668 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			668 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- SBBreakpointName.cpp ----------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/API/SBBreakpointName.h"
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#include "lldb/API/SBDebugger.h"
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#include "lldb/API/SBError.h"
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#include "lldb/API/SBStream.h"
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#include "lldb/API/SBStringList.h"
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#include "lldb/API/SBStructuredData.h"
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#include "lldb/API/SBTarget.h"
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#include "lldb/Utility/Instrumentation.h"
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#include "lldb/Breakpoint/BreakpointName.h"
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#include "lldb/Breakpoint/StoppointCallbackContext.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Core/StructuredDataImpl.h"
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#include "lldb/Interpreter/CommandInterpreter.h"
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#include "lldb/Interpreter/ScriptInterpreter.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/ThreadSpec.h"
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#include "lldb/Utility/Stream.h"
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#include "SBBreakpointOptionCommon.h"
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using namespace lldb;
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using namespace lldb_private;
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namespace lldb
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{
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class SBBreakpointNameImpl {
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public:
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  SBBreakpointNameImpl(TargetSP target_sp, const char *name) {
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    if (!name || name[0] == '\0')
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      return;
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    m_name.assign(name);
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    if (!target_sp)
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      return;
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    m_target_wp = target_sp;
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  }
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  SBBreakpointNameImpl(SBTarget &sb_target, const char *name);
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  bool operator==(const SBBreakpointNameImpl &rhs);
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  bool operator!=(const SBBreakpointNameImpl &rhs);
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  // For now we take a simple approach and only keep the name, and relook up
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  // the location when we need it.
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  TargetSP GetTarget() const {
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    return m_target_wp.lock();
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  }
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  const char *GetName() const {
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    return m_name.c_str();
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  }
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  bool IsValid() const {
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    return !m_name.empty() && m_target_wp.lock();
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  }
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  lldb_private::BreakpointName *GetBreakpointName() const;
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private:
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  TargetWP m_target_wp;
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  std::string m_name;
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};
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SBBreakpointNameImpl::SBBreakpointNameImpl(SBTarget &sb_target,
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                                           const char *name) {
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  if (!name || name[0] == '\0')
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    return;
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  m_name.assign(name);
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  if (!sb_target.IsValid())
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    return;
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  TargetSP target_sp = sb_target.GetSP();
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  if (!target_sp)
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    return;
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  m_target_wp = target_sp;
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}
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bool SBBreakpointNameImpl::operator==(const SBBreakpointNameImpl &rhs) {
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  return m_name == rhs.m_name && m_target_wp.lock() == rhs.m_target_wp.lock();
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}
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bool SBBreakpointNameImpl::operator!=(const SBBreakpointNameImpl &rhs) {
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  return m_name != rhs.m_name || m_target_wp.lock() != rhs.m_target_wp.lock();
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}
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lldb_private::BreakpointName *SBBreakpointNameImpl::GetBreakpointName() const {
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  if (!IsValid())
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    return nullptr;
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  TargetSP target_sp = GetTarget();
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  if (!target_sp)
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    return nullptr;
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  Status error;
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  return target_sp->FindBreakpointName(ConstString(m_name), true, error);
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}
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} // namespace lldb
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SBBreakpointName::SBBreakpointName() { LLDB_INSTRUMENT_VA(this); }
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SBBreakpointName::SBBreakpointName(SBTarget &sb_target, const char *name) {
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  LLDB_INSTRUMENT_VA(this, sb_target, name);
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  m_impl_up = std::make_unique<SBBreakpointNameImpl>(sb_target, name);
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  // Call FindBreakpointName here to make sure the name is valid, reset if not:
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    m_impl_up.reset();
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}
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SBBreakpointName::SBBreakpointName(SBBreakpoint &sb_bkpt, const char *name) {
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  LLDB_INSTRUMENT_VA(this, sb_bkpt, name);
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  if (!sb_bkpt.IsValid()) {
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    m_impl_up.reset();
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    return;
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  }
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  BreakpointSP bkpt_sp = sb_bkpt.GetSP();
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  Target &target = bkpt_sp->GetTarget();
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  m_impl_up =
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      std::make_unique<SBBreakpointNameImpl>(target.shared_from_this(), name);
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  // Call FindBreakpointName here to make sure the name is valid, reset if not:
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name) {
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    m_impl_up.reset();
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    return;
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  }
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  // Now copy over the breakpoint's options:
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  target.ConfigureBreakpointName(*bp_name, bkpt_sp->GetOptions(),
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                                 BreakpointName::Permissions());
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}
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SBBreakpointName::SBBreakpointName(const SBBreakpointName &rhs) {
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  LLDB_INSTRUMENT_VA(this, rhs);
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  if (!rhs.m_impl_up)
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    return;
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  else
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    m_impl_up = std::make_unique<SBBreakpointNameImpl>(
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        rhs.m_impl_up->GetTarget(), rhs.m_impl_up->GetName());
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}
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SBBreakpointName::~SBBreakpointName() = default;
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const SBBreakpointName &SBBreakpointName::
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operator=(const SBBreakpointName &rhs) {
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  LLDB_INSTRUMENT_VA(this, rhs);
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  if (!rhs.m_impl_up) {
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    m_impl_up.reset();
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    return *this;
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  }
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  m_impl_up = std::make_unique<SBBreakpointNameImpl>(rhs.m_impl_up->GetTarget(),
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                                                     rhs.m_impl_up->GetName());
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  return *this;
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}
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bool SBBreakpointName::operator==(const lldb::SBBreakpointName &rhs) {
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  LLDB_INSTRUMENT_VA(this, rhs);
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  return *m_impl_up == *rhs.m_impl_up;
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}
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bool SBBreakpointName::operator!=(const lldb::SBBreakpointName &rhs) {
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  LLDB_INSTRUMENT_VA(this, rhs);
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  return *m_impl_up != *rhs.m_impl_up;
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}
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bool SBBreakpointName::IsValid() const {
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  LLDB_INSTRUMENT_VA(this);
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  return this->operator bool();
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}
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SBBreakpointName::operator bool() const {
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  LLDB_INSTRUMENT_VA(this);
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  if (!m_impl_up)
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    return false;
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  return m_impl_up->IsValid();
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}
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const char *SBBreakpointName::GetName() const {
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  LLDB_INSTRUMENT_VA(this);
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  if (!m_impl_up)
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    return "<Invalid Breakpoint Name Object>";
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  return m_impl_up->GetName();
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}
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void SBBreakpointName::SetEnabled(bool enable) {
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  LLDB_INSTRUMENT_VA(this, enable);
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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  bp_name->GetOptions().SetEnabled(enable);
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}
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void SBBreakpointName::UpdateName(BreakpointName &bp_name) {
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  if (!IsValid())
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    return;
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  TargetSP target_sp = m_impl_up->GetTarget();
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  if (!target_sp)
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    return;
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  target_sp->ApplyNameToBreakpoints(bp_name);
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}
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bool SBBreakpointName::IsEnabled() {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return false;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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  return bp_name->GetOptions().IsEnabled();
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}
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void SBBreakpointName::SetOneShot(bool one_shot) {
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  LLDB_INSTRUMENT_VA(this, one_shot);
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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  bp_name->GetOptions().SetOneShot(one_shot);
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  UpdateName(*bp_name);
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}
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bool SBBreakpointName::IsOneShot() const {
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  LLDB_INSTRUMENT_VA(this);
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  const BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return false;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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  return bp_name->GetOptions().IsOneShot();
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}
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void SBBreakpointName::SetIgnoreCount(uint32_t count) {
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  LLDB_INSTRUMENT_VA(this, count);
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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  bp_name->GetOptions().SetIgnoreCount(count);
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  UpdateName(*bp_name);
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}
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uint32_t SBBreakpointName::GetIgnoreCount() const {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return false;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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  return bp_name->GetOptions().GetIgnoreCount();
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}
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void SBBreakpointName::SetCondition(const char *condition) {
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  LLDB_INSTRUMENT_VA(this, condition);
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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  bp_name->GetOptions().SetCondition(condition);
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  UpdateName(*bp_name);
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}
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const char *SBBreakpointName::GetCondition() {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return nullptr;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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  return bp_name->GetOptions().GetConditionText();
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}
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void SBBreakpointName::SetAutoContinue(bool auto_continue) {
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  LLDB_INSTRUMENT_VA(this, auto_continue);
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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  bp_name->GetOptions().SetAutoContinue(auto_continue);
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  UpdateName(*bp_name);
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}
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bool SBBreakpointName::GetAutoContinue() {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return false;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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  return bp_name->GetOptions().IsAutoContinue();
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}
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void SBBreakpointName::SetThreadID(tid_t tid) {
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  LLDB_INSTRUMENT_VA(this, tid);
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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  bp_name->GetOptions().SetThreadID(tid);
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  UpdateName(*bp_name);
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}
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tid_t SBBreakpointName::GetThreadID() {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return LLDB_INVALID_THREAD_ID;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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  return bp_name->GetOptions().GetThreadSpec()->GetTID();
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}
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void SBBreakpointName::SetThreadIndex(uint32_t index) {
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  LLDB_INSTRUMENT_VA(this, index);
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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  bp_name->GetOptions().GetThreadSpec()->SetIndex(index);
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  UpdateName(*bp_name);
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}
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uint32_t SBBreakpointName::GetThreadIndex() const {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return LLDB_INVALID_THREAD_ID;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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  return bp_name->GetOptions().GetThreadSpec()->GetIndex();
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}
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void SBBreakpointName::SetThreadName(const char *thread_name) {
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  LLDB_INSTRUMENT_VA(this, thread_name);
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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  bp_name->GetOptions().GetThreadSpec()->SetName(thread_name);
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  UpdateName(*bp_name);
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}
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const char *SBBreakpointName::GetThreadName() const {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return nullptr;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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  return bp_name->GetOptions().GetThreadSpec()->GetName();
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}
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void SBBreakpointName::SetQueueName(const char *queue_name) {
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  LLDB_INSTRUMENT_VA(this, queue_name);
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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  bp_name->GetOptions().GetThreadSpec()->SetQueueName(queue_name);
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  UpdateName(*bp_name);
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}
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const char *SBBreakpointName::GetQueueName() const {
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  LLDB_INSTRUMENT_VA(this);
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  BreakpointName *bp_name = GetBreakpointName();
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  if (!bp_name)
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    return nullptr;
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  std::lock_guard<std::recursive_mutex> guard(
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        m_impl_up->GetTarget()->GetAPIMutex());
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 | 
						|
  return bp_name->GetOptions().GetThreadSpec()->GetQueueName();
 | 
						|
}
 | 
						|
 | 
						|
void SBBreakpointName::SetCommandLineCommands(SBStringList &commands) {
 | 
						|
  LLDB_INSTRUMENT_VA(this, commands);
 | 
						|
 | 
						|
  BreakpointName *bp_name = GetBreakpointName();
 | 
						|
  if (!bp_name)
 | 
						|
    return;
 | 
						|
  if (commands.GetSize() == 0)
 | 
						|
    return;
 | 
						|
 | 
						|
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(
 | 
						|
        m_impl_up->GetTarget()->GetAPIMutex());
 | 
						|
  std::unique_ptr<BreakpointOptions::CommandData> cmd_data_up(
 | 
						|
      new BreakpointOptions::CommandData(*commands, eScriptLanguageNone));
 | 
						|
 | 
						|
  bp_name->GetOptions().SetCommandDataCallback(cmd_data_up);
 | 
						|
  UpdateName(*bp_name);
 | 
						|
}
 | 
						|
 | 
						|
bool SBBreakpointName::GetCommandLineCommands(SBStringList &commands) {
 | 
						|
  LLDB_INSTRUMENT_VA(this, commands);
 | 
						|
 | 
						|
  BreakpointName *bp_name = GetBreakpointName();
 | 
						|
  if (!bp_name)
 | 
						|
    return false;
 | 
						|
 | 
						|
  StringList command_list;
 | 
						|
  bool has_commands =
 | 
						|
      bp_name->GetOptions().GetCommandLineCallbacks(command_list);
 | 
						|
  if (has_commands)
 | 
						|
    commands.AppendList(command_list);
 | 
						|
  return has_commands;
 | 
						|
}
 | 
						|
 | 
						|
const char *SBBreakpointName::GetHelpString() const {
 | 
						|
  LLDB_INSTRUMENT_VA(this);
 | 
						|
 | 
						|
  BreakpointName *bp_name = GetBreakpointName();
 | 
						|
  if (!bp_name)
 | 
						|
    return "";
 | 
						|
 | 
						|
  return bp_name->GetHelp();
 | 
						|
}
 | 
						|
 | 
						|
void SBBreakpointName::SetHelpString(const char *help_string) {
 | 
						|
  LLDB_INSTRUMENT_VA(this, help_string);
 | 
						|
 | 
						|
  BreakpointName *bp_name = GetBreakpointName();
 | 
						|
  if (!bp_name)
 | 
						|
    return;
 | 
						|
 | 
						|
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(
 | 
						|
        m_impl_up->GetTarget()->GetAPIMutex());
 | 
						|
  bp_name->SetHelp(help_string);
 | 
						|
}
 | 
						|
 | 
						|
bool SBBreakpointName::GetDescription(SBStream &s) {
 | 
						|
  LLDB_INSTRUMENT_VA(this, s);
 | 
						|
 | 
						|
  BreakpointName *bp_name = GetBreakpointName();
 | 
						|
  if (!bp_name)
 | 
						|
  {
 | 
						|
    s.Printf("No value");
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(
 | 
						|
        m_impl_up->GetTarget()->GetAPIMutex());
 | 
						|
  bp_name->GetDescription(s.get(), eDescriptionLevelFull);
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void SBBreakpointName::SetCallback(SBBreakpointHitCallback callback,
 | 
						|
                                   void *baton) {
 | 
						|
  LLDB_INSTRUMENT_VA(this, callback, baton);
 | 
						|
 | 
						|
  BreakpointName *bp_name = GetBreakpointName();
 | 
						|
  if (!bp_name)
 | 
						|
    return;
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(
 | 
						|
        m_impl_up->GetTarget()->GetAPIMutex());
 | 
						|
 | 
						|
  BatonSP baton_sp(new SBBreakpointCallbackBaton(callback, baton));
 | 
						|
  bp_name->GetOptions().SetCallback(SBBreakpointCallbackBaton
 | 
						|
                                       ::PrivateBreakpointHitCallback,
 | 
						|
                                    baton_sp,
 | 
						|
                                    false);
 | 
						|
  UpdateName(*bp_name);
 | 
						|
}
 | 
						|
 | 
						|
void SBBreakpointName::SetScriptCallbackFunction(
 | 
						|
  const char *callback_function_name) {
 | 
						|
  LLDB_INSTRUMENT_VA(this, callback_function_name);
 | 
						|
  SBStructuredData empty_args;
 | 
						|
  SetScriptCallbackFunction(callback_function_name, empty_args);
 | 
						|
}
 | 
						|
 | 
						|
SBError SBBreakpointName::SetScriptCallbackFunction(
 | 
						|
    const char *callback_function_name, 
 | 
						|
    SBStructuredData &extra_args) {
 | 
						|
  LLDB_INSTRUMENT_VA(this, callback_function_name, extra_args);
 | 
						|
  SBError sb_error;
 | 
						|
  BreakpointName *bp_name = GetBreakpointName();
 | 
						|
  if (!bp_name) {
 | 
						|
    sb_error.SetErrorString("unrecognized breakpoint name");
 | 
						|
    return sb_error;
 | 
						|
  }
 | 
						|
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(
 | 
						|
        m_impl_up->GetTarget()->GetAPIMutex());
 | 
						|
 | 
						|
  BreakpointOptions &bp_options = bp_name->GetOptions();
 | 
						|
  Status error;
 | 
						|
  error = m_impl_up->GetTarget()
 | 
						|
              ->GetDebugger()
 | 
						|
              .GetScriptInterpreter()
 | 
						|
              ->SetBreakpointCommandCallbackFunction(
 | 
						|
                  bp_options, callback_function_name,
 | 
						|
                  extra_args.m_impl_up->GetObjectSP());
 | 
						|
  sb_error.SetError(error);
 | 
						|
  UpdateName(*bp_name);
 | 
						|
  return sb_error;
 | 
						|
}
 | 
						|
 | 
						|
SBError
 | 
						|
SBBreakpointName::SetScriptCallbackBody(const char *callback_body_text) {
 | 
						|
  LLDB_INSTRUMENT_VA(this, callback_body_text);
 | 
						|
 | 
						|
  SBError sb_error;
 | 
						|
  BreakpointName *bp_name = GetBreakpointName();
 | 
						|
  if (!bp_name)
 | 
						|
    return sb_error;
 | 
						|
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(
 | 
						|
        m_impl_up->GetTarget()->GetAPIMutex());
 | 
						|
 | 
						|
  BreakpointOptions &bp_options = bp_name->GetOptions();
 | 
						|
  Status error =
 | 
						|
      m_impl_up->GetTarget()
 | 
						|
          ->GetDebugger()
 | 
						|
          .GetScriptInterpreter()
 | 
						|
          ->SetBreakpointCommandCallback(bp_options, callback_body_text);
 | 
						|
  sb_error.SetError(error);
 | 
						|
  if (!sb_error.Fail())
 | 
						|
    UpdateName(*bp_name);
 | 
						|
 | 
						|
  return sb_error;
 | 
						|
}
 | 
						|
 | 
						|
bool SBBreakpointName::GetAllowList() const {
 | 
						|
  LLDB_INSTRUMENT_VA(this);
 | 
						|
 | 
						|
  BreakpointName *bp_name = GetBreakpointName();
 | 
						|
  if (!bp_name)
 | 
						|
    return false;
 | 
						|
  return bp_name->GetPermissions().GetAllowList();
 | 
						|
}
 | 
						|
 | 
						|
void SBBreakpointName::SetAllowList(bool value) {
 | 
						|
  LLDB_INSTRUMENT_VA(this, value);
 | 
						|
 | 
						|
  BreakpointName *bp_name = GetBreakpointName();
 | 
						|
  if (!bp_name)
 | 
						|
    return;
 | 
						|
  bp_name->GetPermissions().SetAllowList(value);
 | 
						|
}
 | 
						|
 | 
						|
bool SBBreakpointName::GetAllowDelete() {
 | 
						|
  LLDB_INSTRUMENT_VA(this);
 | 
						|
 | 
						|
  BreakpointName *bp_name = GetBreakpointName();
 | 
						|
  if (!bp_name)
 | 
						|
    return false;
 | 
						|
  return bp_name->GetPermissions().GetAllowDelete();
 | 
						|
}
 | 
						|
 | 
						|
void SBBreakpointName::SetAllowDelete(bool value) {
 | 
						|
  LLDB_INSTRUMENT_VA(this, value);
 | 
						|
 | 
						|
  BreakpointName *bp_name = GetBreakpointName();
 | 
						|
  if (!bp_name)
 | 
						|
    return;
 | 
						|
  bp_name->GetPermissions().SetAllowDelete(value);
 | 
						|
}
 | 
						|
 | 
						|
bool SBBreakpointName::GetAllowDisable() {
 | 
						|
  LLDB_INSTRUMENT_VA(this);
 | 
						|
 | 
						|
  BreakpointName *bp_name = GetBreakpointName();
 | 
						|
  if (!bp_name)
 | 
						|
    return false;
 | 
						|
  return bp_name->GetPermissions().GetAllowDisable();
 | 
						|
}
 | 
						|
 | 
						|
void SBBreakpointName::SetAllowDisable(bool value) {
 | 
						|
  LLDB_INSTRUMENT_VA(this, value);
 | 
						|
 | 
						|
  BreakpointName *bp_name = GetBreakpointName();
 | 
						|
  if (!bp_name)
 | 
						|
    return;
 | 
						|
  bp_name->GetPermissions().SetAllowDisable(value);
 | 
						|
}
 | 
						|
 | 
						|
lldb_private::BreakpointName *SBBreakpointName::GetBreakpointName() const
 | 
						|
{
 | 
						|
  if (!IsValid())
 | 
						|
    return nullptr;
 | 
						|
  return m_impl_up->GetBreakpointName();
 | 
						|
}
 |