1888 lines
		
	
	
		
			61 KiB
		
	
	
	
		
			LLVM
		
	
	
	
			
		
		
	
	
			1888 lines
		
	
	
		
			61 KiB
		
	
	
	
		
			LLVM
		
	
	
	
| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
 | |
| ; RUN: llc %s -o - -enable-shrink-wrap=true -ifcvt-fn-start=1 -ifcvt-fn-stop=0 -mtriple=armv7-apple-ios \
 | |
| ; RUN:      | FileCheck %s --check-prefix=ARM-ENABLE
 | |
| ; RUN: llc %s -o - -enable-shrink-wrap=false -ifcvt-fn-start=1 -ifcvt-fn-stop=0 -mtriple=armv7-apple-ios \
 | |
| ; RUN:      | FileCheck %s --check-prefix=ARM-DISABLE
 | |
| ; RUN: llc %s -o - -enable-shrink-wrap=true -ifcvt-fn-start=1 -ifcvt-fn-stop=0 -mtriple=thumbv7-apple-ios \
 | |
| ; RUN:      | FileCheck %s --check-prefix=THUMB-ENABLE
 | |
| ; RUN: llc %s -o - -enable-shrink-wrap=false -ifcvt-fn-start=1 -ifcvt-fn-stop=0 -mtriple=thumbv7-apple-ios \
 | |
| ; RUN:      | FileCheck %s --check-prefix=THUMB-DISABLE
 | |
| 
 | |
| ;
 | |
| ; Note: Lots of tests use inline asm instead of regular calls.
 | |
| ; This allows to have a better control on what the allocation will do.
 | |
| ; Otherwise, we may have spill right in the entry block, defeating
 | |
| ; shrink-wrapping. Moreover, some of the inline asm statements (nop)
 | |
| ; are here to ensure that the related paths do not end up as critical
 | |
| ; edges.
 | |
| ; Also disable the late if-converter as it makes harder to reason on
 | |
| ; the diffs.
 | |
| 
 | |
| ; Initial motivating example: Simple diamond with a call just on one side.
 | |
| ; foo:
 | |
| ;
 | |
| ; Compare the arguments and jump to exit.
 | |
| ; No prologue needed.
 | |
| ; cmp r0, r1
 | |
| ; bge [[EXIT_LABEL:LBB[0-9_]+]]
 | |
| ;
 | |
| ; Prologue code.
 | |
| ; push {r7, lr}
 | |
| ; mov r7, sp
 | |
| ;;
 | |
| ; Compare the arguments and jump to exit.
 | |
| ; After the prologue is set.
 | |
| ; sub sp
 | |
| ; cmp r0, r1
 | |
| ; bge [[EXIT_LABEL:LBB[0-9_]+]]
 | |
| ;
 | |
| ; Store %a in the alloca.
 | |
| ; push {r0}
 | |
| ; str r0, [sp, #-4]
 | |
| ; str r0, [sp]
 | |
| ; Set the alloca address in the second argument.
 | |
| ; mov r1, sp
 | |
| ; Set the first argument to zero.
 | |
| ; mov{{s?}} r0, #0
 | |
| ; bl{{x?}} _doSomething
 | |
| ;
 | |
| ; With shrink-wrapping, epilogue is just after the call.
 | |
| ; mov sp, r7
 | |
| ; add sp, #4
 | |
| ; pop{{(\.w)?}} {r7, lr}
 | |
| ;
 | |
| ; [[EXIT_LABEL]]:
 | |
| ;
 | |
| ; Without shrink-wrapping, epilogue is in the exit block.
 | |
| ; Epilogue code. (What we pop does not matter.)
 | |
| ; mov sp, r7
 | |
| ; add sp,
 | |
| ; pop {r7, pc}
 | |
| ;
 | |
| ; bx lr
 | |
| define i32 @foo(i32 %a, i32 %b) "frame-pointer"="all" {
 | |
| ; ARM-ENABLE-LABEL: foo:
 | |
| ; ARM-ENABLE:       @ %bb.0:
 | |
| ; ARM-ENABLE-NEXT:    cmp r0, r1
 | |
| ; ARM-ENABLE-NEXT:    bge LBB0_2
 | |
| ; ARM-ENABLE-NEXT:  @ %bb.1: @ %true
 | |
| ; ARM-ENABLE-NEXT:    push {r7, lr}
 | |
| ; ARM-ENABLE-NEXT:    mov r7, sp
 | |
| ; ARM-ENABLE-NEXT:    push {r0}
 | |
| ; ARM-ENABLE-NEXT:    mov r1, sp
 | |
| ; ARM-ENABLE-NEXT:    mov r0, #0
 | |
| ; ARM-ENABLE-NEXT:    bl _doSomething
 | |
| ; ARM-ENABLE-NEXT:    mov sp, r7
 | |
| ; ARM-ENABLE-NEXT:    pop {r7, lr}
 | |
| ; ARM-ENABLE-NEXT:  LBB0_2: @ %false
 | |
| ; ARM-ENABLE-NEXT:    bx lr
 | |
| ;
 | |
| ; ARM-DISABLE-LABEL: foo:
 | |
| ; ARM-DISABLE:       @ %bb.0:
 | |
| ; ARM-DISABLE-NEXT:    push {r7, lr}
 | |
| ; ARM-DISABLE-NEXT:    mov r7, sp
 | |
| ; ARM-DISABLE-NEXT:    sub sp, sp, #4
 | |
| ; ARM-DISABLE-NEXT:    cmp r0, r1
 | |
| ; ARM-DISABLE-NEXT:    bge LBB0_2
 | |
| ; ARM-DISABLE-NEXT:  @ %bb.1: @ %true
 | |
| ; ARM-DISABLE-NEXT:    str r0, [sp]
 | |
| ; ARM-DISABLE-NEXT:    mov r1, sp
 | |
| ; ARM-DISABLE-NEXT:    mov r0, #0
 | |
| ; ARM-DISABLE-NEXT:    bl _doSomething
 | |
| ; ARM-DISABLE-NEXT:  LBB0_2: @ %false
 | |
| ; ARM-DISABLE-NEXT:    mov sp, r7
 | |
| ; ARM-DISABLE-NEXT:    pop {r7, pc}
 | |
| ;
 | |
| ; THUMB-ENABLE-LABEL: foo:
 | |
| ; THUMB-ENABLE:       @ %bb.0:
 | |
| ; THUMB-ENABLE-NEXT:    cmp r0, r1
 | |
| ; THUMB-ENABLE-NEXT:    bge LBB0_2
 | |
| ; THUMB-ENABLE-NEXT:  @ %bb.1: @ %true
 | |
| ; THUMB-ENABLE-NEXT:    push {r7, lr}
 | |
| ; THUMB-ENABLE-NEXT:    mov r7, sp
 | |
| ; THUMB-ENABLE-NEXT:    str r0, [sp, #-4]!
 | |
| ; THUMB-ENABLE-NEXT:    mov r1, sp
 | |
| ; THUMB-ENABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-ENABLE-NEXT:    bl _doSomething
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| ; THUMB-ENABLE-NEXT:    add sp, #4
 | |
| ; THUMB-ENABLE-NEXT:    pop.w {r7, lr}
 | |
| ; THUMB-ENABLE-NEXT:  LBB0_2: @ %false
 | |
| ; THUMB-ENABLE-NEXT:    bx lr
 | |
| ;
 | |
| ; THUMB-DISABLE-LABEL: foo:
 | |
| ; THUMB-DISABLE:       @ %bb.0:
 | |
| ; THUMB-DISABLE-NEXT:    push {r7, lr}
 | |
| ; THUMB-DISABLE-NEXT:    mov r7, sp
 | |
| ; THUMB-DISABLE-NEXT:    sub sp, #4
 | |
| ; THUMB-DISABLE-NEXT:    cmp r0, r1
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| ; THUMB-DISABLE-NEXT:    bge LBB0_2
 | |
| ; THUMB-DISABLE-NEXT:  @ %bb.1: @ %true
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| ; THUMB-DISABLE-NEXT:    str r0, [sp]
 | |
| ; THUMB-DISABLE-NEXT:    mov r1, sp
 | |
| ; THUMB-DISABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-DISABLE-NEXT:    bl _doSomething
 | |
| ; THUMB-DISABLE-NEXT:  LBB0_2: @ %false
 | |
| ; THUMB-DISABLE-NEXT:    add sp, #4
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| ; THUMB-DISABLE-NEXT:    pop {r7, pc}
 | |
|   %tmp = alloca i32, align 4
 | |
|   %tmp2 = icmp slt i32 %a, %b
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|   br i1 %tmp2, label %true, label %false
 | |
| 
 | |
| true:
 | |
|   store i32 %a, i32* %tmp, align 4
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|   %tmp4 = call i32 @doSomething(i32 0, i32* %tmp)
 | |
|   br label %false
 | |
| 
 | |
| false:
 | |
|   %tmp.0 = phi i32 [ %tmp4, %true ], [ %a, %0 ]
 | |
|   ret i32 %tmp.0
 | |
| }
 | |
| 
 | |
| ; Function Attrs: optsize
 | |
| declare i32 @doSomething(i32, i32*)
 | |
| 
 | |
| 
 | |
| ; Check that we do not perform the restore inside the loop whereas the save
 | |
| ; is outside.
 | |
| ; freqSaveAndRestoreOutsideLoop:
 | |
| ;
 | |
| ; Shrink-wrapping allows to skip the prologue in the else case.
 | |
| ; cmp r0, #0
 | |
| ; beq [[ELSE_LABEL:LBB[0-9_]+]]
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| ; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
 | |
| ;
 | |
| ; Prologue code.
 | |
| ; Make sure we save the CSR used in the inline asm: r4.
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| ; push {r4, r7, lr}
 | |
| ; add r7, sp, #4
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| ;
 | |
| ; cmp r0, #0
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| ; beq [[ELSE_LABEL:LBB[0-9_]+]]
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| ; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
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| ;
 | |
| ; SUM is in r0 because it is coalesced with the second
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| ; argument on the else path.
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| ; mov{{s?}} [[SUM:r0]], #0
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| ; mov{{s?}} [[IV:r[0-9]+]], #10
 | |
| ;
 | |
| ; Next BB.
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| ; [[LOOP:LBB[0-9_]+]]: @ %for.body
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| ; mov{{(\.w)?}} [[TMP:r[0-9]+]], #1
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| ; add [[SUM]], [[TMP]], [[SUM]]
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| ; add [[SUM]], [[TMP]]
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| ; subs [[IV]], [[IV]], #1
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| ; subs [[IV]], #1
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| ; bne [[LOOP]]
 | |
| ;
 | |
| ; Next BB.
 | |
| ; SUM << 3.
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| ; lsl{{s?}} [[SUM]], [[SUM]], #3
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| ; pop {r4, r7, pc}
 | |
| ;
 | |
| ; Duplicated epilogue.
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| ; pop {r4, r7, pc}
 | |
| ;
 | |
| ; [[ELSE_LABEL]]: @ %if.else
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| ; Shift second argument by one and store into returned register.
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| ; lsl{{s?}} r0, r1, #1
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| ; pop {r4, r7, pc}
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| ;
 | |
| ; bx lr
 | |
| define i32 @freqSaveAndRestoreOutsideLoop(i32 %cond, i32 %N) "frame-pointer"="all" {
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| ; ARM-ENABLE-LABEL: freqSaveAndRestoreOutsideLoop:
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| ; ARM-ENABLE:       @ %bb.0: @ %entry
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| ; ARM-ENABLE-NEXT:    cmp r0, #0
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| ; ARM-ENABLE-NEXT:    beq LBB1_4
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| ; ARM-ENABLE-NEXT:  @ %bb.1: @ %for.preheader
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| ; ARM-ENABLE-NEXT:    push {r4, r7, lr}
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| ; ARM-ENABLE-NEXT:    add r7, sp, #4
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| ; ARM-ENABLE-NEXT:    mov r0, #0
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| ; ARM-ENABLE-NEXT:    mov r1, #10
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| ; ARM-ENABLE-NEXT:    @ InlineAsm Start
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| ; ARM-ENABLE-NEXT:    nop
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| ; ARM-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-ENABLE-NEXT:  LBB1_2: @ %for.body
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| ; ARM-ENABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
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| ; ARM-ENABLE-NEXT:    @ InlineAsm Start
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| ; ARM-ENABLE-NEXT:    mov r2, #1
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| ; ARM-ENABLE-NEXT:    @ InlineAsm End
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| ; ARM-ENABLE-NEXT:    add r0, r2, r0
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| ; ARM-ENABLE-NEXT:    subs r1, r1, #1
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| ; ARM-ENABLE-NEXT:    bne LBB1_2
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| ; ARM-ENABLE-NEXT:  @ %bb.3: @ %for.end
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| ; ARM-ENABLE-NEXT:    lsl r0, r0, #3
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| ; ARM-ENABLE-NEXT:    pop {r4, r7, pc}
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| ; ARM-ENABLE-NEXT:  LBB1_4: @ %if.else
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| ; ARM-ENABLE-NEXT:    lsl r0, r1, #1
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| ; ARM-ENABLE-NEXT:    bx lr
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| ;
 | |
| ; ARM-DISABLE-LABEL: freqSaveAndRestoreOutsideLoop:
 | |
| ; ARM-DISABLE:       @ %bb.0: @ %entry
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| ; ARM-DISABLE-NEXT:    push {r4, r7, lr}
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| ; ARM-DISABLE-NEXT:    add r7, sp, #4
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| ; ARM-DISABLE-NEXT:    cmp r0, #0
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| ; ARM-DISABLE-NEXT:    beq LBB1_4
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| ; ARM-DISABLE-NEXT:  @ %bb.1: @ %for.preheader
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| ; ARM-DISABLE-NEXT:    mov r0, #0
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| ; ARM-DISABLE-NEXT:    mov r1, #10
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-DISABLE-NEXT:    nop
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-DISABLE-NEXT:  LBB1_2: @ %for.body
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| ; ARM-DISABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-DISABLE-NEXT:    mov r2, #1
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm End
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| ; ARM-DISABLE-NEXT:    add r0, r2, r0
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| ; ARM-DISABLE-NEXT:    subs r1, r1, #1
 | |
| ; ARM-DISABLE-NEXT:    bne LBB1_2
 | |
| ; ARM-DISABLE-NEXT:  @ %bb.3: @ %for.end
 | |
| ; ARM-DISABLE-NEXT:    lsl r0, r0, #3
 | |
| ; ARM-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| ; ARM-DISABLE-NEXT:  LBB1_4: @ %if.else
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| ; ARM-DISABLE-NEXT:    lsl r0, r1, #1
 | |
| ; ARM-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| ;
 | |
| ; THUMB-ENABLE-LABEL: freqSaveAndRestoreOutsideLoop:
 | |
| ; THUMB-ENABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-ENABLE-NEXT:    cbz r0, LBB1_4
 | |
| ; THUMB-ENABLE-NEXT:  @ %bb.1: @ %for.preheader
 | |
| ; THUMB-ENABLE-NEXT:    push {r4, r7, lr}
 | |
| ; THUMB-ENABLE-NEXT:    add r7, sp, #4
 | |
| ; THUMB-ENABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-ENABLE-NEXT:    movs r1, #10
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-ENABLE-NEXT:    nop
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-ENABLE-NEXT:  LBB1_2: @ %for.body
 | |
| ; THUMB-ENABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-ENABLE-NEXT:    mov.w r2, #1
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-ENABLE-NEXT:    add r0, r2
 | |
| ; THUMB-ENABLE-NEXT:    subs r1, #1
 | |
| ; THUMB-ENABLE-NEXT:    bne LBB1_2
 | |
| ; THUMB-ENABLE-NEXT:  @ %bb.3: @ %for.end
 | |
| ; THUMB-ENABLE-NEXT:    lsls r0, r0, #3
 | |
| ; THUMB-ENABLE-NEXT:    pop {r4, r7, pc}
 | |
| ; THUMB-ENABLE-NEXT:  LBB1_4: @ %if.else
 | |
| ; THUMB-ENABLE-NEXT:    lsls r0, r1, #1
 | |
| ; THUMB-ENABLE-NEXT:    bx lr
 | |
| ;
 | |
| ; THUMB-DISABLE-LABEL: freqSaveAndRestoreOutsideLoop:
 | |
| ; THUMB-DISABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-DISABLE-NEXT:    push {r4, r7, lr}
 | |
| ; THUMB-DISABLE-NEXT:    add r7, sp, #4
 | |
| ; THUMB-DISABLE-NEXT:    cbz r0, LBB1_4
 | |
| ; THUMB-DISABLE-NEXT:  @ %bb.1: @ %for.preheader
 | |
| ; THUMB-DISABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-DISABLE-NEXT:    movs r1, #10
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-DISABLE-NEXT:    nop
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-DISABLE-NEXT:  LBB1_2: @ %for.body
 | |
| ; THUMB-DISABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-DISABLE-NEXT:    mov.w r2, #1
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-DISABLE-NEXT:    add r0, r2
 | |
| ; THUMB-DISABLE-NEXT:    subs r1, #1
 | |
| ; THUMB-DISABLE-NEXT:    bne LBB1_2
 | |
| ; THUMB-DISABLE-NEXT:  @ %bb.3: @ %for.end
 | |
| ; THUMB-DISABLE-NEXT:    lsls r0, r0, #3
 | |
| ; THUMB-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| ; THUMB-DISABLE-NEXT:  LBB1_4: @ %if.else
 | |
| ; THUMB-DISABLE-NEXT:    lsls r0, r1, #1
 | |
| ; THUMB-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| entry:
 | |
|   %tobool = icmp eq i32 %cond, 0
 | |
|   br i1 %tobool, label %if.else, label %for.preheader
 | |
| 
 | |
| for.preheader:
 | |
|   tail call void asm "nop", ""()
 | |
|   br label %for.body
 | |
| 
 | |
| for.body:                                         ; preds = %entry, %for.body
 | |
|   %i.05 = phi i32 [ %inc, %for.body ], [ 0, %for.preheader ]
 | |
|   %sum.04 = phi i32 [ %add, %for.body ], [ 0, %for.preheader ]
 | |
|   %call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"()
 | |
|   %add = add nsw i32 %call, %sum.04
 | |
|   %inc = add nuw nsw i32 %i.05, 1
 | |
|   %exitcond = icmp eq i32 %inc, 10
 | |
|   br i1 %exitcond, label %for.end, label %for.body
 | |
| 
 | |
| for.end:                                          ; preds = %for.body
 | |
|   %shl = shl i32 %add, 3
 | |
|   br label %if.end
 | |
| 
 | |
| if.else:                                          ; preds = %entry
 | |
|   %mul = shl nsw i32 %N, 1
 | |
|   br label %if.end
 | |
| 
 | |
| if.end:                                           ; preds = %if.else, %for.end
 | |
|   %sum.1 = phi i32 [ %shl, %for.end ], [ %mul, %if.else ]
 | |
|   ret i32 %sum.1
 | |
| }
 | |
| 
 | |
| declare i32 @something(...)
 | |
| 
 | |
| ; Check that we do not perform the shrink-wrapping inside the loop even
 | |
| ; though that would be legal. The cost model must prevent that.
 | |
| ; freqSaveAndRestoreOutsideLoop2:
 | |
| ; Prologue code.
 | |
| ; Make sure we save the CSR used in the inline asm: r4.
 | |
| ; push {r4
 | |
| ; mov{{s?}} [[SUM:r0]], #0
 | |
| ; mov{{s?}} [[IV:r[0-9]+]], #10
 | |
| ; nop
 | |
| ; Next BB.
 | |
| ; [[LOOP_LABEL:LBB[0-9_]+]]: @ %for.body
 | |
| ; mov{{(\.w)?}} [[TMP:r[0-9]+]], #1
 | |
| ; add [[SUM]], [[TMP]], [[SUM]]
 | |
| ; add [[SUM]], [[TMP]]
 | |
| ; subs [[IV]], [[IV]], #1
 | |
| ; subs [[IV]], #1
 | |
| ; bne [[LOOP_LABEL]]
 | |
| ; Next BB.
 | |
| ; @ %for.exit
 | |
| ; nop
 | |
| ; pop {r4
 | |
| define i32 @freqSaveAndRestoreOutsideLoop2(i32 %cond) "frame-pointer"="all" {
 | |
| ; ARM-LABEL: freqSaveAndRestoreOutsideLoop2:
 | |
| ; ARM:       @ %bb.0: @ %entry
 | |
| ; ARM-NEXT:    push {r4, r7, lr}
 | |
| ; ARM-NEXT:    add r7, sp, #4
 | |
| ; ARM-NEXT:    mov r0, #0
 | |
| ; ARM-NEXT:    mov r1, #10
 | |
| ; ARM-NEXT:    @ InlineAsm Start
 | |
| ; ARM-NEXT:    nop
 | |
| ; ARM-NEXT:    @ InlineAsm End
 | |
| ; ARM-NEXT:  LBB2_1: @ %for.body
 | |
| ; ARM-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; ARM-NEXT:    @ InlineAsm Start
 | |
| ; ARM-NEXT:    mov r2, #1
 | |
| ; ARM-NEXT:    @ InlineAsm End
 | |
| ; ARM-NEXT:    add r0, r2, r0
 | |
| ; ARM-NEXT:    subs r1, r1, #1
 | |
| ; ARM-NEXT:    bne LBB2_1
 | |
| ; ARM-NEXT:  @ %bb.2: @ %for.exit
 | |
| ; ARM-NEXT:    @ InlineAsm Start
 | |
| ; ARM-NEXT:    nop
 | |
| ; ARM-NEXT:    @ InlineAsm End
 | |
| ; ARM-NEXT:    pop {r4, r7, pc}
 | |
| ;
 | |
| ; THUMB-LABEL: freqSaveAndRestoreOutsideLoop2:
 | |
| ; THUMB:       @ %bb.0: @ %entry
 | |
| ; THUMB-NEXT:    push {r4, r7, lr}
 | |
| ; THUMB-NEXT:    add r7, sp, #4
 | |
| ; THUMB-NEXT:    movs r0, #0
 | |
| ; THUMB-NEXT:    movs r1, #10
 | |
| ; THUMB-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-NEXT:    nop
 | |
| ; THUMB-NEXT:    @ InlineAsm End
 | |
| ; THUMB-NEXT:  LBB2_1: @ %for.body
 | |
| ; THUMB-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; THUMB-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-NEXT:    mov.w r2, #1
 | |
| ; THUMB-NEXT:    @ InlineAsm End
 | |
| ; THUMB-NEXT:    add r0, r2
 | |
| ; THUMB-NEXT:    subs r1, #1
 | |
| ; THUMB-NEXT:    bne LBB2_1
 | |
| ; THUMB-NEXT:  @ %bb.2: @ %for.exit
 | |
| ; THUMB-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-NEXT:    nop
 | |
| ; THUMB-NEXT:    @ InlineAsm End
 | |
| ; THUMB-NEXT:    pop {r4, r7, pc}
 | |
| ; ARM-ENABLE-LABEL: freqSaveAndRestoreOutsideLoop2:
 | |
| ; ARM-ENABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-ENABLE-NEXT:    push {r4, r7, lr}
 | |
| ; ARM-ENABLE-NEXT:    add r7, sp, #4
 | |
| ; ARM-ENABLE-NEXT:    mov r0, #0
 | |
| ; ARM-ENABLE-NEXT:    mov r1, #10
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-ENABLE-NEXT:    nop
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-ENABLE-NEXT:  LBB2_1: @ %for.body
 | |
| ; ARM-ENABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-ENABLE-NEXT:    mov r2, #1
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-ENABLE-NEXT:    add r0, r2, r0
 | |
| ; ARM-ENABLE-NEXT:    subs r1, r1, #1
 | |
| ; ARM-ENABLE-NEXT:    bne LBB2_1
 | |
| ; ARM-ENABLE-NEXT:  @ %bb.2: @ %for.exit
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-ENABLE-NEXT:    nop
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-ENABLE-NEXT:    pop {r4, r7, pc}
 | |
| ;
 | |
| ; ARM-DISABLE-LABEL: freqSaveAndRestoreOutsideLoop2:
 | |
| ; ARM-DISABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-DISABLE-NEXT:    push {r4, r7, lr}
 | |
| ; ARM-DISABLE-NEXT:    add r7, sp, #4
 | |
| ; ARM-DISABLE-NEXT:    mov r0, #0
 | |
| ; ARM-DISABLE-NEXT:    mov r1, #10
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-DISABLE-NEXT:    nop
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-DISABLE-NEXT:  LBB2_1: @ %for.body
 | |
| ; ARM-DISABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-DISABLE-NEXT:    mov r2, #1
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-DISABLE-NEXT:    add r0, r2, r0
 | |
| ; ARM-DISABLE-NEXT:    subs r1, r1, #1
 | |
| ; ARM-DISABLE-NEXT:    bne LBB2_1
 | |
| ; ARM-DISABLE-NEXT:  @ %bb.2: @ %for.exit
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-DISABLE-NEXT:    nop
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| ;
 | |
| ; THUMB-ENABLE-LABEL: freqSaveAndRestoreOutsideLoop2:
 | |
| ; THUMB-ENABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-ENABLE-NEXT:    push {r4, r7, lr}
 | |
| ; THUMB-ENABLE-NEXT:    add r7, sp, #4
 | |
| ; THUMB-ENABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-ENABLE-NEXT:    movs r1, #10
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-ENABLE-NEXT:    nop
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-ENABLE-NEXT:  LBB2_1: @ %for.body
 | |
| ; THUMB-ENABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-ENABLE-NEXT:    mov.w r2, #1
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-ENABLE-NEXT:    add r0, r2
 | |
| ; THUMB-ENABLE-NEXT:    subs r1, #1
 | |
| ; THUMB-ENABLE-NEXT:    bne LBB2_1
 | |
| ; THUMB-ENABLE-NEXT:  @ %bb.2: @ %for.exit
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-ENABLE-NEXT:    nop
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-ENABLE-NEXT:    pop {r4, r7, pc}
 | |
| ;
 | |
| ; THUMB-DISABLE-LABEL: freqSaveAndRestoreOutsideLoop2:
 | |
| ; THUMB-DISABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-DISABLE-NEXT:    push {r4, r7, lr}
 | |
| ; THUMB-DISABLE-NEXT:    add r7, sp, #4
 | |
| ; THUMB-DISABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-DISABLE-NEXT:    movs r1, #10
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-DISABLE-NEXT:    nop
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-DISABLE-NEXT:  LBB2_1: @ %for.body
 | |
| ; THUMB-DISABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-DISABLE-NEXT:    mov.w r2, #1
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-DISABLE-NEXT:    add r0, r2
 | |
| ; THUMB-DISABLE-NEXT:    subs r1, #1
 | |
| ; THUMB-DISABLE-NEXT:    bne LBB2_1
 | |
| ; THUMB-DISABLE-NEXT:  @ %bb.2: @ %for.exit
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-DISABLE-NEXT:    nop
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| entry:
 | |
|   br label %for.preheader
 | |
| 
 | |
| for.preheader:
 | |
|   tail call void asm "nop", ""()
 | |
|   br label %for.body
 | |
| 
 | |
| for.body:                                         ; preds = %for.body, %entry
 | |
|   %i.04 = phi i32 [ 0, %for.preheader ], [ %inc, %for.body ]
 | |
|   %sum.03 = phi i32 [ 0, %for.preheader ], [ %add, %for.body ]
 | |
|   %call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"()
 | |
|   %add = add nsw i32 %call, %sum.03
 | |
|   %inc = add nuw nsw i32 %i.04, 1
 | |
|   %exitcond = icmp eq i32 %inc, 10
 | |
|   br i1 %exitcond, label %for.exit, label %for.body
 | |
| 
 | |
| for.exit:
 | |
|   tail call void asm "nop", ""()
 | |
|   br label %for.end
 | |
| 
 | |
| for.end:                                          ; preds = %for.body
 | |
|   ret i32 %add
 | |
| }
 | |
| 
 | |
| ; Check with a more complex case that we do not have save within the loop and
 | |
| ; restore outside.
 | |
| ; loopInfoSaveOutsideLoop:
 | |
| ;
 | |
| ; cmp r0, #0
 | |
| ; beq [[ELSE_LABEL:LBB[0-9_]+]]
 | |
| ; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
 | |
| ;
 | |
| ; Prologue code.
 | |
| ; Make sure we save the CSR used in the inline asm: r4.
 | |
| ; push {r4, r7, lr}
 | |
| ; add r7, sp, #4
 | |
| ;
 | |
| ; cmp r0, #0
 | |
| ; beq [[ELSE_LABEL:LBB[0-9_]+]]
 | |
| ; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
 | |
| ;
 | |
| ; SUM is in r0 because it is coalesced with the second
 | |
| ; argument on the else path.
 | |
| ; mov{{s?}} [[SUM:r0]], #0
 | |
| ; mov{{s?}} [[IV:r[0-9]+]], #10
 | |
| ;
 | |
| ; Next BB.
 | |
| ; [[LOOP:LBB[0-9_]+]]: @ %for.body
 | |
| ; mov{{(\.w)?}} [[TMP:r[0-9]+]], #1
 | |
| ; add [[SUM]], [[TMP]], [[SUM]]
 | |
| ; add [[SUM]], [[TMP]]
 | |
| ; subs [[IV]], [[IV]], #1
 | |
| ; subs [[IV]], #1
 | |
| ; bne [[LOOP]]
 | |
| ;
 | |
| ; Next BB.
 | |
| ; SUM << 3.
 | |
| ; lsl{{s?}} [[SUM]], [[SUM]], #3
 | |
| ; pop {r4, r7, pc}
 | |
| ;
 | |
| ; Duplicated epilogue.
 | |
| ; pop {r4, r7, pc}
 | |
| ;
 | |
| ; [[ELSE_LABEL]]: @ %if.else
 | |
| ; Shift second argument by one and store into returned register.
 | |
| ; lsl{{s?}} r0, r1, #1
 | |
| ; pop {r4, r7, pc}
 | |
| ;
 | |
| ; bx lr
 | |
| define i32 @loopInfoSaveOutsideLoop(i32 %cond, i32 %N) "frame-pointer"="all" {
 | |
| ; ARM-ENABLE-LABEL: loopInfoSaveOutsideLoop:
 | |
| ; ARM-ENABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-ENABLE-NEXT:    cmp r0, #0
 | |
| ; ARM-ENABLE-NEXT:    beq LBB3_4
 | |
| ; ARM-ENABLE-NEXT:  @ %bb.1: @ %for.preheader
 | |
| ; ARM-ENABLE-NEXT:    push {r4, r7, lr}
 | |
| ; ARM-ENABLE-NEXT:    add r7, sp, #4
 | |
| ; ARM-ENABLE-NEXT:    mov r0, #0
 | |
| ; ARM-ENABLE-NEXT:    mov r1, #10
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-ENABLE-NEXT:    nop
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-ENABLE-NEXT:  LBB3_2: @ %for.body
 | |
| ; ARM-ENABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-ENABLE-NEXT:    mov r2, #1
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-ENABLE-NEXT:    add r0, r2, r0
 | |
| ; ARM-ENABLE-NEXT:    subs r1, r1, #1
 | |
| ; ARM-ENABLE-NEXT:    bne LBB3_2
 | |
| ; ARM-ENABLE-NEXT:  @ %bb.3: @ %for.end
 | |
| ; ARM-ENABLE-NEXT:    lsl r0, r0, #3
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-ENABLE-NEXT:    nop
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-ENABLE-NEXT:    pop {r4, r7, pc}
 | |
| ; ARM-ENABLE-NEXT:  LBB3_4: @ %if.else
 | |
| ; ARM-ENABLE-NEXT:    lsl r0, r1, #1
 | |
| ; ARM-ENABLE-NEXT:    bx lr
 | |
| ;
 | |
| ; ARM-DISABLE-LABEL: loopInfoSaveOutsideLoop:
 | |
| ; ARM-DISABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-DISABLE-NEXT:    push {r4, r7, lr}
 | |
| ; ARM-DISABLE-NEXT:    add r7, sp, #4
 | |
| ; ARM-DISABLE-NEXT:    cmp r0, #0
 | |
| ; ARM-DISABLE-NEXT:    beq LBB3_4
 | |
| ; ARM-DISABLE-NEXT:  @ %bb.1: @ %for.preheader
 | |
| ; ARM-DISABLE-NEXT:    mov r0, #0
 | |
| ; ARM-DISABLE-NEXT:    mov r1, #10
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-DISABLE-NEXT:    nop
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-DISABLE-NEXT:  LBB3_2: @ %for.body
 | |
| ; ARM-DISABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-DISABLE-NEXT:    mov r2, #1
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-DISABLE-NEXT:    add r0, r2, r0
 | |
| ; ARM-DISABLE-NEXT:    subs r1, r1, #1
 | |
| ; ARM-DISABLE-NEXT:    bne LBB3_2
 | |
| ; ARM-DISABLE-NEXT:  @ %bb.3: @ %for.end
 | |
| ; ARM-DISABLE-NEXT:    lsl r0, r0, #3
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-DISABLE-NEXT:    nop
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| ; ARM-DISABLE-NEXT:  LBB3_4: @ %if.else
 | |
| ; ARM-DISABLE-NEXT:    lsl r0, r1, #1
 | |
| ; ARM-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| ;
 | |
| ; THUMB-ENABLE-LABEL: loopInfoSaveOutsideLoop:
 | |
| ; THUMB-ENABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-ENABLE-NEXT:    cbz r0, LBB3_4
 | |
| ; THUMB-ENABLE-NEXT:  @ %bb.1: @ %for.preheader
 | |
| ; THUMB-ENABLE-NEXT:    push {r4, r7, lr}
 | |
| ; THUMB-ENABLE-NEXT:    add r7, sp, #4
 | |
| ; THUMB-ENABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-ENABLE-NEXT:    movs r1, #10
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-ENABLE-NEXT:    nop
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-ENABLE-NEXT:  LBB3_2: @ %for.body
 | |
| ; THUMB-ENABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-ENABLE-NEXT:    mov.w r2, #1
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-ENABLE-NEXT:    add r0, r2
 | |
| ; THUMB-ENABLE-NEXT:    subs r1, #1
 | |
| ; THUMB-ENABLE-NEXT:    bne LBB3_2
 | |
| ; THUMB-ENABLE-NEXT:  @ %bb.3: @ %for.end
 | |
| ; THUMB-ENABLE-NEXT:    lsls r0, r0, #3
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-ENABLE-NEXT:    nop
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-ENABLE-NEXT:    pop {r4, r7, pc}
 | |
| ; THUMB-ENABLE-NEXT:  LBB3_4: @ %if.else
 | |
| ; THUMB-ENABLE-NEXT:    lsls r0, r1, #1
 | |
| ; THUMB-ENABLE-NEXT:    bx lr
 | |
| ;
 | |
| ; THUMB-DISABLE-LABEL: loopInfoSaveOutsideLoop:
 | |
| ; THUMB-DISABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-DISABLE-NEXT:    push {r4, r7, lr}
 | |
| ; THUMB-DISABLE-NEXT:    add r7, sp, #4
 | |
| ; THUMB-DISABLE-NEXT:    cbz r0, LBB3_4
 | |
| ; THUMB-DISABLE-NEXT:  @ %bb.1: @ %for.preheader
 | |
| ; THUMB-DISABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-DISABLE-NEXT:    movs r1, #10
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-DISABLE-NEXT:    nop
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-DISABLE-NEXT:  LBB3_2: @ %for.body
 | |
| ; THUMB-DISABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-DISABLE-NEXT:    mov.w r2, #1
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-DISABLE-NEXT:    add r0, r2
 | |
| ; THUMB-DISABLE-NEXT:    subs r1, #1
 | |
| ; THUMB-DISABLE-NEXT:    bne LBB3_2
 | |
| ; THUMB-DISABLE-NEXT:  @ %bb.3: @ %for.end
 | |
| ; THUMB-DISABLE-NEXT:    lsls r0, r0, #3
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-DISABLE-NEXT:    nop
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| ; THUMB-DISABLE-NEXT:  LBB3_4: @ %if.else
 | |
| ; THUMB-DISABLE-NEXT:    lsls r0, r1, #1
 | |
| ; THUMB-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| entry:
 | |
|   %tobool = icmp eq i32 %cond, 0
 | |
|   br i1 %tobool, label %if.else, label %for.preheader
 | |
| 
 | |
| for.preheader:
 | |
|   tail call void asm "nop", ""()
 | |
|   br label %for.body
 | |
| 
 | |
| for.body:                                         ; preds = %entry, %for.body
 | |
|   %i.05 = phi i32 [ %inc, %for.body ], [ 0, %for.preheader ]
 | |
|   %sum.04 = phi i32 [ %add, %for.body ], [ 0, %for.preheader ]
 | |
|   %call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"()
 | |
|   %add = add nsw i32 %call, %sum.04
 | |
|   %inc = add nuw nsw i32 %i.05, 1
 | |
|   %exitcond = icmp eq i32 %inc, 10
 | |
|   br i1 %exitcond, label %for.end, label %for.body
 | |
| 
 | |
| for.end:                                          ; preds = %for.body
 | |
|   tail call void asm "nop", "~{r4}"()
 | |
|   %shl = shl i32 %add, 3
 | |
|   br label %if.end
 | |
| 
 | |
| if.else:                                          ; preds = %entry
 | |
|   %mul = shl nsw i32 %N, 1
 | |
|   br label %if.end
 | |
| 
 | |
| if.end:                                           ; preds = %if.else, %for.end
 | |
|   %sum.1 = phi i32 [ %shl, %for.end ], [ %mul, %if.else ]
 | |
|   ret i32 %sum.1
 | |
| }
 | |
| 
 | |
| declare void @somethingElse(...)
 | |
| 
 | |
| ; Check with a more complex case that we do not have restore within the loop and
 | |
| ; save outside.
 | |
| ; loopInfoRestoreOutsideLoop:
 | |
| ;
 | |
| ; cmp r0, #0
 | |
| ; beq [[ELSE_LABEL:LBB[0-9_]+]]
 | |
| ; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
 | |
| ;
 | |
| ; Prologue code.
 | |
| ; Make sure we save the CSR used in the inline asm: r4.
 | |
| ; push {r4, r7, lr}
 | |
| ; add r7, sp, #4
 | |
| ;
 | |
| ; cmp r0, #0
 | |
| ; beq [[ELSE_LABEL:LBB[0-9_]+]]
 | |
| ; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
 | |
| ;
 | |
| ; SUM is in r0 because it is coalesced with the second
 | |
| ; argument on the else path.
 | |
| ; mov{{s?}} [[SUM:r0]], #0
 | |
| ; mov{{s?}} [[IV:r[0-9]+]], #10
 | |
| ;
 | |
| ; Next BB.
 | |
| ; [[LOOP:LBB[0-9_]+]]: @ %for.body
 | |
| ; mov{{(\.w)?}} [[TMP:r[0-9]+]], #1
 | |
| ; add [[SUM]], [[TMP]], [[SUM]]
 | |
| ; add [[SUM]], [[TMP]]
 | |
| ; subs [[IV]], [[IV]], #1
 | |
| ; subs [[IV]], #1
 | |
| ; bne [[LOOP]]
 | |
| ;
 | |
| ; Next BB.
 | |
| ; SUM << 3.
 | |
| ; lsl{{s?}} [[SUM]], [[SUM]], #3
 | |
| ; pop {r4, r7, pc}
 | |
| ;
 | |
| ; Duplicated epilogue.
 | |
| ; pop {r4, r7, pc}
 | |
| ;
 | |
| ; [[ELSE_LABEL]]: @ %if.else
 | |
| ; Shift second argument by one and store into returned register.
 | |
| ; lsl{{s?}} r0, r1, #1
 | |
| ; pop {r4, r7, pc}
 | |
| ;
 | |
| ; bx lr
 | |
| define i32 @loopInfoRestoreOutsideLoop(i32 %cond, i32 %N) "frame-pointer"="all" nounwind {
 | |
| ; ARM-ENABLE-LABEL: loopInfoRestoreOutsideLoop:
 | |
| ; ARM-ENABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-ENABLE-NEXT:    cmp r0, #0
 | |
| ; ARM-ENABLE-NEXT:    beq LBB4_4
 | |
| ; ARM-ENABLE-NEXT:  @ %bb.1: @ %if.then
 | |
| ; ARM-ENABLE-NEXT:    push {r4, r7, lr}
 | |
| ; ARM-ENABLE-NEXT:    add r7, sp, #4
 | |
| ; ARM-ENABLE-NEXT:    mov r0, #0
 | |
| ; ARM-ENABLE-NEXT:    mov r1, #10
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-ENABLE-NEXT:    nop
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-ENABLE-NEXT:  LBB4_2: @ %for.body
 | |
| ; ARM-ENABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-ENABLE-NEXT:    mov r2, #1
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-ENABLE-NEXT:    add r0, r2, r0
 | |
| ; ARM-ENABLE-NEXT:    subs r1, r1, #1
 | |
| ; ARM-ENABLE-NEXT:    bne LBB4_2
 | |
| ; ARM-ENABLE-NEXT:  @ %bb.3: @ %for.end
 | |
| ; ARM-ENABLE-NEXT:    lsl r0, r0, #3
 | |
| ; ARM-ENABLE-NEXT:    pop {r4, r7, pc}
 | |
| ; ARM-ENABLE-NEXT:  LBB4_4: @ %if.else
 | |
| ; ARM-ENABLE-NEXT:    lsl r0, r1, #1
 | |
| ; ARM-ENABLE-NEXT:    bx lr
 | |
| ;
 | |
| ; ARM-DISABLE-LABEL: loopInfoRestoreOutsideLoop:
 | |
| ; ARM-DISABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-DISABLE-NEXT:    push {r4, r7, lr}
 | |
| ; ARM-DISABLE-NEXT:    add r7, sp, #4
 | |
| ; ARM-DISABLE-NEXT:    cmp r0, #0
 | |
| ; ARM-DISABLE-NEXT:    beq LBB4_4
 | |
| ; ARM-DISABLE-NEXT:  @ %bb.1: @ %if.then
 | |
| ; ARM-DISABLE-NEXT:    mov r0, #0
 | |
| ; ARM-DISABLE-NEXT:    mov r1, #10
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-DISABLE-NEXT:    nop
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-DISABLE-NEXT:  LBB4_2: @ %for.body
 | |
| ; ARM-DISABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-DISABLE-NEXT:    mov r2, #1
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-DISABLE-NEXT:    add r0, r2, r0
 | |
| ; ARM-DISABLE-NEXT:    subs r1, r1, #1
 | |
| ; ARM-DISABLE-NEXT:    bne LBB4_2
 | |
| ; ARM-DISABLE-NEXT:  @ %bb.3: @ %for.end
 | |
| ; ARM-DISABLE-NEXT:    lsl r0, r0, #3
 | |
| ; ARM-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| ; ARM-DISABLE-NEXT:  LBB4_4: @ %if.else
 | |
| ; ARM-DISABLE-NEXT:    lsl r0, r1, #1
 | |
| ; ARM-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| ;
 | |
| ; THUMB-ENABLE-LABEL: loopInfoRestoreOutsideLoop:
 | |
| ; THUMB-ENABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-ENABLE-NEXT:    cbz r0, LBB4_4
 | |
| ; THUMB-ENABLE-NEXT:  @ %bb.1: @ %if.then
 | |
| ; THUMB-ENABLE-NEXT:    push {r4, r7, lr}
 | |
| ; THUMB-ENABLE-NEXT:    add r7, sp, #4
 | |
| ; THUMB-ENABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-ENABLE-NEXT:    movs r1, #10
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-ENABLE-NEXT:    nop
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-ENABLE-NEXT:  LBB4_2: @ %for.body
 | |
| ; THUMB-ENABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-ENABLE-NEXT:    mov.w r2, #1
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-ENABLE-NEXT:    add r0, r2
 | |
| ; THUMB-ENABLE-NEXT:    subs r1, #1
 | |
| ; THUMB-ENABLE-NEXT:    bne LBB4_2
 | |
| ; THUMB-ENABLE-NEXT:  @ %bb.3: @ %for.end
 | |
| ; THUMB-ENABLE-NEXT:    lsls r0, r0, #3
 | |
| ; THUMB-ENABLE-NEXT:    pop {r4, r7, pc}
 | |
| ; THUMB-ENABLE-NEXT:  LBB4_4: @ %if.else
 | |
| ; THUMB-ENABLE-NEXT:    lsls r0, r1, #1
 | |
| ; THUMB-ENABLE-NEXT:    bx lr
 | |
| ;
 | |
| ; THUMB-DISABLE-LABEL: loopInfoRestoreOutsideLoop:
 | |
| ; THUMB-DISABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-DISABLE-NEXT:    push {r4, r7, lr}
 | |
| ; THUMB-DISABLE-NEXT:    add r7, sp, #4
 | |
| ; THUMB-DISABLE-NEXT:    cbz r0, LBB4_4
 | |
| ; THUMB-DISABLE-NEXT:  @ %bb.1: @ %if.then
 | |
| ; THUMB-DISABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-DISABLE-NEXT:    movs r1, #10
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-DISABLE-NEXT:    nop
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-DISABLE-NEXT:  LBB4_2: @ %for.body
 | |
| ; THUMB-DISABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-DISABLE-NEXT:    mov.w r2, #1
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-DISABLE-NEXT:    add r0, r2
 | |
| ; THUMB-DISABLE-NEXT:    subs r1, #1
 | |
| ; THUMB-DISABLE-NEXT:    bne LBB4_2
 | |
| ; THUMB-DISABLE-NEXT:  @ %bb.3: @ %for.end
 | |
| ; THUMB-DISABLE-NEXT:    lsls r0, r0, #3
 | |
| ; THUMB-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| ; THUMB-DISABLE-NEXT:  LBB4_4: @ %if.else
 | |
| ; THUMB-DISABLE-NEXT:    lsls r0, r1, #1
 | |
| ; THUMB-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| entry:
 | |
|   %tobool = icmp eq i32 %cond, 0
 | |
|   br i1 %tobool, label %if.else, label %if.then
 | |
| 
 | |
| if.then:                                          ; preds = %entry
 | |
|   tail call void asm "nop", "~{r4}"()
 | |
|   br label %for.body
 | |
| 
 | |
| for.body:                                         ; preds = %for.body, %if.then
 | |
|   %i.05 = phi i32 [ 0, %if.then ], [ %inc, %for.body ]
 | |
|   %sum.04 = phi i32 [ 0, %if.then ], [ %add, %for.body ]
 | |
|   %call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"()
 | |
|   %add = add nsw i32 %call, %sum.04
 | |
|   %inc = add nuw nsw i32 %i.05, 1
 | |
|   %exitcond = icmp eq i32 %inc, 10
 | |
|   br i1 %exitcond, label %for.end, label %for.body
 | |
| 
 | |
| for.end:                                          ; preds = %for.body
 | |
|   %shl = shl i32 %add, 3
 | |
|   br label %if.end
 | |
| 
 | |
| if.else:                                          ; preds = %entry
 | |
|   %mul = shl nsw i32 %N, 1
 | |
|   br label %if.end
 | |
| 
 | |
| if.end:                                           ; preds = %if.else, %for.end
 | |
|   %sum.1 = phi i32 [ %shl, %for.end ], [ %mul, %if.else ]
 | |
|   ret i32 %sum.1
 | |
| }
 | |
| 
 | |
| ; Check that we handle function with no frame information correctly.
 | |
| ; emptyFrame:
 | |
| ; @ %entry
 | |
| ; mov{{s?}} r0, #0
 | |
| ; bx lr
 | |
| define i32 @emptyFrame() {
 | |
| ; ARM-LABEL: emptyFrame:
 | |
| ; ARM:       @ %bb.0: @ %entry
 | |
| ; ARM-NEXT:    mov r0, #0
 | |
| ; ARM-NEXT:    bx lr
 | |
| ;
 | |
| ; THUMB-LABEL: emptyFrame:
 | |
| ; THUMB:       @ %bb.0: @ %entry
 | |
| ; THUMB-NEXT:    movs r0, #0
 | |
| ; THUMB-NEXT:    bx lr
 | |
| ; ARM-ENABLE-LABEL: emptyFrame:
 | |
| ; ARM-ENABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-ENABLE-NEXT:    mov r0, #0
 | |
| ; ARM-ENABLE-NEXT:    bx lr
 | |
| ;
 | |
| ; ARM-DISABLE-LABEL: emptyFrame:
 | |
| ; ARM-DISABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-DISABLE-NEXT:    mov r0, #0
 | |
| ; ARM-DISABLE-NEXT:    bx lr
 | |
| ;
 | |
| ; THUMB-ENABLE-LABEL: emptyFrame:
 | |
| ; THUMB-ENABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-ENABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-ENABLE-NEXT:    bx lr
 | |
| ;
 | |
| ; THUMB-DISABLE-LABEL: emptyFrame:
 | |
| ; THUMB-DISABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-DISABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-DISABLE-NEXT:    bx lr
 | |
| entry:
 | |
|   ret i32 0
 | |
| }
 | |
| 
 | |
| ; Check that we handle inline asm correctly.
 | |
| ; inlineAsm:
 | |
| ;
 | |
| ; cmp r0, #0
 | |
| ; beq [[ELSE_LABEL:LBB[0-9_]+]]
 | |
| ; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
 | |
| ;
 | |
| ; Prologue code.
 | |
| ; Make sure we save the CSR used in the inline asm: r4.
 | |
| ; push {r4, r7, lr}
 | |
| ; add r7, sp, #4
 | |
| ;
 | |
| ; cmp r0, #0
 | |
| ; beq [[ELSE_LABEL:LBB[0-9_]+]]
 | |
| ; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
 | |
| ;
 | |
| ; mov{{s?}} [[IV:r[0-9]+]], #10
 | |
| ;
 | |
| ; Next BB.
 | |
| ; [[LOOP:LBB[0-9_]+]]: @ %for.body
 | |
| ; subs [[IV]], [[IV]], #1
 | |
| ; subs [[IV]], #1
 | |
| ; add{{(\.w)?}} r4, r4, #1
 | |
| ; bne [[LOOP]]
 | |
| ;
 | |
| ; Next BB.
 | |
| ; mov{{s?}} r0, #0
 | |
| ;
 | |
| ; Duplicated epilogue.
 | |
| ; pop {r4, r7, pc}
 | |
| ;
 | |
| ; [[ELSE_LABEL]]: @ %if.else
 | |
| ; Shift second argument by one and store into returned register.
 | |
| ; lsl{{s?}} r0, r1, #1
 | |
| ; pop {r4, r7, pc}
 | |
| ;
 | |
| ; bx lr
 | |
| define i32 @inlineAsm(i32 %cond, i32 %N) "frame-pointer"="all" {
 | |
| ; ARM-ENABLE-LABEL: inlineAsm:
 | |
| ; ARM-ENABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-ENABLE-NEXT:    cmp r0, #0
 | |
| ; ARM-ENABLE-NEXT:    beq LBB6_4
 | |
| ; ARM-ENABLE-NEXT:  @ %bb.1: @ %for.preheader
 | |
| ; ARM-ENABLE-NEXT:    push {r4, r7, lr}
 | |
| ; ARM-ENABLE-NEXT:    add r7, sp, #4
 | |
| ; ARM-ENABLE-NEXT:    mov r0, #10
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-ENABLE-NEXT:    nop
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-ENABLE-NEXT:  LBB6_2: @ %for.body
 | |
| ; ARM-ENABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; ARM-ENABLE-NEXT:    subs r0, r0, #1
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-ENABLE-NEXT:    add r4, r4, #1
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-ENABLE-NEXT:    bne LBB6_2
 | |
| ; ARM-ENABLE-NEXT:  @ %bb.3: @ %for.exit
 | |
| ; ARM-ENABLE-NEXT:    mov r0, #0
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-ENABLE-NEXT:    nop
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-ENABLE-NEXT:    pop {r4, r7, pc}
 | |
| ; ARM-ENABLE-NEXT:  LBB6_4: @ %if.else
 | |
| ; ARM-ENABLE-NEXT:    lsl r0, r1, #1
 | |
| ; ARM-ENABLE-NEXT:    bx lr
 | |
| ;
 | |
| ; ARM-DISABLE-LABEL: inlineAsm:
 | |
| ; ARM-DISABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-DISABLE-NEXT:    push {r4, r7, lr}
 | |
| ; ARM-DISABLE-NEXT:    add r7, sp, #4
 | |
| ; ARM-DISABLE-NEXT:    cmp r0, #0
 | |
| ; ARM-DISABLE-NEXT:    beq LBB6_4
 | |
| ; ARM-DISABLE-NEXT:  @ %bb.1: @ %for.preheader
 | |
| ; ARM-DISABLE-NEXT:    mov r0, #10
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-DISABLE-NEXT:    nop
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-DISABLE-NEXT:  LBB6_2: @ %for.body
 | |
| ; ARM-DISABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; ARM-DISABLE-NEXT:    subs r0, r0, #1
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-DISABLE-NEXT:    add r4, r4, #1
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-DISABLE-NEXT:    bne LBB6_2
 | |
| ; ARM-DISABLE-NEXT:  @ %bb.3: @ %for.exit
 | |
| ; ARM-DISABLE-NEXT:    mov r0, #0
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-DISABLE-NEXT:    nop
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| ; ARM-DISABLE-NEXT:  LBB6_4: @ %if.else
 | |
| ; ARM-DISABLE-NEXT:    lsl r0, r1, #1
 | |
| ; ARM-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| ;
 | |
| ; THUMB-ENABLE-LABEL: inlineAsm:
 | |
| ; THUMB-ENABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-ENABLE-NEXT:    cbz r0, LBB6_4
 | |
| ; THUMB-ENABLE-NEXT:  @ %bb.1: @ %for.preheader
 | |
| ; THUMB-ENABLE-NEXT:    push {r4, r7, lr}
 | |
| ; THUMB-ENABLE-NEXT:    add r7, sp, #4
 | |
| ; THUMB-ENABLE-NEXT:    movs r0, #10
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-ENABLE-NEXT:    nop
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-ENABLE-NEXT:  LBB6_2: @ %for.body
 | |
| ; THUMB-ENABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; THUMB-ENABLE-NEXT:    subs r0, #1
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-ENABLE-NEXT:    add.w r4, r4, #1
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-ENABLE-NEXT:    bne LBB6_2
 | |
| ; THUMB-ENABLE-NEXT:  @ %bb.3: @ %for.exit
 | |
| ; THUMB-ENABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-ENABLE-NEXT:    nop
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-ENABLE-NEXT:    pop {r4, r7, pc}
 | |
| ; THUMB-ENABLE-NEXT:  LBB6_4: @ %if.else
 | |
| ; THUMB-ENABLE-NEXT:    lsls r0, r1, #1
 | |
| ; THUMB-ENABLE-NEXT:    bx lr
 | |
| ;
 | |
| ; THUMB-DISABLE-LABEL: inlineAsm:
 | |
| ; THUMB-DISABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-DISABLE-NEXT:    push {r4, r7, lr}
 | |
| ; THUMB-DISABLE-NEXT:    add r7, sp, #4
 | |
| ; THUMB-DISABLE-NEXT:    cbz r0, LBB6_4
 | |
| ; THUMB-DISABLE-NEXT:  @ %bb.1: @ %for.preheader
 | |
| ; THUMB-DISABLE-NEXT:    movs r0, #10
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-DISABLE-NEXT:    nop
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-DISABLE-NEXT:  LBB6_2: @ %for.body
 | |
| ; THUMB-DISABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; THUMB-DISABLE-NEXT:    subs r0, #1
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-DISABLE-NEXT:    add.w r4, r4, #1
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-DISABLE-NEXT:    bne LBB6_2
 | |
| ; THUMB-DISABLE-NEXT:  @ %bb.3: @ %for.exit
 | |
| ; THUMB-DISABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-DISABLE-NEXT:    nop
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| ; THUMB-DISABLE-NEXT:  LBB6_4: @ %if.else
 | |
| ; THUMB-DISABLE-NEXT:    lsls r0, r1, #1
 | |
| ; THUMB-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| entry:
 | |
|   %tobool = icmp eq i32 %cond, 0
 | |
|   br i1 %tobool, label %if.else, label %for.preheader
 | |
| 
 | |
| for.preheader:
 | |
|   tail call void asm "nop", ""()
 | |
|   br label %for.body
 | |
| 
 | |
| for.body:                                         ; preds = %entry, %for.body
 | |
|   %i.03 = phi i32 [ %inc, %for.body ], [ 0, %for.preheader ]
 | |
|   tail call void asm sideeffect "add r4, #1", "~{r4}"()
 | |
|   %inc = add nuw nsw i32 %i.03, 1
 | |
|   %exitcond = icmp eq i32 %inc, 10
 | |
|   br i1 %exitcond, label %for.exit, label %for.body
 | |
| 
 | |
| for.exit:
 | |
|   tail call void asm "nop", ""()
 | |
|   br label %if.end
 | |
| 
 | |
| if.else:                                          ; preds = %entry
 | |
|   %mul = shl nsw i32 %N, 1
 | |
|   br label %if.end
 | |
| 
 | |
| if.end:                                           ; preds = %for.body, %if.else
 | |
|   %sum.0 = phi i32 [ %mul, %if.else ], [ 0, %for.exit ]
 | |
|   ret i32 %sum.0
 | |
| }
 | |
| 
 | |
| ; Check that we handle calls to variadic functions correctly.
 | |
| ; callVariadicFunc:
 | |
| ;
 | |
| ; cmp r0, #0
 | |
| ; beq [[ELSE_LABEL:LBB[0-9_]+]]
 | |
| ; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
 | |
| ;
 | |
| ; Prologue code.
 | |
| ; push {r7, lr}
 | |
| ; mov r7, sp
 | |
| ; sub sp, {{(sp, )?}}#12
 | |
| ;
 | |
| ; cmp r0, #0
 | |
| ; beq [[ELSE_LABEL:LBB[0-9_]+]]
 | |
| ; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
 | |
| ;
 | |
| ; Setup of the varags.
 | |
| ; mov r0, r1
 | |
| ; mov r2, r1
 | |
| ; mov r3, r1
 | |
| ; str r1, [sp]
 | |
| ; str r1, [sp, #4]
 | |
| ; strd r1, r1, [sp]
 | |
| ; str r1, [sp, #8]
 | |
| ; bl{{x?}} _someVariadicFunc
 | |
| ; lsl{{s?}} r0, r0, #3
 | |
| ; mov sp, r7
 | |
| ; add sp, #12
 | |
| ; pop {r7, pc}
 | |
| ;
 | |
| ; [[ELSE_LABEL]]: @ %if.else
 | |
| ; Shift second argument by one and store into returned register.
 | |
| ; lsl{{s?}} r0, r1, #1
 | |
| ;
 | |
| ; Epilogue code.
 | |
| ; bx lr
 | |
| ;
 | |
| ; mov sp, r7
 | |
| ; add sp, #12
 | |
| ; pop {r7, pc}
 | |
| define i32 @callVariadicFunc(i32 %cond, i32 %N) "frame-pointer"="all" {
 | |
| ; ARM-ENABLE-LABEL: callVariadicFunc:
 | |
| ; ARM-ENABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-ENABLE-NEXT:    cmp r0, #0
 | |
| ; ARM-ENABLE-NEXT:    beq LBB7_2
 | |
| ; ARM-ENABLE-NEXT:  @ %bb.1: @ %if.then
 | |
| ; ARM-ENABLE-NEXT:    push {r7, lr}
 | |
| ; ARM-ENABLE-NEXT:    mov r7, sp
 | |
| ; ARM-ENABLE-NEXT:    sub sp, sp, #12
 | |
| ; ARM-ENABLE-NEXT:    mov r0, r1
 | |
| ; ARM-ENABLE-NEXT:    mov r2, r1
 | |
| ; ARM-ENABLE-NEXT:    mov r3, r1
 | |
| ; ARM-ENABLE-NEXT:    str r1, [sp]
 | |
| ; ARM-ENABLE-NEXT:    str r1, [sp, #4]
 | |
| ; ARM-ENABLE-NEXT:    str r1, [sp, #8]
 | |
| ; ARM-ENABLE-NEXT:    bl _someVariadicFunc
 | |
| ; ARM-ENABLE-NEXT:    lsl r0, r0, #3
 | |
| ; ARM-ENABLE-NEXT:    mov sp, r7
 | |
| ; ARM-ENABLE-NEXT:    pop {r7, pc}
 | |
| ; ARM-ENABLE-NEXT:  LBB7_2: @ %if.else
 | |
| ; ARM-ENABLE-NEXT:    lsl r0, r1, #1
 | |
| ; ARM-ENABLE-NEXT:    bx lr
 | |
| ;
 | |
| ; ARM-DISABLE-LABEL: callVariadicFunc:
 | |
| ; ARM-DISABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-DISABLE-NEXT:    push {r7, lr}
 | |
| ; ARM-DISABLE-NEXT:    mov r7, sp
 | |
| ; ARM-DISABLE-NEXT:    sub sp, sp, #12
 | |
| ; ARM-DISABLE-NEXT:    cmp r0, #0
 | |
| ; ARM-DISABLE-NEXT:    beq LBB7_2
 | |
| ; ARM-DISABLE-NEXT:  @ %bb.1: @ %if.then
 | |
| ; ARM-DISABLE-NEXT:    mov r0, r1
 | |
| ; ARM-DISABLE-NEXT:    mov r2, r1
 | |
| ; ARM-DISABLE-NEXT:    mov r3, r1
 | |
| ; ARM-DISABLE-NEXT:    str r1, [sp]
 | |
| ; ARM-DISABLE-NEXT:    str r1, [sp, #4]
 | |
| ; ARM-DISABLE-NEXT:    str r1, [sp, #8]
 | |
| ; ARM-DISABLE-NEXT:    bl _someVariadicFunc
 | |
| ; ARM-DISABLE-NEXT:    lsl r0, r0, #3
 | |
| ; ARM-DISABLE-NEXT:    mov sp, r7
 | |
| ; ARM-DISABLE-NEXT:    pop {r7, pc}
 | |
| ; ARM-DISABLE-NEXT:  LBB7_2: @ %if.else
 | |
| ; ARM-DISABLE-NEXT:    lsl r0, r1, #1
 | |
| ; ARM-DISABLE-NEXT:    mov sp, r7
 | |
| ; ARM-DISABLE-NEXT:    pop {r7, pc}
 | |
| ;
 | |
| ; THUMB-ENABLE-LABEL: callVariadicFunc:
 | |
| ; THUMB-ENABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-ENABLE-NEXT:    cbz r0, LBB7_2
 | |
| ; THUMB-ENABLE-NEXT:  @ %bb.1: @ %if.then
 | |
| ; THUMB-ENABLE-NEXT:    push {r7, lr}
 | |
| ; THUMB-ENABLE-NEXT:    mov r7, sp
 | |
| ; THUMB-ENABLE-NEXT:    sub sp, #12
 | |
| ; THUMB-ENABLE-NEXT:    mov r0, r1
 | |
| ; THUMB-ENABLE-NEXT:    mov r2, r1
 | |
| ; THUMB-ENABLE-NEXT:    mov r3, r1
 | |
| ; THUMB-ENABLE-NEXT:    strd r1, r1, [sp]
 | |
| ; THUMB-ENABLE-NEXT:    str r1, [sp, #8]
 | |
| ; THUMB-ENABLE-NEXT:    bl _someVariadicFunc
 | |
| ; THUMB-ENABLE-NEXT:    lsls r0, r0, #3
 | |
| ; THUMB-ENABLE-NEXT:    add sp, #12
 | |
| ; THUMB-ENABLE-NEXT:    pop {r7, pc}
 | |
| ; THUMB-ENABLE-NEXT:  LBB7_2: @ %if.else
 | |
| ; THUMB-ENABLE-NEXT:    lsls r0, r1, #1
 | |
| ; THUMB-ENABLE-NEXT:    bx lr
 | |
| ;
 | |
| ; THUMB-DISABLE-LABEL: callVariadicFunc:
 | |
| ; THUMB-DISABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-DISABLE-NEXT:    push {r7, lr}
 | |
| ; THUMB-DISABLE-NEXT:    mov r7, sp
 | |
| ; THUMB-DISABLE-NEXT:    sub sp, #12
 | |
| ; THUMB-DISABLE-NEXT:    cbz r0, LBB7_2
 | |
| ; THUMB-DISABLE-NEXT:  @ %bb.1: @ %if.then
 | |
| ; THUMB-DISABLE-NEXT:    mov r0, r1
 | |
| ; THUMB-DISABLE-NEXT:    mov r2, r1
 | |
| ; THUMB-DISABLE-NEXT:    mov r3, r1
 | |
| ; THUMB-DISABLE-NEXT:    strd r1, r1, [sp]
 | |
| ; THUMB-DISABLE-NEXT:    str r1, [sp, #8]
 | |
| ; THUMB-DISABLE-NEXT:    bl _someVariadicFunc
 | |
| ; THUMB-DISABLE-NEXT:    lsls r0, r0, #3
 | |
| ; THUMB-DISABLE-NEXT:    add sp, #12
 | |
| ; THUMB-DISABLE-NEXT:    pop {r7, pc}
 | |
| ; THUMB-DISABLE-NEXT:  LBB7_2: @ %if.else
 | |
| ; THUMB-DISABLE-NEXT:    lsls r0, r1, #1
 | |
| ; THUMB-DISABLE-NEXT:    add sp, #12
 | |
| ; THUMB-DISABLE-NEXT:    pop {r7, pc}
 | |
| entry:
 | |
|   %tobool = icmp eq i32 %cond, 0
 | |
|   br i1 %tobool, label %if.else, label %if.then
 | |
| 
 | |
| if.then:                                          ; preds = %entry
 | |
|   %call = tail call i32 (i32, ...) @someVariadicFunc(i32 %N, i32 %N, i32 %N, i32 %N, i32 %N, i32 %N, i32 %N)
 | |
|   %shl = shl i32 %call, 3
 | |
|   br label %if.end
 | |
| 
 | |
| if.else:                                          ; preds = %entry
 | |
|   %mul = shl nsw i32 %N, 1
 | |
|   br label %if.end
 | |
| 
 | |
| if.end:                                           ; preds = %if.else, %if.then
 | |
|   %sum.0 = phi i32 [ %shl, %if.then ], [ %mul, %if.else ]
 | |
|   ret i32 %sum.0
 | |
| }
 | |
| 
 | |
| declare i32 @someVariadicFunc(i32, ...)
 | |
| 
 | |
| ; Make sure we do not insert unreachable code after noreturn function.
 | |
| ; Although this is not incorrect to insert such code, it is useless
 | |
| ; and it hurts the binary size.
 | |
| ;
 | |
| ; noreturn:
 | |
| ; push
 | |
| ; cmp r0, #0
 | |
| ; cmp r0, #0
 | |
| ; bne [[ABORT:LBB[0-9_]+]]
 | |
| ; bne [[ABORT:LBB[0-9_]+]]
 | |
| ; cbnz r0,  [[ABORT:LBB[0-9_]+]]
 | |
| ; cbnz r0,  [[ABORT:LBB[0-9_]+]]
 | |
| 
 | |
| ;
 | |
| ; mov{{s?}} r0, #42
 | |
| ;
 | |
| ; bx lr
 | |
| ;
 | |
| ; pop
 | |
| ;;
 | |
| ; [[ABORT]]: @ %if.abort
 | |
| ;
 | |
| ; push
 | |
| ;
 | |
| ; bl{{x?}} _abort
 | |
| ; pop
 | |
| define i32 @noreturn(i8 signext %bad_thing) "frame-pointer"="all" {
 | |
| ; ARM-ENABLE-LABEL: noreturn:
 | |
| ; ARM-ENABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-ENABLE-NEXT:    cmp r0, #0
 | |
| ; ARM-ENABLE-NEXT:    bne LBB8_2
 | |
| ; ARM-ENABLE-NEXT:  @ %bb.1: @ %if.end
 | |
| ; ARM-ENABLE-NEXT:    mov r0, #42
 | |
| ; ARM-ENABLE-NEXT:    bx lr
 | |
| ; ARM-ENABLE-NEXT:  LBB8_2: @ %if.abort
 | |
| ; ARM-ENABLE-NEXT:    push {r4, r7, lr}
 | |
| ; ARM-ENABLE-NEXT:    add r7, sp, #4
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-ENABLE-NEXT:    mov r0, #1
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-ENABLE-NEXT:    bl _abort
 | |
| ;
 | |
| ; ARM-DISABLE-LABEL: noreturn:
 | |
| ; ARM-DISABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-DISABLE-NEXT:    push {r4, r7, lr}
 | |
| ; ARM-DISABLE-NEXT:    add r7, sp, #4
 | |
| ; ARM-DISABLE-NEXT:    cmp r0, #0
 | |
| ; ARM-DISABLE-NEXT:    bne LBB8_2
 | |
| ; ARM-DISABLE-NEXT:  @ %bb.1: @ %if.end
 | |
| ; ARM-DISABLE-NEXT:    mov r0, #42
 | |
| ; ARM-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| ; ARM-DISABLE-NEXT:  LBB8_2: @ %if.abort
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-DISABLE-NEXT:    mov r0, #1
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-DISABLE-NEXT:    bl _abort
 | |
| ;
 | |
| ; THUMB-ENABLE-LABEL: noreturn:
 | |
| ; THUMB-ENABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-ENABLE-NEXT:    cbnz r0, LBB8_2
 | |
| ; THUMB-ENABLE-NEXT:  @ %bb.1: @ %if.end
 | |
| ; THUMB-ENABLE-NEXT:    movs r0, #42
 | |
| ; THUMB-ENABLE-NEXT:    bx lr
 | |
| ; THUMB-ENABLE-NEXT:  LBB8_2: @ %if.abort
 | |
| ; THUMB-ENABLE-NEXT:    push {r4, r7, lr}
 | |
| ; THUMB-ENABLE-NEXT:    add r7, sp, #4
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-ENABLE-NEXT:    mov.w r0, #1
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-ENABLE-NEXT:    bl _abort
 | |
| ;
 | |
| ; THUMB-DISABLE-LABEL: noreturn:
 | |
| ; THUMB-DISABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-DISABLE-NEXT:    push {r4, r7, lr}
 | |
| ; THUMB-DISABLE-NEXT:    add r7, sp, #4
 | |
| ; THUMB-DISABLE-NEXT:    cbnz r0, LBB8_2
 | |
| ; THUMB-DISABLE-NEXT:  @ %bb.1: @ %if.end
 | |
| ; THUMB-DISABLE-NEXT:    movs r0, #42
 | |
| ; THUMB-DISABLE-NEXT:    pop {r4, r7, pc}
 | |
| ; THUMB-DISABLE-NEXT:  LBB8_2: @ %if.abort
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-DISABLE-NEXT:    mov.w r0, #1
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-DISABLE-NEXT:    bl _abort
 | |
| entry:
 | |
|   %tobool = icmp eq i8 %bad_thing, 0
 | |
|   br i1 %tobool, label %if.end, label %if.abort
 | |
| 
 | |
| if.abort:
 | |
|   %call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"()
 | |
|   tail call void @abort() #0
 | |
|   unreachable
 | |
| 
 | |
| if.end:
 | |
|   ret i32 42
 | |
| }
 | |
| 
 | |
| declare void @abort() #0
 | |
| 
 | |
| attributes #0 = { noreturn nounwind }
 | |
| 
 | |
| ; Make sure that we handle infinite loops properly When checking that the Save
 | |
| ; and Restore blocks are control flow equivalent, the loop searches for the
 | |
| ; immediate (post) dominator for the (restore) save blocks. When either the Save
 | |
| ; or Restore block is located in an infinite loop the only immediate (post)
 | |
| ; dominator is itself. In this case, we cannot perform shrink wrapping, but we
 | |
| ; should return gracefully and continue compilation.
 | |
| ; The only condition for this test is the compilation finishes correctly.
 | |
| ; infiniteloop
 | |
| ; pop
 | |
| define void @infiniteloop() "frame-pointer"="all" {
 | |
| ; ARM-LABEL: infiniteloop:
 | |
| ; ARM:       @ %bb.0: @ %entry
 | |
| ; ARM-NEXT:    push {r4, r5, r7, lr}
 | |
| ; ARM-NEXT:    add r7, sp, #8
 | |
| ; ARM-NEXT:    mov r0, #0
 | |
| ; ARM-NEXT:    cmp r0, #0
 | |
| ; ARM-NEXT:    bne LBB9_3
 | |
| ; ARM-NEXT:  @ %bb.1: @ %if.then
 | |
| ; ARM-NEXT:    sub r1, sp, #16
 | |
| ; ARM-NEXT:    mov sp, r1
 | |
| ; ARM-NEXT:  LBB9_2: @ %for.body
 | |
| ; ARM-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; ARM-NEXT:    @ InlineAsm Start
 | |
| ; ARM-NEXT:    mov r2, #1
 | |
| ; ARM-NEXT:    @ InlineAsm End
 | |
| ; ARM-NEXT:    add r0, r2, r0
 | |
| ; ARM-NEXT:    str r0, [r1]
 | |
| ; ARM-NEXT:    b LBB9_2
 | |
| ; ARM-NEXT:  LBB9_3: @ %if.end
 | |
| ; ARM-NEXT:    sub sp, r7, #8
 | |
| ; ARM-NEXT:    pop {r4, r5, r7, pc}
 | |
| ;
 | |
| ; THUMB-LABEL: infiniteloop:
 | |
| ; THUMB:       @ %bb.0: @ %entry
 | |
| ; THUMB-NEXT:    push {r4, r5, r7, lr}
 | |
| ; THUMB-NEXT:    add r7, sp, #8
 | |
| ; THUMB-NEXT:    movs r0, #0
 | |
| ; THUMB-NEXT:    cbnz r0, LBB9_3
 | |
| ; THUMB-NEXT:  @ %bb.1: @ %if.then
 | |
| ; THUMB-NEXT:    sub.w r0, sp, #16
 | |
| ; THUMB-NEXT:    mov sp, r0
 | |
| ; THUMB-NEXT:    movs r1, #0
 | |
| ; THUMB-NEXT:  LBB9_2: @ %for.body
 | |
| ; THUMB-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; THUMB-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-NEXT:    mov.w r2, #1
 | |
| ; THUMB-NEXT:    @ InlineAsm End
 | |
| ; THUMB-NEXT:    add r1, r2
 | |
| ; THUMB-NEXT:    str r1, [r0]
 | |
| ; THUMB-NEXT:    b LBB9_2
 | |
| ; THUMB-NEXT:  LBB9_3: @ %if.end
 | |
| ; THUMB-NEXT:    sub.w r4, r7, #8
 | |
| ; THUMB-NEXT:    mov sp, r4
 | |
| ; THUMB-NEXT:    pop {r4, r5, r7, pc}
 | |
| ; ARM-ENABLE-LABEL: infiniteloop:
 | |
| ; ARM-ENABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-ENABLE-NEXT:    push {r4, r5, r7, lr}
 | |
| ; ARM-ENABLE-NEXT:    add r7, sp, #8
 | |
| ; ARM-ENABLE-NEXT:    mov r0, #0
 | |
| ; ARM-ENABLE-NEXT:    cmp r0, #0
 | |
| ; ARM-ENABLE-NEXT:    bne LBB9_3
 | |
| ; ARM-ENABLE-NEXT:  @ %bb.1: @ %if.then
 | |
| ; ARM-ENABLE-NEXT:    sub r1, sp, #16
 | |
| ; ARM-ENABLE-NEXT:    mov sp, r1
 | |
| ; ARM-ENABLE-NEXT:  LBB9_2: @ %for.body
 | |
| ; ARM-ENABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-ENABLE-NEXT:    mov r2, #1
 | |
| ; ARM-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-ENABLE-NEXT:    add r0, r2, r0
 | |
| ; ARM-ENABLE-NEXT:    str r0, [r1]
 | |
| ; ARM-ENABLE-NEXT:    b LBB9_2
 | |
| ; ARM-ENABLE-NEXT:  LBB9_3: @ %if.end
 | |
| ; ARM-ENABLE-NEXT:    sub sp, r7, #8
 | |
| ; ARM-ENABLE-NEXT:    pop {r4, r5, r7, pc}
 | |
| ;
 | |
| ; ARM-DISABLE-LABEL: infiniteloop:
 | |
| ; ARM-DISABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-DISABLE-NEXT:    push {r4, r5, r7, lr}
 | |
| ; ARM-DISABLE-NEXT:    add r7, sp, #8
 | |
| ; ARM-DISABLE-NEXT:    mov r0, #0
 | |
| ; ARM-DISABLE-NEXT:    cmp r0, #0
 | |
| ; ARM-DISABLE-NEXT:    bne LBB9_3
 | |
| ; ARM-DISABLE-NEXT:  @ %bb.1: @ %if.then
 | |
| ; ARM-DISABLE-NEXT:    sub r1, sp, #16
 | |
| ; ARM-DISABLE-NEXT:    mov sp, r1
 | |
| ; ARM-DISABLE-NEXT:  LBB9_2: @ %for.body
 | |
| ; ARM-DISABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; ARM-DISABLE-NEXT:    mov r2, #1
 | |
| ; ARM-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; ARM-DISABLE-NEXT:    add r0, r2, r0
 | |
| ; ARM-DISABLE-NEXT:    str r0, [r1]
 | |
| ; ARM-DISABLE-NEXT:    b LBB9_2
 | |
| ; ARM-DISABLE-NEXT:  LBB9_3: @ %if.end
 | |
| ; ARM-DISABLE-NEXT:    sub sp, r7, #8
 | |
| ; ARM-DISABLE-NEXT:    pop {r4, r5, r7, pc}
 | |
| ;
 | |
| ; THUMB-ENABLE-LABEL: infiniteloop:
 | |
| ; THUMB-ENABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-ENABLE-NEXT:    push {r4, r5, r7, lr}
 | |
| ; THUMB-ENABLE-NEXT:    add r7, sp, #8
 | |
| ; THUMB-ENABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-ENABLE-NEXT:    cbnz r0, LBB9_3
 | |
| ; THUMB-ENABLE-NEXT:  @ %bb.1: @ %if.then
 | |
| ; THUMB-ENABLE-NEXT:    sub.w r0, sp, #16
 | |
| ; THUMB-ENABLE-NEXT:    mov sp, r0
 | |
| ; THUMB-ENABLE-NEXT:    movs r1, #0
 | |
| ; THUMB-ENABLE-NEXT:  LBB9_2: @ %for.body
 | |
| ; THUMB-ENABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-ENABLE-NEXT:    mov.w r2, #1
 | |
| ; THUMB-ENABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-ENABLE-NEXT:    add r1, r2
 | |
| ; THUMB-ENABLE-NEXT:    str r1, [r0]
 | |
| ; THUMB-ENABLE-NEXT:    b LBB9_2
 | |
| ; THUMB-ENABLE-NEXT:  LBB9_3: @ %if.end
 | |
| ; THUMB-ENABLE-NEXT:    sub.w r4, r7, #8
 | |
| ; THUMB-ENABLE-NEXT:    mov sp, r4
 | |
| ; THUMB-ENABLE-NEXT:    pop {r4, r5, r7, pc}
 | |
| ;
 | |
| ; THUMB-DISABLE-LABEL: infiniteloop:
 | |
| ; THUMB-DISABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-DISABLE-NEXT:    push {r4, r5, r7, lr}
 | |
| ; THUMB-DISABLE-NEXT:    add r7, sp, #8
 | |
| ; THUMB-DISABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-DISABLE-NEXT:    cbnz r0, LBB9_3
 | |
| ; THUMB-DISABLE-NEXT:  @ %bb.1: @ %if.then
 | |
| ; THUMB-DISABLE-NEXT:    sub.w r0, sp, #16
 | |
| ; THUMB-DISABLE-NEXT:    mov sp, r0
 | |
| ; THUMB-DISABLE-NEXT:    movs r1, #0
 | |
| ; THUMB-DISABLE-NEXT:  LBB9_2: @ %for.body
 | |
| ; THUMB-DISABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm Start
 | |
| ; THUMB-DISABLE-NEXT:    mov.w r2, #1
 | |
| ; THUMB-DISABLE-NEXT:    @ InlineAsm End
 | |
| ; THUMB-DISABLE-NEXT:    add r1, r2
 | |
| ; THUMB-DISABLE-NEXT:    str r1, [r0]
 | |
| ; THUMB-DISABLE-NEXT:    b LBB9_2
 | |
| ; THUMB-DISABLE-NEXT:  LBB9_3: @ %if.end
 | |
| ; THUMB-DISABLE-NEXT:    sub.w r4, r7, #8
 | |
| ; THUMB-DISABLE-NEXT:    mov sp, r4
 | |
| ; THUMB-DISABLE-NEXT:    pop {r4, r5, r7, pc}
 | |
| entry:
 | |
|   br i1 undef, label %if.then, label %if.end
 | |
| 
 | |
| if.then:
 | |
|   %ptr = alloca i32, i32 4
 | |
|   br label %for.body
 | |
| 
 | |
| for.body:                                         ; preds = %for.body, %entry
 | |
|   %sum.03 = phi i32 [ 0, %if.then ], [ %add, %for.body ]
 | |
|   %call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"()
 | |
|   %add = add nsw i32 %call, %sum.03
 | |
|   store i32 %add, i32* %ptr
 | |
|   br label %for.body
 | |
| 
 | |
| if.end:
 | |
|   ret void
 | |
| }
 | |
| 
 | |
| ; Another infinite loop test this time with a body bigger than just one block.
 | |
| ; infiniteloop2
 | |
| ; pop
 | |
| define void @infiniteloop2() "frame-pointer"="all" {
 | |
| entry:
 | |
|   br i1 undef, label %if.then, label %if.end
 | |
| 
 | |
| if.then:
 | |
|   %ptr = alloca i32, i32 4
 | |
|   br label %for.body
 | |
| 
 | |
| for.body:                                         ; preds = %for.body, %entry
 | |
|   %sum.03 = phi i32 [ 0, %if.then ], [ %add, %body1 ], [ 1, %body2]
 | |
|   %call = tail call i32 asm "mov $0, #0", "=r,~{r4}"()
 | |
|   %add = add nsw i32 %call, %sum.03
 | |
|   store i32 %add, i32* %ptr
 | |
|   br i1 undef, label %body1, label %body2
 | |
| 
 | |
| body1:
 | |
|   tail call void asm sideeffect "nop", "~{r4}"()
 | |
|   br label %for.body
 | |
| 
 | |
| body2:
 | |
|   tail call void asm sideeffect "nop", "~{r4}"()
 | |
|   br label %for.body
 | |
| 
 | |
| if.end:
 | |
|   ret void
 | |
| }
 | |
| 
 | |
| ; Another infinite loop test this time with two nested infinite loop.
 | |
| ; infiniteloop3
 | |
| ; bx lr
 | |
| define void @infiniteloop3() "frame-pointer"="all" {
 | |
| ; ARM-LABEL: infiniteloop3:
 | |
| ; ARM:       @ %bb.0: @ %entry
 | |
| ; ARM-NEXT:    mov r0, #0
 | |
| ; ARM-NEXT:    cmp r0, #0
 | |
| ; ARM-NEXT:    bne LBB11_5
 | |
| ; ARM-NEXT:  @ %bb.1: @ %loop2a.preheader
 | |
| ; ARM-NEXT:    mov r1, #0
 | |
| ; ARM-NEXT:    mov r2, r0
 | |
| ; ARM-NEXT:    b LBB11_3
 | |
| ; ARM-NEXT:  LBB11_2: @ %loop2b
 | |
| ; ARM-NEXT:    @ in Loop: Header=BB11_3 Depth=1
 | |
| ; ARM-NEXT:    str r1, [r2]
 | |
| ; ARM-NEXT:    mov r2, r1
 | |
| ; ARM-NEXT:    mov r1, r3
 | |
| ; ARM-NEXT:  LBB11_3: @ %loop1
 | |
| ; ARM-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; ARM-NEXT:    ldr r3, [r0]
 | |
| ; ARM-NEXT:    cmp r0, #0
 | |
| ; ARM-NEXT:    bne LBB11_2
 | |
| ; ARM-NEXT:  @ %bb.4: @ in Loop: Header=BB11_3 Depth=1
 | |
| ; ARM-NEXT:    mov r0, r1
 | |
| ; ARM-NEXT:    mov r1, r3
 | |
| ; ARM-NEXT:    mov r2, r0
 | |
| ; ARM-NEXT:    b LBB11_3
 | |
| ; ARM-NEXT:  LBB11_5: @ %end
 | |
| ; ARM-NEXT:    bx lr
 | |
| ;
 | |
| ; THUMB-LABEL: infiniteloop3:
 | |
| ; THUMB:       @ %bb.0: @ %entry
 | |
| ; THUMB-NEXT:    movs r0, #0
 | |
| ; THUMB-NEXT:    cbnz r0, LBB11_5
 | |
| ; THUMB-NEXT:  @ %bb.1: @ %loop2a.preheader
 | |
| ; THUMB-NEXT:    movs r0, #0
 | |
| ; THUMB-NEXT:    movs r1, #0
 | |
| ; THUMB-NEXT:    mov r2, r0
 | |
| ; THUMB-NEXT:    b LBB11_3
 | |
| ; THUMB-NEXT:  LBB11_2: @ %loop2b
 | |
| ; THUMB-NEXT:    @ in Loop: Header=BB11_3 Depth=1
 | |
| ; THUMB-NEXT:    str r1, [r2]
 | |
| ; THUMB-NEXT:    mov r2, r1
 | |
| ; THUMB-NEXT:    mov r1, r3
 | |
| ; THUMB-NEXT:  LBB11_3: @ %loop1
 | |
| ; THUMB-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; THUMB-NEXT:    ldr r3, [r0]
 | |
| ; THUMB-NEXT:    cmp r0, #0
 | |
| ; THUMB-NEXT:    bne LBB11_2
 | |
| ; THUMB-NEXT:  @ %bb.4: @ in Loop: Header=BB11_3 Depth=1
 | |
| ; THUMB-NEXT:    mov r0, r1
 | |
| ; THUMB-NEXT:    mov r1, r3
 | |
| ; THUMB-NEXT:    mov r2, r0
 | |
| ; THUMB-NEXT:    b LBB11_3
 | |
| ; THUMB-NEXT:  LBB11_5: @ %end
 | |
| ; THUMB-NEXT:    bx lr
 | |
| ; ARM-ENABLE-LABEL: infiniteloop3:
 | |
| ; ARM-ENABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-ENABLE-NEXT:    mov r0, #0
 | |
| ; ARM-ENABLE-NEXT:    cmp r0, #0
 | |
| ; ARM-ENABLE-NEXT:    bne LBB11_5
 | |
| ; ARM-ENABLE-NEXT:  @ %bb.1: @ %loop2a.preheader
 | |
| ; ARM-ENABLE-NEXT:    mov r1, #0
 | |
| ; ARM-ENABLE-NEXT:    mov r2, r0
 | |
| ; ARM-ENABLE-NEXT:    b LBB11_3
 | |
| ; ARM-ENABLE-NEXT:  LBB11_2: @ %loop2b
 | |
| ; ARM-ENABLE-NEXT:    @ in Loop: Header=BB11_3 Depth=1
 | |
| ; ARM-ENABLE-NEXT:    str r1, [r2]
 | |
| ; ARM-ENABLE-NEXT:    mov r2, r1
 | |
| ; ARM-ENABLE-NEXT:    mov r1, r3
 | |
| ; ARM-ENABLE-NEXT:  LBB11_3: @ %loop1
 | |
| ; ARM-ENABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; ARM-ENABLE-NEXT:    ldr r3, [r0]
 | |
| ; ARM-ENABLE-NEXT:    cmp r0, #0
 | |
| ; ARM-ENABLE-NEXT:    bne LBB11_2
 | |
| ; ARM-ENABLE-NEXT:  @ %bb.4: @ in Loop: Header=BB11_3 Depth=1
 | |
| ; ARM-ENABLE-NEXT:    mov r0, r1
 | |
| ; ARM-ENABLE-NEXT:    mov r1, r3
 | |
| ; ARM-ENABLE-NEXT:    mov r2, r0
 | |
| ; ARM-ENABLE-NEXT:    b LBB11_3
 | |
| ; ARM-ENABLE-NEXT:  LBB11_5: @ %end
 | |
| ; ARM-ENABLE-NEXT:    bx lr
 | |
| ;
 | |
| ; ARM-DISABLE-LABEL: infiniteloop3:
 | |
| ; ARM-DISABLE:       @ %bb.0: @ %entry
 | |
| ; ARM-DISABLE-NEXT:    mov r0, #0
 | |
| ; ARM-DISABLE-NEXT:    cmp r0, #0
 | |
| ; ARM-DISABLE-NEXT:    bne LBB11_5
 | |
| ; ARM-DISABLE-NEXT:  @ %bb.1: @ %loop2a.preheader
 | |
| ; ARM-DISABLE-NEXT:    mov r1, #0
 | |
| ; ARM-DISABLE-NEXT:    mov r2, r0
 | |
| ; ARM-DISABLE-NEXT:    b LBB11_3
 | |
| ; ARM-DISABLE-NEXT:  LBB11_2: @ %loop2b
 | |
| ; ARM-DISABLE-NEXT:    @ in Loop: Header=BB11_3 Depth=1
 | |
| ; ARM-DISABLE-NEXT:    str r1, [r2]
 | |
| ; ARM-DISABLE-NEXT:    mov r2, r1
 | |
| ; ARM-DISABLE-NEXT:    mov r1, r3
 | |
| ; ARM-DISABLE-NEXT:  LBB11_3: @ %loop1
 | |
| ; ARM-DISABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; ARM-DISABLE-NEXT:    ldr r3, [r0]
 | |
| ; ARM-DISABLE-NEXT:    cmp r0, #0
 | |
| ; ARM-DISABLE-NEXT:    bne LBB11_2
 | |
| ; ARM-DISABLE-NEXT:  @ %bb.4: @ in Loop: Header=BB11_3 Depth=1
 | |
| ; ARM-DISABLE-NEXT:    mov r0, r1
 | |
| ; ARM-DISABLE-NEXT:    mov r1, r3
 | |
| ; ARM-DISABLE-NEXT:    mov r2, r0
 | |
| ; ARM-DISABLE-NEXT:    b LBB11_3
 | |
| ; ARM-DISABLE-NEXT:  LBB11_5: @ %end
 | |
| ; ARM-DISABLE-NEXT:    bx lr
 | |
| ;
 | |
| ; THUMB-ENABLE-LABEL: infiniteloop3:
 | |
| ; THUMB-ENABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-ENABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-ENABLE-NEXT:    cbnz r0, LBB11_5
 | |
| ; THUMB-ENABLE-NEXT:  @ %bb.1: @ %loop2a.preheader
 | |
| ; THUMB-ENABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-ENABLE-NEXT:    movs r1, #0
 | |
| ; THUMB-ENABLE-NEXT:    mov r2, r0
 | |
| ; THUMB-ENABLE-NEXT:    b LBB11_3
 | |
| ; THUMB-ENABLE-NEXT:  LBB11_2: @ %loop2b
 | |
| ; THUMB-ENABLE-NEXT:    @ in Loop: Header=BB11_3 Depth=1
 | |
| ; THUMB-ENABLE-NEXT:    str r1, [r2]
 | |
| ; THUMB-ENABLE-NEXT:    mov r2, r1
 | |
| ; THUMB-ENABLE-NEXT:    mov r1, r3
 | |
| ; THUMB-ENABLE-NEXT:  LBB11_3: @ %loop1
 | |
| ; THUMB-ENABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; THUMB-ENABLE-NEXT:    ldr r3, [r0]
 | |
| ; THUMB-ENABLE-NEXT:    cmp r0, #0
 | |
| ; THUMB-ENABLE-NEXT:    bne LBB11_2
 | |
| ; THUMB-ENABLE-NEXT:  @ %bb.4: @ in Loop: Header=BB11_3 Depth=1
 | |
| ; THUMB-ENABLE-NEXT:    mov r0, r1
 | |
| ; THUMB-ENABLE-NEXT:    mov r1, r3
 | |
| ; THUMB-ENABLE-NEXT:    mov r2, r0
 | |
| ; THUMB-ENABLE-NEXT:    b LBB11_3
 | |
| ; THUMB-ENABLE-NEXT:  LBB11_5: @ %end
 | |
| ; THUMB-ENABLE-NEXT:    bx lr
 | |
| ;
 | |
| ; THUMB-DISABLE-LABEL: infiniteloop3:
 | |
| ; THUMB-DISABLE:       @ %bb.0: @ %entry
 | |
| ; THUMB-DISABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-DISABLE-NEXT:    cbnz r0, LBB11_5
 | |
| ; THUMB-DISABLE-NEXT:  @ %bb.1: @ %loop2a.preheader
 | |
| ; THUMB-DISABLE-NEXT:    movs r0, #0
 | |
| ; THUMB-DISABLE-NEXT:    movs r1, #0
 | |
| ; THUMB-DISABLE-NEXT:    mov r2, r0
 | |
| ; THUMB-DISABLE-NEXT:    b LBB11_3
 | |
| ; THUMB-DISABLE-NEXT:  LBB11_2: @ %loop2b
 | |
| ; THUMB-DISABLE-NEXT:    @ in Loop: Header=BB11_3 Depth=1
 | |
| ; THUMB-DISABLE-NEXT:    str r1, [r2]
 | |
| ; THUMB-DISABLE-NEXT:    mov r2, r1
 | |
| ; THUMB-DISABLE-NEXT:    mov r1, r3
 | |
| ; THUMB-DISABLE-NEXT:  LBB11_3: @ %loop1
 | |
| ; THUMB-DISABLE-NEXT:    @ =>This Inner Loop Header: Depth=1
 | |
| ; THUMB-DISABLE-NEXT:    ldr r3, [r0]
 | |
| ; THUMB-DISABLE-NEXT:    cmp r0, #0
 | |
| ; THUMB-DISABLE-NEXT:    bne LBB11_2
 | |
| ; THUMB-DISABLE-NEXT:  @ %bb.4: @ in Loop: Header=BB11_3 Depth=1
 | |
| ; THUMB-DISABLE-NEXT:    mov r0, r1
 | |
| ; THUMB-DISABLE-NEXT:    mov r1, r3
 | |
| ; THUMB-DISABLE-NEXT:    mov r2, r0
 | |
| ; THUMB-DISABLE-NEXT:    b LBB11_3
 | |
| ; THUMB-DISABLE-NEXT:  LBB11_5: @ %end
 | |
| ; THUMB-DISABLE-NEXT:    bx lr
 | |
| entry:
 | |
|   br i1 undef, label %loop2a, label %body
 | |
| 
 | |
| body:                                             ; preds = %entry
 | |
|   br i1 undef, label %loop2a, label %end
 | |
| 
 | |
| loop1:                                            ; preds = %loop2a, %loop2b
 | |
|   %var.phi = phi i32* [ %next.phi, %loop2b ], [ %var, %loop2a ]
 | |
|   %next.phi = phi i32* [ %next.load, %loop2b ], [ %next.var, %loop2a ]
 | |
|   %0 = icmp eq i32* %var, null
 | |
|   %next.load = load i32*, i32** undef
 | |
|   br i1 %0, label %loop2a, label %loop2b
 | |
| 
 | |
| loop2a:                                           ; preds = %loop1, %body, %entry
 | |
|   %var = phi i32* [ null, %body ], [ null, %entry ], [ %next.phi, %loop1 ]
 | |
|   %next.var = phi i32* [ undef, %body ], [ null, %entry ], [ %next.load, %loop1 ]
 | |
|   br label %loop1
 | |
| 
 | |
| loop2b:                                           ; preds = %loop1
 | |
|   %gep1 = bitcast i32* %var.phi to i32*
 | |
|   %next.ptr = bitcast i32* %gep1 to i32**
 | |
|   store i32* %next.phi, i32** %next.ptr
 | |
|   br label %loop1
 | |
| 
 | |
| end:
 | |
|   ret void
 | |
| }
 | |
| 
 | |
| ; Function Attrs: nounwind readnone
 | |
| declare double @llvm.pow.f64(double, double)
 | |
| 
 | |
| ; This function needs to spill floating point registers to
 | |
| ; exercise the path where we were dereferencing the end iterator
 | |
| ; to access debug info location while inserting the spill code
 | |
| ; during PEI with shrink-wrapping enable.
 | |
| ; debug_info:
 | |
| ;
 | |
| ; {{tst  r2, #1|lsls r1, r2, #31}}
 | |
| ; beq      [[BB13:LBB[0-9_]+]]
 | |
| ;
 | |
| ; push
 | |
| ;
 | |
| ; {{tst  r2, #1|lsls r1, r2, #31}}
 | |
| ; beq      [[BB13:LBB[0-9_]+]]
 | |
| ;
 | |
| ; bl{{x?}} _pow
 | |
| ;
 | |
| ;
 | |
| ; pop
 | |
| ;
 | |
| ; [[BB13]]:
 | |
| ; vldr
 | |
| ;
 | |
| ; pop
 | |
| ;
 | |
| ; FIXME: This is flakey passing by finding 'bl' somewhere amongst the debug
 | |
| ; info (like labels named 'line_table) not because it's found a bl instruction.
 | |
| ;
 | |
| ; bl
 | |
| define float @debug_info(float %gamma, float %slopeLimit, i1 %or.cond, double %tmp) "frame-pointer"="all" {
 | |
| ; ARM-LABEL: debug_info:
 | |
| ; ARM:       @ %bb.0: @ %bb
 | |
| ; ARM-NEXT:    push {r4, r7, lr}
 | |
| ; ARM-NEXT:    add r7, sp, #4
 | |
| ; ARM-NEXT:    sub r4, sp, #16
 | |
| ; ARM-NEXT:    bfc r4, #0, #4
 | |
| ; ARM-NEXT:    mov sp, r4
 | |
| ; ARM-NEXT:    tst r2, #1
 | |
| ; ARM-NEXT:    vst1.64 {d8, d9}, [r4:128]
 | |
| ; ARM-NEXT:    beq LBB12_2
 | |
| ; ARM-NEXT:  @ %bb.1: @ %bb3
 | |
| ; ARM-NEXT:    ldr r1, [r7, #8]
 | |
| ; ARM-NEXT:    vmov s16, r0
 | |
| ; ARM-NEXT:    mov r0, r3
 | |
| ; ARM-NEXT:    mov r2, r3
 | |
| ; ARM-NEXT:    vmov d9, r3, r1
 | |
| ; ARM-NEXT:    mov r3, r1
 | |
| ; ARM-NEXT:    bl _pow
 | |
| ; ARM-NEXT:    vmov.f32 s0, #1.000000e+00
 | |
| ; ARM-NEXT:    vmov.f64 d16, #1.000000e+00
 | |
| ; ARM-NEXT:    vadd.f64 d16, d9, d16
 | |
| ; ARM-NEXT:    vcmp.f32 s16, s0
 | |
| ; ARM-NEXT:    vmrs APSR_nzcv, fpscr
 | |
| ; ARM-NEXT:    vmov d17, r0, r1
 | |
| ; ARM-NEXT:    vmov.f64 d18, d9
 | |
| ; ARM-NEXT:    vadd.f64 d17, d17, d17
 | |
| ; ARM-NEXT:    vmovgt.f64 d18, d16
 | |
| ; ARM-NEXT:    vcmp.f64 d18, d9
 | |
| ; ARM-NEXT:    vmrs APSR_nzcv, fpscr
 | |
| ; ARM-NEXT:    vmovne.f64 d9, d17
 | |
| ; ARM-NEXT:    vcvt.f32.f64 s0, d9
 | |
| ; ARM-NEXT:    b LBB12_3
 | |
| ; ARM-NEXT:  LBB12_2:
 | |
| ; ARM-NEXT:    vldr s0, LCPI12_0
 | |
| ; ARM-NEXT:  LBB12_3: @ %bb13
 | |
| ; ARM-NEXT:    mov r4, sp
 | |
| ; ARM-NEXT:    vld1.64 {d8, d9}, [r4:128]
 | |
| ; ARM-NEXT:    vmov r0, s0
 | |
| ; ARM-NEXT:    sub sp, r7, #4
 | |
| ; ARM-NEXT:    pop {r4, r7, pc}
 | |
| ; ARM-NEXT:    .p2align 2
 | |
| ; ARM-NEXT:  @ %bb.4:
 | |
| ; ARM-NEXT:    .data_region
 | |
| ; ARM-NEXT:  LCPI12_0:
 | |
| ; ARM-NEXT:    .long 0 @ float 0
 | |
| ; ARM-NEXT:    .end_data_region
 | |
| ;
 | |
| ; THUMB-LABEL: debug_info:
 | |
| ; THUMB:       @ %bb.0: @ %bb
 | |
| ; THUMB-NEXT:    push {r4, r7, lr}
 | |
| ; THUMB-NEXT:    add r7, sp, #4
 | |
| ; THUMB-NEXT:    sub.w r4, sp, #16
 | |
| ; THUMB-NEXT:    bfc r4, #0, #4
 | |
| ; THUMB-NEXT:    mov sp, r4
 | |
| ; THUMB-NEXT:    lsls r1, r2, #31
 | |
| ; THUMB-NEXT:    vst1.64 {d8, d9}, [r4:128]
 | |
| ; THUMB-NEXT:    beq LBB12_2
 | |
| ; THUMB-NEXT:  @ %bb.1: @ %bb3
 | |
| ; THUMB-NEXT:    ldr r1, [r7, #8]
 | |
| ; THUMB-NEXT:    vmov s16, r0
 | |
| ; THUMB-NEXT:    mov r0, r3
 | |
| ; THUMB-NEXT:    mov r2, r3
 | |
| ; THUMB-NEXT:    vmov d9, r3, r1
 | |
| ; THUMB-NEXT:    mov r3, r1
 | |
| ; THUMB-NEXT:    bl _pow
 | |
| ; THUMB-NEXT:    vmov.f32 s0, #1.000000e+00
 | |
| ; THUMB-NEXT:    vmov.f64 d16, #1.000000e+00
 | |
| ; THUMB-NEXT:    vmov.f64 d18, d9
 | |
| ; THUMB-NEXT:    vcmp.f32 s16, s0
 | |
| ; THUMB-NEXT:    vadd.f64 d16, d9, d16
 | |
| ; THUMB-NEXT:    vmrs APSR_nzcv, fpscr
 | |
| ; THUMB-NEXT:    it gt
 | |
| ; THUMB-NEXT:    vmovgt.f64 d18, d16
 | |
| ; THUMB-NEXT:    vcmp.f64 d18, d9
 | |
| ; THUMB-NEXT:    vmov d17, r0, r1
 | |
| ; THUMB-NEXT:    vmrs APSR_nzcv, fpscr
 | |
| ; THUMB-NEXT:    vadd.f64 d17, d17, d17
 | |
| ; THUMB-NEXT:    it ne
 | |
| ; THUMB-NEXT:    vmovne.f64 d9, d17
 | |
| ; THUMB-NEXT:    vcvt.f32.f64 s0, d9
 | |
| ; THUMB-NEXT:    b LBB12_3
 | |
| ; THUMB-NEXT:  LBB12_2:
 | |
| ; THUMB-NEXT:    vldr s0, LCPI12_0
 | |
| ; THUMB-NEXT:  LBB12_3: @ %bb13
 | |
| ; THUMB-NEXT:    mov r4, sp
 | |
| ; THUMB-NEXT:    vld1.64 {d8, d9}, [r4:128]
 | |
| ; THUMB-NEXT:    subs r4, r7, #4
 | |
| ; THUMB-NEXT:    vmov r0, s0
 | |
| ; THUMB-NEXT:    mov sp, r4
 | |
| ; THUMB-NEXT:    pop {r4, r7, pc}
 | |
| ; THUMB-NEXT:    .p2align 2
 | |
| ; THUMB-NEXT:  @ %bb.4:
 | |
| ; THUMB-NEXT:    .data_region
 | |
| ; THUMB-NEXT:  LCPI12_0:
 | |
| ; THUMB-NEXT:    .long 0 @ float 0
 | |
| ; THUMB-NEXT:    .end_data_region
 | |
| bb:
 | |
|   br i1 %or.cond, label %bb3, label %bb13
 | |
| 
 | |
| bb3:                                              ; preds = %bb
 | |
|   %tmp4 = fcmp ogt float %gamma, 1.000000e+00
 | |
|   %tmp5 = fadd double 1.000000e+00, %tmp
 | |
|   %tmp6 = select i1 %tmp4, double %tmp5, double %tmp
 | |
|   %tmp10 = tail call double @llvm.pow.f64(double %tmp, double %tmp)
 | |
|   %tmp11 = fcmp une double %tmp6, %tmp
 | |
|   %tmp12 = fadd double %tmp10, %tmp10
 | |
|   %cutoff.0 = select i1 %tmp11, double %tmp12, double %tmp
 | |
|   %phitmp = fptrunc double %cutoff.0 to float
 | |
|   br label %bb13
 | |
| 
 | |
| bb13:                                             ; preds = %bb3, %bb
 | |
|   %cutoff.1 = phi float [ 0.000000e+00, %bb ], [ %phitmp, %bb3 ]
 | |
|   ret float %cutoff.1
 | |
| }
 | |
| 
 | |
| 
 | |
| !llvm.dbg.cu = !{!0}
 | |
| !llvm.module.flags = !{!3}
 | |
| 
 | |
| !0 = distinct !DICompileUnit(language: DW_LANG_C_plus_plus, file: !1, producer: "LLVM", isOptimized: true, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !4, globals: !2, imports: !2)
 | |
| !1 = !DIFile(filename: "a.cpp", directory: "b")
 | |
| !2 = !{}
 | |
| !3 = !{i32 2, !"Debug Info Version", i32 3}
 | |
| !4 = !{!5}
 | |
| !5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed)
 |