669 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			669 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- X86Subtarget.h - Define Subtarget for the X86 ----------*- C++ -*--===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the X86 specific subclass of TargetSubtargetInfo.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LIB_TARGET_X86_X86SUBTARGET_H
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#define LLVM_LIB_TARGET_X86_X86SUBTARGET_H
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#include "X86FrameLowering.h"
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#include "X86ISelLowering.h"
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#include "X86InstrInfo.h"
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#include "X86SelectionDAGInfo.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/Triple.h"
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#include "llvm/CodeGen/GlobalISel/CallLowering.h"
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#include "llvm/CodeGen/GlobalISel/InstructionSelector.h"
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#include "llvm/CodeGen/GlobalISel/LegalizerInfo.h"
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#include "llvm/CodeGen/GlobalISel/RegisterBankInfo.h"
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#include "llvm/IR/CallingConv.h"
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#include "llvm/MC/MCInstrItineraries.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetSubtargetInfo.h"
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#include <memory>
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#define GET_SUBTARGETINFO_HEADER
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#include "X86GenSubtargetInfo.inc"
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namespace llvm {
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class GlobalValue;
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/// The X86 backend supports a number of different styles of PIC.
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///
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namespace PICStyles {
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enum Style {
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  StubPIC,          // Used on i386-darwin in pic mode.
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  GOT,              // Used on 32 bit elf on when in pic mode.
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  RIPRel,           // Used on X86-64 when in pic mode.
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  None              // Set when not in pic mode.
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};
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} // end namespace PICStyles
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class X86Subtarget final : public X86GenSubtargetInfo {
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protected:
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  enum X86SSEEnum {
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    NoSSE, SSE1, SSE2, SSE3, SSSE3, SSE41, SSE42, AVX, AVX2, AVX512F
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  };
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  enum X863DNowEnum {
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    NoThreeDNow, MMX, ThreeDNow, ThreeDNowA
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  };
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  enum X86ProcFamilyEnum {
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    Others, IntelAtom, IntelSLM, IntelGLM
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  };
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  /// X86 processor family: Intel Atom, and others
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  X86ProcFamilyEnum X86ProcFamily;
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  /// Which PIC style to use
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  PICStyles::Style PICStyle;
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  const TargetMachine &TM;
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  /// SSE1, SSE2, SSE3, SSSE3, SSE41, SSE42, or none supported.
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  X86SSEEnum X86SSELevel;
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  /// MMX, 3DNow, 3DNow Athlon, or none supported.
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  X863DNowEnum X863DNowLevel;
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  /// True if the processor supports X87 instructions.
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  bool HasX87;
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  /// True if this processor has conditional move instructions
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  /// (generally pentium pro+).
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  bool HasCMov;
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  /// True if the processor supports X86-64 instructions.
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  bool HasX86_64;
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  /// True if the processor supports POPCNT.
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  bool HasPOPCNT;
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  /// True if the processor supports SSE4A instructions.
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  bool HasSSE4A;
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  /// Target has AES instructions
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  bool HasAES;
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  /// Target has FXSAVE/FXRESTOR instructions
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  bool HasFXSR;
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  /// Target has XSAVE instructions
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  bool HasXSAVE;
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  /// Target has XSAVEOPT instructions
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  bool HasXSAVEOPT;
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  /// Target has XSAVEC instructions
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  bool HasXSAVEC;
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  /// Target has XSAVES instructions
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  bool HasXSAVES;
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  /// Target has carry-less multiplication
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  bool HasPCLMUL;
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  /// Target has 3-operand fused multiply-add
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  bool HasFMA;
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  /// Target has 4-operand fused multiply-add
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  bool HasFMA4;
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  /// Target has XOP instructions
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  bool HasXOP;
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  /// Target has TBM instructions.
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  bool HasTBM;
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  /// Target has LWP instructions
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  bool HasLWP;
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  /// True if the processor has the MOVBE instruction.
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  bool HasMOVBE;
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  /// True if the processor has the RDRAND instruction.
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  bool HasRDRAND;
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  /// Processor has 16-bit floating point conversion instructions.
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  bool HasF16C;
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  /// Processor has FS/GS base insturctions.
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  bool HasFSGSBase;
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  /// Processor has LZCNT instruction.
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  bool HasLZCNT;
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  /// Processor has BMI1 instructions.
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  bool HasBMI;
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  /// Processor has BMI2 instructions.
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  bool HasBMI2;
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  /// Processor has VBMI instructions.
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  bool HasVBMI;
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  /// Processor has Integer Fused Multiply Add
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  bool HasIFMA;
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  /// Processor has RTM instructions.
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  bool HasRTM;
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  /// Processor has ADX instructions.
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  bool HasADX;
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  /// Processor has SHA instructions.
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  bool HasSHA;
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  /// Processor has PRFCHW instructions.
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  bool HasPRFCHW;
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  /// Processor has RDSEED instructions.
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  bool HasRDSEED;
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  /// Processor has LAHF/SAHF instructions.
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  bool HasLAHFSAHF;
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  /// Processor has MONITORX/MWAITX instructions.
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  bool HasMWAITX;
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  /// Processor has Cache Line Zero instruction
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  bool HasCLZERO;
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  /// Processor has Prefetch with intent to Write instruction
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  bool HasPFPREFETCHWT1;
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  /// True if BT (bit test) of memory instructions are slow.
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  bool IsBTMemSlow;
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  /// True if SHLD instructions are slow.
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  bool IsSHLDSlow;
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  /// True if the PMULLD instruction is slow compared to PMULLW/PMULHW and
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  //  PMULUDQ.
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  bool IsPMULLDSlow;
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  /// True if unaligned memory accesses of 16-bytes are slow.
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  bool IsUAMem16Slow;
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  /// True if unaligned memory accesses of 32-bytes are slow.
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  bool IsUAMem32Slow;
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  /// True if SSE operations can have unaligned memory operands.
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  /// This may require setting a configuration bit in the processor.
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  bool HasSSEUnalignedMem;
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  /// True if this processor has the CMPXCHG16B instruction;
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  /// this is true for most x86-64 chips, but not the first AMD chips.
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  bool HasCmpxchg16b;
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  /// True if the LEA instruction should be used for adjusting
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  /// the stack pointer. This is an optimization for Intel Atom processors.
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  bool UseLeaForSP;
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  /// True if there is no performance penalty to writing only the lower parts
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  /// of a YMM or ZMM register without clearing the upper part.
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  bool HasFastPartialYMMorZMMWrite;
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  /// True if hardware SQRTSS instruction is at least as fast (latency) as
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  /// RSQRTSS followed by a Newton-Raphson iteration.
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  bool HasFastScalarFSQRT;
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  /// True if hardware SQRTPS/VSQRTPS instructions are at least as fast
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  /// (throughput) as RSQRTPS/VRSQRTPS followed by a Newton-Raphson iteration.
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  bool HasFastVectorFSQRT;
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  /// True if 8-bit divisions are significantly faster than
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  /// 32-bit divisions and should be used when possible.
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  bool HasSlowDivide32;
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  /// True if 32-bit divides are significantly faster than
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  /// 64-bit divisions and should be used when possible.
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  bool HasSlowDivide64;
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  /// True if LZCNT instruction is fast.
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  bool HasFastLZCNT;
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  /// True if SHLD based rotate is fast.
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  bool HasFastSHLDRotate;
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  /// True if the processor supports macrofusion.
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  bool HasMacroFusion;
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  /// True if the processor has enhanced REP MOVSB/STOSB.
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  bool HasERMSB;
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  /// True if the short functions should be padded to prevent
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  /// a stall when returning too early.
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  bool PadShortFunctions;
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  /// True if two memory operand instructions should use a temporary register
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  /// instead.
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  bool SlowTwoMemOps;
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  /// True if the LEA instruction inputs have to be ready at address generation
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  /// (AG) time.
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  bool LEAUsesAG;
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  /// True if the LEA instruction with certain arguments is slow
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  bool SlowLEA;
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  /// True if the LEA instruction has all three source operands: base, index,
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  /// and offset or if the LEA instruction uses base and index registers where
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  /// the base is EBP, RBP,or R13
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  bool Slow3OpsLEA;
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  /// True if INC and DEC instructions are slow when writing to flags
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  bool SlowIncDec;
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  /// Processor has AVX-512 PreFetch Instructions
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  bool HasPFI;
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  /// Processor has AVX-512 Exponential and Reciprocal Instructions
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  bool HasERI;
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  /// Processor has AVX-512 Conflict Detection Instructions
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  bool HasCDI;
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  /// Processor has AVX-512 population count Instructions
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  bool HasVPOPCNTDQ;
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  /// Processor has AVX-512 Doubleword and Quadword instructions
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  bool HasDQI;
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  /// Processor has AVX-512 Byte and Word instructions
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  bool HasBWI;
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  /// Processor has AVX-512 Vector Length eXtenstions
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  bool HasVLX;
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  /// Processor has PKU extenstions
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  bool HasPKU;
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  /// Processor supports MPX - Memory Protection Extensions
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  bool HasMPX;
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  /// Processor has Software Guard Extensions
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  bool HasSGX;
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  /// Processor supports Flush Cache Line instruction
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  bool HasCLFLUSHOPT;
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  /// Processor supports Cache Line Write Back instruction
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  bool HasCLWB;
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  /// Use software floating point for code generation.
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  bool UseSoftFloat;
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  /// The minimum alignment known to hold of the stack frame on
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  /// entry to the function and which must be maintained by every function.
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  unsigned stackAlignment;
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  /// Max. memset / memcpy size that is turned into rep/movs, rep/stos ops.
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  ///
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  unsigned MaxInlineSizeThreshold;
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  /// What processor and OS we're targeting.
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  Triple TargetTriple;
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  /// Instruction itineraries for scheduling
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  InstrItineraryData InstrItins;
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  /// GlobalISel related APIs.
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  std::unique_ptr<CallLowering> CallLoweringInfo;
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  std::unique_ptr<LegalizerInfo> Legalizer;
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  std::unique_ptr<RegisterBankInfo> RegBankInfo;
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  std::unique_ptr<InstructionSelector> InstSelector;
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private:
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  /// Override the stack alignment.
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  unsigned StackAlignOverride;
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  /// True if compiling for 64-bit, false for 16-bit or 32-bit.
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  bool In64BitMode;
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  /// True if compiling for 32-bit, false for 16-bit or 64-bit.
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  bool In32BitMode;
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  /// True if compiling for 16-bit, false for 32-bit or 64-bit.
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  bool In16BitMode;
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  X86SelectionDAGInfo TSInfo;
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  // Ordering here is important. X86InstrInfo initializes X86RegisterInfo which
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  // X86TargetLowering needs.
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  X86InstrInfo InstrInfo;
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  X86TargetLowering TLInfo;
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  X86FrameLowering FrameLowering;
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public:
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  /// This constructor initializes the data members to match that
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  /// of the specified triple.
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  ///
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  X86Subtarget(const Triple &TT, StringRef CPU, StringRef FS,
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               const X86TargetMachine &TM, unsigned StackAlignOverride);
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  const X86TargetLowering *getTargetLowering() const override {
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    return &TLInfo;
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  }
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  const X86InstrInfo *getInstrInfo() const override { return &InstrInfo; }
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  const X86FrameLowering *getFrameLowering() const override {
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    return &FrameLowering;
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  }
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  const X86SelectionDAGInfo *getSelectionDAGInfo() const override {
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    return &TSInfo;
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  }
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  const X86RegisterInfo *getRegisterInfo() const override {
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    return &getInstrInfo()->getRegisterInfo();
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  }
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  /// Returns the minimum alignment known to hold of the
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  /// stack frame on entry to the function and which must be maintained by every
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  /// function for this subtarget.
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  unsigned getStackAlignment() const { return stackAlignment; }
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  /// Returns the maximum memset / memcpy size
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  /// that still makes it profitable to inline the call.
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  unsigned getMaxInlineSizeThreshold() const { return MaxInlineSizeThreshold; }
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  /// ParseSubtargetFeatures - Parses features string setting specified
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  /// subtarget options.  Definition of function is auto generated by tblgen.
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  void ParseSubtargetFeatures(StringRef CPU, StringRef FS);
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  /// Methods used by Global ISel
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  const CallLowering *getCallLowering() const override;
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  const InstructionSelector *getInstructionSelector() const override;
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  const LegalizerInfo *getLegalizerInfo() const override;
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  const RegisterBankInfo *getRegBankInfo() const override;
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private:
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  /// Initialize the full set of dependencies so we can use an initializer
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  /// list for X86Subtarget.
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  X86Subtarget &initializeSubtargetDependencies(StringRef CPU, StringRef FS);
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  void initializeEnvironment();
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  void initSubtargetFeatures(StringRef CPU, StringRef FS);
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public:
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  /// Is this x86_64? (disregarding specific ABI / programming model)
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  bool is64Bit() const {
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    return In64BitMode;
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  }
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  bool is32Bit() const {
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    return In32BitMode;
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  }
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  bool is16Bit() const {
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    return In16BitMode;
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  }
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  /// Is this x86_64 with the ILP32 programming model (x32 ABI)?
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  bool isTarget64BitILP32() const {
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    return In64BitMode && (TargetTriple.getEnvironment() == Triple::GNUX32 ||
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                           TargetTriple.isOSNaCl());
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  }
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  /// Is this x86_64 with the LP64 programming model (standard AMD64, no x32)?
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  bool isTarget64BitLP64() const {
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    return In64BitMode && (TargetTriple.getEnvironment() != Triple::GNUX32 &&
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                           !TargetTriple.isOSNaCl());
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  }
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						|
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  PICStyles::Style getPICStyle() const { return PICStyle; }
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  void setPICStyle(PICStyles::Style Style)  { PICStyle = Style; }
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  bool hasX87() const { return HasX87; }
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  bool hasCMov() const { return HasCMov; }
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  bool hasSSE1() const { return X86SSELevel >= SSE1; }
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  bool hasSSE2() const { return X86SSELevel >= SSE2; }
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  bool hasSSE3() const { return X86SSELevel >= SSE3; }
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  bool hasSSSE3() const { return X86SSELevel >= SSSE3; }
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  bool hasSSE41() const { return X86SSELevel >= SSE41; }
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  bool hasSSE42() const { return X86SSELevel >= SSE42; }
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  bool hasAVX() const { return X86SSELevel >= AVX; }
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  bool hasAVX2() const { return X86SSELevel >= AVX2; }
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  bool hasAVX512() const { return X86SSELevel >= AVX512F; }
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  bool hasFp256() const { return hasAVX(); }
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  bool hasInt256() const { return hasAVX2(); }
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  bool hasSSE4A() const { return HasSSE4A; }
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						|
  bool hasMMX() const { return X863DNowLevel >= MMX; }
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						|
  bool has3DNow() const { return X863DNowLevel >= ThreeDNow; }
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						|
  bool has3DNowA() const { return X863DNowLevel >= ThreeDNowA; }
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						|
  bool hasPOPCNT() const { return HasPOPCNT; }
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						|
  bool hasAES() const { return HasAES; }
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						|
  bool hasFXSR() const { return HasFXSR; }
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						|
  bool hasXSAVE() const { return HasXSAVE; }
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						|
  bool hasXSAVEOPT() const { return HasXSAVEOPT; }
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						|
  bool hasXSAVEC() const { return HasXSAVEC; }
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						|
  bool hasXSAVES() const { return HasXSAVES; }
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						|
  bool hasPCLMUL() const { return HasPCLMUL; }
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						|
  // Prefer FMA4 to FMA - its better for commutation/memory folding and
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						|
  // has equal or better performance on all supported targets.
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						|
  bool hasFMA() const { return (HasFMA || hasAVX512()) && !HasFMA4; }
 | 
						|
  bool hasFMA4() const { return HasFMA4; }
 | 
						|
  bool hasAnyFMA() const { return hasFMA() || hasFMA4(); }
 | 
						|
  bool hasXOP() const { return HasXOP; }
 | 
						|
  bool hasTBM() const { return HasTBM; }
 | 
						|
  bool hasLWP() const { return HasLWP; }
 | 
						|
  bool hasMOVBE() const { return HasMOVBE; }
 | 
						|
  bool hasRDRAND() const { return HasRDRAND; }
 | 
						|
  bool hasF16C() const { return HasF16C; }
 | 
						|
  bool hasFSGSBase() const { return HasFSGSBase; }
 | 
						|
  bool hasLZCNT() const { return HasLZCNT; }
 | 
						|
  bool hasBMI() const { return HasBMI; }
 | 
						|
  bool hasBMI2() const { return HasBMI2; }
 | 
						|
  bool hasVBMI() const { return HasVBMI; }
 | 
						|
  bool hasIFMA() const { return HasIFMA; }
 | 
						|
  bool hasRTM() const { return HasRTM; }
 | 
						|
  bool hasADX() const { return HasADX; }
 | 
						|
  bool hasSHA() const { return HasSHA; }
 | 
						|
  bool hasPRFCHW() const { return HasPRFCHW; }
 | 
						|
  bool hasRDSEED() const { return HasRDSEED; }
 | 
						|
  bool hasLAHFSAHF() const { return HasLAHFSAHF; }
 | 
						|
  bool hasMWAITX() const { return HasMWAITX; }
 | 
						|
  bool hasCLZERO() const { return HasCLZERO; }
 | 
						|
  bool isBTMemSlow() const { return IsBTMemSlow; }
 | 
						|
  bool isSHLDSlow() const { return IsSHLDSlow; }
 | 
						|
  bool isPMULLDSlow() const { return IsPMULLDSlow; }
 | 
						|
  bool isUnalignedMem16Slow() const { return IsUAMem16Slow; }
 | 
						|
  bool isUnalignedMem32Slow() const { return IsUAMem32Slow; }
 | 
						|
  bool hasSSEUnalignedMem() const { return HasSSEUnalignedMem; }
 | 
						|
  bool hasCmpxchg16b() const { return HasCmpxchg16b; }
 | 
						|
  bool useLeaForSP() const { return UseLeaForSP; }
 | 
						|
  bool hasFastPartialYMMorZMMWrite() const {
 | 
						|
    return HasFastPartialYMMorZMMWrite;
 | 
						|
  }
 | 
						|
  bool hasFastScalarFSQRT() const { return HasFastScalarFSQRT; }
 | 
						|
  bool hasFastVectorFSQRT() const { return HasFastVectorFSQRT; }
 | 
						|
  bool hasFastLZCNT() const { return HasFastLZCNT; }
 | 
						|
  bool hasFastSHLDRotate() const { return HasFastSHLDRotate; }
 | 
						|
  bool hasMacroFusion() const { return HasMacroFusion; }
 | 
						|
  bool hasERMSB() const { return HasERMSB; }
 | 
						|
  bool hasSlowDivide32() const { return HasSlowDivide32; }
 | 
						|
  bool hasSlowDivide64() const { return HasSlowDivide64; }
 | 
						|
  bool padShortFunctions() const { return PadShortFunctions; }
 | 
						|
  bool slowTwoMemOps() const { return SlowTwoMemOps; }
 | 
						|
  bool LEAusesAG() const { return LEAUsesAG; }
 | 
						|
  bool slowLEA() const { return SlowLEA; }
 | 
						|
  bool slow3OpsLEA() const { return Slow3OpsLEA; }
 | 
						|
  bool slowIncDec() const { return SlowIncDec; }
 | 
						|
  bool hasCDI() const { return HasCDI; }
 | 
						|
  bool hasVPOPCNTDQ() const { return HasVPOPCNTDQ; }
 | 
						|
  bool hasPFI() const { return HasPFI; }
 | 
						|
  bool hasERI() const { return HasERI; }
 | 
						|
  bool hasDQI() const { return HasDQI; }
 | 
						|
  bool hasBWI() const { return HasBWI; }
 | 
						|
  bool hasVLX() const { return HasVLX; }
 | 
						|
  bool hasPKU() const { return HasPKU; }
 | 
						|
  bool hasMPX() const { return HasMPX; }
 | 
						|
  bool hasCLFLUSHOPT() const { return HasCLFLUSHOPT; }
 | 
						|
  bool hasCLWB() const { return HasCLWB; }
 | 
						|
 | 
						|
  bool isXRaySupported() const override { return is64Bit(); }
 | 
						|
 | 
						|
  bool isAtom() const { return X86ProcFamily == IntelAtom; }
 | 
						|
  bool isSLM() const { return X86ProcFamily == IntelSLM; }
 | 
						|
  bool useSoftFloat() const { return UseSoftFloat; }
 | 
						|
 | 
						|
  /// Use mfence if we have SSE2 or we're on x86-64 (even if we asked for
 | 
						|
  /// no-sse2). There isn't any reason to disable it if the target processor
 | 
						|
  /// supports it.
 | 
						|
  bool hasMFence() const { return hasSSE2() || is64Bit(); }
 | 
						|
 | 
						|
  const Triple &getTargetTriple() const { return TargetTriple; }
 | 
						|
 | 
						|
  bool isTargetDarwin() const { return TargetTriple.isOSDarwin(); }
 | 
						|
  bool isTargetFreeBSD() const { return TargetTriple.isOSFreeBSD(); }
 | 
						|
  bool isTargetDragonFly() const { return TargetTriple.isOSDragonFly(); }
 | 
						|
  bool isTargetSolaris() const { return TargetTriple.isOSSolaris(); }
 | 
						|
  bool isTargetPS4() const { return TargetTriple.isPS4CPU(); }
 | 
						|
 | 
						|
  bool isTargetELF() const { return TargetTriple.isOSBinFormatELF(); }
 | 
						|
  bool isTargetCOFF() const { return TargetTriple.isOSBinFormatCOFF(); }
 | 
						|
  bool isTargetMachO() const { return TargetTriple.isOSBinFormatMachO(); }
 | 
						|
 | 
						|
  bool isTargetLinux() const { return TargetTriple.isOSLinux(); }
 | 
						|
  bool isTargetKFreeBSD() const { return TargetTriple.isOSKFreeBSD(); }
 | 
						|
  bool isTargetGlibc() const { return TargetTriple.isOSGlibc(); }
 | 
						|
  bool isTargetAndroid() const { return TargetTriple.isAndroid(); }
 | 
						|
  bool isTargetNaCl() const { return TargetTriple.isOSNaCl(); }
 | 
						|
  bool isTargetNaCl32() const { return isTargetNaCl() && !is64Bit(); }
 | 
						|
  bool isTargetNaCl64() const { return isTargetNaCl() && is64Bit(); }
 | 
						|
  bool isTargetMCU() const { return TargetTriple.isOSIAMCU(); }
 | 
						|
  bool isTargetFuchsia() const { return TargetTriple.isOSFuchsia(); }
 | 
						|
 | 
						|
  bool isTargetWindowsMSVC() const {
 | 
						|
    return TargetTriple.isWindowsMSVCEnvironment();
 | 
						|
  }
 | 
						|
 | 
						|
  bool isTargetKnownWindowsMSVC() const {
 | 
						|
    return TargetTriple.isKnownWindowsMSVCEnvironment();
 | 
						|
  }
 | 
						|
 | 
						|
  bool isTargetWindowsCoreCLR() const {
 | 
						|
    return TargetTriple.isWindowsCoreCLREnvironment();
 | 
						|
  }
 | 
						|
 | 
						|
  bool isTargetWindowsCygwin() const {
 | 
						|
    return TargetTriple.isWindowsCygwinEnvironment();
 | 
						|
  }
 | 
						|
 | 
						|
  bool isTargetWindowsGNU() const {
 | 
						|
    return TargetTriple.isWindowsGNUEnvironment();
 | 
						|
  }
 | 
						|
 | 
						|
  bool isTargetWindowsItanium() const {
 | 
						|
    return TargetTriple.isWindowsItaniumEnvironment();
 | 
						|
  }
 | 
						|
 | 
						|
  bool isTargetCygMing() const { return TargetTriple.isOSCygMing(); }
 | 
						|
 | 
						|
  bool isOSWindows() const { return TargetTriple.isOSWindows(); }
 | 
						|
 | 
						|
  bool isTargetWin64() const {
 | 
						|
    return In64BitMode && TargetTriple.isOSWindows();
 | 
						|
  }
 | 
						|
 | 
						|
  bool isTargetWin32() const {
 | 
						|
    return !In64BitMode && (isTargetCygMing() || isTargetKnownWindowsMSVC());
 | 
						|
  }
 | 
						|
 | 
						|
  bool isPICStyleGOT() const { return PICStyle == PICStyles::GOT; }
 | 
						|
  bool isPICStyleRIPRel() const { return PICStyle == PICStyles::RIPRel; }
 | 
						|
 | 
						|
  bool isPICStyleStubPIC() const {
 | 
						|
    return PICStyle == PICStyles::StubPIC;
 | 
						|
  }
 | 
						|
 | 
						|
  bool isPositionIndependent() const { return TM.isPositionIndependent(); }
 | 
						|
 | 
						|
  bool isCallingConvWin64(CallingConv::ID CC) const {
 | 
						|
    switch (CC) {
 | 
						|
    // On Win64, all these conventions just use the default convention.
 | 
						|
    case CallingConv::C:
 | 
						|
    case CallingConv::Fast:
 | 
						|
    case CallingConv::X86_FastCall:
 | 
						|
    case CallingConv::X86_StdCall:
 | 
						|
    case CallingConv::X86_ThisCall:
 | 
						|
    case CallingConv::X86_VectorCall:
 | 
						|
    case CallingConv::Intel_OCL_BI:
 | 
						|
      return isTargetWin64();
 | 
						|
    // This convention allows using the Win64 convention on other targets.
 | 
						|
    case CallingConv::Win64:
 | 
						|
      return true;
 | 
						|
    // This convention allows using the SysV convention on Windows targets.
 | 
						|
    case CallingConv::X86_64_SysV:
 | 
						|
      return false;
 | 
						|
    // Otherwise, who knows what this is.
 | 
						|
    default:
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  /// Classify a global variable reference for the current subtarget according
 | 
						|
  /// to how we should reference it in a non-pcrel context.
 | 
						|
  unsigned char classifyLocalReference(const GlobalValue *GV) const;
 | 
						|
 | 
						|
  unsigned char classifyGlobalReference(const GlobalValue *GV,
 | 
						|
                                        const Module &M) const;
 | 
						|
  unsigned char classifyGlobalReference(const GlobalValue *GV) const;
 | 
						|
 | 
						|
  /// Classify a global function reference for the current subtarget.
 | 
						|
  unsigned char classifyGlobalFunctionReference(const GlobalValue *GV,
 | 
						|
                                                const Module &M) const;
 | 
						|
  unsigned char classifyGlobalFunctionReference(const GlobalValue *GV) const;
 | 
						|
 | 
						|
  /// Classify a blockaddress reference for the current subtarget according to
 | 
						|
  /// how we should reference it in a non-pcrel context.
 | 
						|
  unsigned char classifyBlockAddressReference() const;
 | 
						|
 | 
						|
  /// Return true if the subtarget allows calls to immediate address.
 | 
						|
  bool isLegalToCallImmediateAddr() const;
 | 
						|
 | 
						|
  /// This function returns the name of a function which has an interface
 | 
						|
  /// like the non-standard bzero function, if such a function exists on
 | 
						|
  /// the current subtarget and it is considered prefereable over
 | 
						|
  /// memset with zero passed as the second argument. Otherwise it
 | 
						|
  /// returns null.
 | 
						|
  const char *getBZeroEntry() const;
 | 
						|
 | 
						|
  /// This function returns true if the target has sincos() routine in its
 | 
						|
  /// compiler runtime or math libraries.
 | 
						|
  bool hasSinCos() const;
 | 
						|
 | 
						|
  /// Enable the MachineScheduler pass for all X86 subtargets.
 | 
						|
  bool enableMachineScheduler() const override { return true; }
 | 
						|
 | 
						|
  // TODO: Update the regression tests and return true.
 | 
						|
  bool supportPrintSchedInfo() const override { return false; }
 | 
						|
 | 
						|
  bool enableEarlyIfConversion() const override;
 | 
						|
 | 
						|
  /// Return the instruction itineraries based on the subtarget selection.
 | 
						|
  const InstrItineraryData *getInstrItineraryData() const override {
 | 
						|
    return &InstrItins;
 | 
						|
  }
 | 
						|
 | 
						|
  AntiDepBreakMode getAntiDepBreakMode() const override {
 | 
						|
    return TargetSubtargetInfo::ANTIDEP_CRITICAL;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
} // end namespace llvm
 | 
						|
 | 
						|
#endif // LLVM_LIB_TARGET_X86_X86SUBTARGET_H
 |