637 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			637 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
//===----- X86CallFrameOptimization.cpp - Optimize x86 call sequences -----===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines a pass that optimizes call sequences on x86.
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// Currently, it converts movs of function parameters onto the stack into
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// pushes. This is beneficial for two main reasons:
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// 1) The push instruction encoding is much smaller than a stack-ptr-based mov.
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// 2) It is possible to push memory arguments directly. So, if the
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//    the transformation is performed pre-reg-alloc, it can help relieve
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//    register pressure.
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//
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//===----------------------------------------------------------------------===//
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#include "MCTargetDesc/X86BaseInfo.h"
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#include "X86FrameLowering.h"
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#include "X86InstrInfo.h"
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#include "X86MachineFunctionInfo.h"
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#include "X86RegisterInfo.h"
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#include "X86Subtarget.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineOperand.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/TargetInstrInfo.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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#include "llvm/IR/DebugLoc.h"
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#include "llvm/IR/Function.h"
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#include "llvm/MC/MCDwarf.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/MathExtras.h"
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#include <cassert>
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#include <cstddef>
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#include <cstdint>
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#include <iterator>
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using namespace llvm;
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#define DEBUG_TYPE "x86-cf-opt"
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static cl::opt<bool>
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    NoX86CFOpt("no-x86-call-frame-opt",
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               cl::desc("Avoid optimizing x86 call frames for size"),
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               cl::init(false), cl::Hidden);
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namespace llvm {
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void initializeX86CallFrameOptimizationPass(PassRegistry &);
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}
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namespace {
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class X86CallFrameOptimization : public MachineFunctionPass {
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public:
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  X86CallFrameOptimization() : MachineFunctionPass(ID) {
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    initializeX86CallFrameOptimizationPass(
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        *PassRegistry::getPassRegistry());
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  }
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  bool runOnMachineFunction(MachineFunction &MF) override;
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  static char ID;
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private:
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  // Information we know about a particular call site
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  struct CallContext {
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    CallContext() : FrameSetup(nullptr), ArgStoreVector(4, nullptr) {}
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    // Iterator referring to the frame setup instruction
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    MachineBasicBlock::iterator FrameSetup;
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    // Actual call instruction
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    MachineInstr *Call = nullptr;
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    // A copy of the stack pointer
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    MachineInstr *SPCopy = nullptr;
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    // The total displacement of all passed parameters
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    int64_t ExpectedDist = 0;
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    // The sequence of storing instructions used to pass the parameters
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    SmallVector<MachineInstr *, 4> ArgStoreVector;
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    // True if this call site has no stack parameters
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    bool NoStackParams = false;
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    // True if this call site can use push instructions
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    bool UsePush = false;
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  };
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  typedef SmallVector<CallContext, 8> ContextVector;
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  bool isLegal(MachineFunction &MF);
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  bool isProfitable(MachineFunction &MF, ContextVector &CallSeqMap);
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  void collectCallInfo(MachineFunction &MF, MachineBasicBlock &MBB,
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                       MachineBasicBlock::iterator I, CallContext &Context);
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  void adjustCallSequence(MachineFunction &MF, const CallContext &Context);
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  MachineInstr *canFoldIntoRegPush(MachineBasicBlock::iterator FrameSetup,
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                                   unsigned Reg);
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  enum InstClassification { Convert, Skip, Exit };
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  InstClassification classifyInstruction(MachineBasicBlock &MBB,
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                                         MachineBasicBlock::iterator MI,
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                                         const X86RegisterInfo &RegInfo,
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                                         DenseSet<unsigned int> &UsedRegs);
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  StringRef getPassName() const override { return "X86 Optimize Call Frame"; }
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  const X86InstrInfo *TII;
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  const X86FrameLowering *TFL;
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  const X86Subtarget *STI;
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  MachineRegisterInfo *MRI;
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  unsigned SlotSize;
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  unsigned Log2SlotSize;
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};
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} // end anonymous namespace
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char X86CallFrameOptimization::ID = 0;
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INITIALIZE_PASS(X86CallFrameOptimization, DEBUG_TYPE,
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                "X86 Call Frame Optimization", false, false)
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// This checks whether the transformation is legal.
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// Also returns false in cases where it's potentially legal, but
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// we don't even want to try.
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bool X86CallFrameOptimization::isLegal(MachineFunction &MF) {
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  if (NoX86CFOpt.getValue())
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    return false;
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  // We can't encode multiple DW_CFA_GNU_args_size or DW_CFA_def_cfa_offset
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  // in the compact unwind encoding that Darwin uses. So, bail if there
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  // is a danger of that being generated.
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  if (STI->isTargetDarwin() &&
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      (!MF.getLandingPads().empty() ||
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       (MF.getFunction().needsUnwindTableEntry() && !TFL->hasFP(MF))))
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    return false;
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  // It is not valid to change the stack pointer outside the prolog/epilog
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  // on 64-bit Windows.
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  if (STI->isTargetWin64())
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    return false;
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  // You would expect straight-line code between call-frame setup and
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  // call-frame destroy. You would be wrong. There are circumstances (e.g.
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  // CMOV_GR8 expansion of a select that feeds a function call!) where we can
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  // end up with the setup and the destroy in different basic blocks.
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  // This is bad, and breaks SP adjustment.
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  // So, check that all of the frames in the function are closed inside
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  // the same block, and, for good measure, that there are no nested frames.
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  unsigned FrameSetupOpcode = TII->getCallFrameSetupOpcode();
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  unsigned FrameDestroyOpcode = TII->getCallFrameDestroyOpcode();
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  for (MachineBasicBlock &BB : MF) {
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    bool InsideFrameSequence = false;
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    for (MachineInstr &MI : BB) {
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      if (MI.getOpcode() == FrameSetupOpcode) {
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        if (InsideFrameSequence)
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          return false;
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        InsideFrameSequence = true;
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      } else if (MI.getOpcode() == FrameDestroyOpcode) {
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        if (!InsideFrameSequence)
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          return false;
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        InsideFrameSequence = false;
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      }
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    }
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    if (InsideFrameSequence)
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      return false;
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  }
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  return true;
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}
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// Check whether this transformation is profitable for a particular
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// function - in terms of code size.
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bool X86CallFrameOptimization::isProfitable(MachineFunction &MF,
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                                            ContextVector &CallSeqVector) {
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  // This transformation is always a win when we do not expect to have
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  // a reserved call frame. Under other circumstances, it may be either
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  // a win or a loss, and requires a heuristic.
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  bool CannotReserveFrame = MF.getFrameInfo().hasVarSizedObjects();
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  if (CannotReserveFrame)
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    return true;
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  unsigned StackAlign = TFL->getStackAlignment();
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  int64_t Advantage = 0;
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  for (auto CC : CallSeqVector) {
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    // Call sites where no parameters are passed on the stack
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    // do not affect the cost, since there needs to be no
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    // stack adjustment.
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    if (CC.NoStackParams)
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      continue;
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    if (!CC.UsePush) {
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      // If we don't use pushes for a particular call site,
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      // we pay for not having a reserved call frame with an
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      // additional sub/add esp pair. The cost is ~3 bytes per instruction,
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      // depending on the size of the constant.
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      // TODO: Callee-pop functions should have a smaller penalty, because
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      // an add is needed even with a reserved call frame.
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      Advantage -= 6;
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    } else {
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      // We can use pushes. First, account for the fixed costs.
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      // We'll need a add after the call.
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      Advantage -= 3;
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      // If we have to realign the stack, we'll also need a sub before
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      if (CC.ExpectedDist % StackAlign)
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        Advantage -= 3;
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      // Now, for each push, we save ~3 bytes. For small constants, we actually,
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      // save more (up to 5 bytes), but 3 should be a good approximation.
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      Advantage += (CC.ExpectedDist >> Log2SlotSize) * 3;
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    }
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  }
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  return Advantage >= 0;
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}
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bool X86CallFrameOptimization::runOnMachineFunction(MachineFunction &MF) {
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  STI = &MF.getSubtarget<X86Subtarget>();
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  TII = STI->getInstrInfo();
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  TFL = STI->getFrameLowering();
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  MRI = &MF.getRegInfo();
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  const X86RegisterInfo &RegInfo =
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      *static_cast<const X86RegisterInfo *>(STI->getRegisterInfo());
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  SlotSize = RegInfo.getSlotSize();
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  assert(isPowerOf2_32(SlotSize) && "Expect power of 2 stack slot size");
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  Log2SlotSize = Log2_32(SlotSize);
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  if (skipFunction(MF.getFunction()) || !isLegal(MF))
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    return false;
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  unsigned FrameSetupOpcode = TII->getCallFrameSetupOpcode();
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  bool Changed = false;
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  ContextVector CallSeqVector;
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  for (auto &MBB : MF)
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    for (auto &MI : MBB)
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      if (MI.getOpcode() == FrameSetupOpcode) {
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        CallContext Context;
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        collectCallInfo(MF, MBB, MI, Context);
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        CallSeqVector.push_back(Context);
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      }
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  if (!isProfitable(MF, CallSeqVector))
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    return false;
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  for (auto CC : CallSeqVector) {
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    if (CC.UsePush) {
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      adjustCallSequence(MF, CC);
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      Changed = true;
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    }
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  }
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  return Changed;
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}
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X86CallFrameOptimization::InstClassification
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X86CallFrameOptimization::classifyInstruction(
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    MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
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    const X86RegisterInfo &RegInfo, DenseSet<unsigned int> &UsedRegs) {
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  if (MI == MBB.end())
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    return Exit;
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  // The instructions we actually care about are movs onto the stack or special
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  // cases of constant-stores to stack
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  switch (MI->getOpcode()) {
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    case X86::AND16mi8:
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    case X86::AND32mi8:
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    case X86::AND64mi8: {
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      MachineOperand ImmOp = MI->getOperand(X86::AddrNumOperands);
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      return ImmOp.getImm() == 0 ? Convert : Exit;
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    }
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    case X86::OR16mi8:
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    case X86::OR32mi8:
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    case X86::OR64mi8: {
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      MachineOperand ImmOp = MI->getOperand(X86::AddrNumOperands);
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      return ImmOp.getImm() == -1 ? Convert : Exit;
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    }
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    case X86::MOV32mi:
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    case X86::MOV32mr:
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    case X86::MOV64mi32:
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    case X86::MOV64mr:
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      return Convert;
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  }
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  // Not all calling conventions have only stack MOVs between the stack
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  // adjust and the call.
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  // We want to tolerate other instructions, to cover more cases.
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  // In particular:
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  // a) PCrel calls, where we expect an additional COPY of the basereg.
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  // b) Passing frame-index addresses.
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  // c) Calling conventions that have inreg parameters. These generate
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  //    both copies and movs into registers.
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  // To avoid creating lots of special cases, allow any instruction
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  // that does not write into memory, does not def or use the stack
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  // pointer, and does not def any register that was used by a preceding
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  // push.
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  // (Reading from memory is allowed, even if referenced through a
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  // frame index, since these will get adjusted properly in PEI)
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  // The reason for the last condition is that the pushes can't replace
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  // the movs in place, because the order must be reversed.
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  // So if we have a MOV32mr that uses EDX, then an instruction that defs
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  // EDX, and then the call, after the transformation the push will use
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  // the modified version of EDX, and not the original one.
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  // Since we are still in SSA form at this point, we only need to
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  // make sure we don't clobber any *physical* registers that were
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  // used by an earlier mov that will become a push.
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  if (MI->isCall() || MI->mayStore())
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    return Exit;
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  for (const MachineOperand &MO : MI->operands()) {
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    if (!MO.isReg())
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      continue;
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    unsigned int Reg = MO.getReg();
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    if (!RegInfo.isPhysicalRegister(Reg))
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      continue;
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    if (RegInfo.regsOverlap(Reg, RegInfo.getStackRegister()))
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      return Exit;
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    if (MO.isDef()) {
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      for (unsigned int U : UsedRegs)
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        if (RegInfo.regsOverlap(Reg, U))
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          return Exit;
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    }
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  }
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  return Skip;
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}
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void X86CallFrameOptimization::collectCallInfo(MachineFunction &MF,
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                                               MachineBasicBlock &MBB,
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                                               MachineBasicBlock::iterator I,
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                                               CallContext &Context) {
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  // Check that this particular call sequence is amenable to the
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  // transformation.
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  const X86RegisterInfo &RegInfo =
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      *static_cast<const X86RegisterInfo *>(STI->getRegisterInfo());
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  // We expect to enter this at the beginning of a call sequence
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  assert(I->getOpcode() == TII->getCallFrameSetupOpcode());
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  MachineBasicBlock::iterator FrameSetup = I++;
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  Context.FrameSetup = FrameSetup;
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  // How much do we adjust the stack? This puts an upper bound on
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  // the number of parameters actually passed on it.
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  unsigned int MaxAdjust = TII->getFrameSize(*FrameSetup) >> Log2SlotSize;
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  // A zero adjustment means no stack parameters
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  if (!MaxAdjust) {
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    Context.NoStackParams = true;
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    return;
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  }
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  // Skip over DEBUG_VALUE.
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  // For globals in PIC mode, we can have some LEAs here. Skip them as well.
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  // TODO: Extend this to something that covers more cases.
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  while (I->getOpcode() == X86::LEA32r || I->isDebugInstr())
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    ++I;
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  unsigned StackPtr = RegInfo.getStackRegister();
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  auto StackPtrCopyInst = MBB.end();
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  // SelectionDAG (but not FastISel) inserts a copy of ESP into a virtual
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  // register.  If it's there, use that virtual register as stack pointer
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  // instead. Also, we need to locate this instruction so that we can later
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  // safely ignore it while doing the conservative processing of the call chain.
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  // The COPY can be located anywhere between the call-frame setup
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  // instruction and its first use. We use the call instruction as a boundary
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  // because it is usually cheaper to check if an instruction is a call than
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  // checking if an instruction uses a register.
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  for (auto J = I; !J->isCall(); ++J)
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    if (J->isCopy() && J->getOperand(0).isReg() && J->getOperand(1).isReg() &&
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        J->getOperand(1).getReg() == StackPtr) {
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      StackPtrCopyInst = J;
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      Context.SPCopy = &*J++;
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      StackPtr = Context.SPCopy->getOperand(0).getReg();
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      break;
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    }
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  // Scan the call setup sequence for the pattern we're looking for.
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  // We only handle a simple case - a sequence of store instructions that
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  // push a sequence of stack-slot-aligned values onto the stack, with
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  // no gaps between them.
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  if (MaxAdjust > 4)
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    Context.ArgStoreVector.resize(MaxAdjust, nullptr);
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  DenseSet<unsigned int> UsedRegs;
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  for (InstClassification Classification = Skip; Classification != Exit; ++I) {
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    // If this is the COPY of the stack pointer, it's ok to ignore.
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    if (I == StackPtrCopyInst)
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      continue;
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    Classification = classifyInstruction(MBB, I, RegInfo, UsedRegs);
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    if (Classification != Convert)
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      continue;
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    // We know the instruction has a supported store opcode.
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    // We only want movs of the form:
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    // mov imm/reg, k(%StackPtr)
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    // If we run into something else, bail.
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    // Note that AddrBaseReg may, counter to its name, not be a register,
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    // but rather a frame index.
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    // TODO: Support the fi case. This should probably work now that we
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    // have the infrastructure to track the stack pointer within a call
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    // sequence.
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    if (!I->getOperand(X86::AddrBaseReg).isReg() ||
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        (I->getOperand(X86::AddrBaseReg).getReg() != StackPtr) ||
 | 
						|
        !I->getOperand(X86::AddrScaleAmt).isImm() ||
 | 
						|
        (I->getOperand(X86::AddrScaleAmt).getImm() != 1) ||
 | 
						|
        (I->getOperand(X86::AddrIndexReg).getReg() != X86::NoRegister) ||
 | 
						|
        (I->getOperand(X86::AddrSegmentReg).getReg() != X86::NoRegister) ||
 | 
						|
        !I->getOperand(X86::AddrDisp).isImm())
 | 
						|
      return;
 | 
						|
 | 
						|
    int64_t StackDisp = I->getOperand(X86::AddrDisp).getImm();
 | 
						|
    assert(StackDisp >= 0 &&
 | 
						|
           "Negative stack displacement when passing parameters");
 | 
						|
 | 
						|
    // We really don't want to consider the unaligned case.
 | 
						|
    if (StackDisp & (SlotSize - 1))
 | 
						|
      return;
 | 
						|
    StackDisp >>= Log2SlotSize;
 | 
						|
 | 
						|
    assert((size_t)StackDisp < Context.ArgStoreVector.size() &&
 | 
						|
           "Function call has more parameters than the stack is adjusted for.");
 | 
						|
 | 
						|
    // If the same stack slot is being filled twice, something's fishy.
 | 
						|
    if (Context.ArgStoreVector[StackDisp] != nullptr)
 | 
						|
      return;
 | 
						|
    Context.ArgStoreVector[StackDisp] = &*I;
 | 
						|
 | 
						|
    for (const MachineOperand &MO : I->uses()) {
 | 
						|
      if (!MO.isReg())
 | 
						|
        continue;
 | 
						|
      unsigned int Reg = MO.getReg();
 | 
						|
      if (RegInfo.isPhysicalRegister(Reg))
 | 
						|
        UsedRegs.insert(Reg);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  --I;
 | 
						|
 | 
						|
  // We now expect the end of the sequence. If we stopped early,
 | 
						|
  // or reached the end of the block without finding a call, bail.
 | 
						|
  if (I == MBB.end() || !I->isCall())
 | 
						|
    return;
 | 
						|
 | 
						|
  Context.Call = &*I;
 | 
						|
  if ((++I)->getOpcode() != TII->getCallFrameDestroyOpcode())
 | 
						|
    return;
 | 
						|
 | 
						|
  // Now, go through the vector, and see that we don't have any gaps,
 | 
						|
  // but only a series of storing instructions.
 | 
						|
  auto MMI = Context.ArgStoreVector.begin(), MME = Context.ArgStoreVector.end();
 | 
						|
  for (; MMI != MME; ++MMI, Context.ExpectedDist += SlotSize)
 | 
						|
    if (*MMI == nullptr)
 | 
						|
      break;
 | 
						|
 | 
						|
  // If the call had no parameters, do nothing
 | 
						|
  if (MMI == Context.ArgStoreVector.begin())
 | 
						|
    return;
 | 
						|
 | 
						|
  // We are either at the last parameter, or a gap.
 | 
						|
  // Make sure it's not a gap
 | 
						|
  for (; MMI != MME; ++MMI)
 | 
						|
    if (*MMI != nullptr)
 | 
						|
      return;
 | 
						|
 | 
						|
  Context.UsePush = true;
 | 
						|
}
 | 
						|
 | 
						|
void X86CallFrameOptimization::adjustCallSequence(MachineFunction &MF,
 | 
						|
                                                  const CallContext &Context) {
 | 
						|
  // Ok, we can in fact do the transformation for this call.
 | 
						|
  // Do not remove the FrameSetup instruction, but adjust the parameters.
 | 
						|
  // PEI will end up finalizing the handling of this.
 | 
						|
  MachineBasicBlock::iterator FrameSetup = Context.FrameSetup;
 | 
						|
  MachineBasicBlock &MBB = *(FrameSetup->getParent());
 | 
						|
  TII->setFrameAdjustment(*FrameSetup, Context.ExpectedDist);
 | 
						|
 | 
						|
  DebugLoc DL = FrameSetup->getDebugLoc();
 | 
						|
  bool Is64Bit = STI->is64Bit();
 | 
						|
  // Now, iterate through the vector in reverse order, and replace the store to
 | 
						|
  // stack with pushes. MOVmi/MOVmr doesn't have any defs, so no need to
 | 
						|
  // replace uses.
 | 
						|
  for (int Idx = (Context.ExpectedDist >> Log2SlotSize) - 1; Idx >= 0; --Idx) {
 | 
						|
    MachineBasicBlock::iterator Store = *Context.ArgStoreVector[Idx];
 | 
						|
    MachineOperand PushOp = Store->getOperand(X86::AddrNumOperands);
 | 
						|
    MachineBasicBlock::iterator Push = nullptr;
 | 
						|
    unsigned PushOpcode;
 | 
						|
    switch (Store->getOpcode()) {
 | 
						|
    default:
 | 
						|
      llvm_unreachable("Unexpected Opcode!");
 | 
						|
    case X86::AND16mi8:
 | 
						|
    case X86::AND32mi8:
 | 
						|
    case X86::AND64mi8:
 | 
						|
    case X86::OR16mi8:
 | 
						|
    case X86::OR32mi8:
 | 
						|
    case X86::OR64mi8:
 | 
						|
    case X86::MOV32mi:
 | 
						|
    case X86::MOV64mi32:
 | 
						|
      PushOpcode = Is64Bit ? X86::PUSH64i32 : X86::PUSHi32;
 | 
						|
      // If the operand is a small (8-bit) immediate, we can use a
 | 
						|
      // PUSH instruction with a shorter encoding.
 | 
						|
      // Note that isImm() may fail even though this is a MOVmi, because
 | 
						|
      // the operand can also be a symbol.
 | 
						|
      if (PushOp.isImm()) {
 | 
						|
        int64_t Val = PushOp.getImm();
 | 
						|
        if (isInt<8>(Val))
 | 
						|
          PushOpcode = Is64Bit ? X86::PUSH64i8 : X86::PUSH32i8;
 | 
						|
      }
 | 
						|
      Push = BuildMI(MBB, Context.Call, DL, TII->get(PushOpcode)).add(PushOp);
 | 
						|
      break;
 | 
						|
    case X86::MOV32mr:
 | 
						|
    case X86::MOV64mr: {
 | 
						|
      unsigned int Reg = PushOp.getReg();
 | 
						|
 | 
						|
      // If storing a 32-bit vreg on 64-bit targets, extend to a 64-bit vreg
 | 
						|
      // in preparation for the PUSH64. The upper 32 bits can be undef.
 | 
						|
      if (Is64Bit && Store->getOpcode() == X86::MOV32mr) {
 | 
						|
        unsigned UndefReg = MRI->createVirtualRegister(&X86::GR64RegClass);
 | 
						|
        Reg = MRI->createVirtualRegister(&X86::GR64RegClass);
 | 
						|
        BuildMI(MBB, Context.Call, DL, TII->get(X86::IMPLICIT_DEF), UndefReg);
 | 
						|
        BuildMI(MBB, Context.Call, DL, TII->get(X86::INSERT_SUBREG), Reg)
 | 
						|
            .addReg(UndefReg)
 | 
						|
            .add(PushOp)
 | 
						|
            .addImm(X86::sub_32bit);
 | 
						|
      }
 | 
						|
 | 
						|
      // If PUSHrmm is not slow on this target, try to fold the source of the
 | 
						|
      // push into the instruction.
 | 
						|
      bool SlowPUSHrmm = STI->isAtom() || STI->isSLM();
 | 
						|
 | 
						|
      // Check that this is legal to fold. Right now, we're extremely
 | 
						|
      // conservative about that.
 | 
						|
      MachineInstr *DefMov = nullptr;
 | 
						|
      if (!SlowPUSHrmm && (DefMov = canFoldIntoRegPush(FrameSetup, Reg))) {
 | 
						|
        PushOpcode = Is64Bit ? X86::PUSH64rmm : X86::PUSH32rmm;
 | 
						|
        Push = BuildMI(MBB, Context.Call, DL, TII->get(PushOpcode));
 | 
						|
 | 
						|
        unsigned NumOps = DefMov->getDesc().getNumOperands();
 | 
						|
        for (unsigned i = NumOps - X86::AddrNumOperands; i != NumOps; ++i)
 | 
						|
          Push->addOperand(DefMov->getOperand(i));
 | 
						|
 | 
						|
        DefMov->eraseFromParent();
 | 
						|
      } else {
 | 
						|
        PushOpcode = Is64Bit ? X86::PUSH64r : X86::PUSH32r;
 | 
						|
        Push = BuildMI(MBB, Context.Call, DL, TII->get(PushOpcode))
 | 
						|
                   .addReg(Reg)
 | 
						|
                   .getInstr();
 | 
						|
      }
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    }
 | 
						|
 | 
						|
    // For debugging, when using SP-based CFA, we need to adjust the CFA
 | 
						|
    // offset after each push.
 | 
						|
    // TODO: This is needed only if we require precise CFA.
 | 
						|
    if (!TFL->hasFP(MF))
 | 
						|
      TFL->BuildCFI(
 | 
						|
          MBB, std::next(Push), DL,
 | 
						|
          MCCFIInstruction::createAdjustCfaOffset(nullptr, SlotSize));
 | 
						|
 | 
						|
    MBB.erase(Store);
 | 
						|
  }
 | 
						|
 | 
						|
  // The stack-pointer copy is no longer used in the call sequences.
 | 
						|
  // There should not be any other users, but we can't commit to that, so:
 | 
						|
  if (Context.SPCopy && MRI->use_empty(Context.SPCopy->getOperand(0).getReg()))
 | 
						|
    Context.SPCopy->eraseFromParent();
 | 
						|
 | 
						|
  // Once we've done this, we need to make sure PEI doesn't assume a reserved
 | 
						|
  // frame.
 | 
						|
  X86MachineFunctionInfo *FuncInfo = MF.getInfo<X86MachineFunctionInfo>();
 | 
						|
  FuncInfo->setHasPushSequences(true);
 | 
						|
}
 | 
						|
 | 
						|
MachineInstr *X86CallFrameOptimization::canFoldIntoRegPush(
 | 
						|
    MachineBasicBlock::iterator FrameSetup, unsigned Reg) {
 | 
						|
  // Do an extremely restricted form of load folding.
 | 
						|
  // ISel will often create patterns like:
 | 
						|
  // movl    4(%edi), %eax
 | 
						|
  // movl    8(%edi), %ecx
 | 
						|
  // movl    12(%edi), %edx
 | 
						|
  // movl    %edx, 8(%esp)
 | 
						|
  // movl    %ecx, 4(%esp)
 | 
						|
  // movl    %eax, (%esp)
 | 
						|
  // call
 | 
						|
  // Get rid of those with prejudice.
 | 
						|
  if (!TargetRegisterInfo::isVirtualRegister(Reg))
 | 
						|
    return nullptr;
 | 
						|
 | 
						|
  // Make sure this is the only use of Reg.
 | 
						|
  if (!MRI->hasOneNonDBGUse(Reg))
 | 
						|
    return nullptr;
 | 
						|
 | 
						|
  MachineInstr &DefMI = *MRI->getVRegDef(Reg);
 | 
						|
 | 
						|
  // Make sure the def is a MOV from memory.
 | 
						|
  // If the def is in another block, give up.
 | 
						|
  if ((DefMI.getOpcode() != X86::MOV32rm &&
 | 
						|
       DefMI.getOpcode() != X86::MOV64rm) ||
 | 
						|
      DefMI.getParent() != FrameSetup->getParent())
 | 
						|
    return nullptr;
 | 
						|
 | 
						|
  // Make sure we don't have any instructions between DefMI and the
 | 
						|
  // push that make folding the load illegal.
 | 
						|
  for (MachineBasicBlock::iterator I = DefMI; I != FrameSetup; ++I)
 | 
						|
    if (I->isLoadFoldBarrier())
 | 
						|
      return nullptr;
 | 
						|
 | 
						|
  return &DefMI;
 | 
						|
}
 | 
						|
 | 
						|
FunctionPass *llvm::createX86CallFrameOptimization() {
 | 
						|
  return new X86CallFrameOptimization();
 | 
						|
}
 |