327 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			327 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===-- Value.cpp - Implement the Value class -----------------------------===//
 | |
| //
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file is distributed under the University of Illinois Open Source
 | |
| // License. See LICENSE.TXT for details.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| // This file implements the Value and User classes.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #include "llvm/Constant.h"
 | |
| #include "llvm/DerivedTypes.h"
 | |
| #include "llvm/InstrTypes.h"
 | |
| #include "llvm/Instructions.h"
 | |
| #include "llvm/Module.h"
 | |
| #include "llvm/ValueSymbolTable.h"
 | |
| #include "llvm/Support/Debug.h"
 | |
| #include "llvm/Support/LeakDetector.h"
 | |
| #include <algorithm>
 | |
| using namespace llvm;
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //                                Value Class
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| static inline const Type *checkType(const Type *Ty) {
 | |
|   assert(Ty && "Value defined with a null type: Error!");
 | |
|   return Ty;
 | |
| }
 | |
| 
 | |
| Value::Value(const Type *ty, unsigned scid)
 | |
|   : SubclassID(scid), SubclassData(0), Ty(checkType(ty)),
 | |
|     UseList(0), Name(0) {
 | |
|   if (isa<CallInst>(this) || isa<InvokeInst>(this))
 | |
|     assert((Ty->isFirstClassType() || Ty == Type::VoidTy ||
 | |
|             isa<OpaqueType>(ty) || Ty->getTypeID() == Type::StructTyID) &&
 | |
|            "invalid CallInst  type!");
 | |
|   else if (!isa<Constant>(this) && !isa<BasicBlock>(this))
 | |
|     assert((Ty->isFirstClassType() || Ty == Type::VoidTy ||
 | |
|            isa<OpaqueType>(ty)) &&
 | |
|            "Cannot create non-first-class values except for constants!");
 | |
| }
 | |
| 
 | |
| Value::~Value() {
 | |
| #ifndef NDEBUG      // Only in -g mode...
 | |
|   // Check to make sure that there are no uses of this value that are still
 | |
|   // around when the value is destroyed.  If there are, then we have a dangling
 | |
|   // reference and something is wrong.  This code is here to print out what is
 | |
|   // still being referenced.  The value in question should be printed as
 | |
|   // a <badref>
 | |
|   //
 | |
|   if (!use_empty()) {
 | |
|     DOUT << "While deleting: " << *Ty << " %" << Name << "\n";
 | |
|     for (use_iterator I = use_begin(), E = use_end(); I != E; ++I)
 | |
|       DOUT << "Use still stuck around after Def is destroyed:"
 | |
|            << **I << "\n";
 | |
|   }
 | |
| #endif
 | |
|   assert(use_empty() && "Uses remain when a value is destroyed!");
 | |
| 
 | |
|   // If this value is named, destroy the name.  This should not be in a symtab
 | |
|   // at this point.
 | |
|   if (Name)
 | |
|     Name->Destroy();
 | |
|   
 | |
|   // There should be no uses of this object anymore, remove it.
 | |
|   LeakDetector::removeGarbageObject(this);
 | |
| }
 | |
| 
 | |
| /// hasNUses - Return true if this Value has exactly N users.
 | |
| ///
 | |
| bool Value::hasNUses(unsigned N) const {
 | |
|   use_const_iterator UI = use_begin(), E = use_end();
 | |
| 
 | |
|   for (; N; --N, ++UI)
 | |
|     if (UI == E) return false;  // Too few.
 | |
|   return UI == E;
 | |
| }
 | |
| 
 | |
| /// hasNUsesOrMore - Return true if this value has N users or more.  This is
 | |
| /// logically equivalent to getNumUses() >= N.
 | |
| ///
 | |
| bool Value::hasNUsesOrMore(unsigned N) const {
 | |
|   use_const_iterator UI = use_begin(), E = use_end();
 | |
| 
 | |
|   for (; N; --N, ++UI)
 | |
|     if (UI == E) return false;  // Too few.
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| 
 | |
| /// getNumUses - This method computes the number of uses of this Value.  This
 | |
| /// is a linear time operation.  Use hasOneUse or hasNUses to check for specific
 | |
| /// values.
 | |
| unsigned Value::getNumUses() const {
 | |
|   return (unsigned)std::distance(use_begin(), use_end());
 | |
| }
 | |
| 
 | |
| static bool getSymTab(Value *V, ValueSymbolTable *&ST) {
 | |
|   ST = 0;
 | |
|   if (Instruction *I = dyn_cast<Instruction>(V)) {
 | |
|     if (BasicBlock *P = I->getParent())
 | |
|       if (Function *PP = P->getParent())
 | |
|         ST = &PP->getValueSymbolTable();
 | |
|   } else if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
 | |
|     if (Function *P = BB->getParent()) 
 | |
|       ST = &P->getValueSymbolTable();
 | |
|   } else if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
 | |
|     if (Module *P = GV->getParent()) 
 | |
|       ST = &P->getValueSymbolTable();
 | |
|   } else if (Argument *A = dyn_cast<Argument>(V)) {
 | |
|     if (Function *P = A->getParent()) 
 | |
|       ST = &P->getValueSymbolTable();
 | |
|   } else {
 | |
|     assert(isa<Constant>(V) && "Unknown value type!");
 | |
|     return true;  // no name is setable for this.
 | |
|   }
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| /// getNameStart - Return a pointer to a null terminated string for this name.
 | |
| /// Note that names can have null characters within the string as well as at
 | |
| /// their end.  This always returns a non-null pointer.
 | |
| const char *Value::getNameStart() const {
 | |
|   if (Name == 0) return "";
 | |
|   return Name->getKeyData();
 | |
| }
 | |
| 
 | |
| /// getNameLen - Return the length of the string, correctly handling nul
 | |
| /// characters embedded into them.
 | |
| unsigned Value::getNameLen() const {
 | |
|   return Name ? Name->getKeyLength() : 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| std::string Value::getNameStr() const {
 | |
|   if (Name == 0) return "";
 | |
|   return std::string(Name->getKeyData(),
 | |
|                      Name->getKeyData()+Name->getKeyLength());
 | |
| }
 | |
| 
 | |
| void Value::setName(const std::string &name) {
 | |
|   setName(&name[0], name.size());
 | |
| }
 | |
| 
 | |
| void Value::setName(const char *Name) {
 | |
|   setName(Name, Name ? strlen(Name) : 0);
 | |
| }
 | |
| 
 | |
| void Value::setName(const char *NameStr, unsigned NameLen) {
 | |
|   if (NameLen == 0 && !hasName()) return;
 | |
|   assert(getType() != Type::VoidTy && "Cannot assign a name to void values!");
 | |
|   
 | |
|   // Get the symbol table to update for this object.
 | |
|   ValueSymbolTable *ST;
 | |
|   if (getSymTab(this, ST))
 | |
|     return;  // Cannot set a name on this value (e.g. constant).
 | |
| 
 | |
|   if (!ST) { // No symbol table to update?  Just do the change.
 | |
|     if (NameLen == 0) {
 | |
|       // Free the name for this value.
 | |
|       Name->Destroy();
 | |
|       Name = 0;
 | |
|       return;
 | |
|     }
 | |
|     
 | |
|     if (Name) {
 | |
|       // Name isn't changing?
 | |
|       if (NameLen == Name->getKeyLength() &&
 | |
|           !memcmp(Name->getKeyData(), NameStr, NameLen))
 | |
|         return;
 | |
|       Name->Destroy();
 | |
|     }
 | |
|     
 | |
|     // NOTE: Could optimize for the case the name is shrinking to not deallocate
 | |
|     // then reallocated.
 | |
|       
 | |
|     // Create the new name.
 | |
|     Name = ValueName::Create(NameStr, NameStr+NameLen);
 | |
|     Name->setValue(this);
 | |
|     return;
 | |
|   }
 | |
|   
 | |
|   // NOTE: Could optimize for the case the name is shrinking to not deallocate
 | |
|   // then reallocated.
 | |
|   if (hasName()) {
 | |
|     // Name isn't changing?
 | |
|     if (NameLen == Name->getKeyLength() &&
 | |
|         !memcmp(Name->getKeyData(), NameStr, NameLen))
 | |
|       return;
 | |
| 
 | |
|     // Remove old name.
 | |
|     ST->removeValueName(Name);
 | |
|     Name->Destroy();
 | |
|     Name = 0;
 | |
| 
 | |
|     if (NameLen == 0)
 | |
|       return;
 | |
|   }
 | |
| 
 | |
|   // Name is changing to something new.
 | |
|   Name = ST->createValueName(NameStr, NameLen, this);
 | |
| }
 | |
| 
 | |
| 
 | |
| /// takeName - transfer the name from V to this value, setting V's name to
 | |
| /// empty.  It is an error to call V->takeName(V). 
 | |
| void Value::takeName(Value *V) {
 | |
|   ValueSymbolTable *ST = 0;
 | |
|   // If this value has a name, drop it.
 | |
|   if (hasName()) {
 | |
|     // Get the symtab this is in.
 | |
|     if (getSymTab(this, ST)) {
 | |
|       // We can't set a name on this value, but we need to clear V's name if
 | |
|       // it has one.
 | |
|       if (V->hasName()) V->setName(0, 0);
 | |
|       return;  // Cannot set a name on this value (e.g. constant).
 | |
|     }
 | |
|     
 | |
|     // Remove old name.
 | |
|     if (ST)
 | |
|       ST->removeValueName(Name);
 | |
|     Name->Destroy();
 | |
|     Name = 0;
 | |
|   } 
 | |
|   
 | |
|   // Now we know that this has no name.
 | |
|   
 | |
|   // If V has no name either, we're done.
 | |
|   if (!V->hasName()) return;
 | |
|    
 | |
|   // Get this's symtab if we didn't before.
 | |
|   if (!ST) {
 | |
|     if (getSymTab(this, ST)) {
 | |
|       // Clear V's name.
 | |
|       V->setName(0, 0);
 | |
|       return;  // Cannot set a name on this value (e.g. constant).
 | |
|     }
 | |
|   }
 | |
|   
 | |
|   // Get V's ST, this should always succed, because V has a name.
 | |
|   ValueSymbolTable *VST;
 | |
|   bool Failure = getSymTab(V, VST);
 | |
|   assert(!Failure && "V has a name, so it should have a ST!");
 | |
|   
 | |
|   // If these values are both in the same symtab, we can do this very fast.
 | |
|   // This works even if both values have no symtab yet.
 | |
|   if (ST == VST) {
 | |
|     // Take the name!
 | |
|     Name = V->Name;
 | |
|     V->Name = 0;
 | |
|     Name->setValue(this);
 | |
|     return;
 | |
|   }
 | |
|   
 | |
|   // Otherwise, things are slightly more complex.  Remove V's name from VST and
 | |
|   // then reinsert it into ST.
 | |
|   
 | |
|   if (VST)
 | |
|     VST->removeValueName(V->Name);
 | |
|   Name = V->Name;
 | |
|   V->Name = 0;
 | |
|   Name->setValue(this);
 | |
|   
 | |
|   if (ST)
 | |
|     ST->reinsertValue(this);
 | |
| }
 | |
| 
 | |
| 
 | |
| // uncheckedReplaceAllUsesWith - This is exactly the same as replaceAllUsesWith,
 | |
| // except that it doesn't have all of the asserts.  The asserts fail because we
 | |
| // are half-way done resolving types, which causes some types to exist as two
 | |
| // different Type*'s at the same time.  This is a sledgehammer to work around
 | |
| // this problem.
 | |
| //
 | |
| void Value::uncheckedReplaceAllUsesWith(Value *New) {
 | |
|   while (!use_empty()) {
 | |
|     Use &U = *UseList;
 | |
|     // Must handle Constants specially, we cannot call replaceUsesOfWith on a
 | |
|     // constant because they are uniqued.
 | |
|     if (Constant *C = dyn_cast<Constant>(U.getUser())) {
 | |
|       if (!isa<GlobalValue>(C)) {
 | |
|         C->replaceUsesOfWithOnConstant(this, New, &U);
 | |
|         continue;
 | |
|       }
 | |
|     }
 | |
|     
 | |
|     U.set(New);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void Value::replaceAllUsesWith(Value *New) {
 | |
|   assert(New && "Value::replaceAllUsesWith(<null>) is invalid!");
 | |
|   assert(New != this && "this->replaceAllUsesWith(this) is NOT valid!");
 | |
|   assert(New->getType() == getType() &&
 | |
|          "replaceAllUses of value with new value of different type!");
 | |
| 
 | |
|   uncheckedReplaceAllUsesWith(New);
 | |
| }
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //                                 User Class
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| // replaceUsesOfWith - Replaces all references to the "From" definition with
 | |
| // references to the "To" definition.
 | |
| //
 | |
| void User::replaceUsesOfWith(Value *From, Value *To) {
 | |
|   if (From == To) return;   // Duh what?
 | |
| 
 | |
|   assert((!isa<Constant>(this) || isa<GlobalValue>(this)) &&
 | |
|          "Cannot call User::replaceUsesofWith on a constant!");
 | |
| 
 | |
|   for (unsigned i = 0, E = getNumOperands(); i != E; ++i)
 | |
|     if (getOperand(i) == From) {  // Is This operand is pointing to oldval?
 | |
|       // The side effects of this setOperand call include linking to
 | |
|       // "To", adding "this" to the uses list of To, and
 | |
|       // most importantly, removing "this" from the use list of "From".
 | |
|       setOperand(i, To); // Fix it now...
 | |
|     }
 | |
| }
 | |
| 
 |