llvm-project/lldb/source/Breakpoint/BreakpointResolver.cpp

201 lines
7.1 KiB
C++

//===-- BreakpointResolver.cpp ----------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Breakpoint/BreakpointResolver.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Breakpoint/Breakpoint.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Address.h"
#include "lldb/Core/Log.h"
#include "lldb/Core/ModuleList.h"
#include "lldb/Core/SearchFilter.h"
#include "lldb/Core/Stream.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Symbol/CompileUnit.h"
#include "lldb/Symbol/Function.h"
#include "lldb/Symbol/SymbolContext.h"
#include "lldb/Target/Target.h"
using namespace lldb_private;
using namespace lldb;
//----------------------------------------------------------------------
// BreakpointResolver:
//----------------------------------------------------------------------
BreakpointResolver::BreakpointResolver(Breakpoint *bkpt,
const unsigned char resolverTy,
lldb::addr_t offset)
: m_breakpoint(bkpt), m_offset(offset), SubclassID(resolverTy) {}
BreakpointResolver::~BreakpointResolver() {}
void BreakpointResolver::SetBreakpoint(Breakpoint *bkpt) {
m_breakpoint = bkpt;
}
void BreakpointResolver::ResolveBreakpointInModules(SearchFilter &filter,
ModuleList &modules) {
filter.SearchInModuleList(*this, modules);
}
void BreakpointResolver::ResolveBreakpoint(SearchFilter &filter) {
filter.Search(*this);
}
void BreakpointResolver::SetSCMatchesByLine(SearchFilter &filter,
SymbolContextList &sc_list,
bool skip_prologue,
const char *log_ident) {
Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
while (sc_list.GetSize() > 0) {
SymbolContextList tmp_sc_list;
unsigned current_idx = 0;
SymbolContext sc;
bool first_entry = true;
FileSpec match_file_spec;
FileSpec match_original_file_spec;
uint32_t closest_line_number = UINT32_MAX;
// Pull out the first entry, and all the others that match its file spec,
// and stuff them in the tmp list.
while (current_idx < sc_list.GetSize()) {
bool matches;
sc_list.GetContextAtIndex(current_idx, sc);
if (first_entry) {
match_file_spec = sc.line_entry.file;
match_original_file_spec = sc.line_entry.original_file;
matches = true;
first_entry = false;
} else
matches = ((sc.line_entry.file == match_file_spec) ||
(sc.line_entry.original_file == match_original_file_spec));
if (matches) {
tmp_sc_list.Append(sc);
sc_list.RemoveContextAtIndex(current_idx);
// ResolveSymbolContext will always return a number that is >= the line
// number you pass in.
// So the smaller line number is always better.
if (sc.line_entry.line < closest_line_number)
closest_line_number = sc.line_entry.line;
} else
current_idx++;
}
// Okay, we've found the closest line number match, now throw away all the
// others:
current_idx = 0;
while (current_idx < tmp_sc_list.GetSize()) {
if (tmp_sc_list.GetContextAtIndex(current_idx, sc)) {
if (sc.line_entry.line != closest_line_number)
tmp_sc_list.RemoveContextAtIndex(current_idx);
else
current_idx++;
}
}
// Next go through and see if there are line table entries that are
// contiguous, and if so keep only the
// first of the contiguous range:
current_idx = 0;
std::map<Block *, lldb::addr_t> blocks_with_breakpoints;
while (current_idx < tmp_sc_list.GetSize()) {
if (tmp_sc_list.GetContextAtIndex(current_idx, sc)) {
if (blocks_with_breakpoints.find(sc.block) !=
blocks_with_breakpoints.end())
tmp_sc_list.RemoveContextAtIndex(current_idx);
else {
blocks_with_breakpoints.insert(std::pair<Block *, lldb::addr_t>(
sc.block, sc.line_entry.range.GetBaseAddress().GetFileAddress()));
current_idx++;
}
}
}
// and make breakpoints out of the closest line number match.
uint32_t tmp_sc_list_size = tmp_sc_list.GetSize();
for (uint32_t i = 0; i < tmp_sc_list_size; i++) {
if (tmp_sc_list.GetContextAtIndex(i, sc)) {
Address line_start = sc.line_entry.range.GetBaseAddress();
if (line_start.IsValid()) {
if (filter.AddressPasses(line_start)) {
// If the line number is before the prologue end, move it there...
bool skipped_prologue = false;
if (skip_prologue) {
if (sc.function) {
Address prologue_addr(
sc.function->GetAddressRange().GetBaseAddress());
if (prologue_addr.IsValid() && (line_start == prologue_addr)) {
const uint32_t prologue_byte_size =
sc.function->GetPrologueByteSize();
if (prologue_byte_size) {
prologue_addr.Slide(prologue_byte_size);
if (filter.AddressPasses(prologue_addr)) {
skipped_prologue = true;
line_start = prologue_addr;
}
}
}
}
}
BreakpointLocationSP bp_loc_sp(AddLocation(line_start));
if (log && bp_loc_sp && !m_breakpoint->IsInternal()) {
StreamString s;
bp_loc_sp->GetDescription(&s, lldb::eDescriptionLevelVerbose);
log->Printf("Added location (skipped prologue: %s): %s \n",
skipped_prologue ? "yes" : "no", s.GetData());
}
} else if (log) {
log->Printf("Breakpoint %s at file address 0x%" PRIx64
" didn't pass the filter.\n",
log_ident ? log_ident : "",
line_start.GetFileAddress());
}
} else {
if (log)
log->Printf(
"error: Unable to set breakpoint %s at file address 0x%" PRIx64
"\n",
log_ident ? log_ident : "", line_start.GetFileAddress());
}
}
}
}
}
BreakpointLocationSP BreakpointResolver::AddLocation(Address loc_addr,
bool *new_location) {
loc_addr.Slide(m_offset);
return m_breakpoint->AddLocation(loc_addr, new_location);
}
void BreakpointResolver::SetOffset(lldb::addr_t offset) {
// There may already be an offset, so we are actually adjusting location
// addresses by the difference.
// lldb::addr_t slide = offset - m_offset;
// FIXME: We should go fix up all the already set locations for the new slide.
m_offset = offset;
}