A 'readonly' Objective-C property declared in the primary class can
effectively be shadowed by a 'readwrite' property declared within an
extension of that class, so long as the types and attributes of the
two property declarations are compatible.
Previously, this functionality was implemented by back-patching the
original 'readonly' property to make it 'readwrite', destroying source
information and causing some hideously redundant, incorrect
code. Simplify the implementation to express how this should actually
be modeled: as a separate property declaration in the extension that
shadows (via the name lookup rules) the declaration in the primary
class. While here, correct some broken Fix-Its, eliminate a pile of
redundant code, clean up the ARC migrator's handling of properties
declared in extensions, and fix debug info's naming of methods that
come from categories.
A wonderous side effect of doing this write is that it eliminates the
"AddedObjCPropertyInClassExtension" method from the AST mutation
listener, which in turn eliminates the last place where we rewrite
entire declarations in a chained PCH file or a module file. This
change (which fixes rdar://problem/18475765) will allow us to
eliminate the rewritten-decls logic from the serialization library,
and fixes a crash (rdar://problem/23247794) illustrated by the
test/PCH/chain-categories.m example.
llvm-svn: 251874
IRgen optimization opportunities.
//===---------------------------------------------------------------------===//
The common pattern of
--
short x; // or char, etc
(x == 10)
--
generates an zext/sext of x which can easily be avoided.
//===---------------------------------------------------------------------===//
Bitfields accesses can be shifted to simplify masking and sign
extension. For example, if the bitfield width is 8 and it is
appropriately aligned then is is a lot shorter to just load the char
directly.
//===---------------------------------------------------------------------===//
It may be worth avoiding creation of alloca's for formal arguments
for the common situation where the argument is never written to or has
its address taken. The idea would be to begin generating code by using
the argument directly and if its address is taken or it is stored to
then generate the alloca and patch up the existing code.
In theory, the same optimization could be a win for block local
variables as long as the declaration dominates all statements in the
block.
NOTE: The main case we care about this for is for -O0 -g compile time
performance, and in that scenario we will need to emit the alloca
anyway currently to emit proper debug info. So this is blocked by
being able to emit debug information which refers to an LLVM
temporary, not an alloca.
//===---------------------------------------------------------------------===//
We should try and avoid generating basic blocks which only contain
jumps. At -O0, this penalizes us all the way from IRgen (malloc &
instruction overhead), all the way down through code generation and
assembly time.
On 176.gcc:expr.ll, it looks like over 12% of basic blocks are just
direct branches!
//===---------------------------------------------------------------------===//