157 lines
5.3 KiB
C++
157 lines
5.3 KiB
C++
#include "llvm/DebugInfo/PDB/Native/SymbolCache.h"
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#include "llvm/DebugInfo/PDB/Native/DbiStream.h"
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#include "llvm/DebugInfo/PDB/Native/NativeCompilandSymbol.h"
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#include "llvm/DebugInfo/PDB/Native/NativeEnumTypes.h"
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#include "llvm/DebugInfo/PDB/Native/NativeRawSymbol.h"
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#include "llvm/DebugInfo/PDB/Native/NativeSession.h"
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#include "llvm/DebugInfo/PDB/Native/NativeTypeBuiltin.h"
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#include "llvm/DebugInfo/PDB/Native/NativeTypeEnum.h"
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#include "llvm/DebugInfo/PDB/Native/NativeTypePointer.h"
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#include "llvm/DebugInfo/PDB/Native/PDBFile.h"
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#include "llvm/DebugInfo/PDB/Native/TpiStream.h"
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#include "llvm/DebugInfo/PDB/PDBSymbol.h"
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#include "llvm/DebugInfo/PDB/PDBSymbolCompiland.h"
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#include "llvm/DebugInfo/PDB/PDBSymbolTypeEnum.h"
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using namespace llvm;
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using namespace llvm::pdb;
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// Maps codeview::SimpleTypeKind of a built-in type to the parameters necessary
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// to instantiate a NativeBuiltinSymbol for that type.
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static const struct BuiltinTypeEntry {
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codeview::SimpleTypeKind Kind;
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PDB_BuiltinType Type;
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uint32_t Size;
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} BuiltinTypes[] = {
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{codeview::SimpleTypeKind::Int32, PDB_BuiltinType::Int, 4},
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{codeview::SimpleTypeKind::UInt32, PDB_BuiltinType::UInt, 4},
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{codeview::SimpleTypeKind::UInt32Long, PDB_BuiltinType::UInt, 4},
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{codeview::SimpleTypeKind::UInt64Quad, PDB_BuiltinType::UInt, 8},
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{codeview::SimpleTypeKind::NarrowCharacter, PDB_BuiltinType::Char, 1},
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{codeview::SimpleTypeKind::SignedCharacter, PDB_BuiltinType::Char, 1},
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{codeview::SimpleTypeKind::UnsignedCharacter, PDB_BuiltinType::UInt, 1},
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{codeview::SimpleTypeKind::UInt16Short, PDB_BuiltinType::UInt, 2},
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{codeview::SimpleTypeKind::Boolean8, PDB_BuiltinType::Bool, 1}
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// This table can be grown as necessary, but these are the only types we've
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// needed so far.
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};
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SymbolCache::SymbolCache(NativeSession &Session, DbiStream *Dbi)
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: Session(Session), Dbi(Dbi) {
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// Id 0 is reserved for the invalid symbol.
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Cache.push_back(nullptr);
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if (Dbi)
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Compilands.resize(Dbi->modules().getModuleCount());
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}
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std::unique_ptr<PDBSymbolTypeEnum>
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SymbolCache::createEnumSymbol(codeview::TypeIndex Index) {
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const auto Id = findSymbolByTypeIndex(Index);
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return PDBSymbol::createAs<PDBSymbolTypeEnum>(Session, *Cache[Id]);
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}
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std::unique_ptr<IPDBEnumSymbols>
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SymbolCache::createTypeEnumerator(codeview::TypeLeafKind Kind) {
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auto Tpi = Session.getPDBFile().getPDBTpiStream();
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if (!Tpi) {
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consumeError(Tpi.takeError());
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return nullptr;
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}
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auto &Types = Tpi->typeCollection();
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return std::unique_ptr<IPDBEnumSymbols>(
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new NativeEnumTypes(Session, Types, Kind));
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}
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SymIndexId SymbolCache::findSymbolByTypeIndex(codeview::TypeIndex Index) {
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// First see if it's already in our cache.
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const auto Entry = TypeIndexToSymbolId.find(Index);
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if (Entry != TypeIndexToSymbolId.end())
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return Entry->second;
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// Symbols for built-in types are created on the fly.
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if (Index.isSimple()) {
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// FIXME: We will eventually need to handle pointers to other simple types,
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// which are still simple types in the world of CodeView TypeIndexes.
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if (Index.getSimpleMode() != codeview::SimpleTypeMode::Direct)
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return 0;
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const auto Kind = Index.getSimpleKind();
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const auto It =
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std::find_if(std::begin(BuiltinTypes), std::end(BuiltinTypes),
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[Kind](const BuiltinTypeEntry &Builtin) {
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return Builtin.Kind == Kind;
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});
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if (It == std::end(BuiltinTypes))
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return 0;
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SymIndexId Id = Cache.size();
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Cache.emplace_back(
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llvm::make_unique<NativeTypeBuiltin>(Session, Id, It->Type, It->Size));
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TypeIndexToSymbolId[Index] = Id;
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return Id;
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}
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// We need to instantiate and cache the desired type symbol.
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auto Tpi = Session.getPDBFile().getPDBTpiStream();
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if (!Tpi) {
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consumeError(Tpi.takeError());
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return 0;
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}
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codeview::LazyRandomTypeCollection &Types = Tpi->typeCollection();
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const codeview::CVType &CVT = Types.getType(Index);
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// TODO(amccarth): Make this handle all types, not just LF_ENUMs.
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SymIndexId Id = 0;
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switch (CVT.kind()) {
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case codeview::LF_ENUM:
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Id = createSymbol<NativeTypeEnum>(CVT);
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break;
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case codeview::LF_POINTER:
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Id = createSymbol<NativeTypePointer>(CVT);
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break;
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default:
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Id = createSymbolPlaceholder();
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break;
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}
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TypeIndexToSymbolId[Index] = Id;
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return Id;
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}
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std::unique_ptr<PDBSymbol>
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SymbolCache::getSymbolById(SymIndexId SymbolId) const {
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// Id 0 is reserved.
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if (SymbolId == 0)
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return nullptr;
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// If the caller has a SymbolId, it'd better be in our SymbolCache.
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return SymbolId < Cache.size() ? PDBSymbol::create(Session, *Cache[SymbolId])
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: nullptr;
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}
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NativeRawSymbol &SymbolCache::getNativeSymbolById(SymIndexId SymbolId) const {
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return *Cache[SymbolId];
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}
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uint32_t SymbolCache::getNumCompilands() const {
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if (!Dbi)
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return 0;
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return Dbi->modules().getModuleCount();
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}
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std::unique_ptr<PDBSymbolCompiland>
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SymbolCache::getOrCreateCompiland(uint32_t Index) {
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if (!Dbi)
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return nullptr;
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if (Index >= Compilands.size())
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return nullptr;
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if (Compilands[Index] == 0) {
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const DbiModuleList &Modules = Dbi->modules();
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Compilands[Index] =
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createSymbol<NativeCompilandSymbol>(Modules.getModuleDescriptor(Index));
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}
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return Session.getConcreteSymbolById<PDBSymbolCompiland>(Compilands[Index]);
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}
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