320 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			320 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- BugDriver.h - Top-Level BugPoint class -------------------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This class contains all of the shared state and information that is used by
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// the BugPoint tool to track down errors in optimizations.  This class is the
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// main driver class that invokes all sub-functionality.
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//
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//===----------------------------------------------------------------------===//
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#ifndef BUGDRIVER_H
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#define BUGDRIVER_H
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#include <vector>
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#include <string>
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namespace llvm {
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class PassInfo;
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class Module;
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class GlobalVariable;
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class Function;
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class BasicBlock;
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class AbstractInterpreter;
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class Instruction;
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class DebugCrashes;
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class GCC;
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extern bool DisableSimplifyCFG;
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/// BugpointIsInterrupted - Set to true when the user presses ctrl-c.
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///
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extern bool BugpointIsInterrupted;
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class BugDriver {
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  const std::string ToolName;  // Name of bugpoint
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  std::string ReferenceOutputFile; // Name of `good' output file
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  Module *Program;             // The raw program, linked together
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  std::vector<const PassInfo*> PassesToRun;
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  AbstractInterpreter *Interpreter;   // How to run the program
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  AbstractInterpreter *cbe;
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  GCC *gcc;
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  bool run_as_child;
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  bool run_find_bugs;
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  unsigned Timeout;
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  unsigned MemoryLimit;
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  // FIXME: sort out public/private distinctions...
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  friend class ReducePassList;
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  friend class ReduceMisCodegenFunctions;
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public:
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  BugDriver(const char *toolname, bool as_child, bool find_bugs,
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            unsigned timeout, unsigned memlimit);
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  const std::string &getToolName() const { return ToolName; }
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  // Set up methods... these methods are used to copy information about the
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  // command line arguments into instance variables of BugDriver.
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  //
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  bool addSources(const std::vector<std::string> &FileNames);
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  template<class It>
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  void addPasses(It I, It E) { PassesToRun.insert(PassesToRun.end(), I, E); }
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  void setPassesToRun(const std::vector<const PassInfo*> &PTR) {
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    PassesToRun = PTR;
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  }
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  const std::vector<const PassInfo*> &getPassesToRun() const {
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    return PassesToRun;
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  }
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  /// run - The top level method that is invoked after all of the instance
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  /// variables are set up from command line arguments. The \p as_child argument
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  /// indicates whether the driver is to run in parent mode or child mode.
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  ///
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  bool run();
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  /// debugOptimizerCrash - This method is called when some optimizer pass
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  /// crashes on input.  It attempts to prune down the testcase to something
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  /// reasonable, and figure out exactly which pass is crashing.
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  ///
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  bool debugOptimizerCrash(const std::string &ID = "passes");
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  /// debugCodeGeneratorCrash - This method is called when the code generator
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  /// crashes on an input.  It attempts to reduce the input as much as possible
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  /// while still causing the code generator to crash.
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  bool debugCodeGeneratorCrash();
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  /// debugMiscompilation - This method is used when the passes selected are not
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  /// crashing, but the generated output is semantically different from the
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  /// input.
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  bool debugMiscompilation();
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  /// debugPassMiscompilation - This method is called when the specified pass
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  /// miscompiles Program as input.  It tries to reduce the testcase to
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  /// something that smaller that still miscompiles the program.
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  /// ReferenceOutput contains the filename of the file containing the output we
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  /// are to match.
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  ///
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  bool debugPassMiscompilation(const PassInfo *ThePass,
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                               const std::string &ReferenceOutput);
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  /// compileSharedObject - This method creates a SharedObject from a given
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  /// BitcodeFile for debugging a code generator.
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  ///
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  std::string compileSharedObject(const std::string &BitcodeFile);
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  /// debugCodeGenerator - This method narrows down a module to a function or
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  /// set of functions, using the CBE as a ``safe'' code generator for other
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  /// functions that are not under consideration.
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  bool debugCodeGenerator();
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  /// isExecutingJIT - Returns true if bugpoint is currently testing the JIT
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  ///
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  bool isExecutingJIT();
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  /// runPasses - Run all of the passes in the "PassesToRun" list, discard the
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  /// output, and return true if any of the passes crashed.
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  bool runPasses(Module *M = 0) {
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    if (M == 0) M = Program;
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    std::swap(M, Program);
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    bool Result = runPasses(PassesToRun);
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    std::swap(M, Program);
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    return Result;
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  }
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  Module *getProgram() const { return Program; }
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  /// swapProgramIn - Set the current module to the specified module, returning
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  /// the old one.
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  Module *swapProgramIn(Module *M) {
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    Module *OldProgram = Program;
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    Program = M;
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    return OldProgram;
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  }
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  AbstractInterpreter *switchToCBE() {
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    AbstractInterpreter *Old = Interpreter;
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    Interpreter = (AbstractInterpreter*)cbe;
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    return Old;
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  }
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  void switchToInterpreter(AbstractInterpreter *AI) {
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    Interpreter = AI;
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  }
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  /// setNewProgram - If we reduce or update the program somehow, call this
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  /// method to update bugdriver with it.  This deletes the old module and sets
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  /// the specified one as the current program.
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  void setNewProgram(Module *M);
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  /// compileProgram - Try to compile the specified module, throwing an
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  /// exception if an error occurs, or returning normally if not.  This is used
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  /// for code generation crash testing.
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  ///
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  void compileProgram(Module *M);
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  /// executeProgram - This method runs "Program", capturing the output of the
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  /// program to a file, returning the filename of the file.  A recommended
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  /// filename may be optionally specified.  If there is a problem with the code
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  /// generator (e.g., llc crashes), this will throw an exception.
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  ///
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  std::string executeProgram(std::string RequestedOutputFilename = "",
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                             std::string Bitcode = "",
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                             const std::string &SharedObjects = "",
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                             AbstractInterpreter *AI = 0,
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                             bool *ProgramExitedNonzero = 0);
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  /// executeProgramWithCBE - Used to create reference output with the C
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  /// backend, if reference output is not provided.  If there is a problem with
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  /// the code generator (e.g., llc crashes), this will throw an exception.
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  ///
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  std::string executeProgramWithCBE(std::string OutputFile = "");
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  /// createReferenceFile - calls compileProgram and then records the output
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  /// into ReferenceOutputFile. Returns true if reference file created, false 
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  /// otherwise. Note: initializeExecutionEnvironment should be called BEFORE
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  /// this function.
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  ///
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  bool createReferenceFile(Module *M, const std::string &Filename
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                                            = "bugpoint.reference.out");
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  /// diffProgram - This method executes the specified module and diffs the
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  /// output against the file specified by ReferenceOutputFile.  If the output
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  /// is different, true is returned.  If there is a problem with the code
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  /// generator (e.g., llc crashes), this will throw an exception.
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  ///
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  bool diffProgram(const std::string &BitcodeFile = "",
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                   const std::string &SharedObj = "",
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                   bool RemoveBitcode = false);
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  /// EmitProgressBitcode - This function is used to output the current Program
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  /// to a file named "bugpoint-ID.bc".
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  ///
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  void EmitProgressBitcode(const std::string &ID, bool NoFlyer = false);
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  /// deleteInstructionFromProgram - This method clones the current Program and
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  /// deletes the specified instruction from the cloned module.  It then runs a
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  /// series of cleanup passes (ADCE and SimplifyCFG) to eliminate any code
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  /// which depends on the value.  The modified module is then returned.
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  ///
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  Module *deleteInstructionFromProgram(const Instruction *I, unsigned Simp)
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    const;
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  /// performFinalCleanups - This method clones the current Program and performs
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  /// a series of cleanups intended to get rid of extra cruft on the module.  If
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  /// the MayModifySemantics argument is true, then the cleanups is allowed to
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  /// modify how the code behaves.
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  ///
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  Module *performFinalCleanups(Module *M, bool MayModifySemantics = false);
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  /// ExtractLoop - Given a module, extract up to one loop from it into a new
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  /// function.  This returns null if there are no extractable loops in the
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  /// program or if the loop extractor crashes.
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  Module *ExtractLoop(Module *M);
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  /// ExtractMappedBlocksFromModule - Extract all but the specified basic blocks
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  /// into their own functions.  The only detail is that M is actually a module
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  /// cloned from the one the BBs are in, so some mapping needs to be performed.
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  /// If this operation fails for some reason (ie the implementation is buggy),
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  /// this function should return null, otherwise it returns a new Module.
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  Module *ExtractMappedBlocksFromModule(const std::vector<BasicBlock*> &BBs,
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                                        Module *M);
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  /// runPassesOn - Carefully run the specified set of pass on the specified
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  /// module, returning the transformed module on success, or a null pointer on
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  /// failure.  If AutoDebugCrashes is set to true, then bugpoint will
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  /// automatically attempt to track down a crashing pass if one exists, and
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  /// this method will never return null.
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  Module *runPassesOn(Module *M, const std::vector<const PassInfo*> &Passes,
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                      bool AutoDebugCrashes = false, unsigned NumExtraArgs = 0,
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                      const char * const *ExtraArgs = NULL);
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  /// runPasses - Run the specified passes on Program, outputting a bitcode
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  /// file and writting the filename into OutputFile if successful.  If the
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  /// optimizations fail for some reason (optimizer crashes), return true,
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  /// otherwise return false.  If DeleteOutput is set to true, the bitcode is
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  /// deleted on success, and the filename string is undefined.  This prints to
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  /// cout a single line message indicating whether compilation was successful
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  /// or failed, unless Quiet is set.  ExtraArgs specifies additional arguments
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  /// to pass to the child bugpoint instance.
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  ///
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  bool runPasses(const std::vector<const PassInfo*> &PassesToRun,
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                 std::string &OutputFilename, bool DeleteOutput = false,
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                 bool Quiet = false, unsigned NumExtraArgs = 0,
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                 const char * const *ExtraArgs = NULL) const;
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  /// runManyPasses - Take the specified pass list and create different 
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  /// combinations of passes to compile the program with. Compile the program with
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  /// each set and mark test to see if it compiled correctly. If the passes 
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  /// compiled correctly output nothing and rearrange the passes into a new order.
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  /// If the passes did not compile correctly, output the command required to 
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  /// recreate the failure. This returns true if a compiler error is found.
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  ///
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  bool runManyPasses(const std::vector<const PassInfo*> &AllPasses);
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  /// writeProgramToFile - This writes the current "Program" to the named
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  /// bitcode file.  If an error occurs, true is returned.
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  ///
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  bool writeProgramToFile(const std::string &Filename, Module *M = 0) const;
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private:
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  /// runPasses - Just like the method above, but this just returns true or
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  /// false indicating whether or not the optimizer crashed on the specified
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  /// input (true = crashed).
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  ///
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  bool runPasses(const std::vector<const PassInfo*> &PassesToRun,
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                 bool DeleteOutput = true) const {
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    std::string Filename;
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    return runPasses(PassesToRun, Filename, DeleteOutput);
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  }
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  /// runAsChild - The actual "runPasses" guts that runs in a child process.
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  int runPassesAsChild(const std::vector<const PassInfo*> &PassesToRun);
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  /// initializeExecutionEnvironment - This method is used to set up the
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  /// environment for executing LLVM programs.
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  ///
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  bool initializeExecutionEnvironment();
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};
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/// ParseInputFile - Given a bitcode or assembly input filename, parse and
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/// return it, or return null if not possible.
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///
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Module *ParseInputFile(const std::string &InputFilename);
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/// getPassesString - Turn a list of passes into a string which indicates the
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/// command line options that must be passed to add the passes.
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///
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std::string getPassesString(const std::vector<const PassInfo*> &Passes);
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/// PrintFunctionList - prints out list of problematic functions
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///
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void PrintFunctionList(const std::vector<Function*> &Funcs);
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/// PrintGlobalVariableList - prints out list of problematic global variables
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///
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void PrintGlobalVariableList(const std::vector<GlobalVariable*> &GVs);
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// DeleteFunctionBody - "Remove" the function by deleting all of it's basic
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// blocks, making it external.
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//
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void DeleteFunctionBody(Function *F);
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/// SplitFunctionsOutOfModule - Given a module and a list of functions in the
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/// module, split the functions OUT of the specified module, and place them in
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/// the new module.
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Module *SplitFunctionsOutOfModule(Module *M, const std::vector<Function*> &F);
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} // End llvm namespace
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#endif
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