807 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			807 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===- RewriteRope.cpp - Rope specialized for rewriter --------------------===//
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| //
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| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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| // See https://llvm.org/LICENSE.txt for license information.
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| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| //  This file implements the RewriteRope class, which is a powerful string.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "clang/Rewrite/Core/RewriteRope.h"
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| #include "clang/Basic/LLVM.h"
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| #include "llvm/Support/Casting.h"
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| #include <algorithm>
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| #include <cassert>
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| #include <cstring>
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| 
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| using namespace clang;
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| 
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| /// RewriteRope is a "strong" string class, designed to make insertions and
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| /// deletions in the middle of the string nearly constant time (really, they are
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| /// O(log N), but with a very low constant factor).
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| ///
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| /// The implementation of this datastructure is a conceptual linear sequence of
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| /// RopePiece elements.  Each RopePiece represents a view on a separately
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| /// allocated and reference counted string.  This means that splitting a very
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| /// long string can be done in constant time by splitting a RopePiece that
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| /// references the whole string into two rope pieces that reference each half.
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| /// Once split, another string can be inserted in between the two halves by
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| /// inserting a RopePiece in between the two others.  All of this is very
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| /// inexpensive: it takes time proportional to the number of RopePieces, not the
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| /// length of the strings they represent.
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| ///
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| /// While a linear sequences of RopePieces is the conceptual model, the actual
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| /// implementation captures them in an adapted B+ Tree.  Using a B+ tree (which
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| /// is a tree that keeps the values in the leaves and has where each node
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| /// contains a reasonable number of pointers to children/values) allows us to
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| /// maintain efficient operation when the RewriteRope contains a *huge* number
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| /// of RopePieces.  The basic idea of the B+ Tree is that it allows us to find
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| /// the RopePiece corresponding to some offset very efficiently, and it
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| /// automatically balances itself on insertions of RopePieces (which can happen
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| /// for both insertions and erases of string ranges).
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| ///
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| /// The one wrinkle on the theory is that we don't attempt to keep the tree
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| /// properly balanced when erases happen.  Erases of string data can both insert
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| /// new RopePieces (e.g. when the middle of some other rope piece is deleted,
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| /// which results in two rope pieces, which is just like an insert) or it can
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| /// reduce the number of RopePieces maintained by the B+Tree.  In the case when
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| /// the number of RopePieces is reduced, we don't attempt to maintain the
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| /// standard 'invariant' that each node in the tree contains at least
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| /// 'WidthFactor' children/values.  For our use cases, this doesn't seem to
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| /// matter.
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| ///
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| /// The implementation below is primarily implemented in terms of three classes:
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| ///   RopePieceBTreeNode - Common base class for:
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| ///
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| ///     RopePieceBTreeLeaf - Directly manages up to '2*WidthFactor' RopePiece
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| ///          nodes.  This directly represents a chunk of the string with those
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| ///          RopePieces concatenated.
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| ///     RopePieceBTreeInterior - An interior node in the B+ Tree, which manages
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| ///          up to '2*WidthFactor' other nodes in the tree.
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| 
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| namespace {
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| 
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| //===----------------------------------------------------------------------===//
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| // RopePieceBTreeNode Class
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| //===----------------------------------------------------------------------===//
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| 
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|   /// RopePieceBTreeNode - Common base class of RopePieceBTreeLeaf and
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|   /// RopePieceBTreeInterior.  This provides some 'virtual' dispatching methods
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|   /// and a flag that determines which subclass the instance is.  Also
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|   /// important, this node knows the full extend of the node, including any
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|   /// children that it has.  This allows efficient skipping over entire subtrees
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|   /// when looking for an offset in the BTree.
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|   class RopePieceBTreeNode {
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|   protected:
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|     /// WidthFactor - This controls the number of K/V slots held in the BTree:
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|     /// how wide it is.  Each level of the BTree is guaranteed to have at least
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|     /// 'WidthFactor' elements in it (either ropepieces or children), (except
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|     /// the root, which may have less) and may have at most 2*WidthFactor
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|     /// elements.
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|     enum { WidthFactor = 8 };
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| 
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|     /// Size - This is the number of bytes of file this node (including any
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|     /// potential children) covers.
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|     unsigned Size = 0;
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| 
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|     /// IsLeaf - True if this is an instance of RopePieceBTreeLeaf, false if it
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|     /// is an instance of RopePieceBTreeInterior.
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|     bool IsLeaf;
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| 
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|     RopePieceBTreeNode(bool isLeaf) : IsLeaf(isLeaf) {}
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|     ~RopePieceBTreeNode() = default;
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| 
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|   public:
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|     bool isLeaf() const { return IsLeaf; }
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|     unsigned size() const { return Size; }
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| 
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|     void Destroy();
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| 
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|     /// split - Split the range containing the specified offset so that we are
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|     /// guaranteed that there is a place to do an insertion at the specified
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|     /// offset.  The offset is relative, so "0" is the start of the node.
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|     ///
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|     /// If there is no space in this subtree for the extra piece, the extra tree
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|     /// node is returned and must be inserted into a parent.
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|     RopePieceBTreeNode *split(unsigned Offset);
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| 
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|     /// insert - Insert the specified ropepiece into this tree node at the
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|     /// specified offset.  The offset is relative, so "0" is the start of the
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|     /// node.
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|     ///
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|     /// If there is no space in this subtree for the extra piece, the extra tree
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|     /// node is returned and must be inserted into a parent.
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|     RopePieceBTreeNode *insert(unsigned Offset, const RopePiece &R);
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| 
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|     /// erase - Remove NumBytes from this node at the specified offset.  We are
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|     /// guaranteed that there is a split at Offset.
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|     void erase(unsigned Offset, unsigned NumBytes);
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|   };
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| 
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| //===----------------------------------------------------------------------===//
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| // RopePieceBTreeLeaf Class
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| //===----------------------------------------------------------------------===//
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| 
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|   /// RopePieceBTreeLeaf - Directly manages up to '2*WidthFactor' RopePiece
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|   /// nodes.  This directly represents a chunk of the string with those
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|   /// RopePieces concatenated.  Since this is a B+Tree, all values (in this case
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|   /// instances of RopePiece) are stored in leaves like this.  To make iteration
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|   /// over the leaves efficient, they maintain a singly linked list through the
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|   /// NextLeaf field.  This allows the B+Tree forward iterator to be constant
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|   /// time for all increments.
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|   class RopePieceBTreeLeaf : public RopePieceBTreeNode {
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|     /// NumPieces - This holds the number of rope pieces currently active in the
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|     /// Pieces array.
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|     unsigned char NumPieces = 0;
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| 
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|     /// Pieces - This tracks the file chunks currently in this leaf.
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|     RopePiece Pieces[2*WidthFactor];
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| 
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|     /// NextLeaf - This is a pointer to the next leaf in the tree, allowing
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|     /// efficient in-order forward iteration of the tree without traversal.
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|     RopePieceBTreeLeaf **PrevLeaf = nullptr;
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|     RopePieceBTreeLeaf *NextLeaf = nullptr;
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| 
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|   public:
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|     RopePieceBTreeLeaf() : RopePieceBTreeNode(true) {}
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| 
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|     ~RopePieceBTreeLeaf() {
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|       if (PrevLeaf || NextLeaf)
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|         removeFromLeafInOrder();
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|       clear();
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|     }
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| 
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|     bool isFull() const { return NumPieces == 2*WidthFactor; }
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| 
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|     /// clear - Remove all rope pieces from this leaf.
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|     void clear() {
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|       while (NumPieces)
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|         Pieces[--NumPieces] = RopePiece();
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|       Size = 0;
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|     }
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| 
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|     unsigned getNumPieces() const { return NumPieces; }
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| 
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|     const RopePiece &getPiece(unsigned i) const {
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|       assert(i < getNumPieces() && "Invalid piece ID");
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|       return Pieces[i];
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|     }
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| 
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|     const RopePieceBTreeLeaf *getNextLeafInOrder() const { return NextLeaf; }
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| 
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|     void insertAfterLeafInOrder(RopePieceBTreeLeaf *Node) {
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|       assert(!PrevLeaf && !NextLeaf && "Already in ordering");
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| 
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|       NextLeaf = Node->NextLeaf;
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|       if (NextLeaf)
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|         NextLeaf->PrevLeaf = &NextLeaf;
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|       PrevLeaf = &Node->NextLeaf;
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|       Node->NextLeaf = this;
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|     }
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| 
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|     void removeFromLeafInOrder() {
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|       if (PrevLeaf) {
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|         *PrevLeaf = NextLeaf;
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|         if (NextLeaf)
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|           NextLeaf->PrevLeaf = PrevLeaf;
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|       } else if (NextLeaf) {
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|         NextLeaf->PrevLeaf = nullptr;
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|       }
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|     }
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| 
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|     /// FullRecomputeSizeLocally - This method recomputes the 'Size' field by
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|     /// summing the size of all RopePieces.
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|     void FullRecomputeSizeLocally() {
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|       Size = 0;
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|       for (unsigned i = 0, e = getNumPieces(); i != e; ++i)
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|         Size += getPiece(i).size();
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|     }
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| 
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|     /// split - Split the range containing the specified offset so that we are
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|     /// guaranteed that there is a place to do an insertion at the specified
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|     /// offset.  The offset is relative, so "0" is the start of the node.
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|     ///
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|     /// If there is no space in this subtree for the extra piece, the extra tree
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|     /// node is returned and must be inserted into a parent.
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|     RopePieceBTreeNode *split(unsigned Offset);
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| 
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|     /// insert - Insert the specified ropepiece into this tree node at the
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|     /// specified offset.  The offset is relative, so "0" is the start of the
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|     /// node.
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|     ///
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|     /// If there is no space in this subtree for the extra piece, the extra tree
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|     /// node is returned and must be inserted into a parent.
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|     RopePieceBTreeNode *insert(unsigned Offset, const RopePiece &R);
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| 
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|     /// erase - Remove NumBytes from this node at the specified offset.  We are
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|     /// guaranteed that there is a split at Offset.
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|     void erase(unsigned Offset, unsigned NumBytes);
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| 
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|     static bool classof(const RopePieceBTreeNode *N) {
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|       return N->isLeaf();
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|     }
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|   };
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| 
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| } // namespace
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| 
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| /// split - Split the range containing the specified offset so that we are
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| /// guaranteed that there is a place to do an insertion at the specified
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| /// offset.  The offset is relative, so "0" is the start of the node.
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| ///
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| /// If there is no space in this subtree for the extra piece, the extra tree
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| /// node is returned and must be inserted into a parent.
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| RopePieceBTreeNode *RopePieceBTreeLeaf::split(unsigned Offset) {
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|   // Find the insertion point.  We are guaranteed that there is a split at the
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|   // specified offset so find it.
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|   if (Offset == 0 || Offset == size()) {
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|     // Fastpath for a common case.  There is already a splitpoint at the end.
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|     return nullptr;
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|   }
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| 
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|   // Find the piece that this offset lands in.
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|   unsigned PieceOffs = 0;
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|   unsigned i = 0;
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|   while (Offset >= PieceOffs+Pieces[i].size()) {
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|     PieceOffs += Pieces[i].size();
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|     ++i;
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|   }
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| 
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|   // If there is already a split point at the specified offset, just return
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|   // success.
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|   if (PieceOffs == Offset)
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|     return nullptr;
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| 
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|   // Otherwise, we need to split piece 'i' at Offset-PieceOffs.  Convert Offset
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|   // to being Piece relative.
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|   unsigned IntraPieceOffset = Offset-PieceOffs;
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| 
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|   // We do this by shrinking the RopePiece and then doing an insert of the tail.
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|   RopePiece Tail(Pieces[i].StrData, Pieces[i].StartOffs+IntraPieceOffset,
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|                  Pieces[i].EndOffs);
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|   Size -= Pieces[i].size();
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|   Pieces[i].EndOffs = Pieces[i].StartOffs+IntraPieceOffset;
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|   Size += Pieces[i].size();
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| 
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|   return insert(Offset, Tail);
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| }
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| 
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| /// insert - Insert the specified RopePiece into this tree node at the
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| /// specified offset.  The offset is relative, so "0" is the start of the node.
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| ///
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| /// If there is no space in this subtree for the extra piece, the extra tree
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| /// node is returned and must be inserted into a parent.
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| RopePieceBTreeNode *RopePieceBTreeLeaf::insert(unsigned Offset,
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|                                                const RopePiece &R) {
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|   // If this node is not full, insert the piece.
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|   if (!isFull()) {
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|     // Find the insertion point.  We are guaranteed that there is a split at the
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|     // specified offset so find it.
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|     unsigned i = 0, e = getNumPieces();
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|     if (Offset == size()) {
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|       // Fastpath for a common case.
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|       i = e;
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|     } else {
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|       unsigned SlotOffs = 0;
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|       for (; Offset > SlotOffs; ++i)
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|         SlotOffs += getPiece(i).size();
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|       assert(SlotOffs == Offset && "Split didn't occur before insertion!");
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|     }
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| 
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|     // For an insertion into a non-full leaf node, just insert the value in
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|     // its sorted position.  This requires moving later values over.
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|     for (; i != e; --e)
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|       Pieces[e] = Pieces[e-1];
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|     Pieces[i] = R;
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|     ++NumPieces;
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|     Size += R.size();
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|     return nullptr;
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|   }
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| 
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|   // Otherwise, if this is leaf is full, split it in two halves.  Since this
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|   // node is full, it contains 2*WidthFactor values.  We move the first
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|   // 'WidthFactor' values to the LHS child (which we leave in this node) and
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|   // move the last 'WidthFactor' values into the RHS child.
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| 
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|   // Create the new node.
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|   RopePieceBTreeLeaf *NewNode = new RopePieceBTreeLeaf();
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| 
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|   // Move over the last 'WidthFactor' values from here to NewNode.
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|   std::copy(&Pieces[WidthFactor], &Pieces[2*WidthFactor],
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|             &NewNode->Pieces[0]);
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|   // Replace old pieces with null RopePieces to drop refcounts.
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|   std::fill(&Pieces[WidthFactor], &Pieces[2*WidthFactor], RopePiece());
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| 
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|   // Decrease the number of values in the two nodes.
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|   NewNode->NumPieces = NumPieces = WidthFactor;
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| 
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|   // Recompute the two nodes' size.
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|   NewNode->FullRecomputeSizeLocally();
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|   FullRecomputeSizeLocally();
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| 
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|   // Update the list of leaves.
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|   NewNode->insertAfterLeafInOrder(this);
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| 
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|   // These insertions can't fail.
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|   if (this->size() >= Offset)
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|     this->insert(Offset, R);
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|   else
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|     NewNode->insert(Offset - this->size(), R);
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|   return NewNode;
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| }
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| 
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| /// erase - Remove NumBytes from this node at the specified offset.  We are
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| /// guaranteed that there is a split at Offset.
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| void RopePieceBTreeLeaf::erase(unsigned Offset, unsigned NumBytes) {
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|   // Since we are guaranteed that there is a split at Offset, we start by
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|   // finding the Piece that starts there.
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|   unsigned PieceOffs = 0;
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|   unsigned i = 0;
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|   for (; Offset > PieceOffs; ++i)
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|     PieceOffs += getPiece(i).size();
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|   assert(PieceOffs == Offset && "Split didn't occur before erase!");
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| 
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|   unsigned StartPiece = i;
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| 
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|   // Figure out how many pieces completely cover 'NumBytes'.  We want to remove
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|   // all of them.
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|   for (; Offset+NumBytes > PieceOffs+getPiece(i).size(); ++i)
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|     PieceOffs += getPiece(i).size();
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| 
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|   // If we exactly include the last one, include it in the region to delete.
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|   if (Offset+NumBytes == PieceOffs+getPiece(i).size()) {
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|     PieceOffs += getPiece(i).size();
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|     ++i;
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|   }
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| 
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|   // If we completely cover some RopePieces, erase them now.
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|   if (i != StartPiece) {
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|     unsigned NumDeleted = i-StartPiece;
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|     for (; i != getNumPieces(); ++i)
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|       Pieces[i-NumDeleted] = Pieces[i];
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| 
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|     // Drop references to dead rope pieces.
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|     std::fill(&Pieces[getNumPieces()-NumDeleted], &Pieces[getNumPieces()],
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|               RopePiece());
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|     NumPieces -= NumDeleted;
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| 
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|     unsigned CoverBytes = PieceOffs-Offset;
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|     NumBytes -= CoverBytes;
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|     Size -= CoverBytes;
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|   }
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| 
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|   // If we completely removed some stuff, we could be done.
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|   if (NumBytes == 0) return;
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| 
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|   // Okay, now might be erasing part of some Piece.  If this is the case, then
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|   // move the start point of the piece.
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|   assert(getPiece(StartPiece).size() > NumBytes);
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|   Pieces[StartPiece].StartOffs += NumBytes;
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| 
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|   // The size of this node just shrunk by NumBytes.
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|   Size -= NumBytes;
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| }
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| 
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| //===----------------------------------------------------------------------===//
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| // RopePieceBTreeInterior Class
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| //===----------------------------------------------------------------------===//
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| 
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| namespace {
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| 
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|   /// RopePieceBTreeInterior - This represents an interior node in the B+Tree,
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|   /// which holds up to 2*WidthFactor pointers to child nodes.
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|   class RopePieceBTreeInterior : public RopePieceBTreeNode {
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|     /// NumChildren - This holds the number of children currently active in the
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|     /// Children array.
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|     unsigned char NumChildren = 0;
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| 
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|     RopePieceBTreeNode *Children[2*WidthFactor];
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| 
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|   public:
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|     RopePieceBTreeInterior() : RopePieceBTreeNode(false) {}
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| 
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|     RopePieceBTreeInterior(RopePieceBTreeNode *LHS, RopePieceBTreeNode *RHS)
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|         : RopePieceBTreeNode(false) {
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|       Children[0] = LHS;
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|       Children[1] = RHS;
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|       NumChildren = 2;
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|       Size = LHS->size() + RHS->size();
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|     }
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| 
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|     ~RopePieceBTreeInterior() {
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|       for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
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|         Children[i]->Destroy();
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|     }
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| 
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|     bool isFull() const { return NumChildren == 2*WidthFactor; }
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| 
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|     unsigned getNumChildren() const { return NumChildren; }
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| 
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|     const RopePieceBTreeNode *getChild(unsigned i) const {
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|       assert(i < NumChildren && "invalid child #");
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|       return Children[i];
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|     }
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| 
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|     RopePieceBTreeNode *getChild(unsigned i) {
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|       assert(i < NumChildren && "invalid child #");
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|       return Children[i];
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|     }
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| 
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|     /// FullRecomputeSizeLocally - Recompute the Size field of this node by
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|     /// summing up the sizes of the child nodes.
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|     void FullRecomputeSizeLocally() {
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|       Size = 0;
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|       for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
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|         Size += getChild(i)->size();
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|     }
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| 
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|     /// split - Split the range containing the specified offset so that we are
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|     /// guaranteed that there is a place to do an insertion at the specified
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|     /// offset.  The offset is relative, so "0" is the start of the node.
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|     ///
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|     /// If there is no space in this subtree for the extra piece, the extra tree
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|     /// node is returned and must be inserted into a parent.
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|     RopePieceBTreeNode *split(unsigned Offset);
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| 
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|     /// insert - Insert the specified ropepiece into this tree node at the
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|     /// specified offset.  The offset is relative, so "0" is the start of the
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|     /// node.
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|     ///
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|     /// If there is no space in this subtree for the extra piece, the extra tree
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|     /// node is returned and must be inserted into a parent.
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|     RopePieceBTreeNode *insert(unsigned Offset, const RopePiece &R);
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| 
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|     /// HandleChildPiece - A child propagated an insertion result up to us.
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|     /// Insert the new child, and/or propagate the result further up the tree.
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|     RopePieceBTreeNode *HandleChildPiece(unsigned i, RopePieceBTreeNode *RHS);
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| 
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|     /// erase - Remove NumBytes from this node at the specified offset.  We are
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|     /// guaranteed that there is a split at Offset.
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|     void erase(unsigned Offset, unsigned NumBytes);
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| 
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|     static bool classof(const RopePieceBTreeNode *N) {
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|       return !N->isLeaf();
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|     }
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|   };
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| 
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| } // namespace
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| 
 | |
| /// split - Split the range containing the specified offset so that we are
 | |
| /// guaranteed that there is a place to do an insertion at the specified
 | |
| /// offset.  The offset is relative, so "0" is the start of the node.
 | |
| ///
 | |
| /// If there is no space in this subtree for the extra piece, the extra tree
 | |
| /// node is returned and must be inserted into a parent.
 | |
| RopePieceBTreeNode *RopePieceBTreeInterior::split(unsigned Offset) {
 | |
|   // Figure out which child to split.
 | |
|   if (Offset == 0 || Offset == size())
 | |
|     return nullptr; // If we have an exact offset, we're already split.
 | |
| 
 | |
|   unsigned ChildOffset = 0;
 | |
|   unsigned i = 0;
 | |
|   for (; Offset >= ChildOffset+getChild(i)->size(); ++i)
 | |
|     ChildOffset += getChild(i)->size();
 | |
| 
 | |
|   // If already split there, we're done.
 | |
|   if (ChildOffset == Offset)
 | |
|     return nullptr;
 | |
| 
 | |
|   // Otherwise, recursively split the child.
 | |
|   if (RopePieceBTreeNode *RHS = getChild(i)->split(Offset-ChildOffset))
 | |
|     return HandleChildPiece(i, RHS);
 | |
|   return nullptr; // Done!
 | |
| }
 | |
| 
 | |
| /// insert - Insert the specified ropepiece into this tree node at the
 | |
| /// specified offset.  The offset is relative, so "0" is the start of the
 | |
| /// node.
 | |
| ///
 | |
| /// If there is no space in this subtree for the extra piece, the extra tree
 | |
| /// node is returned and must be inserted into a parent.
 | |
| RopePieceBTreeNode *RopePieceBTreeInterior::insert(unsigned Offset,
 | |
|                                                    const RopePiece &R) {
 | |
|   // Find the insertion point.  We are guaranteed that there is a split at the
 | |
|   // specified offset so find it.
 | |
|   unsigned i = 0, e = getNumChildren();
 | |
| 
 | |
|   unsigned ChildOffs = 0;
 | |
|   if (Offset == size()) {
 | |
|     // Fastpath for a common case.  Insert at end of last child.
 | |
|     i = e-1;
 | |
|     ChildOffs = size()-getChild(i)->size();
 | |
|   } else {
 | |
|     for (; Offset > ChildOffs+getChild(i)->size(); ++i)
 | |
|       ChildOffs += getChild(i)->size();
 | |
|   }
 | |
| 
 | |
|   Size += R.size();
 | |
| 
 | |
|   // Insert at the end of this child.
 | |
|   if (RopePieceBTreeNode *RHS = getChild(i)->insert(Offset-ChildOffs, R))
 | |
|     return HandleChildPiece(i, RHS);
 | |
| 
 | |
|   return nullptr;
 | |
| }
 | |
| 
 | |
| /// HandleChildPiece - A child propagated an insertion result up to us.
 | |
| /// Insert the new child, and/or propagate the result further up the tree.
 | |
| RopePieceBTreeNode *
 | |
| RopePieceBTreeInterior::HandleChildPiece(unsigned i, RopePieceBTreeNode *RHS) {
 | |
|   // Otherwise the child propagated a subtree up to us as a new child.  See if
 | |
|   // we have space for it here.
 | |
|   if (!isFull()) {
 | |
|     // Insert RHS after child 'i'.
 | |
|     if (i + 1 != getNumChildren())
 | |
|       memmove(&Children[i+2], &Children[i+1],
 | |
|               (getNumChildren()-i-1)*sizeof(Children[0]));
 | |
|     Children[i+1] = RHS;
 | |
|     ++NumChildren;
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   // Okay, this node is full.  Split it in half, moving WidthFactor children to
 | |
|   // a newly allocated interior node.
 | |
| 
 | |
|   // Create the new node.
 | |
|   RopePieceBTreeInterior *NewNode = new RopePieceBTreeInterior();
 | |
| 
 | |
|   // Move over the last 'WidthFactor' values from here to NewNode.
 | |
|   memcpy(&NewNode->Children[0], &Children[WidthFactor],
 | |
|          WidthFactor*sizeof(Children[0]));
 | |
| 
 | |
|   // Decrease the number of values in the two nodes.
 | |
|   NewNode->NumChildren = NumChildren = WidthFactor;
 | |
| 
 | |
|   // Finally, insert the two new children in the side the can (now) hold them.
 | |
|   // These insertions can't fail.
 | |
|   if (i < WidthFactor)
 | |
|     this->HandleChildPiece(i, RHS);
 | |
|   else
 | |
|     NewNode->HandleChildPiece(i-WidthFactor, RHS);
 | |
| 
 | |
|   // Recompute the two nodes' size.
 | |
|   NewNode->FullRecomputeSizeLocally();
 | |
|   FullRecomputeSizeLocally();
 | |
|   return NewNode;
 | |
| }
 | |
| 
 | |
| /// erase - Remove NumBytes from this node at the specified offset.  We are
 | |
| /// guaranteed that there is a split at Offset.
 | |
| void RopePieceBTreeInterior::erase(unsigned Offset, unsigned NumBytes) {
 | |
|   // This will shrink this node by NumBytes.
 | |
|   Size -= NumBytes;
 | |
| 
 | |
|   // Find the first child that overlaps with Offset.
 | |
|   unsigned i = 0;
 | |
|   for (; Offset >= getChild(i)->size(); ++i)
 | |
|     Offset -= getChild(i)->size();
 | |
| 
 | |
|   // Propagate the delete request into overlapping children, or completely
 | |
|   // delete the children as appropriate.
 | |
|   while (NumBytes) {
 | |
|     RopePieceBTreeNode *CurChild = getChild(i);
 | |
| 
 | |
|     // If we are deleting something contained entirely in the child, pass on the
 | |
|     // request.
 | |
|     if (Offset+NumBytes < CurChild->size()) {
 | |
|       CurChild->erase(Offset, NumBytes);
 | |
|       return;
 | |
|     }
 | |
| 
 | |
|     // If this deletion request starts somewhere in the middle of the child, it
 | |
|     // must be deleting to the end of the child.
 | |
|     if (Offset) {
 | |
|       unsigned BytesFromChild = CurChild->size()-Offset;
 | |
|       CurChild->erase(Offset, BytesFromChild);
 | |
|       NumBytes -= BytesFromChild;
 | |
|       // Start at the beginning of the next child.
 | |
|       Offset = 0;
 | |
|       ++i;
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     // If the deletion request completely covers the child, delete it and move
 | |
|     // the rest down.
 | |
|     NumBytes -= CurChild->size();
 | |
|     CurChild->Destroy();
 | |
|     --NumChildren;
 | |
|     if (i != getNumChildren())
 | |
|       memmove(&Children[i], &Children[i+1],
 | |
|               (getNumChildren()-i)*sizeof(Children[0]));
 | |
|   }
 | |
| }
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| // RopePieceBTreeNode Implementation
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| void RopePieceBTreeNode::Destroy() {
 | |
|   if (auto *Leaf = dyn_cast<RopePieceBTreeLeaf>(this))
 | |
|     delete Leaf;
 | |
|   else
 | |
|     delete cast<RopePieceBTreeInterior>(this);
 | |
| }
 | |
| 
 | |
| /// split - Split the range containing the specified offset so that we are
 | |
| /// guaranteed that there is a place to do an insertion at the specified
 | |
| /// offset.  The offset is relative, so "0" is the start of the node.
 | |
| ///
 | |
| /// If there is no space in this subtree for the extra piece, the extra tree
 | |
| /// node is returned and must be inserted into a parent.
 | |
| RopePieceBTreeNode *RopePieceBTreeNode::split(unsigned Offset) {
 | |
|   assert(Offset <= size() && "Invalid offset to split!");
 | |
|   if (auto *Leaf = dyn_cast<RopePieceBTreeLeaf>(this))
 | |
|     return Leaf->split(Offset);
 | |
|   return cast<RopePieceBTreeInterior>(this)->split(Offset);
 | |
| }
 | |
| 
 | |
| /// insert - Insert the specified ropepiece into this tree node at the
 | |
| /// specified offset.  The offset is relative, so "0" is the start of the
 | |
| /// node.
 | |
| ///
 | |
| /// If there is no space in this subtree for the extra piece, the extra tree
 | |
| /// node is returned and must be inserted into a parent.
 | |
| RopePieceBTreeNode *RopePieceBTreeNode::insert(unsigned Offset,
 | |
|                                                const RopePiece &R) {
 | |
|   assert(Offset <= size() && "Invalid offset to insert!");
 | |
|   if (auto *Leaf = dyn_cast<RopePieceBTreeLeaf>(this))
 | |
|     return Leaf->insert(Offset, R);
 | |
|   return cast<RopePieceBTreeInterior>(this)->insert(Offset, R);
 | |
| }
 | |
| 
 | |
| /// erase - Remove NumBytes from this node at the specified offset.  We are
 | |
| /// guaranteed that there is a split at Offset.
 | |
| void RopePieceBTreeNode::erase(unsigned Offset, unsigned NumBytes) {
 | |
|   assert(Offset+NumBytes <= size() && "Invalid offset to erase!");
 | |
|   if (auto *Leaf = dyn_cast<RopePieceBTreeLeaf>(this))
 | |
|     return Leaf->erase(Offset, NumBytes);
 | |
|   return cast<RopePieceBTreeInterior>(this)->erase(Offset, NumBytes);
 | |
| }
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| // RopePieceBTreeIterator Implementation
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| static const RopePieceBTreeLeaf *getCN(const void *P) {
 | |
|   return static_cast<const RopePieceBTreeLeaf*>(P);
 | |
| }
 | |
| 
 | |
| // begin iterator.
 | |
| RopePieceBTreeIterator::RopePieceBTreeIterator(const void *n) {
 | |
|   const auto *N = static_cast<const RopePieceBTreeNode *>(n);
 | |
| 
 | |
|   // Walk down the left side of the tree until we get to a leaf.
 | |
|   while (const auto *IN = dyn_cast<RopePieceBTreeInterior>(N))
 | |
|     N = IN->getChild(0);
 | |
| 
 | |
|   // We must have at least one leaf.
 | |
|   CurNode = cast<RopePieceBTreeLeaf>(N);
 | |
| 
 | |
|   // If we found a leaf that happens to be empty, skip over it until we get
 | |
|   // to something full.
 | |
|   while (CurNode && getCN(CurNode)->getNumPieces() == 0)
 | |
|     CurNode = getCN(CurNode)->getNextLeafInOrder();
 | |
| 
 | |
|   if (CurNode)
 | |
|     CurPiece = &getCN(CurNode)->getPiece(0);
 | |
|   else  // Empty tree, this is an end() iterator.
 | |
|     CurPiece = nullptr;
 | |
|   CurChar = 0;
 | |
| }
 | |
| 
 | |
| void RopePieceBTreeIterator::MoveToNextPiece() {
 | |
|   if (CurPiece != &getCN(CurNode)->getPiece(getCN(CurNode)->getNumPieces()-1)) {
 | |
|     CurChar = 0;
 | |
|     ++CurPiece;
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // Find the next non-empty leaf node.
 | |
|   do
 | |
|     CurNode = getCN(CurNode)->getNextLeafInOrder();
 | |
|   while (CurNode && getCN(CurNode)->getNumPieces() == 0);
 | |
| 
 | |
|   if (CurNode)
 | |
|     CurPiece = &getCN(CurNode)->getPiece(0);
 | |
|   else // Hit end().
 | |
|     CurPiece = nullptr;
 | |
|   CurChar = 0;
 | |
| }
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| // RopePieceBTree Implementation
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| static RopePieceBTreeNode *getRoot(void *P) {
 | |
|   return static_cast<RopePieceBTreeNode*>(P);
 | |
| }
 | |
| 
 | |
| RopePieceBTree::RopePieceBTree() {
 | |
|   Root = new RopePieceBTreeLeaf();
 | |
| }
 | |
| 
 | |
| RopePieceBTree::RopePieceBTree(const RopePieceBTree &RHS) {
 | |
|   assert(RHS.empty() && "Can't copy non-empty tree yet");
 | |
|   Root = new RopePieceBTreeLeaf();
 | |
| }
 | |
| 
 | |
| RopePieceBTree::~RopePieceBTree() {
 | |
|   getRoot(Root)->Destroy();
 | |
| }
 | |
| 
 | |
| unsigned RopePieceBTree::size() const {
 | |
|   return getRoot(Root)->size();
 | |
| }
 | |
| 
 | |
| void RopePieceBTree::clear() {
 | |
|   if (auto *Leaf = dyn_cast<RopePieceBTreeLeaf>(getRoot(Root)))
 | |
|     Leaf->clear();
 | |
|   else {
 | |
|     getRoot(Root)->Destroy();
 | |
|     Root = new RopePieceBTreeLeaf();
 | |
|   }
 | |
| }
 | |
| 
 | |
| void RopePieceBTree::insert(unsigned Offset, const RopePiece &R) {
 | |
|   // #1. Split at Offset.
 | |
|   if (RopePieceBTreeNode *RHS = getRoot(Root)->split(Offset))
 | |
|     Root = new RopePieceBTreeInterior(getRoot(Root), RHS);
 | |
| 
 | |
|   // #2. Do the insertion.
 | |
|   if (RopePieceBTreeNode *RHS = getRoot(Root)->insert(Offset, R))
 | |
|     Root = new RopePieceBTreeInterior(getRoot(Root), RHS);
 | |
| }
 | |
| 
 | |
| void RopePieceBTree::erase(unsigned Offset, unsigned NumBytes) {
 | |
|   // #1. Split at Offset.
 | |
|   if (RopePieceBTreeNode *RHS = getRoot(Root)->split(Offset))
 | |
|     Root = new RopePieceBTreeInterior(getRoot(Root), RHS);
 | |
| 
 | |
|   // #2. Do the erasing.
 | |
|   getRoot(Root)->erase(Offset, NumBytes);
 | |
| }
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| // RewriteRope Implementation
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| /// MakeRopeString - This copies the specified byte range into some instance of
 | |
| /// RopeRefCountString, and return a RopePiece that represents it.  This uses
 | |
| /// the AllocBuffer object to aggregate requests for small strings into one
 | |
| /// allocation instead of doing tons of tiny allocations.
 | |
| RopePiece RewriteRope::MakeRopeString(const char *Start, const char *End) {
 | |
|   unsigned Len = End-Start;
 | |
|   assert(Len && "Zero length RopePiece is invalid!");
 | |
| 
 | |
|   // If we have space for this string in the current alloc buffer, use it.
 | |
|   if (AllocOffs+Len <= AllocChunkSize) {
 | |
|     memcpy(AllocBuffer->Data+AllocOffs, Start, Len);
 | |
|     AllocOffs += Len;
 | |
|     return RopePiece(AllocBuffer, AllocOffs-Len, AllocOffs);
 | |
|   }
 | |
| 
 | |
|   // If we don't have enough room because this specific allocation is huge,
 | |
|   // just allocate a new rope piece for it alone.
 | |
|   if (Len > AllocChunkSize) {
 | |
|     unsigned Size = End-Start+sizeof(RopeRefCountString)-1;
 | |
|     auto *Res = reinterpret_cast<RopeRefCountString *>(new char[Size]);
 | |
|     Res->RefCount = 0;
 | |
|     memcpy(Res->Data, Start, End-Start);
 | |
|     return RopePiece(Res, 0, End-Start);
 | |
|   }
 | |
| 
 | |
|   // Otherwise, this was a small request but we just don't have space for it
 | |
|   // Make a new chunk and share it with later allocations.
 | |
| 
 | |
|   unsigned AllocSize = offsetof(RopeRefCountString, Data) + AllocChunkSize;
 | |
|   auto *Res = reinterpret_cast<RopeRefCountString *>(new char[AllocSize]);
 | |
|   Res->RefCount = 0;
 | |
|   memcpy(Res->Data, Start, Len);
 | |
|   AllocBuffer = Res;
 | |
|   AllocOffs = Len;
 | |
| 
 | |
|   return RopePiece(AllocBuffer, 0, Len);
 | |
| }
 |