138 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			138 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
//===----------------------------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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// UNSUPPORTED: no-exceptions
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// UNSUPPORTED: libcpp-has-no-threads
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// <condition_variable>
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// class condition_variable_any;
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// RUN: %{build}
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// RUN: %{run} 1
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// RUN: %{run} 2
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// RUN: %{run} 3
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// RUN: %{run} 4
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// RUN: %{run} 5
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// RUN: %{run} 6
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// -----------------------------------------------------------------------------
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// Overview
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//   Check that std::terminate is called if wait(...) fails to meet its post
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//   conditions. This can happen when reacquiring the mutex throws
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//   an exception.
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//
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//  The following methods are tested within this file
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//   1.  void wait(Lock& lock);
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//   2.  void wait(Lock& lock, Pred);
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//   3.  void wait_for(Lock& lock, Duration);
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//   4.  void wait_for(Lock& lock, Duration, Pred);
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//   5.  void wait_until(Lock& lock, TimePoint);
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//   6.  void wait_until(Lock& lock, TimePoint, Pred);
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//
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// Plan
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//   1 Create a mutex type, 'ThrowingMutex', that throws when the lock is acquired
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//     for the *second* time.
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//
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//   2 Replace the terminate handler with one that exits with a '0' exit code.
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//
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//   3 Create a 'condition_variable_any' object 'cv' and a 'ThrowingMutex'
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//     object 'm' and lock 'm'.
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//
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//   4 Start a thread 'T2' that will notify 'cv' once 'm' has been unlocked.
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//
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//   5 From the main thread call the specified wait method on 'cv' with 'm'.
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//     When 'T2' notifies 'cv' and the wait method attempts to re-lock
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//    'm' an exception will be thrown from 'm.lock()'.
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//
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//   6 Check that control flow does not return from the wait method and that
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//     terminate is called (If the program exits with a 0 exit code we know
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//     that terminate has been called)
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#include <condition_variable>
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#include <atomic>
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#include <thread>
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#include <chrono>
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#include <string>
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#include <cstdlib>
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#include <cassert>
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#include "make_test_thread.h"
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void my_terminate() {
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  std::_Exit(0); // Use _Exit to prevent cleanup from taking place.
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}
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// The predicate used in the cv.wait calls.
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bool pred = false;
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bool pred_function() {
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  return pred == true;
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}
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class ThrowingMutex
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{
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  std::atomic_bool locked;
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  unsigned state = 0;
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  ThrowingMutex(const ThrowingMutex&) = delete;
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  ThrowingMutex& operator=(const ThrowingMutex&) = delete;
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public:
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  ThrowingMutex() {
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    locked = false;
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  }
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  ~ThrowingMutex() = default;
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  void lock() {
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    locked = true;
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    if (++state == 2) {
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      assert(pred); // Check that we actually waited until we were signaled.
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      throw 1;  // this throw should end up calling terminate()
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    }
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  }
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  void unlock() { locked = false; }
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  bool isLocked() const { return locked == true; }
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};
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ThrowingMutex mut;
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std::condition_variable_any cv;
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void signal_me() {
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  while (mut.isLocked()) {} // wait until T1 releases mut inside the cv.wait call.
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  pred = true;
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  cv.notify_one();
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}
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typedef std::chrono::system_clock Clock;
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typedef std::chrono::milliseconds MS;
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int main(int argc, char **argv) {
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  assert(argc == 2);
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  int id = std::stoi(argv[1]);
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  assert(id >= 1 && id <= 6);
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  std::set_terminate(my_terminate); // set terminate after std::stoi because it can throw.
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  MS wait(250);
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  try {
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    mut.lock();
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    assert(pred == false);
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    support::make_test_thread(signal_me).detach();
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    switch (id) {
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      case 1: cv.wait(mut); break;
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      case 2: cv.wait(mut, pred_function); break;
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      case 3: cv.wait_for(mut, wait); break;
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      case 4: cv.wait_for(mut, wait, pred_function); break;
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      case 5: cv.wait_until(mut, Clock::now() + wait); break;
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      case 6: cv.wait_until(mut, Clock::now() + wait, pred_function); break;
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      default: assert(false);
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    }
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  } catch (...) {}
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  assert(false);
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  return 0;
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}
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