92 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===-- IA64TargetMachine.cpp - Define TargetMachine for IA64 -------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements the IA64 specific subclass of TargetMachine.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "IA64TargetAsmInfo.h"
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| #include "IA64TargetMachine.h"
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| #include "IA64.h"
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| #include "llvm/Module.h"
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| #include "llvm/PassManager.h"
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| #include "llvm/Target/TargetMachineRegistry.h"
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| using namespace llvm;
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| 
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| /// IA64TargetMachineModule - Note that this is used on hosts that cannot link
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| /// in a library unless there are references into the library.  In particular,
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| /// it seems that it is not possible to get things to work on Win32 without
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| /// this.  Though it is unused, do not remove it.
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| extern "C" int IA64TargetMachineModule;
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| int IA64TargetMachineModule = 0;
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| 
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| namespace {
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|   RegisterTarget<IA64TargetMachine> X("ia64", "  IA-64 (Itanium)");
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| }
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| 
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| const TargetAsmInfo *IA64TargetMachine::createTargetAsmInfo() const {
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|   return new IA64TargetAsmInfo(*this);
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| }
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| 
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| unsigned IA64TargetMachine::getModuleMatchQuality(const Module &M) {
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|   // we match [iI][aA]*64
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|   bool seenIA64=false;
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|   std::string TT = M.getTargetTriple();
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| 
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|   if (TT.size() >= 4) {
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|     if( (TT[0]=='i' || TT[0]=='I') &&
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|         (TT[1]=='a' || TT[1]=='A') ) {
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|       for(unsigned int i=2; i<(TT.size()-1); i++)
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|         if(TT[i]=='6' && TT[i+1]=='4')
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|           seenIA64=true;
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|     }
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| 
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|     if (seenIA64)
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|       return 20; // strong match
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|   }
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|   // If the target triple is something non-ia64, we don't match.
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|   if (!TT.empty()) return 0;
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| 
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| #if defined(__ia64__) || defined(__IA64__)
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|   return 5;
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| #else
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|   return 0;
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| #endif
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| }
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| 
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| /// IA64TargetMachine ctor - Create an LP64 architecture model
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| ///
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| IA64TargetMachine::IA64TargetMachine(const Module &M, const std::string &FS)
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|   : DataLayout("e-f80:128:128"),
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|     FrameInfo(TargetFrameInfo::StackGrowsDown, 16, 0),
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|     TLInfo(*this) { // FIXME? check this stuff
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| }
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| // Pass Pipeline Configuration
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| //===----------------------------------------------------------------------===//
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| 
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| bool IA64TargetMachine::addInstSelector(FunctionPassManager &PM, bool Fast) {
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|   PM.add(createIA64DAGToDAGInstructionSelector(*this));
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|   return false;
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| }
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| 
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| bool IA64TargetMachine::addPreEmitPass(FunctionPassManager &PM, bool Fast) {
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|   // Make sure everything is bundled happily
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|   PM.add(createIA64BundlingPass(*this));
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|   return true;
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| }
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| bool IA64TargetMachine::addAssemblyEmitter(FunctionPassManager &PM, bool Fast, 
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|                                            std::ostream &Out) {
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|   PM.add(createIA64CodePrinterPass(Out, *this));
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|   return false;
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| }
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| 
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