156 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			156 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===- PPCInstrInfo.h - PowerPC Instruction Information ---------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file contains the PowerPC implementation of the TargetInstrInfo class.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef POWERPC32_INSTRUCTIONINFO_H
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| #define POWERPC32_INSTRUCTIONINFO_H
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| 
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| #include "PPC.h"
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| #include "llvm/Target/TargetInstrInfo.h"
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| #include "PPCRegisterInfo.h"
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| 
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| namespace llvm {
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| 
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| /// PPCII - This namespace holds all of the PowerPC target-specific
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| /// per-instruction flags.  These must match the corresponding definitions in
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| /// PPC.td and PPCInstrFormats.td.
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| namespace PPCII {
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| enum {
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|   // PPC970 Instruction Flags.  These flags describe the characteristics of the
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|   // PowerPC 970 (aka G5) dispatch groups and how they are formed out of
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|   // raw machine instructions.
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| 
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|   /// PPC970_First - This instruction starts a new dispatch group, so it will
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|   /// always be the first one in the group.
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|   PPC970_First = 0x1,
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|   
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|   /// PPC970_Single - This instruction starts a new dispatch group and
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|   /// terminates it, so it will be the sole instruction in the group.
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|   PPC970_Single = 0x2,
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| 
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|   /// PPC970_Cracked - This instruction is cracked into two pieces, requiring
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|   /// two dispatch pipes to be available to issue.
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|   PPC970_Cracked = 0x4,
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|   
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|   /// PPC970_Mask/Shift - This is a bitmask that selects the pipeline type that
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|   /// an instruction is issued to.
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|   PPC970_Shift = 3,
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|   PPC970_Mask = 0x07 << PPC970_Shift
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| };
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| enum PPC970_Unit {
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|   /// These are the various PPC970 execution unit pipelines.  Each instruction
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|   /// is one of these.
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|   PPC970_Pseudo = 0 << PPC970_Shift,   // Pseudo instruction
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|   PPC970_FXU    = 1 << PPC970_Shift,   // Fixed Point (aka Integer/ALU) Unit
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|   PPC970_LSU    = 2 << PPC970_Shift,   // Load Store Unit
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|   PPC970_FPU    = 3 << PPC970_Shift,   // Floating Point Unit
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|   PPC970_CRU    = 4 << PPC970_Shift,   // Control Register Unit
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|   PPC970_VALU   = 5 << PPC970_Shift,   // Vector ALU
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|   PPC970_VPERM  = 6 << PPC970_Shift,   // Vector Permute Unit
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|   PPC970_BRU    = 7 << PPC970_Shift    // Branch Unit
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| };
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| }
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|   
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|   
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| class PPCInstrInfo : public TargetInstrInfoImpl {
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|   PPCTargetMachine &TM;
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|   const PPCRegisterInfo RI;
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| public:
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|   PPCInstrInfo(PPCTargetMachine &TM);
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| 
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|   /// getRegisterInfo - TargetInstrInfo is a superset of MRegister info.  As
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|   /// such, whenever a client has an instance of instruction info, it should
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|   /// always be able to get register info as well (through this method).
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|   ///
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|   virtual const TargetRegisterInfo &getRegisterInfo() const { return RI; }
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| 
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|   /// getPointerRegClass - Return the register class to use to hold pointers.
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|   /// This is used for addressing modes.
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|   virtual const TargetRegisterClass *getPointerRegClass() const;  
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| 
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|   // Return true if the instruction is a register to register move and
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|   // leave the source and dest operands in the passed parameters.
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|   //
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|   virtual bool isMoveInstr(const MachineInstr& MI,
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|                            unsigned& sourceReg,
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|                            unsigned& destReg) const;
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| 
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|   unsigned isLoadFromStackSlot(MachineInstr *MI, int &FrameIndex) const;
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|   unsigned isStoreToStackSlot(MachineInstr *MI, int &FrameIndex) const;
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| 
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|   // commuteInstruction - We can commute rlwimi instructions, but only if the
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|   // rotate amt is zero.  We also have to munge the immediates a bit.
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|   virtual MachineInstr *commuteInstruction(MachineInstr *MI) const;
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|   
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|   virtual void insertNoop(MachineBasicBlock &MBB, 
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|                           MachineBasicBlock::iterator MI) const;
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| 
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| 
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|   // Branch analysis.
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|   virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
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|                              MachineBasicBlock *&FBB,
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|                              std::vector<MachineOperand> &Cond) const;
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|   virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const;
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|   virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
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|                                 MachineBasicBlock *FBB,
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|                                 const std::vector<MachineOperand> &Cond) const;
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|   virtual void copyRegToReg(MachineBasicBlock &MBB,
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|                             MachineBasicBlock::iterator MI,
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|                             unsigned DestReg, unsigned SrcReg,
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|                             const TargetRegisterClass *DestRC,
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|                             const TargetRegisterClass *SrcRC) const;
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|   
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|   virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
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|                                    MachineBasicBlock::iterator MBBI,
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|                                    unsigned SrcReg, bool isKill, int FrameIndex,
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|                                    const TargetRegisterClass *RC) const;
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| 
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|   virtual void storeRegToAddr(MachineFunction &MF, unsigned SrcReg, bool isKill,
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|                               SmallVectorImpl<MachineOperand> &Addr,
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|                               const TargetRegisterClass *RC,
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|                               SmallVectorImpl<MachineInstr*> &NewMIs) const;
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| 
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|   virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
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|                                     MachineBasicBlock::iterator MBBI,
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|                                     unsigned DestReg, int FrameIndex,
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|                                     const TargetRegisterClass *RC) const;
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| 
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|   virtual void loadRegFromAddr(MachineFunction &MF, unsigned DestReg,
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|                                SmallVectorImpl<MachineOperand> &Addr,
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|                                const TargetRegisterClass *RC,
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|                                SmallVectorImpl<MachineInstr*> &NewMIs) const;
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|   
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|   /// foldMemoryOperand - PowerPC (like most RISC's) can only fold spills into
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|   /// copy instructions, turning them into load/store instructions.
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|   virtual MachineInstr* foldMemoryOperand(MachineFunction &MF,
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|                                           MachineInstr* MI,
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|                                           SmallVectorImpl<unsigned> &Ops,
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|                                           int FrameIndex) const;
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| 
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|   virtual MachineInstr* foldMemoryOperand(MachineFunction &MF,
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|                                           MachineInstr* MI,
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|                                           SmallVectorImpl<unsigned> &Ops,
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|                                           MachineInstr* LoadMI) const {
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|     return 0;
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|   }
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| 
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|   virtual bool canFoldMemoryOperand(MachineInstr *MI,
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|                                     SmallVectorImpl<unsigned> &Ops) const;
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|   
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|   virtual bool BlockHasNoFallThrough(MachineBasicBlock &MBB) const;
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|   virtual bool ReverseBranchCondition(std::vector<MachineOperand> &Cond) const;
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| };
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| 
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| }
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| 
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| #endif
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