(this); }
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SBBreakpointLocation::SBBreakpointLocation(
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    const lldb::BreakpointLocationSP &break_loc_sp)
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    : m_opaque_wp(break_loc_sp) {
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  LLDB_INSTRUMENT_VA(this, break_loc_sp);
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}
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SBBreakpointLocation::SBBreakpointLocation(const SBBreakpointLocation &rhs)
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    : m_opaque_wp(rhs.m_opaque_wp) {
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  LLDB_INSTRUMENT_VA(this, rhs);
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}
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const SBBreakpointLocation &SBBreakpointLocation::
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operator=(const SBBreakpointLocation &rhs) {
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  LLDB_INSTRUMENT_VA(this, rhs);
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  m_opaque_wp = rhs.m_opaque_wp;
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  return *this;
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}
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SBBreakpointLocation::~SBBreakpointLocation() = default;
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BreakpointLocationSP SBBreakpointLocation::GetSP() const {
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  return m_opaque_wp.lock();
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}
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bool SBBreakpointLocation::IsValid() const {
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  LLDB_INSTRUMENT_VA(this);
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  return this->operator bool();
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}
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SBBreakpointLocation::operator bool() const {
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  LLDB_INSTRUMENT_VA(this);
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  return bool(GetSP());
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}
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SBAddress SBBreakpointLocation::GetAddress() {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    return SBAddress(loc_sp->GetAddress());
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  }
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  return SBAddress();
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}
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addr_t SBBreakpointLocation::GetLoadAddress() {
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  LLDB_INSTRUMENT_VA(this);
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  addr_t ret_addr = LLDB_INVALID_ADDRESS;
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    ret_addr = loc_sp->GetLoadAddress();
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  }
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  return ret_addr;
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}
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void SBBreakpointLocation::SetEnabled(bool enabled) {
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  LLDB_INSTRUMENT_VA(this, enabled);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    loc_sp->SetEnabled(enabled);
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  }
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}
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bool SBBreakpointLocation::IsEnabled() {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    return loc_sp->IsEnabled();
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  } else
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    return false;
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}
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uint32_t SBBreakpointLocation::GetHitCount() {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    return loc_sp->GetHitCount();
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  } else
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    return 0;
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}
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uint32_t SBBreakpointLocation::GetIgnoreCount() {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    return loc_sp->GetIgnoreCount();
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  } else
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    return 0;
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}
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void SBBreakpointLocation::SetIgnoreCount(uint32_t n) {
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  LLDB_INSTRUMENT_VA(this, n);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    loc_sp->SetIgnoreCount(n);
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  }
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}
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void SBBreakpointLocation::SetCondition(const char *condition) {
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  LLDB_INSTRUMENT_VA(this, condition);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    loc_sp->SetCondition(condition);
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  }
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}
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const char *SBBreakpointLocation::GetCondition() {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    return loc_sp->GetConditionText();
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  }
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  return nullptr;
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}
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void SBBreakpointLocation::SetAutoContinue(bool auto_continue) {
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  LLDB_INSTRUMENT_VA(this, auto_continue);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    loc_sp->SetAutoContinue(auto_continue);
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  }
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}
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bool SBBreakpointLocation::GetAutoContinue() {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    return loc_sp->IsAutoContinue();
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  }
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  return false;
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}
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void SBBreakpointLocation::SetScriptCallbackFunction(
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  const char *callback_function_name) {
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  LLDB_INSTRUMENT_VA(this, callback_function_name);
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}
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SBError SBBreakpointLocation::SetScriptCallbackFunction(
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    const char *callback_function_name,
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    SBStructuredData &extra_args) {
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  LLDB_INSTRUMENT_VA(this, callback_function_name, extra_args);
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  SBError sb_error;
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    Status error;
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    BreakpointOptions &bp_options = loc_sp->GetLocationOptions();
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    error = loc_sp->GetBreakpoint()
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        .GetTarget()
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        .GetDebugger()
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        .GetScriptInterpreter()
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        ->SetBreakpointCommandCallbackFunction(bp_options,
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                                               callback_function_name,
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                                               extra_args.m_impl_up
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                                                   ->GetObjectSP());
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      sb_error.SetError(error);
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    } else
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      sb_error.SetErrorString("invalid breakpoint");
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    return sb_error;
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}
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SBError
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SBBreakpointLocation::SetScriptCallbackBody(const char *callback_body_text) {
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  LLDB_INSTRUMENT_VA(this, callback_body_text);
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  BreakpointLocationSP loc_sp = GetSP();
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  SBError sb_error;
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    BreakpointOptions &bp_options = loc_sp->GetLocationOptions();
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    Status error =
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        loc_sp->GetBreakpoint()
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            .GetTarget()
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            .GetDebugger()
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            .GetScriptInterpreter()
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            ->SetBreakpointCommandCallback(bp_options, callback_body_text);
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    sb_error.SetError(error);
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  } else
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    sb_error.SetErrorString("invalid breakpoint");
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  return sb_error;
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}
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void SBBreakpointLocation::SetCommandLineCommands(SBStringList &commands) {
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  LLDB_INSTRUMENT_VA(this, commands);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (!loc_sp)
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    return;
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  if (commands.GetSize() == 0)
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    return;
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  std::lock_guard<std::recursive_mutex> guard(
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      loc_sp->GetTarget().GetAPIMutex());
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  std::unique_ptr<BreakpointOptions::CommandData> cmd_data_up(
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      new BreakpointOptions::CommandData(*commands, eScriptLanguageNone));
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  loc_sp->GetLocationOptions().SetCommandDataCallback(cmd_data_up);
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}
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bool SBBreakpointLocation::GetCommandLineCommands(SBStringList &commands) {
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  LLDB_INSTRUMENT_VA(this, commands);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (!loc_sp)
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    return false;
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  StringList command_list;
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  bool has_commands =
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      loc_sp->GetLocationOptions().GetCommandLineCallbacks(command_list);
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  if (has_commands)
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    commands.AppendList(command_list);
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  return has_commands;
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}
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void SBBreakpointLocation::SetThreadID(tid_t thread_id) {
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  LLDB_INSTRUMENT_VA(this, thread_id);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    loc_sp->SetThreadID(thread_id);
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  }
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}
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tid_t SBBreakpointLocation::GetThreadID() {
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  LLDB_INSTRUMENT_VA(this);
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  tid_t tid = LLDB_INVALID_THREAD_ID;
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    return loc_sp->GetThreadID();
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  }
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  return tid;
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}
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void SBBreakpointLocation::SetThreadIndex(uint32_t index) {
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  LLDB_INSTRUMENT_VA(this, index);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    loc_sp->SetThreadIndex(index);
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  }
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}
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uint32_t SBBreakpointLocation::GetThreadIndex() const {
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  LLDB_INSTRUMENT_VA(this);
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  uint32_t thread_idx = UINT32_MAX;
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    return loc_sp->GetThreadIndex();
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  }
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  return thread_idx;
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}
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void SBBreakpointLocation::SetThreadName(const char *thread_name) {
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  LLDB_INSTRUMENT_VA(this, thread_name);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    loc_sp->SetThreadName(thread_name);
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  }
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}
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const char *SBBreakpointLocation::GetThreadName() const {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    return loc_sp->GetThreadName();
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  }
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  return nullptr;
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}
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void SBBreakpointLocation::SetQueueName(const char *queue_name) {
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  LLDB_INSTRUMENT_VA(this, queue_name);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    loc_sp->SetQueueName(queue_name);
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  }
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}
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const char *SBBreakpointLocation::GetQueueName() const {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    return loc_sp->GetQueueName();
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  }
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  return nullptr;
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}
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bool SBBreakpointLocation::IsResolved() {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    return loc_sp->IsResolved();
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  }
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  return false;
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}
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void SBBreakpointLocation::SetLocation(
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    const lldb::BreakpointLocationSP &break_loc_sp) {
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  // Uninstall the callbacks?
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  m_opaque_wp = break_loc_sp;
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}
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bool SBBreakpointLocation::GetDescription(SBStream &description,
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                                          DescriptionLevel level) {
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  LLDB_INSTRUMENT_VA(this, description, level);
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  Stream &strm = description.ref();
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    loc_sp->GetDescription(&strm, level);
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    strm.EOL();
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  } else
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    strm.PutCString("No value");
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  return true;
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}
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break_id_t SBBreakpointLocation::GetID() {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointLocationSP loc_sp = GetSP();
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    return loc_sp->GetID();
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  } else
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    return LLDB_INVALID_BREAK_ID;
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}
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SBBreakpoint SBBreakpointLocation::GetBreakpoint() {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointLocationSP loc_sp = GetSP();
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  SBBreakpoint sb_bp;
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  if (loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(
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        loc_sp->GetTarget().GetAPIMutex());
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    sb_bp = loc_sp->GetBreakpoint().shared_from_this();
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  }
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  return sb_bp;
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}
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