49 lines
		
	
	
		
			897 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			897 B
		
	
	
	
		
			C++
		
	
	
	
// Build with "cl.exe /Zi /GR- /GX- every-pointer.cpp /link /debug /nodefaultlib /incremental:no /entry:main"
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#include <stdint.h>
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// clang-format off
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void *__purecall = 0;
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void __cdecl operator delete(void *,unsigned int) {}
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void __cdecl operator delete(void *,unsigned __int64) {}
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struct Foo {
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  int X = 0;
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  int func() { return 42; }
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};
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int *IntP = nullptr;
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Foo *FooP = nullptr;
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Foo F;
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Foo __unaligned *UFooP = &F;
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Foo * __restrict RFooP = &F;
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const Foo * CFooP = &F;
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volatile Foo * VFooP = &F;
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const volatile Foo * CVFooP = &F;
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template<typename T> void f(T t) {}
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int main(int argc, char **argv) {
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  f<int*>(IntP);
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  f<Foo*>(FooP);
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  f<Foo __unaligned *>(UFooP);
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  f<Foo *__restrict>(RFooP);
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  f<const Foo*>(CFooP);
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  f<volatile Foo*>(VFooP);
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  f<const volatile Foo*>(CVFooP);
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  f<Foo&>(F);
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  f<Foo&&>(static_cast<Foo&&>(F));
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  f(&Foo::X);
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  f(&Foo::func);
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  return 0;
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}
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