160 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			160 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- RaiseAllocations.cpp - Convert %malloc & %free calls to insts ------===//
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//
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// This file defines the RaiseAllocations pass which convert malloc and free
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// calls to malloc and free instructions.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Module.h"
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#include "llvm/Function.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/iMemory.h"
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#include "llvm/iOther.h"
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#include "llvm/Pass.h"
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#include "Support/StatisticReporter.h"
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static Statistic<> NumRaised("raiseallocs\t- Number of allocations raised");
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namespace {
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// RaiseAllocations - Turn %malloc and %free calls into the appropriate
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// instruction.
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//
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class RaiseAllocations : public BasicBlockPass {
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  Function *MallocFunc;   // Functions in the module we are processing
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  Function *FreeFunc;     // Initialized by doPassInitializationVirt
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public:
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  RaiseAllocations() : MallocFunc(0), FreeFunc(0) {}
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  // doPassInitialization - For the raise allocations pass, this finds a
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  // declaration for malloc and free if they exist.
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  //
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  bool doInitialization(Module &M);
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  // runOnBasicBlock - This method does the actual work of converting
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  // instructions over, assuming that the pass has already been initialized.
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  //
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  bool runOnBasicBlock(BasicBlock &BB);
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};
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RegisterPass<RaiseAllocations>
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X("raiseallocs", "Raise allocations from calls to instructions");
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}  // end anonymous namespace
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// createRaiseAllocationsPass - The interface to this file...
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Pass *createRaiseAllocationsPass() {
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  return new RaiseAllocations();
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}
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bool RaiseAllocations::doInitialization(Module &M) {
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  // If the module has a symbol table, they might be referring to the malloc
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  // and free functions.  If this is the case, grab the method pointers that 
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  // the module is using.
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  //
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  // Lookup %malloc and %free in the symbol table, for later use.  If they
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  // don't exist, or are not external, we do not worry about converting calls
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  // to that function into the appropriate instruction.
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  //
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  const FunctionType *MallocType =   // Get the type for malloc
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    FunctionType::get(PointerType::get(Type::SByteTy),
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                    std::vector<const Type*>(1, Type::ULongTy), false);
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  const FunctionType *FreeType =     // Get the type for free
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    FunctionType::get(Type::VoidTy,
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                   std::vector<const Type*>(1, PointerType::get(Type::SByteTy)),
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                      false);
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  // Get Malloc and free prototypes if they exist!
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  MallocFunc = M.getFunction("malloc", MallocType);
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  FreeFunc   = M.getFunction("free"  , FreeType);
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  // Check to see if the prototype is wrong, giving us sbyte*(uint) * malloc
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  // This handles the common declaration of: 'void *malloc(unsigned);'
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  if (MallocFunc == 0) {
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    MallocType = FunctionType::get(PointerType::get(Type::SByteTy),
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                            std::vector<const Type*>(1, Type::UIntTy), false);
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    MallocFunc = M.getFunction("malloc", MallocType);
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  }
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  // Check to see if the prototype is missing, giving us sbyte*(...) * malloc
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  // This handles the common declaration of: 'void *malloc();'
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  if (MallocFunc == 0) {
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    MallocType = FunctionType::get(PointerType::get(Type::SByteTy),
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                                   std::vector<const Type*>(), true);
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    MallocFunc = M.getFunction("malloc", MallocType);
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  }
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  // Check to see if the prototype was forgotten, giving us void (...) * free
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  // This handles the common forward declaration of: 'void free();'
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  if (FreeFunc == 0) {
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    FreeType = FunctionType::get(Type::VoidTy, std::vector<const Type*>(),true);
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    FreeFunc = M.getFunction("free", FreeType);
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  }
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  // Don't mess with locally defined versions of these functions...
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  if (MallocFunc && !MallocFunc->isExternal()) MallocFunc = 0;
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  if (FreeFunc && !FreeFunc->isExternal())     FreeFunc = 0;
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  return false;
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}
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// runOnBasicBlock - Process a basic block, fixing it up...
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//
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bool RaiseAllocations::runOnBasicBlock(BasicBlock &BB) {
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  bool Changed = false;
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  BasicBlock::InstListType &BIL = BB.getInstList();
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  for (BasicBlock::iterator BI = BB.begin(); BI != BB.end();) {
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    Instruction *I = BI;
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    if (CallInst *CI = dyn_cast<CallInst>(I)) {
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      if (CI->getCalledValue() == MallocFunc) {      // Replace call to malloc?
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        const Type *PtrSByte = PointerType::get(Type::SByteTy);
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        Value *Source = CI->getOperand(1);
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        // If no prototype was provided for malloc, we may need to cast the
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        // source size.
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        if (Source->getType() != Type::UIntTy) {
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          CastInst *New = new CastInst(Source, Type::UIntTy, "MallocAmtCast");
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          BI = ++BIL.insert(BI, New);
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          Source = New;
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        }
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        MallocInst *MallocI = new MallocInst(PtrSByte, Source, CI->getName());
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        CI->setName("");
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        ReplaceInstWithInst(BIL, BI, MallocI);
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        Changed = true;
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        ++NumRaised;
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        continue;  // Skip the ++BI
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      } else if (CI->getCalledValue() == FreeFunc) { // Replace call to free?
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        // If no prototype was provided for free, we may need to cast the
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        // source pointer.  This should be really uncommon, but it's neccesary
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        // just in case we are dealing with wierd code like this:
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        //   free((long)ptr);
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        //
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        Value *Source = CI->getOperand(1);
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        if (!isa<PointerType>(Source->getType())) {
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          CastInst *New = new CastInst(Source, PointerType::get(Type::SByteTy),
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                                       "FreePtrCast");
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          BI = ++BIL.insert(BI, New);
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          Source = New;
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        }
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        ReplaceInstWithInst(BIL, BI, new FreeInst(Source));
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        Changed = true;
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        continue;  // Skip the ++BI
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        ++NumRaised;
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      }
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    }
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    ++BI;
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  }
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  return Changed;
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}
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